History BookEnds / VideoGames

2nd Sep '16 6:13:24 AM DrakeClawfang
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/StarcraftIILegacyOfTheVoid'', the first and last mission chains both take place on Aiur. Furthermore, the first mission of the game involves you reactivating warp conduits to allow the Golden Armada to warp onto Aiur to reinforce your attack; the first mission of the final mission chain involves you [[spoiler:destroying the psi matrix to deactivate the warp conduits so Amon cannot warp in the BrainwashedAndCrazy Golden Armada to reinforce his troops]]. The first mission chain comes to an end when [[spoiler:Amon corrupts the Khala, driving most of the Protoss insane and forcing the survivors to flee Aiur]]; the last mission ends with [[spoiler:Amon being expelled from the Khala and the Protoss are freed of his influence.]]
25th Aug '16 4:08:08 PM tclittle
Is there an issue? Send a Message


* The ''Mists of Pandaria'' expansion begins and ends with a Pandaren asking "[[ArmorPiercingQuestion Why do we fight?]]". The first time, Chen Stormstout states states that the real question is "What is worth fighting for?". The second, Emperor Shaohao explains why we fight and what is worth fighting for.

to:

* ** The ''Mists of Pandaria'' expansion begins and ends with a Pandaren asking "[[ArmorPiercingQuestion Why do we fight?]]". The first time, Chen Stormstout states states that the real question is "What is worth fighting for?". The second, Emperor Shaohao explains why we fight and what is worth fighting for.


Added DiffLines:

** For a Horde player, ''Mists of Pandaria'' has another one. The quests leading up to Pandaria have both Garrosh and Nazgrim inside Orgrimmar. The final raid is [[TheSeige The Seige of Orgrimmar]] where the player has to face off against Nazgrim and Garrosh as bosses.
** In ''Warlords of Draenor'', the battle against [[spoiler:Archimonde]] at the end of the Hellfire Citadel is where the players first entered the alternate Draenor.
25th Aug '16 3:56:25 PM tclittle
Is there an issue? Send a Message


* Happens in the ''VideoGame/MarioAndLuigi'' series too. ''VideoGame/MarioAndLuigiSuperstarSaga'' starts with fighting Bowser in front of Peach's throne, the final battle is fighting Bowletta in front of her throne. ''VideoGame/MarioAndLuigiPartnersInTime'' starts and ends with fighting Bowser in Peach's castle, except Bowser was a baby the first time. VideoGame/MarioAndLuigiBowsersInsideStory'' begins with Bowser fighting Mario after barging into a conference room and as [[spoiler:the penultimate battle]] has Bowser fighting [[spoiler:Fawful]] in the same conference room.

to:

* Happens in the ''VideoGame/MarioAndLuigi'' series too. ''VideoGame/MarioAndLuigiSuperstarSaga'' starts with fighting Bowser in front of Peach's throne, the final battle is fighting Bowletta in front of her throne. ''VideoGame/MarioAndLuigiPartnersInTime'' starts and ends with fighting Bowser in Peach's castle, except Bowser was a baby the first time. VideoGame/MarioAndLuigiBowsersInsideStory'' ''VideoGame/MarioAndLuigiBowsersInsideStory'' begins with Bowser fighting Mario after barging into a conference room and as [[spoiler:the penultimate battle]] has Bowser fighting [[spoiler:Fawful]] in the same conference room.room. ''VideoGame/MarioAndLuigiDreamTeam'' begins with Mario facing off against Antasma inside Luigi's dream, [[spoiler:the penultimate battle]] has Mario fight Antasma inside the Dream World thanks to a portal opened by a sleeping Luigi.
14th Aug '16 12:16:53 AM UmbrellasWereAwesome
Is there an issue? Send a Message


* ''VideoGame/{{Halo 3}}'' has an excellent example of a bookend in its ending. The Arbiter dismisses the apparent death of the Master Chief with "Were it so easy," mirroring the opening scene where the Chief holds a pistol to the Arbiter's head and all the Arbiter does is dismiss the possibility either of them could be killed so easily.
** A second example, bookending the entire first trilogy, is in the final video unlocked by [[TheStinger sitting through the credits]]. The Master Chief climbs into a cryo tube to wait for rescue, after climbing out of a very similar cryo tube at the start of the first game (the Master Chief's introduction).

to:

* ''Franchise/{{Halo}}'':
**
''VideoGame/{{Halo 3}}'' has an excellent example of a bookend in its ending. The Arbiter dismisses the apparent death of the Master Chief with "Were it so easy," mirroring the opening scene where the Chief holds a pistol to the Arbiter's head and all the Arbiter does is dismiss the possibility either of them could be killed so easily.
** A second example, bookending the entire first original trilogy, is in the final video unlocked by [[TheStinger sitting through the credits]]. The Master Chief climbs into a cryo tube to wait for rescue, after climbing out of a very similar cryo tube at the start of the [[VideoGame/HaloCombatEvolved first game (the game]] (which was the Master Chief's introduction).



** Also, the first and third games both end with you fleeing a disaster that will [[spoiler:destroy a Halo ring. The ''same'' Halo ring in fact.]]
*** On a Warthog.
** The most iconic example on par with the cryo tube scenes is the discovery of a new world to explore. In the first ''Halo'', it was Halo, and in the secret end of ''Halo 3'' it is [[VideoGame/{{Halo 4}} Requiem]].
** ''Halo 1'' is an example all on its own: you start on the Pillar of Autumn, making your way to an escape pod before it crashlands on Halo; you end the game on the Pillar of Autumn, making your way to an onboard fighter before the Autumn blows up and takes Halo with it. This can actually be extended to cover pretty much the entire game, since the last third of the game is practically the first half in reverse...escape the Pillar of Autumn which is being overrun by Covenant, board the Truth and Reconciliation to rescue Keyes from the Covenant, fight your way up to the Control Room, explore an ancient structure infested by Flood and release them, fight your way through an ancient structure infested by Flood to find a way to destroy them, fight your way down from the Control Room, board the Truth and Reconciliation to rescue Keyes from the Flood, go back to the Pillar of Autumn to escape Halo which is being overrun by Flood.
** ''VideoGame/HaloReach'', being a prequel to the main trilogy, [[spoiler:leads directly into Halo 1, with Master Chief, Cortana, and the Pillar of Autumn heading for the Halo ring.]] ''Halo'' likes these a lot, it seems. Also in-game, the story begins and ends with a DeadHatShot of Noble Six's helmet.

to:

** Also, the first and third games both end with you fleeing a disaster that will [[spoiler:destroy a Halo ring. The ''same'' Halo ring in fact.]]
***
fact]]. On a Warthog.
** The most iconic example in the original trilogy on par with the cryo tube scenes is the discovery of a new world to explore. In the first ''Halo'', it was Halo, and in the secret end of ''Halo 3'' it is [[VideoGame/{{Halo 4}} Requiem]].
** ''Halo 1'' ''VideoGame/HaloCombatEvolved'' is an example all on its own: you start on the Pillar ''Pillar of Autumn, Autumn'', making your way to an escape pod before it crashlands crash-lands on Halo; you end the game on the Pillar ''Pillar of Autumn, Autumn'', making your way to an onboard fighter before the Autumn ''Autumn'' blows up and takes Halo with it. This can actually be extended to cover pretty much the entire game, since the last third of the game is practically the first half in reverse...escape the Pillar ''Pillar of Autumn Autumn'' which is being overrun by Covenant, board the Truth ''Truth and Reconciliation Reconciliation'' to rescue Keyes from the Covenant, fight your way up to the Control Room, explore an ancient structure infested by Flood and release them, fight your way through an ancient structure infested by Flood to find a way to destroy them, fight your way down from the Control Room, board the Truth ''Truth and Reconciliation Reconciliation'' to rescue Keyes from the Flood, go back to the Pillar ''Pillar of Autumn Autumn'' to escape Halo which is being overrun by Flood.
** ''VideoGame/HaloReach'', being a prequel to the main trilogy, [[spoiler:leads directly into Halo 1, ''Halo 1'', with Master Chief, Cortana, and the Pillar ''Pillar of Autumn Autumn'' heading for the Halo ring.]] ''Halo'' likes these a lot, it seems. Also in-game, the story begins and ends with a DeadHatShot of Noble Six's helmet.
17th Jul '16 8:38:00 AM nombretomado
Is there an issue? Send a Message


* ''AsurasWrath'': The game starts with Vlitra's appearance, a Title-Screen like moment complete with press start, and Asura jumping off of Shinto. The last episode starts with Vlitra's reappearance, a Title-screen like moment complete with press start, and Asura jumping off of [[spoiler:The Karma Fortress]].

to:

* ''AsurasWrath'': ''VideoGame/AsurasWrath'': The game starts with Vlitra's appearance, a Title-Screen like moment complete with press start, and Asura jumping off of Shinto. The last episode starts with Vlitra's reappearance, a Title-screen like moment complete with press start, and Asura jumping off of [[spoiler:The Karma Fortress]].
12th Jul '16 10:55:08 AM AMNK
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Xonotic}}'' has [[spoiler:Stormkeep]] as both the second and [[BrutalBonusLevel last level]] of the Campaign.
28th Jun '16 1:58:07 AM Canama
Is there an issue? Send a Message

Added DiffLines:

*** Said opening conversation starts with an establishing shot of a statue of the globe with a hand curled around it. [[spoiler: All three endings close with an identical shot of the statue, this time accompanied by a quote reflecting which ending was chosen.]]
8th Jun '16 9:38:59 PM Valiona
Is there an issue? Send a Message


** ''VisualNovel/PhoenixWrightAceAttorneyDualDestinies'' has the final case take place in the courtroom that was the crime scene of the first case.



** Marie's Social Link begins with the protagonist taking her to Souzai Daigaku. If she isn't romanced, it ends with him taking her there, and she recalls the first visit as a memory that she made with you.



* ''VideoGame/DeadSpace'' begins on board the USG Kellion where Issac Clarke is watching a video in which his significant other, Nicole Brennan, is obviously distressed. The video ends with static just before the player learns that this transmisson came from the USG Ishimura, which ominously has been sending out distress signals. Issac watches the same video immediately before fighting the Final Boss. [[spoiler: Where it is revealed that the video ended with his wife commiting suicide by lethel injection. Meaning that the Nicole he had just been taking orders from was a hallucination produced by the Marker]]

to:

* ''VideoGame/DeadSpace'' begins on board the USG Kellion where Issac Clarke is watching a video in which his significant other, Nicole Brennan, is obviously distressed. The video ends with static just before the player learns that this transmisson came from the USG Ishimura, which ominously has been sending out distress signals. Issac watches the same video immediately before fighting the Final Boss. [[spoiler: Where it is revealed that the video ended with his wife commiting suicide by lethel lethal injection. Meaning that the Nicole he had just been taking orders from was a hallucination produced by the Marker]]
15th Apr '16 8:34:27 PM aye_amber
Is there an issue? Send a Message


* ''{{Transistor}}'' starts off with the protagonist's dead friend slumped against a fence, the titular weapon embedded in his body. After the final boss battle, she returns, [[spoiler:lies down by his body, and [[DrivenToSuicide jams the sword into her gut.]] ]]

to:

* ''{{Transistor}}'' ''VideoGame/{{Transistor}}'' starts off with the protagonist's dead friend slumped against a fence, the titular weapon embedded in his body. After the final boss battle, she returns, [[spoiler:lies down by his body, and [[DrivenToSuicide jams the sword into her gut.]] ]]
11th Apr '16 7:50:27 PM aye_amber
Is there an issue? Send a Message


* In intro cutscene of VideoGame/SystemShock, the Hacker hacks into the Tri-Optimum's Citadel Station's databases to look for the info on Military-Grade Neural Interface. At the ending cutscene, after refusing the job at Tri-Optimum (good move, considering the backstory of the sequel), he is back at the same building, same room as in the intro, hacking into Tetracorp's databases to look for the info on powered armor. Old habits die hard indeed.
** In addition, the last level of ''System Shock 2'' is a recreation of the first level of System Shock 1.
* ''VideoGame/ChronoTrigger'' can end with GoodMorningCrono... except [[spoiler: everybody's a Reptite]].

to:

* In the intro cutscene of VideoGame/SystemShock, the Hacker hacks into the Tri-Optimum's Citadel Station's databases to look for the info on Military-Grade Military Grade Neural Interface. At the ending cutscene, after refusing the job at Tri-Optimum (good move, considering the backstory of the sequel), he is back at the same building, same room as in the intro, hacking into Tetracorp's databases to look for the info on powered armor. Old habits die hard indeed.
** In addition, the last level of ''System Shock 2'' is a recreation of the first level of System ''System Shock 1.
1.''
* ''VideoGame/ChronoTrigger'' can end with GoodMorningCrono... except Except [[spoiler: everybody's a Reptite]].Reptite.]]



* ''TalesOfSymphoniaDawnOfTheNewWorld'': [[spoiler: the story begins and ends with Marta in Palmacosta near the same shop with Emil arriving soon afterwards fulfulling her wish.]]

to:

* ''TalesOfSymphoniaDawnOfTheNewWorld'': ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld:'' [[spoiler: the The story begins and ends with Marta in Palmacosta near the same shop with Emil arriving soon afterwards fulfulling fulfilling her wish.]]



* The title screen of ''{{Limbo}}'' shows a treehouse with a broken ladder and flies hovering over two small corpses. The end shows [[spoiler:the protagonist reuniting with his sister near the ladder of a treehouse]], then returns to the title screen for maximum impact.
* ''VideoGame/{{Psychonauts}}'' as well, which begins and ends [[spoiler:with Coach Oleander giving a speech in the campfire area (aided by Ford, the second time)]]... well, until that ''other'' [[SequelHook ending]]
* The first game in the GameAndWatch line was called ''Ball'' and featured a juggler. The final game, released 11 years later was titled ''[[SuperMario Mario]] the Juggler'', and featured the exact same gameplay.
* Done in ''VideoGame/InfiniteSpace'', although not in the beginning. During the first confrontation with [[TheEmpire Lugovalos]] near the end of Act 1, [[spoiler:Bastian blasted the Vasta star using Krebs exalaser]] to take down the enemies and prevent their advance to LMC. Ten years later near the end of Act 2, during the final confrontation, [[spoiler:Bastian's brother, Dietrich]] performed a HeroicSacrifice by doing the exact same thing to prevent the enemies from chasing Yuri.
* In ''VisualNovel/PhoenixWrightAceAttorneyJusticeForAll'', the game starts with Phoenix having a nightmare where the Judge tells him he is not fit to be an attorney. Phoenix dismisses the dream as nervous jitters. The scene occurs again [[spoiler:near the end of the final case]], where its meaning to Phoenix is more relevant under his current circumstances.
* In ''VideoGame/BeyondGoodAndEvil'', the action begins with Jade opening her eyes during morning meditation and ends with her opening her eyes [[spoiler: unleashing her powers to revive everyone in the Great Crypt]].

to:

* The title screen of ''{{Limbo}}'' ''VideoGame/{{Limbo}}'' shows a treehouse with a broken ladder and flies hovering over two small corpses. The end shows [[spoiler:the [[spoiler: the protagonist reuniting with his sister near the ladder of a treehouse]], treehouse,]] then returns to the title screen for maximum impact.
* ''VideoGame/{{Psychonauts}}'' as well, which begins and ends [[spoiler:with [[spoiler: with Coach Oleander giving a speech in the campfire area (aided by Ford, the second time)]]... well, Well, until that ''other'' [[SequelHook ending]]
ending.]]
* The first game in the GameAndWatch line was called ''Ball'' and featured a juggler. The final game, released 11 years later was titled ''[[SuperMario Mario]] the Juggler'', Juggler,'' and featured the exact same gameplay.
* Done in ''VideoGame/InfiniteSpace'', ''VideoGame/InfiniteSpace,'' although not in the beginning. During the first confrontation with [[TheEmpire Lugovalos]] near the end of Act 1, [[spoiler:Bastian [[spoiler: Bastian blasted the Vasta star using Krebs exalaser]] to take down the enemies and prevent their advance to LMC. Ten years later near the end of Act 2, during the final confrontation, [[spoiler:Bastian's [[spoiler: Bastian's brother, Dietrich]] performed a HeroicSacrifice by doing the exact same thing to prevent the enemies from chasing Yuri.
* In ''VisualNovel/PhoenixWrightAceAttorneyJusticeForAll'', ''VisualNovel/PhoenixWrightAceAttorneyJusticeForAll,'' the game starts with Phoenix having a nightmare where the Judge tells him he is not fit to be an attorney. Phoenix dismisses the dream as nervous jitters. The scene occurs again [[spoiler:near [[spoiler: near the end of the final case]], case,]] where its meaning to Phoenix is more relevant under his current circumstances.
* In ''VideoGame/BeyondGoodAndEvil'', ''VideoGame/BeyondGoodAndEvil,'' the action begins with Jade opening her eyes during morning meditation and ends with her opening her eyes [[spoiler: unleashing her powers to revive everyone in the Great Crypt]].Crypt.]]



** The first level you play in is [[spoiler:Dark Beauty Castle, where you meet Gus, and learn to play.]] The final level is [[spoiler:Dark Beauty Castle, where you must meet with Oswald and set up some fireworks.]]
** The opening cinematic of the game shows [[spoiler:Mickey going through his bedroom mirror into Yen Sid's study.]] The ending cinematic shows [[spoiler:Mickey returning through his mirror, into his bedroom.]]
* VideoGame/{{Persona}} 4 begins with the protagonist arriving in the town of Inaba on a train, and ends with him leaving the town of Inaba on a train.
* ''VideoGame/SaGa2'' begins with the protagonist's father explaining to him/her/it that he needs to leave on a mission, before exiting the house through an open window and abandoning both his child and wife. It ends with him explaining to the protagonist that he needs to leave on a new adventure, but this time, all three family members agree to go together, and all exit through the open window. The 2009 remake adds ''another'' bookend, with a pre-title screen sequence that parallels the ending's BoringReturnJourney.
* The first three games of the ''VideoGame/DragonQuest'' series form the Loto trilogy. The trilogy begins and ends in much the same way. The last third or so of ''VideoGame/DragonQuestIII'', a prequel to the first two, almost exactly mirrors the plot of the first game, taking place in the same world [[spoiler: in the past]] with essentially the same plot.
** The beginning of ''VideoGame/DragonQuestVII'' is during the Amitt Harvest... and so is the end. Each time, you also are woken up by your mother to get out of bed and bring a fish sub to your father. That also happens at one other point in the game, but not during the festival.

to:

** The first level you play in is [[spoiler:Dark [[spoiler: Dark Beauty Castle, where you meet Gus, and learn to play.]] The final level is [[spoiler:Dark [[spoiler: Dark Beauty Castle, where you must meet with Oswald and set up some fireworks.]]
** The opening cinematic of the game shows [[spoiler:Mickey [[spoiler: Mickey going through his bedroom mirror into Yen Sid's study.]] The ending cinematic shows [[spoiler:Mickey [[spoiler: Mickey returning through his mirror, into his bedroom.]]
* VideoGame/{{Persona}} 4 VideoGame/Persona4 begins with the protagonist arriving in the town of Inaba on a train, and ends with him leaving the town of Inaba on a train.
* ''VideoGame/SaGa2'' begins with the protagonist's father explaining to him/her/it him / her/ it that he needs to leave on a mission, before exiting the house through an open window and abandoning both his child and wife. It ends with him explaining to the protagonist that he needs to leave on a new adventure, but this time, all three family members agree to go together, and all exit through the open window. The 2009 remake adds ''another'' bookend, with a pre-title screen sequence that parallels the ending's BoringReturnJourney.
* The first three games of the ''VideoGame/DragonQuest'' series form the Loto trilogy. The trilogy begins and ends in much the same way. The last third or so of ''VideoGame/DragonQuestIII'', ''VideoGame/DragonQuestIII,'' a prequel to the first two, almost exactly mirrors the plot of the first game, taking place in the same world [[spoiler: in the past]] with essentially the same plot.
** The beginning of ''VideoGame/DragonQuestVII'' is during the Amitt Harvest... and And so is the end. Each time, you also are woken up by your mother to get out of bed and bring a fish sub to your father. That also happens at one other point in the game, but not during the festival.



* The first dungeon in ''VideoGame/SkiesOfArcadia'' is Shrine Island, an ancient, ruined temple. You come back to it at the end of the game [[spoiler:to enter the final dungeon, Soltis, which Shrine Island was originally a part of.]]

to:

* The first dungeon in ''VideoGame/SkiesOfArcadia'' is Shrine Island, an ancient, ruined temple. You come back to it at the end of the game [[spoiler:to [[spoiler: to enter the final dungeon, Soltis, which Shrine Island was originally a part of.]]



* ''Franchise/{{Metroid}}'':
** In ''VideoGame/SuperMetroid'', the first and second bosses are Ridley and then Torizo. The final bosses before the FinalBoss are [[UndergroundMonkey Golden]] Torizo and then Ridley. Also, Mother Brain is the first boss you see, as a memory of Samus from the events of the original ''Metroid''.

to:

* ''Franchise/{{Metroid}}'':
''Franchise/{{Metroid}}:''
** In ''VideoGame/SuperMetroid'', ''VideoGame/SuperMetroid,'' the first and second bosses are Ridley and then Torizo. The final bosses before the FinalBoss are [[UndergroundMonkey Golden]] Torizo and then Ridley. Also, Mother Brain is the first boss you see, as a memory of Samus from the events of the original ''Metroid''.''Metroid.''
This list shows the last 10 events of 240. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=BookEnds.VideoGames