History CameraAbuse / VideoGames

11th Feb '18 10:41:05 AM Killerweinerdog
Is there an issue? Send a Message


* While driving missions in ''VideoGame/Stuntman'', there are various cameras and pieces of filming equipment set up along your routes-which you can run into for an instant mission failure if you're not careful.

to:

* While driving missions in ''VideoGame/Stuntman'', ''VideoGame/{{Stuntman}}'', there are various cameras and pieces of filming equipment set up along your routes-which you can run into for an instant mission failure if you're not careful.
11th Feb '18 10:40:31 AM Killerweinerdog
Is there an issue? Send a Message

Added DiffLines:

* While driving missions in ''VideoGame/Stuntman'', there are various cameras and pieces of filming equipment set up along your routes-which you can run into for an instant mission failure if you're not careful.
23rd Jan '18 1:24:26 PM Abodos
Is there an issue? Send a Message


* In the ''VideoGame/MetroidPrime'' series, the game is played from behind Samus's visor. Thus, long falls or other heavy hits shake the screen, raindrops bead up on the "camera", condensed steam obscures the view, ice attacks frost the screen, electric attacks and shockwaves cause {{Interface Screw}}s and so on. Bright lights even allow you to see the protagonist's face reflected from the visor.
** The most dramatic example in ''Metroid Prime 2'' with the Rezbits in the Sanctuary Fortress. One of their attacks is to remotely hack Samus's visor, forcing her to reboot her entire suit for one whopper of an InterfaceScrew. The multiplayer game has a "Hacker Mode" item that lets a player's Scan Visor do the same to opponents.

to:

* In the ''VideoGame/MetroidPrime'' series, ''VideoGame/MetroidPrimeTrilogy'', the game is played from behind Samus's visor. Thus, long falls or other heavy hits shake the screen, raindrops bead up on the "camera", condensed steam obscures the view, ice attacks frost the screen, electric attacks and shockwaves cause {{Interface Screw}}s and so on. Bright lights even allow you to see the protagonist's face reflected from the visor.
** The most dramatic example in ''Metroid Prime 2'' ''VideoGame/MetroidPrime2Echoes'' with the Rezbits in the Sanctuary Fortress. One of their attacks is to remotely hack Samus's visor, forcing her to reboot her entire suit for one whopper of an InterfaceScrew. The multiplayer game has a "Hacker Mode" item that lets a player's Scan Visor do the same to opponents.
17th Dec '17 9:17:29 AM Concrete4
Is there an issue? Send a Message


** Introduced in ''VideoGame/KirbyTripleDeluxe'' are obstacles that usually do this to Kirby onto the top screen, resulting in this Trope. It's so hilarious to look at.

to:

** Introduced in ''VideoGame/KirbyTripleDeluxe'' are obstacles that usually do this to Kirby onto the top screen, resulting in this Trope.trope. It's so hilarious to look at.
31st Oct '17 1:51:09 PM NKgamer
Is there an issue? Send a Message

Added DiffLines:

** Charizard will roar at the camera as it zooms in, causing the camera to shake and zoom back out.
20th Oct '17 2:25:19 PM WoodyAlien3rd
Is there an issue? Send a Message


* [[spoiler: [[{{Troll}} Campanella]]]]'s [[LimitBreak S-Craft]] in [[VideoGame/ZeroNoKiseki Ao no Kiseki]] cracks the screen after [[TakenForGranite crumbling its targets]]. Considering the name being "[[spoiler:Fake Pillar of Salt]]" and veteran players know what [[spoiler:the real one]] is capable of, it's not surprising.

to:

* [[spoiler: [[{{Troll}} Campanella]]]]'s [[LimitBreak S-Craft]] in [[VideoGame/ZeroNoKiseki ''[[VideoGame/ZeroNoKiseki Ao no Kiseki]] Kiseki]]'' cracks the screen after [[TakenForGranite crumbling its targets]]. Considering the name being "[[spoiler:Fake Pillar of Salt]]" and veteran players know what [[spoiler:the real one]] is capable of, it's not surprising.



* In VideoGame/{{Psychonauts}}, the merit badge earning animation for Telekinesis has Raz using this power to lift up the camera.

to:

* In VideoGame/{{Psychonauts}}, ''VideoGame/{{Psychonauts}}'', the merit badge earning animation for Telekinesis has Raz using this power to lift up the camera.camera.
* ''VideoGame/KhimeraDestroyAllMonsterGirls'' has the final boss being punched so hard she flies outside the game map and against the screen, cracking it.
* The 2013 modern remake of ''VideoGame/{{Prehistorik}}'' has, as a random gag, the player character smash enemies into the screen with his club every now and then. It's quite annoying after a while.
1st Sep '17 12:20:06 AM GameKeeper28
Is there an issue? Send a Message

Added DiffLines:

* In VideoGame/{{Psychonauts}}, the merit badge earning animation for Telekinesis has Raz using this power to lift up the camera.
26th Aug '17 11:48:38 PM Vir
Is there an issue? Send a Message


* In the obscure fighting game adaptation of ''Manga/JoJosBizarreAdventure'', one of the super moves of the character Hol Horse involves him shooting the camera lens. It allows him to use J. Geil's Stand's power, as it uses the reflection from the shattered glass from the camera lens to attack the other character. The camera repairs itself immediately afterward.
** His victory pose after defeating the opponent with a super move makes him shoot the camera lens again. [[OhCrap And this time the Hanged Man fills the entirety of the "broken" screen.]]
* After the credits of ''The Maw'' finish rolling, Maw ''eats'' the camera.

to:

* In the obscure fighting game adaptation of ''Manga/JoJosBizarreAdventure'', one of the super moves of the character Hol Horse involves him shooting the camera lens. It allows him to use J. Geil's Stand's power, as it uses the reflection from the shattered glass from the camera lens to attack the other character. The camera repairs itself immediately afterward.
** His victory pose after defeating the opponent with a super move makes him shoot the camera lens again. [[OhCrap And this time the Hanged Man fills the entirety of the "broken" screen.]]
* After the credits of ''The Maw'' finish rolling, Maw ''eats'' ''[[EatTheCamera eats]]'' [[EatTheCamera the camera.camera]].
26th Aug '17 11:47:16 PM Vir
Is there an issue? Send a Message


* ''VideoGame/JojosBizarreAdventureHeritageForTheFuture'':

to:

* ''VideoGame/JojosBizarreAdventureHeritageForTheFuture'':''VideoGame/JoJosBizarreAdventureHeritageForTheFuture'':
26th Aug '17 11:46:55 PM Vir
Is there an issue? Send a Message


* In the obscure fighting game adaptation ''Manga/JoJosBizarreAdventure'', one of the super moves of the character Hol Horse involves him shooting the camera lens. It allows him to use J. Geil's Stand's power, as it uses the reflection from the shattered glass from the camera lens to attack the other character. The camera repairs itself immediately afterward.
** His victory pose after defeating the opponent with a super move makes him shoot the camera lens again. [[OhCrap And this time the Hanged Man fills the entirety of the "broken" screen]]

to:

* In the obscure fighting game adaptation of ''Manga/JoJosBizarreAdventure'', one of the super moves of the character Hol Horse involves him shooting the camera lens. It allows him to use J. Geil's Stand's power, as it uses the reflection from the shattered glass from the camera lens to attack the other character. The camera repairs itself immediately afterward.
** His victory pose after defeating the opponent with a super move makes him shoot the camera lens again. [[OhCrap And this time the Hanged Man fills the entirety of the "broken" screen]]screen.]]
This list shows the last 10 events of 105. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=CameraAbuse.VideoGames