History BrokenBase / VideoGames

20th May '17 2:38:16 AM OutsiderXE
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** On the smaller note, in the comics that served as the prologue story for this expansion, two comics explore the story about Alliance characters. While there's none about the Horde and their characters. Also, the Battle for the Broken Shore scenarioís Horde cutscene was criticized for how nearly the entire cinematic is about [[spoiler:Varian Wrynnís heroic sacrifice]], while Horde characters is being shown for less than a minute, and it supposed to be told from Horde perspective. [[spoiler:Varianís death was compared to Volíjinís death]], for one is being in glorious fashion, and the other in a non-spectacular way. Much like how thereís a site of monument, several musics, trailer and an appereance in other Blizzardís title: Heroes of the Storm solely dedicate to Varian Wrynn character. While thereís nothing for Volíjin have upset Horde-side players who perceive it as a blatant favoritism and factional bias.

to:

** On the smaller note, in the comics that served as the prologue story for this expansion, two comics explore the story about Alliance characters. While there's none about the Horde and their characters. Also, the Battle for the Broken Shore scenarioís Horde cutscene was criticized for how nearly the entire cinematic is about [[spoiler:Varian Wrynnís heroic sacrifice]], while Horde characters is being shown for less than a minute, and it supposed to be told from Horde perspective. [[spoiler:Varianís death was compared to Volíjinís death]], for one is being in glorious fashion, and the other in a non-spectacular way. Much like how thereís a site of monument, several musics, trailer and an appereance in other Blizzardís title: Heroes of the Storm title:''VideoGame/{{HeroesOfTheStorm}}'' solely dedicate to Varian Wrynn character. While thereís nothing for Volíjin have upset Horde-side players who perceive it as a blatant favoritism and factional bias.
20th May '17 2:34:11 AM OutsiderXE
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*** On the other hand, the latest expansion Legion, have been criticized over the direction of the overall lore, and accused of being factional bias as it excludes half of the player base, create a large gasps within the lore, leave them with the few stories to invested in, whether itís truth or perceived. A large number of Horde-side players have complained that the storyline and the overall theme of the expansion to be very Alliance-centric, which range from the story, the class campaign, the characters to the faction hub and the theme of the class hall. As Horde presence is small to non-existence while Horde leaders oddly absent and havenít been as proactive as many Alliance leaders in the defense and counter attack against the Burning Legion. Despite how the invasion affect every life on Azeroth, and every Horde races, such as the Orcs have a bad blood or grudge against the Legion. It's also baffling consider how the storyline portrays the Alliance as the only protagonist and hero, in a setting where there's two protagonists and heroes factions, which conflict with one of the running theme since Warcraft III: Reign of Chaos about two heroes faction, under different banners and ideology band together to protect Azeroth from the common threat. Not to mention two playable Horde races, in particular Orc and Troll is left in a bad position, with their racial character taken up the role as acting leader, while the direction for their races story left unclear and [[spoiler:Sylvanasís ascension as Warchief]] is the only lore and development the Horde received have cause Horde-side players to show a bad reception toward the overall lore and storyline in Legion.

to:

*** On the other hand, the latest expansion Legion, have been criticized over the direction of the overall lore, and accused of being factional bias as it excludes half of the player base, create a large gasps within the lore, leave them with the few stories to invested in, whether itís truth or perceived. A large number of Horde-side players have complained that the storyline and the overall theme of the expansion to be very Alliance-centric, which range from the story, the class campaign, the characters to the faction hub and the theme of the class hall. As Horde presence is small to non-existence while Horde leaders oddly absent and havenít been as proactive as many Alliance leaders in the defense and counter attack against the Burning Legion. Despite how the invasion affect every life on Azeroth, and every Horde races, such as the Orcs have a bad blood or grudge against the Legion. It's also baffling consider how the storyline portrays the Alliance as the only protagonist and hero, while the Horde have slowly been written off from existence, in a setting where there's two protagonists and heroes factions, which conflict with one of the running theme since Warcraft III: Reign of Chaos about two heroes faction, under different banners and ideology band together to protect Azeroth from the common threat. Not to mention two playable Horde races, in particular Orc and Troll is left in a bad position, with their racial character taken up the role as acting leader, while the direction for their races story left unclear and [[spoiler:Sylvanasís ascension as Warchief]] is the only lore and development the Horde received have cause Horde-side players to show a bad reception toward the overall lore and storyline in Legion.
20th May '17 2:28:40 AM OutsiderXE
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*** On the other hand, the sixth and the latest expansion Legion, have been criticized over the direction of the overall lore, and accused of being factional bias as it excludes half of the player base, leave them with the few stories to invested in, whether itís truth or perceived. A large number of Horde-side players have complained that the storyline and the overall theme of the expansion to be very Alliance-centric, which range from the story, the class campaign, the characters to the faction hub and the theme of the class hall. As Horde presence is small to non-existence while Horde leaders oddly absent and havenít been as proactive as many Alliance leaders in the defense and counter attack against the Burning Legion. Despite how the invasion affect every life on Azeroth, and every Horde races, such as the Orcs have a bad blood or grudge against the Legion, and one of the running theme since Warcraft III: Reign of Chaos is two heroes faction, under different banners and ideology band together to protect Azeroth from the common threat. Not to mention two playable Horde races, in particular Orc and Troll is left in a bad position, with their racial character taken up the role as acting leader, while the direction for their races story left unclear and [[spoiler:Sylvanasís ascension as Warchief]] is the only lore and development the Horde received have cause Horde-side players to show a bad reception toward the overall lore and storyline in Legion.

to:

*** On the other hand, the sixth and the latest expansion Legion, have been criticized over the direction of the overall lore, and accused of being factional bias as it excludes half of the player base, create a large gasps within the lore, leave them with the few stories to invested in, whether itís truth or perceived. A large number of Horde-side players have complained that the storyline and the overall theme of the expansion to be very Alliance-centric, which range from the story, the class campaign, the characters to the faction hub and the theme of the class hall. As Horde presence is small to non-existence while Horde leaders oddly absent and havenít been as proactive as many Alliance leaders in the defense and counter attack against the Burning Legion. Despite how the invasion affect every life on Azeroth, and every Horde races, such as the Orcs have a bad blood or grudge against the Legion, Legion. It's also baffling consider how the storyline portrays the Alliance as the only protagonist and hero, in a setting where there's two protagonists and heroes factions, which conflict with one of the running theme since Warcraft III: Reign of Chaos is about two heroes faction, under different banners and ideology band together to protect Azeroth from the common threat. Not to mention two playable Horde races, in particular Orc and Troll is left in a bad position, with their racial character taken up the role as acting leader, while the direction for their races story left unclear and [[spoiler:Sylvanasís ascension as Warchief]] is the only lore and development the Horde received have cause Horde-side players to show a bad reception toward the overall lore and storyline in Legion.
20th May '17 2:05:50 AM OutsiderXE
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** On the smaller note, the Battle for the Broken Shore scenarioís Horde cutscene was criticized for how nearly the entire cinematic is about [[spoiler:Varian Wrynnís heroic sacrifice]], while Horde characters is being shown for less than a minute, and it supposed to be told from Horde perspective. [[spoiler:Varianís death was compared to Volíjinís death]], for one is being in glorious fashion, and the other in a non-spectacular way. Much like how thereís a site of monument, several musics, trailer and an appereance in other Blizzardís title: Heroes of the Storm solely dedicate to Varian Wrynn character. While thereís nothing for Volíjin have upset Horde-side players who perceive it as a blatant favoritism and factional bias.

to:

** On the smaller note, in the comics that served as the prologue story for this expansion, two comics explore the story about Alliance characters. While there's none about the Horde and their characters. Also, the Battle for the Broken Shore scenarioís Horde cutscene was criticized for how nearly the entire cinematic is about [[spoiler:Varian Wrynnís heroic sacrifice]], while Horde characters is being shown for less than a minute, and it supposed to be told from Horde perspective. [[spoiler:Varianís death was compared to Volíjinís death]], for one is being in glorious fashion, and the other in a non-spectacular way. Much like how thereís a site of monument, several musics, trailer and an appereance in other Blizzardís title: Heroes of the Storm solely dedicate to Varian Wrynn character. While thereís nothing for Volíjin have upset Horde-side players who perceive it as a blatant favoritism and factional bias.



*** Furthermore Horde players think that they're constantly getting turned into the bad guys, especially in The Wrath of the Lich King onward. Many horde players originally signed up because Thrall (along with Vol'Jin and Cairne) was a ReasonableAuthorityFigure who wasn't out for constant conflict - rather like the leaders on the Alliance side, but with a different cultural feel and an almost anti-hero attitude to the Alliance's shiny [[TheCape cape]]. When Blizzard had Thrall become a world guardian and leave the horde in the control of the warmongering Garrosh, much complaining ensued that the horde had become villainous and the anti-hero appeal of playing horde had been lost. It's reached the point where the outcry from the horde players forced Blizzard to scrap their planned character development for Garrosh and make him a villain in an upcoming expansion. However this didn't help either, as in Pandaria the Horde players were forced to commit countless attrocities for Garrosh, the orcs as a whole were stripped of their redeeming qualities with many accuasations of CharacterDerailment, and many Horde NPCS who were previously positively portrayed were retconned into being evil.

to:

*** Furthermore Horde players think believe that they're constantly getting turned into the bad guys, especially in The Wrath of the Lich King onward. Many horde players originally signed up because Thrall (along with Vol'Jin and Cairne) was a ReasonableAuthorityFigure who wasn't out for constant conflict - rather like the leaders on the Alliance side, but with a different cultural feel and an almost anti-hero attitude to the Alliance's shiny [[TheCape cape]]. When Blizzard had Thrall become a world guardian and leave the horde in the control of the warmongering Garrosh, much complaining ensued that the horde had become villainous and the anti-hero appeal of playing horde had been lost. It's reached the point where the outcry from the horde players forced Blizzard to scrap their planned character development for Garrosh and make him a villain in an upcoming expansion. However this didn't help either, as in Pandaria the Horde players were forced to commit countless attrocities for Garrosh, the orcs as a whole were stripped of their redeeming qualities with many accuasations of CharacterDerailment, and many Horde NPCS who were previously positively portrayed were retconned into being evil.
20th May '17 1:58:23 AM OutsiderXE
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On the smaller note, the Battle for the Broken Shore scenarioís Horde cutscene was criticized for how nearly the entire cinematic is about [[spoiler:Varian Wrynnís heroic sacrifice]], while Horde characters is being shown for less than a minute, and it supposed to be told from Horde perspective. [[spoiler:Varianís death was compared to Volíjinís death]], for one is being in glorious fashion, and the other in a non-spectacular way. Much like how thereís a site of monument, several musics, trailer and an appereance in other Blizzardís title: Heroes of the Storm solely dedicate to Varian Wrynn character. While thereís nothing for Volíjin have upset Horde-side players who perceive it as a blatant favoritism and factional bias.
In the recent date, after patch 7.2: The Tomb of Sargeras have been released, one of the main story content within the patch is about Anduin Wrynn rising as the new King of Stormwind. As itís the Alliance-only quest line, the storyline is criticized for how it focused on one faction alone, and leave other storyline that Horde direly need in the state of limbo, such as [[spoiler:Volíjin story that Blizzard hinted his possible return and legacy]], the continuation of Sylvanasís story in Stormheim, the state of the Darkspear Tribe and other races of the Horde. While the quest line gives Alliance-side players an extra advantage in regards to an artifact power.
Alliance-side players have countered with arguments that the previous expansions from Cataclysm onward have been Horde-centric, or at least heavily Horde themed, and they havenít received any real attention and development within the lore until recently, as well as how thereís two cinematics for Horde after the Broken Shore.
After Blizzard has created an article about said Anduin quest-line in patch 7.2, it caused a less nuanced and heated arguments between players from two factions. Interesting enough, some Alliance-side players have shown their agreement with Horde-side players over the perceived factional bias storyline, and other have expressed their dislike over how only two playable Alliance races (particularly, Human and Night Elf) are the only one that receive the attention within lore, while other races such as Dwarf, Gnome appear as secondary races, and Worgen exist only to be the foil to the Forsaken. While some Horde-side players express their defense of Legion storyline, claiming that the Horde have receive enough attention in past expansions.
*** Meanwhile horde players think that they're constantly getting turned into the bad guys, especially in The Wrath of the Lich King onward. Many horde players originally signed up because Thrall (along with Vol'Jin and Cairne) was a ReasonableAuthorityFigure who wasn't out for constant conflict - rather like the leaders on the Alliance side, but with a different cultural feel and an almost anti-hero attitude to the Alliance's shiny [[TheCape cape]]. When Blizzard had Thrall become a world guardian and leave the horde in the control of the warmongering Garrosh, much complaining ensued that the horde had become villainous and the anti-hero appeal of playing horde had been lost. It's reached the point where the outcry from the horde players forced Blizzard to scrap their planned character development for Garrosh and make him a villain in an upcoming expansion. However this didn't help either, as in Pandaria the Horde players were forced to commit countless attrocities for Garrosh, the orcs as a whole were stripped of their redeeming qualities with many accuasations of CharacterDerailment, and many Horde NPCS who were previously positively portrayed were retconned into being evil.

to:

On **On the smaller note, the Battle for the Broken Shore scenarioís Horde cutscene was criticized for how nearly the entire cinematic is about [[spoiler:Varian Wrynnís heroic sacrifice]], while Horde characters is being shown for less than a minute, and it supposed to be told from Horde perspective. [[spoiler:Varianís death was compared to Volíjinís death]], for one is being in glorious fashion, and the other in a non-spectacular way. Much like how thereís a site of monument, several musics, trailer and an appereance in other Blizzardís title: Heroes of the Storm solely dedicate to Varian Wrynn character. While thereís nothing for Volíjin have upset Horde-side players who perceive it as a blatant favoritism and factional bias.
In **In the recent date, after patch 7.2: The Tomb of Sargeras have been released, one of the main story content within the patch is about Anduin Wrynn rising as the new King of Stormwind. As itís the Alliance-only quest line, the storyline is criticized for how it focused on one faction alone, and leave other storyline that Horde direly need in the state of limbo, such as [[spoiler:Volíjin story that Blizzard hinted his possible return and legacy]], the continuation of Sylvanasís story in Stormheim, the state of the Darkspear Tribe and other races of the Horde. While the quest line gives Alliance-side players an extra advantage in regards to an artifact power. Alliance-side players have countered with arguments that the previous expansions from Cataclysm onward have been Horde-centric, or at least heavily Horde themed, and they havenít received any real attention and development within the lore until recently, as well as how thereís two cinematics for Horde after the Broken Shore.
Alliance-side players have countered with arguments that the previous expansions from Cataclysm onward have been Horde-centric, or at least heavily Horde themed, and they havenít received any real attention and development within the lore until recently, as well as how thereís two cinematics for Horde after the Broken Shore.
After
**After Blizzard has created an article about said Anduin quest-line in patch 7.2, it caused a less nuanced and heated arguments between players from two factions. Interesting enough, some Alliance-side players have shown their agreement with Horde-side players over the perceived factional bias storyline, and other have expressed their dislike over how only two playable Alliance races (particularly, Human and Night Elf) are the only one that receive the attention within lore, while other races such as Dwarf, Gnome appear as secondary races, and Worgen exist only to be the foil to the Forsaken. While some Horde-side players express their defense of Legion storyline, claiming that the Horde have receive enough attention in past expansions.
*** Meanwhile horde Furthermore Horde players think that they're constantly getting turned into the bad guys, especially in The Wrath of the Lich King onward. Many horde players originally signed up because Thrall (along with Vol'Jin and Cairne) was a ReasonableAuthorityFigure who wasn't out for constant conflict - rather like the leaders on the Alliance side, but with a different cultural feel and an almost anti-hero attitude to the Alliance's shiny [[TheCape cape]]. When Blizzard had Thrall become a world guardian and leave the horde in the control of the warmongering Garrosh, much complaining ensued that the horde had become villainous and the anti-hero appeal of playing horde had been lost. It's reached the point where the outcry from the horde players forced Blizzard to scrap their planned character development for Garrosh and make him a villain in an upcoming expansion. However this didn't help either, as in Pandaria the Horde players were forced to commit countless attrocities for Garrosh, the orcs as a whole were stripped of their redeeming qualities with many accuasations of CharacterDerailment, and many Horde NPCS who were previously positively portrayed were retconned into being evil.
20th May '17 1:56:51 AM OutsiderXE
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On the smaller note, the Battle for the Broken Shore scenarioís Horde cutscene was criticized for how nearly the entire cinematic is about [[spoiler:Varian Wrynnís heroic sacrifice]], while Horde characters is being shown for less than a minute, and it supposed to be told from Horde perspective. [[spoiler:Varianís death was compared to Volíjinís death]], for one is being in glorious fashion, and the other in a non-spectacular way. Much like how thereís a site of monument, several musics, trailer and an appereance in other Blizzardís title: Heroes of the Storm solely dedicate to Varian Wrynn character. While thereís nothing for Volíjin have upset Horde-side players who perceive it as a blatant favoritism and factional bias.
In the recent date, after patch 7.2: The Tomb of Sargeras have been released, one of the main story content within the patch is about Anduin Wrynn rising as the new King of Stormwind. As itís the Alliance-only quest line, the storyline is criticized for how it focused on one faction alone, and leave other storyline that Horde direly need in the state of limbo, such as [[spoiler:Volíjin story that Blizzard hinted his possible return and legacy]], the continuation of Sylvanasís story in Stormheim, the state of the Darkspear Tribe and other races of the Horde. While the quest line gives Alliance-side players an extra advantage in regards to an artifact power.
Alliance-side players have countered with arguments that the previous expansions from Cataclysm onward have been Horde-centric, or at least heavily Horde themed, and they havenít received any real attention and development within the lore until recently, as well as how thereís two cinematics for Horde after the Broken Shore.
After Blizzard has created an article about said Anduin quest-line in patch 7.2, it caused a less nuanced and heated arguments between players from two factions. Interesting enough, some Alliance-side players have shown their agreement with Horde-side players over the perceived factional bias storyline, and other have expressed their dislike over how only two playable Alliance races (particularly, Human and Night Elf) are the only one that receive the attention within lore, while other races such as Dwarf, Gnome appear as secondary races, and Worgen exist only to be the foil to the Forsaken. While some Horde-side players express their defense of Legion storyline, claiming that the Horde have receive enough attention in past expansions.
20th May '17 1:38:36 AM OutsiderXE
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*** On the other hand, the sixth and the latest expansion Legion, have been criticized over the direction of the overall lore, and accused of being factional bias as it excludes half of the player base, leave them with the few stories to invested in, whether itís truth or perceived. A large number of Horde-side players have complained that the storyline and the overall theme of the expansion to be very Alliance-centric, which range from the story, the class campaign, the characters to the faction hub and the theme of the class hall. As Horde presence is small to non-existence while Horde leaders oddly absent and havenít been as proactive as many Alliance leaders in the defense and counter attack against the Burning Legion. Despite how the invasion affect every life on Azeroth, and every Horde races, such as the Orcs have a bad blood or grudge against the Legion, and one of the running theme since Warcraft III: Reign of Chaos is two heroes faction, under different banners and ideology band together to protect Azeroth from the common threat. Not to mention two playable Horde races, in particular Orc and Troll is left in a bad position, with their racial character taken up the role as acting leader, while the direction for their races story left unclear and [[spoiler:Sylvanasís ascension as Warchief]] is the only lore and development the Horde received have cause Horde-side players to show a bad reception toward the overall lore and storyline in Legion.
18th May '17 10:21:57 AM Pichu-kun
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** Cartridges vs discs. The debate had died out after the UsefulNotes/Nintendo64 (except for handhelds) however it has started up again due to the Nintendo Switch using cartridges. Discs are a more standard format and thus cheaper to produce games on, yet cartridges are more durable and can store player data on the game medium instead of requiring the player to use separate storage space (e.g. memory card or console hard-drive).

to:

** Cartridges vs discs. The debate had died out after the UsefulNotes/Nintendo64 (except for handhelds) however it has started up again due to the Nintendo Switch UsefulNotes/NintendoSwitch using cartridges. Discs are a more standard format and thus cheaper to produce games on, yet cartridges are more durable and can store player data on the game medium instead of requiring the player to use separate storage space (e.g. memory card or console hard-drive).



*** The revelation that [[spoiler:the Striaton Trio isn't the Shadow Triad]] really rustled up the fanbase. Many felt it was a last minute cop out with the hints toward it in the previous game, the random scene where the two groups meet, and the concept art showing the [[spoiler:Triad's hair looking surprisingly like the brothers.]]

to:

*** The revelation that [[spoiler:the Striaton Trio isn't the Shadow Triad]] really rustled up the fanbase. Many felt it was a last minute cop out with the hints toward it in the previous game, the random scene where the two groups meet, and the concept art showing the [[spoiler:Triad's hair looking surprisingly like the brothers.]] Others thought the theory was bad and was glad they didn't make the brothers secretly antagonists.



** How story and characterization heavy should the games be? Some prefer their {{Excuse Plot}}s and want ''Mario'' to stay light on plot while other fans think the series ie being held back and wish it would have plots akin to other platformers like ''Spyro the Dragon'' and ''Ratchet and Clank''. The latter often feels DeathToTheAuthor on many of Sugimori's ideas, such as the Koopalings being unrelated to Bowser, and wishes for them to be canonized along with bigger emphasis on plots.
** Should the games be fully-voiced or not? ''VideoGame/SuperMarioSunshine'' featured voice acting for cutscenes and major characters however ''VideoGame/SuperMarioGalaxy'' reverted back to VocalGrunting, largely due to the mixed reception of ''Sunshine'''s voice acting. Fans are mixed on whether they prefer voices, prefer random noises, or don't care.



** ''VideoGame/StarfoxAdventures'': Total waste of time and not enough Arwings or lovable new game mechanic and show of the UsefulNotes/NintendoGameCube's abilities? Nobody can tell. Another point of debate is Krystal. Long overdue [[TheSmurfettePrinciple female character]], or TheChick and UsefulNotes/FurryFandom bait to boot?

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** ''VideoGame/StarfoxAdventures'': Total waste of time and not enough Arwings or lovable new game mechanic and show of the UsefulNotes/NintendoGameCube's abilities? Nobody can tell. Another point of debate is Krystal. Long overdue [[TheSmurfettePrinciple female character]], or TheChick and UsefulNotes/FurryFandom bait to boot?boot? There's also the small-but-dedicated ''Dinosaur Planet'' (the cancelled game that ''Star Fox Adventures'' is based on) fandom who either think the finalized game was good or that it was terrible and shouldn't have been made into a ''Star Fox'' game.



** Currently there's a rather large break in the fandom: "Fans who think the series went down hill from ''[[VideoGame/HarvestMoon64 64]]'' and ''[[VideoGame/HarvestMoonAWonderfulLife A Wonderful Life]]''", "Fans who think the new games (post-''[[VideoGame/HarvestMoonMagicalMelody Magical Melody]]'') are horrible", and "Fans who like the new games best". It's often related to how long you've been playing ''Franchise/HarvestMoon'' and whether you prefer flashy and colorful romance or a cute Life Sim.
** Which characterization of characters causes a riot around fans. Have all the characters lost their depth and interest between ''VideoGame/HarvestMoon64'' and ''[[VideoGame/HarvestMoonBackToNature Back to Nature]]'', or are they far superior? Do you prefer the original guys or the ''[[VideoGame/HarvestMoonAnimalParade Animal Parade]]'' version? Are the ''[[VideoGame/HarvestMoonBackToNature Mineral Town]]'' characters annoying in ''[[VideoGame/HarvestmoonIslandOfHappiness Island of Happiness]]''?

to:

** Currently there's a rather large break in the fandom: "Fans who think the series went down hill from ''[[VideoGame/HarvestMoon64 64]]'' and ''[[VideoGame/HarvestMoonAWonderfulLife A Wonderful Life]]''", "Fans who think the new games (post-''[[VideoGame/HarvestMoonMagicalMelody Magical Melody]]'') are horrible", and "Fans who like the new games best". It's often related to how long you've been playing ''Franchise/HarvestMoon'' ''VideoGame/HarvestMoon'' and whether you prefer flashy and colorful romance or a cute Life Sim.
** Which characterization of characters causes a riot around fans. Have all the characters lost their depth and interest between ''VideoGame/HarvestMoon64'' and ''[[VideoGame/HarvestMoonBackToNature Back to Nature]]'', or are they far superior? superior in ''Back to Nature''? Do you prefer the original [[VideoGame/HarvestMoonTreeOfTranquility Tree of Tranquility]]'' guys or the ''[[VideoGame/HarvestMoonAnimalParade Animal Parade]]'' version? versions? Are the ''[[VideoGame/HarvestMoonBackToNature Mineral Town]]'' characters annoying in ''[[VideoGame/HarvestmoonIslandOfHappiness Island of Happiness]]''?Happiness]]'' or not?
16th May '17 6:19:08 PM Midna
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*** Generation 1 vs. 2-6: Dubbed the "genwunners", these types of Pokémon fans refuse to acknowledge any part of the Pokémon franchise after the first generation, almost exclusively due to childhood [[NostalgiaFilter nostalgia]]. The phrase "There are only 151 real Pokémon" is often used, both seriously and [[MemeticMutation satirically]].
*** Generations 2-6 vs. Generation 1: Because of the "genwunners", there are now many fans who are sick of the first generation and refuse to acknowledge it, often bashing the arguably dated designs of the earliest Pokémon.
*** Generation 1-2 vs. 3-6: Some count the second generation along with the first one as being "real" but still refuse to enjoy any generations released afterwards. They're often lumped in with the "genwunners" as a result.
*** Generations 5-6 vs Generations 1-4: Some fans exclude everything before the fifth generation, preferring only the newest Pokémon (some will count Generation 4 though).
*** Generations 1-5 vs. Generation 6: Some fans dislike and refuse to acknowledge the sixth generation for two main reasons: the introduction of the "Fairy" type and Mega Evolutions.
*** There are many others; "Generations 1-2 and 5-6 vs. Generations 3-4", "Generations 1-4 vs. 5-6", "Generations 1-3 vs. 4-6", "Generations 2-4 vs. Generation 1 and 5-6", "Generations 1-3 and 6 vs. Generations 4-5" and so on. ''Pokémon'' has gone through so many changes throughout its history that it's difficult to find fans that fully accept every generation in the franchise.

to:

*** Generation 1 vs. 2-6: 2-7: Dubbed the "genwunners", these types of Pokémon fans refuse to acknowledge any part of the Pokémon franchise after the first generation, almost exclusively due to childhood [[NostalgiaFilter nostalgia]]. The phrase "There are only 151 real Pokémon" is often used, both seriously and [[MemeticMutation satirically]].
*** Generations 2-6 2-7 vs. Generation 1: Because of the "genwunners", there are now many fans who are sick of the first generation and refuse to acknowledge it, often bashing the arguably dated designs of the earliest Pokémon.
*** Generation 1-2 vs. 3-6: 3-7: Some count the second generation along with the first one as being "real" but still refuse to enjoy any generations released afterwards. They're often lumped in with the "genwunners" as a result.
*** Generations 5-6 5-7 vs Generations 1-4: Some fans exclude everything before the fifth generation, preferring only the newest Pokémon (some will count Generation 4 though).
*** Generations 1-5 vs. Generation 6: 6-7: Some fans dislike and refuse to acknowledge the sixth generation and seventh generations for two main reasons: the introduction of the "Fairy" type and Mega Evolutions.
*** Generations 5 and 7 vs. Generations 1-4 and 6: Essentially boiling down to the CasualCompetitiveConflict, the aforementioned two generations (particularly 7) have a much heavier emphasis on story than is typical for the franchise, leading to a divide between people who think the plot is interesting and engaging and those who feel it resulted in a rather lackluster metagame.
***
There are many others; "Generations 1-2 and 5-6 5-7 vs. Generations 3-4", "Generations 1-4 vs. 5-6", 5-7", "Generations 1-3 vs. 4-6", 4-7", "Generations 2-4 vs. Generation 1 and 5-6", 5-7", "Generations 1-3 and 6 vs. Generations 4-5" 4-7", and so on. ''Pokémon'' has gone through so many changes throughout its history that it's difficult to find fans that fully accept every generation in the franchise.
15th May '17 7:33:04 PM Chris
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* ''BrokenBase/MarvelVsCapcomInfinite''
This list shows the last 10 events of 1098. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=BrokenBase.VideoGames