History AwesomeMusic / CommandAndConquer

11th Jul '17 1:23:41 AM mlsmithca
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*** Growing up with the N64 version, the part used with the airstrike in that one cutscene is especially badass.

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*** Growing up with In the N64 version, the part used with the airstrike in that one cutscene is especially badass.



** The cut [[http://www.youtube.com/watch?v=yttKqgeqk_8 Fight, Win, Prevail!]] remix that supposedly when fighting against Mendoza, the song emphasizes how insane he really is.

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** The cut [[http://www.youtube.com/watch?v=yttKqgeqk_8 Fight, Win, Prevail!]] remix that was supposedly intended to play when fighting against Mendoza, the song and emphasizes how insane he really is.



* [[http://www.youtube.com/watch?v=KnUSyc-9-Kc I Am - Times (C&C Nod Credits Theme)]]

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* [[http://www.youtube.com/watch?v=KnUSyc-9-Kc I Am - Times (C&C Nod Credits Theme)]]Theme).]]
10th Jul '17 11:47:48 AM Dallenson
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** Some of the tracks are completely unused but still found within the .dat file of the game, such as [[http://www.youtube.com/watch?v=43xRQOQgx1E Mechanical Man's Revenge]] (which did show up in a cutscene when Sakura shot Havoc's plane down), [[http://www.youtube.com/watch?v=OpwSlOyHyMM Sakura Battle Theme]] (not to be confused with [[http://www.youtube.com/watch?v=7j8dQxFnluE Dogfight]] which was more of a Full Stop/Warfare remix), [[http://www.youtube.com/watch?v=8ktQ_4Jfmfo Denfunkt]] (which became a song in one of Frank's standalone albums), a remix of [[http://www.youtube.com/watch?v=jcy1ilqJOq8 Great Shot!]], an [[http://www.youtube.com/watch?v=XBad0B6R3rA unused menu theme]], [[http://www.youtube.com/watch?v=GF2O1Kwnq5c Stop Them Again]] (remix of We Will Stop Them), [[http://www.youtube.com/watch?v=5UYjrZMdmXw Jungle]] (from ''Renegade'''s opening cinematic).
** [[http://www.youtube.com/watch?v=s0HrrezInSw Command & Conquer]]. A composite remix of "Looks Like Trouble/In Trouble" and C&C 60s Mix was used for the teaser of this game in ''Yuri's Revenge''.

to:

** Some of the tracks are completely unused but still found within the .dat file of the game, such as [[http://www.youtube.com/watch?v=43xRQOQgx1E Mechanical Man's Revenge]] (which did show up in a cutscene when Sakura shot Havoc's plane down), [[http://www.youtube.com/watch?v=OpwSlOyHyMM Sakura Battle Theme]] (not to be confused with [[http://www.youtube.com/watch?v=7j8dQxFnluE Dogfight]] which was more of a Full Stop/Warfare remix), [[http://www.youtube.com/watch?v=8ktQ_4Jfmfo Denfunkt]] (which became a song in one of Frank's standalone albums), a remix of [[http://www.youtube.com/watch?v=jcy1ilqJOq8 Great Shot!]], an [[http://www.youtube.com/watch?v=XBad0B6R3rA unused menu theme]], [[http://www.youtube.com/watch?v=GF2O1Kwnq5c Stop Them Again]] (remix of We Will Stop Them), [[http://www.youtube.com/watch?v=5UYjrZMdmXw Jungle]] (from ''Renegade'''s opening cinematic).
theme]].
** [[http://www.youtube.com/watch?v=s0HrrezInSw Command & Conquer]]. A composite remix of "Looks Like Trouble/In Trouble" and C&C 60s Mix "C&C 80s Mix" was used for the teaser of this game in ''Yuri's Revenge''.



** For the credits, [[http://www.youtube.com/watch?v=GF2O1Kwnq5c Stop Them Again]] (remix of We Will Stop Them), followed by [[http://www.youtube.com/watch?v=5UYjrZMdmXw Renegade Jungle]] which also had a shorter mix in the opening cutscene.



** The [[http://www.youtube.com/watch?v=yttKqgeqk_8 Fight, Win, Prevail!]] remix that plays when fighting against Mendoza, the song really helps represent how insane he really is.
** "Stomp" returns from ''VideoGame/CommandAndConquerTiberianSun'' once again for the penultimate level, in which you level an entire Nod base in Sarajevo with nothing but a Mammoth tank, your trusty C4 and maybe an [[MacrossMissileMassacre MLRS]] before leaving an Ion Cannon beacon at the Temple of Nod's front door.
* [[http://www.youtube.com/watch?v=KnUSyc-9-Kc Destructible Times]], the end credits theme for the Brotherhood of Nod campaign in the original game.

to:

** The cut [[http://www.youtube.com/watch?v=yttKqgeqk_8 Fight, Win, Prevail!]] remix that plays supposedly when fighting against Mendoza, the song really helps represent emphasizes how insane he really is.
** "Stomp" returns from ''VideoGame/CommandAndConquerTiberianSun'' once again for the penultimate level, in which you level an entire Nod base in Sarajevo with nothing but a Mammoth tank, your trusty C4 and maybe an [[MacrossMissileMassacre MLRS]] and a Humvee too before leaving an Ion Cannon beacon at the Temple of Nod's front door.
* [[http://www.youtube.com/watch?v=KnUSyc-9-Kc Destructible Times]], the end credits theme for the Brotherhood of I Am - Times (C&C Nod campaign in the original game.Credits Theme)]]
7th May '17 9:37:19 AM Dallenson
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* Before ''Command and Conquer'', there was ''VideoGame/DuneII'', which had context-sensitive midi music that matched the flow of the game. The [[http://www.youtube.com/watch?v=xyTNopYGeYc battle music]] in particular is very well suited to get the adrenaline flowing. Klepacki reused many of the same melodies in Dune 2000, giving us some epic tracks such as [[https://www.youtube.com/watch?v=zLDCx_jOVL0 Fight for power]] and [[https://www.youtube.com/watch?v=DxHKo35J010 Harkonnen battle]].

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* Before ''Command and Conquer'', there was ''VideoGame/DuneII'', which had context-sensitive midi music that matched the flow of the game. The [[http://www.youtube.com/watch?v=xyTNopYGeYc battle music]] in particular is very well suited to get the adrenaline Adrenaline ([[https://www.youtube.com/watch?v=px-yq4Ikpq4 Rush]]) flowing. Klepacki reused many of the same melodies in Dune 2000, giving us some epic tracks such as [[https://www.youtube.com/watch?v=zLDCx_jOVL0 Fight for power]] and [[https://www.youtube.com/watch?v=DxHKo35J010 Harkonnen battle]].
13th Apr '17 4:35:02 PM Neakal
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Added DiffLines:

* The [[https://youtu.be/lFkF41bYHxY Seventh GLA track]] has a dark and aggressive melody that is punctuated by rapid drumming; a flute solo that starts off mournful but gradually turns ecstatic; and [[OminousLatinChanting Ominous Arab Chanting]] as it reaches crescendo. Fittingly, its debut is the third mission where the [[TorchesAndPitchforks GLA starts a riot]] that consumes entire city.
2nd Mar '17 8:06:58 AM mlsmithca
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*** These appear to be voice clips from ''Film/BillAndTedsBogusJourney'', of all places. Why? Who knows? [[SoCoolItsAwesome Who cares?]]

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*** These appear to be voice clips from ''Film/BillAndTedsBogusJourney'', of all places. Why? Who knows? [[SoCoolItsAwesome Who cares?]]cares?
17th Feb '17 9:36:27 AM AceOfScarabs
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* [[http://www.youtube.com/watch?v=3HUWUtTZvK4 Hell March]] from ''Command & Conquer: Red Alert''. The entire Soviet Red Army marching over the German border to crush the Allies into dust underneath massive tanks? BRING IT ON!

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* [[http://www.youtube.com/watch?v=3HUWUtTZvK4 Hell March]] from ''Command & Conquer: Red Alert''. The entire Soviet Red Army marching over the German border to crush the Allies into dust underneath massive tanks? BRING IT ON!ON! A number of fans actually prefer the original Hell March to its sequel counterparts.
14th Dec '16 12:15:44 AM mlsmithca
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--> '''Joseph D. Kucan''': Two GDI bases rest on ground I have chosen to be the temple... of my cradle of Nod! ''[cue laughter]''
--> '''Eric Martin''': It's up to you to mobilize a strike force. Acquire Mobius and rendezvous with the-- [[SoundEffectBleep $&!#]]!

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--> ---> '''Joseph D. Kucan''': Two GDI bases rest on ground I have chosen to be the temple... of my cradle of Nod! ''[cue laughter]''
--> ---> '''Eric Martin''': It's up to you to mobilize a strike force. Acquire Mobius and rendezvous with the-- [[SoundEffectBleep $&!#]]!
13th Dec '16 10:45:58 AM GentleMart
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* [[
https://www.youtube.com/watch?v=5IFbcl0AIR4 Traction]].

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* [[
https://www.
[[https://www.youtube.com/watch?v=5IFbcl0AIR4 Traction]].


Added DiffLines:

** To say nothing of the glorious and triumphant [[https://youtu.be/qBiBlB-OwCY Soviet March]] in the main game, [[https://youtu.be/vm5QxCHbgLA and the expansion]].
11th Nov '16 10:51:36 AM Eventime
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** Or [[http://www.youtube.com/watch?v=tWox0SJ_GZM Prophet's Ascension]] played in the final cutscene of the game. The whole soundtrack reflects the games relation to the previous incarnations of the Tiberum series: has nothing to do with it. Doesn't mean it's bad though.
** Then there's [[http://www.youtube.com/watch?v=ss7uEsP5_iI "We Rise,"]] which apparently got its start as a track for the cancelled game ''Tiberium.''

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** Or [[http://www.youtube.com/watch?v=tWox0SJ_GZM [[https://youtu.be/9UxSw7_ZUd0 Prophet's Ascension]] played in the final cutscene of the game. The whole soundtrack reflects the games relation to the previous incarnations of the Tiberum Tiberium series: has nothing to do with it. Doesn't mean it's bad though.
** Then there's [[http://www.[[https://www.youtube.com/watch?v=ss7uEsP5_iI com/watch?v=FcUOs0RHAU0 "We Rise,"]] which apparently got its start as a track for the cancelled game ''Tiberium.''
11th Nov '16 10:44:59 AM Eventime
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* If there is one redeeming feature of the seemingly ruined forever C&C4, it has to be this: [[http://www.youtube.com/watch?v=bRTwbMptDIc To The Death.]]

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* If there is one redeeming feature of the seemingly ruined forever C&C4, it has to be this: [[http://www.youtube.com/watch?v=bRTwbMptDIc [[https://youtu.be/J9dBbtM0cu0 To The Death.]]
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