History AwesomeBosses / Touhou

15th Dec '15 6:19:06 AM Dravencour
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* In the PC-98 game Lotus Land Story, Yuuka. More specifically, the fact that this is the origin of Master Spark, the Giant Fucking Laser that Marisa is famous for. Not only that, she is the only character in the series to be the end-level boss twice in a row. She's also youkai moe, but that's for another page.
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* In the PC-98 game Lotus Land Story, Kazami Yuuka. More specifically, the fact that this is the origin of Master Spark, the Giant Fucking Laser that Marisa is famous for. Not only that, she is the only character in the series to be the end-level boss twice in a row. She's also youkai moe, but that's for another page.
4th Dec '15 4:20:45 PM Medinoc
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Whoops.
** While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote during their duel. Even their lifebar is titled "Kaguya VS Mokou". You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect[[note]]Best seen in the third spellcard, where some of Kaguya's projectiles will hit Mokou while she's charging her attack.[[/note]), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].
to:
** While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote during their duel. Even their lifebar is titled "Kaguya VS Mokou". You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect[[note]]Best seen in the third spellcard, where some of Kaguya's projectiles will hit Mokou while she's charging her attack.[[/note]), [[/note]]), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].
4th Dec '15 2:38:51 PM Medinoc
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** While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote during their duel. Even their lifebar is titled "Kaguya VS Mokou". You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].
to:
** While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote during their duel. Even their lifebar is titled "Kaguya VS Mokou". You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect), connect[[note]]Best seen in the third spellcard, where some of Kaguya's projectiles will hit Mokou while she's charging her attack.[[/note]), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].
4th Dec '15 2:16:04 PM Medinoc
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** While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote during their duel. You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].
to:
** While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote during their duel. Even their lifebar is titled "Kaguya VS Mokou". You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].
10th Oct '15 1:44:01 AM mlsmithca
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* Sariel, the first FinalBoss of the series, and a multi-stage boss to boot. (Okay, there are technically two routes and thus two final bosses, but only Sariel has two phases and two themes.) Also, her first theme is variously translated as "Now, until the Moment you Die" and "Now Die, for the Debt you Have Accumulated". And may have been the inspiration for [[GuitarHero Through the Fire and Flames]] and/or [[PokemonBlackandWhite Final Battle with N]].
to:
* Sariel, the first FinalBoss of the series, and a multi-stage boss to boot. (Okay, there are technically two routes and thus two final bosses, but only Sariel has two phases and two themes.) Also, her first theme is variously translated as "Now, until the Moment you Die" and "Now Die, for the Debt you Have Accumulated". And may have been the inspiration for [[GuitarHero [[VideoGame/GuitarHero Through the Fire and Flames]] and/or [[PokemonBlackandWhite [[VideoGame/PokemonBlackandWhite Final Battle with N]].

* In the PC-98 game Lotus Land Story, Yuuka. More specifically, the fact that this is the origin of Master Spark, the Giant Fucking Laser that Marisa is famous for. ** Not only that, she is the only character in the series to be the end-level boss twice in a row. She's also youkai moe, but that's for another page.
to:
* In the PC-98 game Lotus Land Story, Yuuka. More specifically, the fact that this is the origin of Master Spark, the Giant Fucking Laser that Marisa is famous for. ** for. Not only that, she is the only character in the series to be the end-level boss twice in a row. She's also youkai moe, but that's for another page.

* The fight against her sister Flandre, who also has some awesome moves and is fought to the sound of what might be [[SugarWiki/AwesomeMusic the most awesome boss theme ever.]] ** It's the whole buildup to the fight that does it, especially if [=EoSD=] is your introduction to the series. First, even the normal fairies have difficult attacks, and then you run across a seriously disturbed Patchouli Knowledge (who is a WakeupCallBoss both in-game and story wise), *then* you get to Flandre and her [[SugarWiki/AwesomeMusic infamous theme]]. Survive her [[{{BFG}} Big Freaking Wand]] attacks? [[DopplegangerAttack She splits into four.]] Survive that? [[IntangibleMan She turns invisible]] for a ''brutal'' HoldTheLine segment. Then you get to get back to working down her 9 health bars.
to:
* The fight against her sister Flandre, who also has some awesome moves and is fought to the sound of what might be [[SugarWiki/AwesomeMusic the most awesome boss theme ever.]] ** ]] It's the whole buildup to the fight that does it, especially if [=EoSD=] is your introduction to the series. First, even the normal fairies have difficult attacks, and then you run across a seriously disturbed Patchouli Knowledge (who is a WakeupCallBoss both in-game and story wise), *then* you get to Flandre and her [[SugarWiki/AwesomeMusic infamous theme]]. Survive her [[{{BFG}} Big Freaking Wand]] attacks? [[DopplegangerAttack She splits into four.]] Survive that? [[IntangibleMan She turns invisible]] for a ''brutal'' HoldTheLine segment. Then you get to get back to working down her 9 health bars.

* Yukari Yakumo from Perfect Cherry Blossom. Keep in mind that she is the ONLY Phantasm boss in an official game. This roughly means that, for story purposes, she's arguably the most powerful boss in the ''series''. She also happens to have what is probably the series' most famous Spell Card, Boundary of Life and Death, and for good reason. [[spoiler:It ''beamspams every single shot type in the entire game.'']] Combine this with her SugarWiki/AwesomeMusic, "Necrofantasia", and you have the makings of one of the most amazing battles of the whole series. ** The "Boundary Of Life And Death" is so undeniably ''awesome'' that it's the page image for BulletHell.
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* Yukari Yakumo from Perfect Cherry Blossom. Keep in mind that she is the ONLY Phantasm boss in an official game. This roughly means that, for story purposes, she's arguably the most powerful boss in the ''series''. She also happens to have what is probably the series' most famous Spell Card, Boundary of Life and Death, and for good reason. [[spoiler:It ''beamspams every single shot type in the entire game.'']] Combine this with her SugarWiki/AwesomeMusic, "Necrofantasia", and you have the makings of one of the most amazing battles of the whole series. ** series. The "Boundary Of Life And Death" is so undeniably ''awesome'' that it's the page image for BulletHell.

* ''Imperishable Night'' stage 4. The boss depends on who you're playing, but either way it's a confrontation with [[FightingYourFriend one of the two main playable characters of the series]], who are both [[ThatOneBoss blisteringly tough battles]] (allowing that they're neither the final boss nor intended to be the hardest). It's also a [[NostalgiaLevel throwback]] to Touhou's PC-98 roots and the similar scenario in ''Lotus Land Story'', complete with beautiful updated remixes of old battle themes for both heroines. But most of all, the encounter is laid out with such pizazz and dramatic flair that it's impossible not to get revved up. It must be mentioned that the stage leading up to the fight features a gorgeous and ''very'' intense BGM that happens to be a remix of the series' traditional main menu theme, which builds to a peak just as the boss character appears -- right in front of your first view of the warped full moon that the game's plot revolves around. Later, both bosses run off in the middle of the fight, prompting a high-speed chase through the bamboo forest with the boss theme still playing, a moment still unique in the series. Oh, and the girls get some great dialogue, too. ** One of the best has to be in Marisa's scenario. At first hesitant to fight Reimu, Marisa gets mocked by Alice and slowly starts beating down on the miko. At the end, she finally picks up the courage and flair we know her so well for, and we get: ---> '''Marisa:''' "Okay, okay, I give up. You're right. The endless night, stealing the full moon, hiding the human village, and [[ArsonMurderAndJaywalking putting funny hats on stone statues...]] It's all Alice's fault. ''Now, bitch, get out of the way!''"
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* ''Imperishable Night'' stage 4. The boss depends on who you're playing, but either way it's a confrontation with [[FightingYourFriend one of the two main playable characters of the series]], who are both [[ThatOneBoss blisteringly tough battles]] (allowing that they're neither the final boss nor intended to be the hardest). It's also a [[NostalgiaLevel throwback]] to Touhou's PC-98 roots and the similar scenario in ''Lotus Land Story'', complete with beautiful updated remixes of old battle themes for both heroines. But most of all, the encounter is laid out with such pizazz and dramatic flair that it's impossible not to get revved up. It must be mentioned that the stage leading up to the fight features a gorgeous and ''very'' intense BGM that happens to be a remix of the series' traditional main menu theme, which builds to a peak just as the boss character appears -- right in front of your first view of the warped full moon that the game's plot revolves around. Later, both bosses run off in the middle of the fight, prompting a high-speed chase through the bamboo forest with the boss theme still playing, a moment still unique in the series. Oh, and the girls get some great dialogue, too. ** too. One of the best has to be in Marisa's scenario. At first hesitant to fight Reimu, Marisa gets mocked by Alice and slowly starts beating down on the miko. At the end, she finally picks up the courage and flair we know her so well for, and we get: ---> --> '''Marisa:''' "Okay, okay, I give up. You're right. The endless night, stealing the full moon, hiding the human village, and [[ArsonMurderAndJaywalking putting funny hats on stone statues...]] It's all Alice's fault. ''Now, bitch, get out of the way!''"

*** The battle was so awesome that someone rendered it in 3D with delicious attention to detail; the shot patterns match up with Lunatic level, there's plenty of nods towards the original boss fight, and the fight manages to include several of her spellcards from the fighting games. Watch it [[http://www.youtube.com/watch?v=sLTpJJAraG8 here]].
to:
*** ** The battle was so awesome that someone rendered it in 3D with delicious attention to detail; the shot patterns match up with Lunatic level, there's plenty of nods towards the original boss fight, and the fight manages to include several of her spellcards from the fighting games. Watch it [[http://www.youtube.com/watch?v=sLTpJJAraG8 here]].

* Byakuren Hijiri stands as a top contender for best boss fight in the series, especially due to the events leading up to it. Though the atmosphere of the battle is a lot lighter than other final bosses, the difficulty is still high. And the game lets you know this, [[SuspiciousVideoGameGenerosity as the sixth stage is relatively easy, and constantly tosses UFO pieces at you]] (especially green ones, allowing you to stock up on the bombs you will so desperately need), complete with incredibly unsettling music. Even the midboss can drop a full-power-up for you just before the final boss. When you actually do get to Byakuren, she starts by [[WhatTheHellHero making your character look like a total jackass]], and as the fight is wrapping up, she breaks out a particularly painful attack that was used earlier by an old friend, with even MoreDakka than before. Combine this with her own beautiful brand of SugarWiki/AwesomeMusic (specifically composed to be less threatening than other final bosses from the series), and with the fact that she's basically the [[FanNickname Youkai Jesus]], and you can start to see why Byakuren is so popular. ** The atmosphere leading up to the final boss is simply amazing. The dark and beautifully quiet stage leading into the triumphant sunrise as Byakuren starts to fight is classic. ZUN describes it best:
to:
* Byakuren Hijiri stands as a top contender for best boss fight in the series, especially due to the events leading up to it. Though the atmosphere of the battle is a lot lighter than other final bosses, the difficulty is still high. And the game lets you know this, [[SuspiciousVideoGameGenerosity as the sixth stage is relatively easy, and constantly tosses UFO pieces at you]] (especially green ones, allowing you to stock up on the bombs you will so desperately need), complete with incredibly unsettling music. Even the midboss can drop a full-power-up for you just before the final boss. When you actually do get to Byakuren, she starts by [[WhatTheHellHero making your character look like a total jackass]], and as the fight is wrapping up, she breaks out a particularly painful attack that was used earlier by an old friend, with even MoreDakka than before. Combine this with her own beautiful brand of SugarWiki/AwesomeMusic (specifically composed to be less threatening than other final bosses from the series), and with the fact that she's basically the [[FanNickname Youkai Jesus]], and you can start to see why Byakuren is so popular. ** popular. The atmosphere leading up to the final boss is simply amazing. The dark and beautifully quiet stage leading into the triumphant sunrise as Byakuren starts to fight is classic. ZUN describes it best:

*** The Extra/Phantasm bosses also share the greatest spellcard in the franchise, official or not: SimonSays in danmaku form. Clever when [[spoiler:Suika]] does it as the Extra boss, but when [[spoiler:Reimu]] does it again in Phantasm, it gets ''vicious''. * In the fanmade platformer spinoff ''VideoGame/SuperMarisaWorld'', Kaguya is the consensus best boss of the game for acting less like a platformer boss and more like, well, a ''Touhou'' boss. Complete with side-scrolling-modified versions of her five impossible requests from ''Imperishable Night''. ** Yukari's last attack is also pretty awesome, being a platform remake of her very theatrical spellcard Danmaku Bounded Field. As someone on Youtube put it, "Yukari manipulated the border between danmaku and platformer games." * On the subject of fangame spin-offs, ''Mystical Chain'' definitely deserves a mention. As a pseudo-platformer beat-em-up game, the player makes a team of two out of Alice, Patchouli, and Marisa, and proceeds to fight their way through several stages inspired by various levels from the games, populated with enemies thematically fitting to the stages. The true awesome comes from the world end boss battles, which features another pair of characters showing up to do battle with your pair. While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote during their duel. You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].
to:
*** ** The Extra/Phantasm bosses also share the greatest spellcard in the franchise, official or not: SimonSays in danmaku form. Clever when [[spoiler:Suika]] does it as the Extra boss, but when [[spoiler:Reimu]] does it again in Phantasm, it gets ''vicious''. * In the fanmade platformer spinoff ''VideoGame/SuperMarisaWorld'', Kaguya is the consensus best boss of the game for acting less like a platformer boss and more like, well, a ''Touhou'' boss. Complete with side-scrolling-modified versions of her five impossible requests from ''Imperishable Night''. ** Night''. Yukari's last attack is also pretty awesome, being a platform remake of her very theatrical spellcard Danmaku Bounded Field. As someone on Youtube put it, "Yukari manipulated the border between danmaku and platformer games." * On the subject of fangame spin-offs, ''Mystical Chain'' definitely deserves a mention. As a pseudo-platformer beat-em-up game, the player makes a team of two out of Alice, Patchouli, and Marisa, and proceeds to fight their way through several stages inspired by various levels from the games, populated with enemies thematically fitting to the stages. The true awesome comes from the world end boss battles, which features another pair of characters showing up to do battle with your pair. pair. ** While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote during their duel. You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].
10th Oct '15 12:16:04 AM spiritsunami
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Added DiffLines:
[[AC:''Highly Responsive to Prayers'']] * Sariel, the first FinalBoss of the series, and a multi-stage boss to boot. (Okay, there are technically two routes and thus two final bosses, but only Sariel has two phases and two themes.) Also, her first theme is variously translated as "Now, until the Moment you Die" and "Now Die, for the Debt you Have Accumulated". And may have been the inspiration for [[GuitarHero Through the Fire and Flames]] and/or [[PokemonBlackandWhite Final Battle with N]].
24th Feb '15 4:55:20 PM mlsmithca
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"Its" and "it's" are NOT interchangeable. Please learn the difference between them.
* And who could forget the magnificent battle against IN's extra stage boss, Fujiwara no Mokou. The battle is fairly easy for an extra stage boss, but it's execution is just top-notch. [[https://www.youtube.com/watch?v=S-usbNcDD9g When her epic theme]] starts and she throws her first attack at you, you know it's not going to be easy but worth all the dozens of tries you might need. The fact that she's immortal adds in another set of uniqueness to her fight - while she does "die" after each of her life bars is emptied, the screen even says "resurrection" before she rises anew. Of course, she has a few infamous flaws in her battle, but only a philistine could deny that the battle is very beautiful (and Mokou is an awesome character).
to:
* And who could forget the The magnificent battle against IN's extra stage boss, Fujiwara no Mokou. The battle is fairly easy for an extra stage boss, but it's its execution is just top-notch. [[https://www.[[http://www.youtube.com/watch?v=S-usbNcDD9g When her epic theme]] starts and she throws her first attack at you, you know it's not going to be easy but worth all the dozens of tries you might need. The fact that she's immortal adds in another set of uniqueness to her fight - while she does "die" after each of her life bars is emptied, the screen even says "resurrection" before she rises anew. Of course, she has a few infamous flaws in her battle, but only a philistine could deny that the battle is very beautiful (and Mokou is an awesome character).
24th Feb '15 9:48:35 AM Saro2775
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to:
* And who could forget the magnificent battle against IN's extra stage boss, Fujiwara no Mokou. The battle is fairly easy for an extra stage boss, but it's execution is just top-notch. [[https://www.youtube.com/watch?v=S-usbNcDD9g When her epic theme]] starts and she throws her first attack at you, you know it's not going to be easy but worth all the dozens of tries you might need. The fact that she's immortal adds in another set of uniqueness to her fight - while she does "die" after each of her life bars is emptied, the screen even says "resurrection" before she rises anew. Of course, she has a few infamous flaws in her battle, but only a philistine could deny that the battle is very beautiful (and Mokou is an awesome character).
19th Jan '15 9:16:00 PM mlsmithca
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Either the capital I should be a lower case i or the comma should be a full stop. Taking the latter path.
* The game ''Adventures of Scarlet Curiosity'' has a lot of spectacular bosses but to most players one standout case is the penultimate boss, [[spoiler: It's a freaking Mecha.]]
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* The game ''Adventures of Scarlet Curiosity'' has a lot of spectacular bosses but to most players one standout case is the penultimate boss, boss. [[spoiler: It's a freaking Mecha.]]
18th Jan '15 2:46:35 AM matteste
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Added DiffLines:
* The game ''Adventures of Scarlet Curiosity'' has a lot of spectacular bosses but to most players one standout case is the penultimate boss, [[spoiler: It's a freaking Mecha.]]
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