History AwesomeMusic / CommandAndConquer

7th May '17 9:37:19 AM Dallenson
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* Before ''Command and Conquer'', there was ''VideoGame/DuneII'', which had context-sensitive midi music that matched the flow of the game. The [[http://www.youtube.com/watch?v=xyTNopYGeYc battle music]] in particular is very well suited to get the adrenaline flowing. Klepacki reused many of the same melodies in Dune 2000, giving us some epic tracks such as [[https://www.youtube.com/watch?v=zLDCx_jOVL0 Fight for power]] and [[https://www.youtube.com/watch?v=DxHKo35J010 Harkonnen battle]].

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* Before ''Command and Conquer'', there was ''VideoGame/DuneII'', which had context-sensitive midi music that matched the flow of the game. The [[http://www.youtube.com/watch?v=xyTNopYGeYc battle music]] in particular is very well suited to get the adrenaline Adrenaline ([[https://www.youtube.com/watch?v=px-yq4Ikpq4 Rush]]) flowing. Klepacki reused many of the same melodies in Dune 2000, giving us some epic tracks such as [[https://www.youtube.com/watch?v=zLDCx_jOVL0 Fight for power]] and [[https://www.youtube.com/watch?v=DxHKo35J010 Harkonnen battle]].
13th Apr '17 4:35:02 PM Neakal
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* The [[https://youtu.be/lFkF41bYHxY Seventh GLA track]] has a dark and aggressive melody that is punctuated by rapid drumming; a flute solo that starts off mournful but gradually turns ecstatic; and [[OminousLatinChanting Ominous Arab Chanting]] as it reaches crescendo. Fittingly, its debut is the third mission where the [[TorchesAndPitchforks GLA starts a riot]] that consumes entire city.
2nd Mar '17 8:06:58 AM mlsmithca
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*** These appear to be voice clips from ''Film/BillAndTedsBogusJourney'', of all places. Why? Who knows? [[SoCoolItsAwesome Who cares?]]

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*** These appear to be voice clips from ''Film/BillAndTedsBogusJourney'', of all places. Why? Who knows? [[SoCoolItsAwesome Who cares?]]cares?
17th Feb '17 9:36:27 AM AceOfScarabs
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* [[http://www.youtube.com/watch?v=3HUWUtTZvK4 Hell March]] from ''Command & Conquer: Red Alert''. The entire Soviet Red Army marching over the German border to crush the Allies into dust underneath massive tanks? BRING IT ON!

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* [[http://www.youtube.com/watch?v=3HUWUtTZvK4 Hell March]] from ''Command & Conquer: Red Alert''. The entire Soviet Red Army marching over the German border to crush the Allies into dust underneath massive tanks? BRING IT ON!ON! A number of fans actually prefer the original Hell March to its sequel counterparts.
14th Dec '16 12:15:44 AM mlsmithca
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--> '''Joseph D. Kucan''': Two GDI bases rest on ground I have chosen to be the temple... of my cradle of Nod! ''[cue laughter]''
--> '''Eric Martin''': It's up to you to mobilize a strike force. Acquire Mobius and rendezvous with the-- [[SoundEffectBleep $&!#]]!

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--> ---> '''Joseph D. Kucan''': Two GDI bases rest on ground I have chosen to be the temple... of my cradle of Nod! ''[cue laughter]''
--> ---> '''Eric Martin''': It's up to you to mobilize a strike force. Acquire Mobius and rendezvous with the-- [[SoundEffectBleep $&!#]]!
13th Dec '16 10:45:58 AM GentleMart
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* [[
https://www.youtube.com/watch?v=5IFbcl0AIR4 Traction]].

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* [[
https://www.
[[https://www.youtube.com/watch?v=5IFbcl0AIR4 Traction]].


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** To say nothing of the glorious and triumphant [[https://youtu.be/qBiBlB-OwCY Soviet March]] in the main game, [[https://youtu.be/vm5QxCHbgLA and the expansion]].
11th Nov '16 10:51:36 AM Eventime
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** Or [[http://www.youtube.com/watch?v=tWox0SJ_GZM Prophet's Ascension]] played in the final cutscene of the game. The whole soundtrack reflects the games relation to the previous incarnations of the Tiberum series: has nothing to do with it. Doesn't mean it's bad though.
** Then there's [[http://www.youtube.com/watch?v=ss7uEsP5_iI "We Rise,"]] which apparently got its start as a track for the cancelled game ''Tiberium.''

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** Or [[http://www.youtube.com/watch?v=tWox0SJ_GZM [[https://youtu.be/9UxSw7_ZUd0 Prophet's Ascension]] played in the final cutscene of the game. The whole soundtrack reflects the games relation to the previous incarnations of the Tiberum Tiberium series: has nothing to do with it. Doesn't mean it's bad though.
** Then there's [[http://www.[[https://www.youtube.com/watch?v=ss7uEsP5_iI com/watch?v=FcUOs0RHAU0 "We Rise,"]] which apparently got its start as a track for the cancelled game ''Tiberium.''
11th Nov '16 10:44:59 AM Eventime
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* If there is one redeeming feature of the seemingly ruined forever C&C4, it has to be this: [[http://www.youtube.com/watch?v=bRTwbMptDIc To The Death.]]

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* If there is one redeeming feature of the seemingly ruined forever C&C4, it has to be this: [[http://www.youtube.com/watch?v=bRTwbMptDIc [[https://youtu.be/J9dBbtM0cu0 To The Death.]]
3rd Oct '16 1:31:59 PM mlsmithca
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** The victory and defeat themes. Blue Glory is a good contender with [[VideoGame/FTLFasterThanLight Victory]] for how much it makes your heart leap from accomplishment. Meanwhile Guilty Pleasure cements the fury that the Brotherhood of Nod or the Scrin lives upon. Mourning Hour, instead gives you a sense of lost hope, even if you're playing as the bad guys.

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** The victory and defeat themes. Blue Glory "Blue Glory" is a good contender with [[VideoGame/FTLFasterThanLight Victory]] "Victory"]] for how much it makes your heart leap from accomplishment. Meanwhile Guilty Pleasure "Guilty Pleasure" cements the fury that the Brotherhood of Nod or the Scrin lives upon. Mourning Hour, "Mourning Hour", instead gives you a sense of lost hope, even if you're playing as the bad guys.



3rd Oct '16 10:36:37 AM Dallenson
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Added DiffLines:

** The victory and defeat themes. Blue Glory is a good contender with [[VideoGame/FTLFasterThanLight Victory]] for how much it makes your heart leap from accomplishment. Meanwhile Guilty Pleasure cements the fury that the Brotherhood of Nod or the Scrin lives upon. Mourning Hour, instead gives you a sense of lost hope, even if you're playing as the bad guys.
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