History BrokenBase / VideoGames

7th Sep '17 9:50:33 PM FlakyPorcupine
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* ''BrokenBase/TheBindingOfIsaac''
4th Sep '17 7:51:39 AM SeptimusHeap
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* ''VideoGame/{{Counter-Strike}}'' has a rather fractured fanbase [[UnpleasableFanbase that is impossible to please]]. There are those who think that Beta 7, 1.3 and 1.5 were the best. That's not counting Condition Zero which is almost identical to 1.6. But just as things were starting to settle down, the Source re-make comes out and further splits the community, mainly between the competitive and more casual players. Don't even visit the forums when an patch comes out because there WILL be something that has completely ruined the game according to some players.

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* ''VideoGame/{{Counter-Strike}}'' ''VideoGame/CounterStrike'' has a rather fractured fanbase [[UnpleasableFanbase that is impossible to please]]. There are those who think that Beta 7, 1.3 and 1.5 were the best. That's not counting Condition Zero which is almost identical to 1.6. But just as things were starting to settle down, the Source re-make comes out and further splits the community, mainly between the competitive and more casual players. Don't even visit the forums when an patch comes out because there WILL be something that has completely ruined the game according to some players.
27th Aug '17 9:40:00 AM morenohijazo
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* ''VideoGame/NoMansSky'': Before it was even released, fans were divided on whether the game would live on to be a memorable space exploration experience, or an overhyped sandbox game that would severely disappoint.
** With the Foundations Update, some are happy, but some are saying it's too little, too late, arguing those features found in the update should have been in the game to start with, and that putting them in now won't help the game much, if at all.
** The reception to the Waking Titan ARG to promote the 1.3 update is split down the middle for fans. On the one hand, many find it both interesting and fun, especially since it adds a lot of story details to a StoryBreadcrumbs setting, and think it's leading into a nice meaty update after two rather small ones. On the other, many fans are cautious of getting the hype train started again after it ran wild before the game's release, resulting in a lot of HypeBacklash.
16th Aug '17 4:00:39 PM KandC
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** And heaven help you if two or more of the above meet at once - mobile games with microtransactions being a common example of such.
4th Aug '17 9:08:34 AM mario0987
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** The CasualCompetitiveConflict of Pokémon is the source of many breaks in the fandom, especially generation wars and the viability of certain Pokémon.
1st Aug '17 3:52:26 PM LucaEarlgrey
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** Phone or tablet? Phone is obviously more convenient and you don't need to tether or find a wifi hotspot if your game has online features or requirements (assuming your phone is your main one that has a data plan)[[note]]While tablets with cellular network connectivity (without a tethered smartphone or other separate mobile hotspot device) exist, they're not as popular due to the extra cost of the feature as well as the data plans themselves.[[/note]], while tablet has more precision and is better-suited for bigger hands.

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** Phone or tablet? Phone is obviously more convenient and you don't need to tether or find a wifi hotspot if your game has online features or requirements (assuming your phone is your main one that has a data plan)[[note]]While tablets with cellular network connectivity (without a tethered smartphone or other separate mobile hotspot device) exist, they're not as popular due to the extra cost costs of the feature as well as and the data plans themselves.[[/note]], while tablet has more precision and is better-suited for bigger hands.
1st Aug '17 3:52:05 PM LucaEarlgrey
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** Phone or tablet? Phone is obviously more convenient and you don't need to tether or find a wifi hotspot if your game has online features or requirements (assuming your phone is your main one that has a data plan), while tablet has more precision and is better-suited for bigger hands.

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** Phone or tablet? Phone is obviously more convenient and you don't need to tether or find a wifi hotspot if your game has online features or requirements (assuming your phone is your main one that has a data plan), plan)[[note]]While tablets with cellular network connectivity (without a tethered smartphone or other separate mobile hotspot device) exist, they're not as popular due to the extra cost of the feature as well as the data plans themselves.[[/note]], while tablet has more precision and is better-suited for bigger hands.
29th Jul '17 7:04:42 PM MyFinalEdits
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* ''Franchise/DotHack'' message boards are usually very peaceful... until you make a poll "Project .hack (The World R:1, .hack//Sign and original 4 games, plus spinoffs) vs. .hack Conglomerate (The World R:2, .Hack//G.U., plus it's own spinoffs)". Then BANG - flame war. This Usually coming down to Infection/Mutation/Outbreak/Quarantine's story being better than G.U's, while G.U. fans point out that it's story was more character-Driven. IMOQ fans counter G.U.'s characters and story were all stock archetypes, G.U. Fans retort with most of IMOQ's characters did nothing for their main story and G.U.'s 'stock' cast and storylines having shown themselves more resilient by proxy of Persona 4, which G.U. bears Great similarity to despite Persona 4 releasing a full year later. For fans who like both entries and view the franchise as just one Long ongoing story, these divides generate nothing but headaches.
** Though both sides tend to agree that .Hack//Roots was terrible and undermined the following stories in the R:2 media. The same for .hack//XXXX a graphic novel reinterpretation of the original four games.
** This has recently been reignited again by Cyberconnects announcement of .Hack//G.U. Last Recode, a HD remaster and improvement to the World R:2 games, with fans of the first era complaining that their entries are not being remastered, nor made available on the PSN/steam like Last Recode is on top of the (Japan and Europe-exclusive) physical Disk. Unlike the Fandom Divide however, G.U. Fans are in agreement with First-era fans that the original games are deserving of a digital release; both due to age and scarcity of ALL of them, and G.U. having many story points that (while not lacking in understanding about them without knowledge from the first era) are only made better if you have experienced the stories of ALL of them as several IMOQ-era characters have their stories continue and advanced in G.U.

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* ''Franchise/DotHack'' message ''Franchise/DotHack'':
** Message
boards are usually very peaceful... until you make a poll "Project .hack (The World R:1, .hack//Sign and original 4 games, plus spinoffs) vs. .hack Conglomerate (The World R:2, .Hack//G.U., plus it's own spinoffs)". Then BANG - flame war. This Usually coming down to Infection/Mutation/Outbreak/Quarantine's story being better than G.U's, while G.U. fans point out that it's story was more character-Driven. IMOQ fans counter G.U.'s characters and story were all stock archetypes, G.U. Fans retort with most of IMOQ's characters did nothing for their main story and G.U.'s 'stock' cast and storylines having shown themselves more resilient by proxy of Persona 4, which G.U. bears Great similarity to despite Persona 4 releasing a full year later. For fans who like both entries and view the franchise as just one Long ongoing story, these divides generate nothing but headaches.
** Though both
headaches. Both sides tend to do agree that .Hack//Roots was terrible and undermined the following stories in the R:2 media. The same for .hack//XXXX a graphic novel reinterpretation of the original four games.
** This has recently been reignited again by Cyberconnects Cyberconnects' announcement of .Hack//G.U. Last Recode, a HD remaster and improvement to the World R:2 games, with fans of the first era complaining that their entries are not being remastered, nor made available on the PSN/steam like Last Recode is on top of the (Japan and Europe-exclusive) physical Disk. Unlike the Fandom Divide however, G.U. Fans are in agreement with First-era fans that the original games are deserving of a digital release; both due to age and scarcity of ALL of them, and G.U. having many story points that (while not lacking in understanding about them without knowledge from the first era) are only made better if you have experienced the stories of ALL of them as several IMOQ-era characters have their stories continue and advanced in G.U.
29th Jul '17 2:05:24 PM number9robotic
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* ''BrokenBase/{{Overwatch}}''
20th Jul '17 7:34:52 PM KaworuS
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* ''Franchise/DotHack'' message boards are usually very peaceful... until you make a poll "Project .hack (The World R:1) vs. .hack Conglomerate (The World R:2)". Then BANG - flame war.

to:

* ''Franchise/DotHack'' message boards are usually very peaceful... until you make a poll "Project .hack (The World R:1) R:1, .hack//Sign and original 4 games, plus spinoffs) vs. .hack Conglomerate (The World R:2)".R:2, .Hack//G.U., plus it's own spinoffs)". Then BANG - flame war. This Usually coming down to Infection/Mutation/Outbreak/Quarantine's story being better than G.U's, while G.U. fans point out that it's story was more character-Driven. IMOQ fans counter G.U.'s characters and story were all stock archetypes, G.U. Fans retort with most of IMOQ's characters did nothing for their main story and G.U.'s 'stock' cast and storylines having shown themselves more resilient by proxy of Persona 4, which G.U. bears Great similarity to despite Persona 4 releasing a full year later. For fans who like both entries and view the franchise as just one Long ongoing story, these divides generate nothing but headaches.
**Though both sides tend to agree that .Hack//Roots was terrible and undermined the following stories in the R:2 media. The same for .hack//XXXX a graphic novel reinterpretation of the original four games.
**This has recently been reignited again by Cyberconnects announcement of .Hack//G.U. Last Recode, a HD remaster and improvement to the World R:2 games, with fans of the first era complaining that their entries are not being remastered, nor made available on the PSN/steam like Last Recode is on top of the (Japan and Europe-exclusive) physical Disk. Unlike the Fandom Divide however, G.U. Fans are in agreement with First-era fans that the original games are deserving of a digital release; both due to age and scarcity of ALL of them, and G.U. having many story points that (while not lacking in understanding about them without knowledge from the first era) are only made better if you have experienced the stories of ALL of them as several IMOQ-era characters have their stories continue and advanced in G.U.
**.Hack Fans have a similar split on the 'third era' Content of .hack//Link, .hack//Quantum and .hack//Vs the world. While most enjoy the last movie, the Quantum OVA is mixed at best due to it's protagonists and shoddy storyline rubbing many the wrong way. As for link...while many consider it the holy grail of unexplored .hack Content and are irritated they weren't allowed their era-crossover game...those who've managed to play it and understand it's content through either translators or Knowing Japanese tell horror stories of it's blatant, obnoxious, and wholely derisive characters Assassination for many of the cast; most notoriously .hack//G.U.'s Protagonist Haseo being shown attempting to murder the female lead and love interest Atoli as part of Link's Assertion of it's protagonist as a stalwart hero. And that's not even touching how Link and the third era attempt to retcon the entire franchise as being the masterminded manipulations of a group of ecological terrorist that want to download everyone into computers so they would stop harming Mother earth. A retcon everyone seems to dislike.
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http://tvtropes.org/pmwiki/article_history.php?article=BrokenBase.VideoGames