History CentralTheme / VideoGames

24th Jun '17 7:18:20 PM TristanJeremiah
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* The ''Franchise/DragonAge'' series as whole: [[PowerOfFriendship Loyalty and friendship]] ''can'' change a CrapsackWorld for the better.

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* The ''Franchise/DragonAge'' series as whole: [[PowerOfFriendship Loyalty and friendship]] ''can'' change a CrapsackWorld [[AWorldHalfFull for the better.better]].
18th Jun '17 5:12:04 PM RomanBowler
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** ''VideoGame/FinalFantasyXV'' - The rite of passage from child to adult.
2nd Jun '17 11:19:24 AM Polokun
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* ''VideoGame/LostOdyssey'': Is being immortal really as great as it sounds?
2nd Jun '17 11:17:35 AM Polokun
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* ''VideoGame/ConkersBadFurDay'': Will wealth and power really give you what you honestly want?
2nd Jun '17 11:15:10 AM Polokun
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* ''VideoGame/MegaManX'' For the series as a whole: Is it possible to change what you were designed to be?
2nd Jun '17 11:11:33 AM Polokun
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* ''VideoGame/ForHonor'' - In contrast to the game's title, there is ultimately no honor in war.

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* ''VideoGame/ForHonor'' - In contrast to the game's title, Is there is ultimately no really honor in war.war?



* ''VideoGame/LiveALive'': Anyone can become evil with enough hatred inside them.

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* ''VideoGame/LiveALive'': Anyone can Can anyone, even the seemingly nicest person you know, become evil with if they have enough hatred inside them.them?
2nd Jun '17 11:10:21 AM Polokun
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* ''VideoGame/DeadRising'' from the first to the latest game keeps a running theme from corrupt government officials, the selfish who wish to profit and to the psychopath bosses: The greatest threat during a crisis is often not the crisis itself, but other people.

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* ''VideoGame/DeadRising'' from the first to the latest game keeps a running theme from corrupt government officials, the selfish who wish to profit and to the psychopath bosses: The Is the greatest threat during a crisis is often not the crisis itself, but or other people.people?
2nd Jun '17 11:09:07 AM Polokun
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* ''VideoGame/LiveALive: Anyone can become evil with enough hatred inside them.

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* ''VideoGame/LiveALive: ''VideoGame/LiveALive'': Anyone can become evil with enough hatred inside them.
2nd Jun '17 11:08:29 AM Polokun
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* ''VideoGame/LiveALive: Anyone can become evil with enough hatred inside them.
2nd Jun '17 10:59:48 AM Polokun
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* ''VideoGame/DeadRising'' from the first to the latest game keeps a running theme from corrupt government officials to the psychopath bosses, the greatest threat during a crisis is often not the crisis itself, but other people.

to:

* ''VideoGame/DeadRising'' from the first to the latest game keeps a running theme from corrupt government officials officials, the selfish who wish to profit and to the psychopath bosses, the bosses: The greatest threat during a crisis is often not the crisis itself, but other people.
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