History BrokenAesop / VideoGames

16th Jul '16 8:18:33 AM mario0987
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** ''VisualNovel/ApolloJusticeAceAttorney'' breaks it's own moral too. The primary theme of the game is that the current justice system is terrible and in need of a major change. This change comes at the end of the game with the implementation of a jury. The trouble is that the system uses a computer that can show the jurors evidence and conversations that are not present during the trials, including one piece of evidence that is specifically stated to not be admissible in court. Also Phoenix is clearly using the system to bring an old adversary to justice and clear his name for using forged evidence giving him a personal stake. Finally, [[AbortedArc the jury system is never mentioned again after this game.]]
16th Jul '16 4:10:08 AM NNinja
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* A very minor one, but in ''VisualNovel/ApolloJusticeAceAttorney'', Apollo rants about what the point is in a legal system that protects criminals. This remark doesn't make much sense though, when you consider that the real problem should be about why the legal system seems to make it so easy to wrongly accuse someone, yet so difficult to prove a wrongly-accused client's innocence. The system doesn't protect criminals, since someone is always going to be convicted no matter who it is. It's likely that the wording of the line was just unclear though.

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* A very minor one, but in ''VisualNovel/ApolloJusticeAceAttorney'', Apollo rants about what the point is in a legal system that protects criminals. This remark doesn't make much sense though, when you consider that the real problem should be about why the legal system seems to make it so easy to wrongly accuse someone, yet so difficult to prove a wrongly-accused client's innocence. The system doesn't protect criminals, since someone is always going to be convicted no matter who it is. It's likely that the wording of the line was just unclear though.''Franchise/AceAttorney'':


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** ExecutiveMeddling in ''VisualNovel/ApolloJusticeAceAttorney'' broke initially intact aesop from ''VisualNovel/PhoenixWrightAceAttorneyTrialsAndTribulations''. The message in the game was that even if something is broken it can be rebuilt, better than before. This is brought up mostly in context of relationships between [[HappilyMarried Ron and Dessie]] and Phoenix and [[spoiler: [[NewOldFlame Iris]]]](with broken and rebuilt urn thrown in for symbolism). The second relationship was initially based on a lie, and the game ends with them seemingly coming back together with no more lies between them. If Phoenix's story ended here and now [[WhatCouldHaveBeen as was initially planned]] the Aesop would've remained intact. However the next game brought Phoenix back while almost outright stating that he's not in relationship with anyone[[labelnote: details]] His adoptive daughter Trucy said a few times that he needs to find her "a new mommy" which wouldn't make sense if he was with someone[[/labelnote]] so he and [[spoiler: Iris]] either broke up again in the meantime or never reconciled in the first place, either way the rebuilt relationship didn't work after all.
14th Jul '16 11:10:49 AM Quanyails
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* [[WordOfGod According to the developers]] of ''VideoGame/{{Fallout|1}}'', the risk of a Broken Aesop was why one of the MultipleEndings for the town of Junktown was changed. The player has to decide between aiding a sherrif or a sleazy casino owner. Originally, the ending for assisting the Sheriff reveals that he [[spoiler:becomes a low-grade KnightTemplar]], and Junktown [[spoiler:stays small because people avoid the hassle]]. Assist the sleazy casino owner, though, and Junktown [[spoiler:thrives, because [[EvenEvilHasStandards the sleazy casino owner understands that slavers, drug users, and actively immoral people are bad for his business, and wipes them out]]]]. In the game proper, though, the Sheriff is the 'good' choice.

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* [[WordOfGod According to the developers]] of ''VideoGame/{{Fallout|1}}'', the risk of a Broken Aesop was why one of the MultipleEndings for the town of Junktown was changed. The player has to decide between aiding a sherrif sheriff or a sleazy casino owner. Originally, the ending for assisting the Sheriff reveals that he [[spoiler:becomes a low-grade KnightTemplar]], and Junktown [[spoiler:stays small because people avoid the hassle]]. Assist the sleazy casino owner, though, and Junktown [[spoiler:thrives, because [[EvenEvilHasStandards the sleazy casino owner understands that slavers, drug users, and actively immoral people are bad for his business, and wipes them out]]]]. In the game proper, though, the Sheriff is the 'good' choice.
10th Jul '16 5:40:04 AM PurpleAlert
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* ''VideoGame/LifeIsStrange'' has a lot to say about assertiveness, decisions, and consequences, and having the courage to make the most of your gifts and achieve your dreams. But then the endings happen. [[spoiler: Sacrificing Chloe means negating everything you did for the entire game so that it never happened, but all the loose ends tie themselves up anyway, so Max essentially saves the day by hiding in a bathroom stall and deliberately choosing not to act. Sacrificing Arcadia Bay means Max and Chloe ride off into the sunset with no consequences at all, because the tornado that Max caused ''inadvertently'' has destroyed everything that was stopping them from doing exactly that from the beginning.]]
8th Jul '16 12:32:07 AM MsDevin92
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* ''VideoGame/Persona4'' will spend the entire game beating you over the head with how important it is to accept the truth, no matter how awful it is. This is consistent for most of the game, until you get to some of the social links. They have a tendency to backpedal on the message by presenting a personal conflict, taking steps to resolve that conflict, and then concluding it by ''not'' resolving the conflict and realizing that the thing that made them miserable the whole game is really just the thing that makes them happy. [[ValuesDissonance It also means they don't rock Japanese society's boat.]]

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* ''VideoGame/Persona4'' will spend the entire game beating you over the head with how important it is to accept the truth, no matter how awful it is. This is consistent for most of the game, until you get to some of the social links. They have a tendency to backpedal on the message by presenting a personal conflict, taking steps to resolve that conflict, and then concluding it by ''not'' resolving the conflict and realizing that the thing that made them miserable the whole game is really just the thing that makes them happy. [[ValuesDissonance It also means they don't rock Japanese society's boat.]]]]
** [[AlphaBitch Ai Ebihara's]] backstory is that she was bullied for [[FormerlyFat being overweight as a child]], and eventually she comes to the conclusion that beauty isn't about the way you look, but the sort of person you are. However, the cast's classmate Hanako is just about every negative stereotype of a fat girl rolled into one; sure, her personality isn't the best (not that she's ever given the chance for CharacterDevelopment outside of a small instance of PetTheDog), but it's obvious that every scene where she's treated as the butt of the joke has to do with her appearance...and the fact that she ''doesn't'' care about how she looks, which would otherwise be a great message for a game that's so obsessed with staying true to yourself. In fact, just about every JerkAss in the game is ''also'' [[{{Gonk}} extremely unattractive]], something fans have criticized a fair amount.
7th Jul '16 7:57:07 PM KingLyger
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* The main plot thread of ''VideoGame/TalesOfLegendia'' resolves when Shirley realizes that just because Senel doesn't love her romantically doesn't mean that he doesn't care about her, AnAesop that a man and a woman can deeply care about each other without the need for romance. The second half of the game has Senel and Shirley get engaged, breaking the Aesop.

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* The main plot thread of ''VideoGame/TalesOfLegendia'' resolves when Shirley realizes that just because Senel doesn't love her romantically doesn't mean that he doesn't care about her, AnAesop that a man and a woman can deeply care about each other without the need for romance. The second half of the game has Senel Chloe's entire Character Quest be about her romantic feelings for Senel, and Shirley get engaged, breaking the Aesop.ends not when she gets over her need to be with Senel, but when she steps aside for Shirley, who ends up engaged to Senel!
5th Jul '16 11:54:21 AM KingLyger
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* The main plot thread of ''VideoGame/TalesOfLegendia'' resolves when Shirley realizes that just because Senel doesn't love her romantically doesn't mean that he doesn't care about her, AnAesop that a man and a woman can deeply care about each other without the need for romance. The second half of the game has Senel and Shirley get engaged, breaking the Aesop.
4th Jul '16 4:19:13 PM KingLyger
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* ''VideoGame/FireEmblemAwakening'''s aesop is basically, sometimes one must sacrifice themselves in order to save many lives. So what's the problem? The two characters that did that, [[spoiler: the Avatar and Emmeryn]], both end up surviving. However, there is some wiggle room in this: it's greatly implied in the former's case that his/her bonds of friendship and love were strong enough to break the bond between him/her and the BigBad, so it's less BrokenAesop and more Aesop Override, and in the latter's case [[spoiler: she's so brain damaged from her fall that she's no longer the same Emmeryn you see in the story, so you may as well say the Emmeryn of the earlier chapters is 'sacrificed'.]] Not to mention the latter one is ''technically'' an optional plot point so you don't have to break the aesop if you don't want to.

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* ''VideoGame/FireEmblemAwakening'''s aesop is basically, sometimes one must sacrifice themselves in order to save many lives. So what's the problem? The two characters that who did that, [[spoiler: the Avatar and Emmeryn]], both end up surviving. However, there is some wiggle room in this: it's greatly implied in the former's case that his/her bonds of friendship and love were strong enough to break the bond between him/her and the BigBad, so it's less BrokenAesop and more Aesop Override, and in the latter's case [[spoiler: she's so brain damaged from her fall that she's no longer the same Emmeryn you see in the story, so you may as well say the Emmeryn of the earlier chapters is 'sacrificed'.]] Not to mention the latter one is ''technically'' an optional plot point so you don't have to break the aesop if you don't want to.



* ''[[VideoGame/MarioTennis Mario Tennis: Power Tour]]'' talks a lot about how doubles are about teamwork (thus using each member's strengths) and strategy and how it differs from singles, and only at low levels can one player win a game, except that you have no way to control the AI on your partner, and he/she plays almost entirely as though you didn't exist, ruining game winning shots by running in front in front of you ([[GameplayAndStorySegregation one of the opponents apologizes to his senior doubles partner for doing exactly that and commends you on your teamwork despite the opposite being true in-match]]) and being ignorant of even basic play tactics, forcing you to, you guessed it, win each match mostly by yourself. Additionally, almost all the the singles players have their doubles teams rated''exactly the same'', so much for the two being different games, then. This is made even worse when your doubles partner has the ''audacity'' to criticize the teamwork of one of the junior doubles teams.

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* ''[[VideoGame/MarioTennis Mario Tennis: Power Tour]]'' talks a lot about how doubles are about teamwork (thus using each member's strengths) and strategy and how it differs from singles, and only at low levels can one player win a game, except that you have no way to control the AI on your partner, and he/she s/he plays almost entirely as though you didn't exist, [[ArtificialStupidity ruining game winning shots by running in front in front of you you]] ([[GameplayAndStorySegregation one of the opponents apologizes to his senior doubles partner for doing exactly that and commends you on your teamwork despite the opposite being true in-match]]) and being ignorant of even basic play tactics, forcing that]]). This forces you to, you guessed it, win each match mostly by yourself. Additionally, almost all the the singles players have their doubles teams rated''exactly rated ''exactly the same'', so much for the two being different games, then.same''. This is made even worse when your doubles partner has the ''audacity'' to criticize the teamwork of one of the junior doubles teams.



* There is a subplot in ''VideoGame/TalesOfVesperia'' where Flynn expressed his disapproval of Yuri's VigilanteMan actions in [[spoiler:executing Ragou and Cumore.]] The problem was that both were too powerful and well-connected; one of them had ''already'' been tried in a court of law, and was given a slap on the wrist for feeding his own people to his pets ForTheEvulz. The latter is [[spoiler:one of the most high-ranking member of the knights, a combination of military and law enforcement.]] The justice system is [[KangarooCouty corrupt and ineffectual]], yet Flynn does not propose any immediate solution to allowing powerful mass murderers walk free to continue their crimes. Since the justice system can't really touch them, what Flynn is proposing is that people get used to it until an idealistic young hotshot can gain enough power and influence to single-handedly reform the corrupt courts. While the game's intended Aesop was "justice is subjective," the LawfulStupid Flynn comes off as far more in the wrong than the ChaoticGood Yuri.

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* There is a subplot in ''VideoGame/TalesOfVesperia'' where Flynn expressed his disapproval of Yuri's VigilanteMan actions in [[spoiler:executing Ragou and Cumore.]] The problem was that both were too powerful and well-connected; one of them had ''already'' been tried in a court of law, and was given a slap on the wrist for feeding his own people to his pets ForTheEvulz. The latter is [[spoiler:one of the most high-ranking member of the knights, a combination of military and law enforcement.]] The justice system is [[KangarooCouty [[KangarooCourt shockingly corrupt and ineffectual]], yet Flynn does not propose any immediate solution to allowing powerful mass murderers walk free to continue their crimes. Since the justice system can't really touch them, what Flynn is proposing is that people get used to it until an idealistic young hotshot can gain enough power and influence to single-handedly reform the corrupt courts. While the game's intended Aesop was "justice is subjective," the LawfulStupid Flynn comes off as far more in the wrong than the ChaoticGood Yuri.



** The Mists Of Pandaria was advertised as shown as the evils of War, and the dark measures both sides. Except it ended up as an extreme case of BlackAndWhiteMorality, as all Alliance characters were portrayed as good, including previously ruthless characters, with all their bad actions blamed on the Sha or the Horde. Meanwhile the majority of the Horde characters were simply portrayed as ForTheEvulz Motivated badguys.
** Mists of Pandaria also was supposedly doing an anti racism aesop. They did this via not only making Garrosh, a Generically Evil FantasticRacist, but also making the ''Entire'' Orcish race barring three characters act exactly like this, regardless of previous positive characterization, act exactly like Garrosh. Essentially FantasticRacism on the part of the writers!

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** The Mists Of Pandaria was advertised as shown as the evils of War, and the dark measures both sides. Except it ended up as an extreme case of BlackAndWhiteMorality, as all Alliance characters were portrayed as good, including previously ruthless characters, with all their bad actions blamed on the Sha or the Horde. Meanwhile the majority of the Horde characters were simply portrayed as ForTheEvulz Motivated badguys.
** Mists of Pandaria also was supposedly doing an anti racism aesop. They did this via by not only making Garrosh, a Generically Evil FantasticRacist, but also making the ''Entire'' Orcish race barring three characters act exactly like this, characters, regardless of previous positive characterization, act exactly like Garrosh. Essentially FantasticRacism on the part of the writers!
4th Jul '16 4:13:17 PM KingLyger
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* There is a subplot in ''VideoGame/TalesOfVesperia'' where Flynn expressed his disapproval of Yuri's VigilanteMan actions in [[spoiler:executing Ragou and Cumore.]] The problem was that both were too powerful and well-connected, one of them had ''already'' been tried in a court of law and was given a slap on the wrist for feeding his own people to his pets ForTheEvulz. The latter is [[spoiler:one of the most high-ranking member of the knights, a combination of military and law enforcement.]] Its pretty obvious the justice system is corrupt and ineffectual; Flynn does not propose any immediate solution to allowing powerful mass murderers walk free to continue their crimes. Remember kids, killing people for the sake of justice is wrong, its better to let them callously kill tons of people for the sake of their own amusement. Since the justice system can't really touch them, get used to it until an idealistic young hotshot can gain enough power and influence to single-handedly reform the corrupt courts.

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* There is a subplot in ''VideoGame/TalesOfVesperia'' where Flynn expressed his disapproval of Yuri's VigilanteMan actions in [[spoiler:executing Ragou and Cumore.]] The problem was that both were too powerful and well-connected, well-connected; one of them had ''already'' been tried in a court of law law, and was given a slap on the wrist for feeding his own people to his pets ForTheEvulz. The latter is [[spoiler:one of the most high-ranking member of the knights, a combination of military and law enforcement.]] Its pretty obvious the The justice system is [[KangarooCouty corrupt and ineffectual; ineffectual]], yet Flynn does not propose any immediate solution to allowing powerful mass murderers walk free to continue their crimes. Remember kids, killing people for the sake of justice is wrong, its better to let them callously kill tons of people for the sake of their own amusement. Since the justice system can't really touch them, what Flynn is proposing is that people get used to it until an idealistic young hotshot can gain enough power and influence to single-handedly reform the corrupt courts.courts. While the game's intended Aesop was "justice is subjective," the LawfulStupid Flynn comes off as far more in the wrong than the ChaoticGood Yuri.



*** The games often fail in their goal to teach you about negotiation, in the fact that nobody really comes to an agreement on anything, and you're mostly just telling people what they want to hear, or offering decisions that really make no sense. Episode 9 even allows you to sit back and let someone else do your work.
*** From "The Negotiator": Negotiating your way out of a speeding ticket requires being able to cry uncontrollably.

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*** ** The games often fail in their goal to teach you about negotiation, in the fact that nobody really comes to an agreement on anything, and you're mostly just telling people what they want to hear, or offering decisions that really make no sense. Episode 9 even allows you to sit back and let someone else do your work.
*** From ** "The Negotiator": Negotiating Negotiator" is about trying to talk your way out of a speeding ticket requires being able ticket. While a lot of people find themselves in such a situation, the game seems to cry suggest that the best way to get off the hook is "start crying uncontrollably." That's AppealToEmotion, at best. It's certainly not negotiation.
13th Jun '16 5:07:41 PM FelipeXicao
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* ''VideoGame/BravelyDefault'' many characters tell you to go against what is expected of you. By doing this, however, you will get a bad ending that cuts the story short with no real closure. What you are supposed to do is... just repeat what you have been doing the whole game [[EndingFatigue many, many times]], completly ignore the hints that what you are doing might not be a good idea and pretend to be surprised when things go downhill. Only then you can fight the TrueFinalBoss and get the GoldenEnding.
** Unless by "go against what is expected of you" they mean the player is expected to stop awakening the crystals, and they should defy that by just keep awakening them until the TrueFinalBoss reveals himself.
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