History BreakingTheFourthWall / VideoGames

16th Jan '16 12:27:17 AM Anddrix
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* ''VideoGame/HotelMario'' is full of these. "And YOU gotta help us!" [[ViewersAreMorons "If you need instructions on how to get through the hotels, check out the enclosed instruction book."]] "Remind me to check." and the infamous "You know what they say, all toasters toast toast."
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* ''VideoGame/HotelMario'' is full of these. "And YOU gotta help us!" [[ViewersAreMorons "If you need instructions on how to get through the hotels, check out the enclosed instruction book."]] " "Remind me to check." and the infamous "You know what they say, all toasters toast toast."
5th Jan '16 11:25:14 AM case
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Added DiffLines:
* ''VideoGame/DynamiteHeaddy'' has the title character and his rival Trouble Bruin showboating to the crowd of their puppet show on a regular basis, and continues take the form of the crowd chanting for Headdy to try again. It's not obvious as to whether they're aware of the other fourth wall, the one between the game and the player, though the developers break it with signs proclaiming "[[AwesomeEgo best]] [[SmallNameBigEgo game]]."
5th Dec '15 5:49:08 PM AlienPatch
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Added a spoiler tag so not to spoil an ending
** [[TheFourthWallWillNotProtectYou The worst ending has the same character note that some cowards would rather watch that ending on YouTube instead of playing through it themselves.]]
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** [[TheFourthWallWillNotProtectYou [[spoiler: The worst ending has the same character note that some cowards would rather watch that ending on YouTube instead of playing through it themselves.]]
2nd Dec '15 6:12:17 PM nombretomado
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* The ''ComicBook/{{X-Men}}'' game for the SegaGenesis asked the player to "Reset the Computer" to finish the Danger Room level. With no in-game switches or controls to operate, usually the player would be stumped... as it turned out, it meant resetting the game console itself.
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* The ''ComicBook/{{X-Men}}'' game for the SegaGenesis UsefulNotes/SegaGenesis asked the player to "Reset the Computer" to finish the Danger Room level. With no in-game switches or controls to operate, usually the player would be stumped... as it turned out, it meant resetting the game console itself.
1st Dec '15 11:29:24 PM DrFraud
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Added DiffLines:
* During one level in ''Delicious 4: Emily's Taste of Fame'' the title character's best friend Francois starts reminiscing about their past adventures. -->'''Francois:''' We keep getting ourselves into these situations, don't we Emily?\\ '''Emily:''' It must be the occupational hazard of being a game character.
17th Nov '15 4:56:50 AM murazrai
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Added DiffLines:
* Some characters in ''VideoGame/TokyoSeventhSisters'' comments directly upon the gameplay after clearing live stages, such as Mimori's request for a new high score or Ferb's comment that there were no misses.
15th Nov '15 7:25:14 AM BaronPraxis
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* In ''VideoGame/SaintsRow2'', one of the police combat lines is that "no one dies in Swilwater" perhaps referring to player "deaths" being a quick trip to the hospital.
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* In ''VideoGame/SaintsRow2'', one of the police combat lines is that "no one dies in Swilwater" Stilwater" perhaps referring to player "deaths" being a quick trip to the hospital.
8th Nov '15 7:06:52 AM AlienPatch
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Corrected two badly phrased sentences.
* In ''VisualNovel/SharinNoKuni'' Kenichi is generally treated like he's crazy because of his constant narrative dialogue, forever addressing some 'you' character. [[spoiler:It's actually a subversion; He's talking to his sister who has been standing behind him all along. People treat him like he's crazy because they are not allowed to acknowledge her existence in any way. On the other hand,]] Touka also wakes up from a dream that was done from Kenichi's perspective and complains about the confusion that made it seem as though it were really happening. Kenichi has no idea what she is talking about.
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* In ''VisualNovel/SharinNoKuni'' ''VisualNovel/SharinNoKuni'', Kenichi is generally treated like he's crazy because of his constant narrative dialogue, forever addressing some 'you' character. [[spoiler:It's actually a subversion; He's talking to his sister who has been standing behind him all along. People treat him like he's crazy because they are not allowed to acknowledge her existence in any way. On the other hand,]] Touka also wakes up from a dream that was done from Kenichi's perspective and complains about the confusion that made it seem as though it were really happening. Kenichi has no idea what she is talking about.

* Very many examples in whole Franchise/{{Pokemon}} franchise, for more information look [[http://bulbapedia.bulbagarden.net/wiki/Breaking_the_fourth_wall here]].
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* Very many examples in whole Franchise/{{Pokemon}} franchise, for has tons of examples. For more information information, look [[http://bulbapedia.bulbagarden.net/wiki/Breaking_the_fourth_wall here]].
8th Nov '15 6:54:02 AM AlienPatch
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* From ''VideoGame/ProfessorLaytonAndTheCuriousVillage'' on, the tutorials are all abot this, as Layton tells you how to move and save the game as if he knows you're there.
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* From ''VideoGame/ProfessorLaytonAndTheCuriousVillage'' on, Since ''VideoGame/ProfessorLaytonAndTheCuriousVillage'', the tutorials are all abot this, as Layton tells you how to move and save the game as if he knows you're there.
8th Nov '15 6:53:12 AM AlienPatch
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Corrected a typo.
* ''Video game/DeadSpace2'' has one in the rantings of the increasingly insane [[{{Cloudcuckoolander}} Nolan Stross]], whom in his paranoid ramblings mentions "him watching".
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* ''Video game/DeadSpace2'' ''VideoGame/DeadSpace2'' has one in the rantings of the increasingly insane [[{{Cloudcuckoolander}} Nolan Stross]], whom in his paranoid ramblings mentions "him watching".
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