History AwesomeBosses / SonicTheHedgehog

2nd May '18 11:57:12 PM mlsmithca
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* Act one of Metallic Madness features the final boss from sonic 1! and then there's the act 2 boss, Gachapandora. Eggman pilots a capsule machine that releases robot amy bombs and mini versions of the first two bosses from sonic 2! and you fight him as mini sonic!
* The final bosses are something to behold. first up there's the phantom egg. Eggman wears a special suit with the phantom ruby installed. he jumps around while conducting electricity and firing missiles. the real epic portion comes when he stays in the middle of the room and summons two ghostly hands to try and grab you. if and when they do, you get warped to another room where one of the Hard-Boiled Heavies(now called the phantom heavies) attacks you in a new form for a moment before you come back! The magician will play a shell game with three giant cups. two of the cups fire a big fat lazer! The ninja is turned into a buzz-saw shuriken bouncing around the room. A buzz saw shuriken! The gunner is now a missile battery firing from the background, and the rider races you down a trap filled corridor on a new souped-up Moto-Bug Motorbike!
* Then there's the true final boss. You defeat eggman but then the phantom ruby starts going crazy! it opens up a new pocket dimension and sucks in you, eggman, and the now powered up Heavy King! it's a three way fight for the ruby and the music is absolutely amazing!

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* Act one 1 of Metallic Madness features the final boss from sonic 1! and then there's the act ''Sonic 1''. The Act 2 boss, Gachapandora. Gachapandora, sees Eggman pilots piloting a capsule machine that releases robot amy Amy bombs and mini versions of the first two bosses from sonic 2! ''Sonic 2'', and you fight him as mini sonic!
Sonic.
* The final bosses are something to behold. first up First up, there's the phantom egg. Phantom Egg. Eggman wears a special suit with the phantom ruby installed. he Phantom Ruby installed, and jumps around while conducting electricity and firing missiles. the The real epic portion comes when he stays in the middle of the room and summons two ghostly hands to try and grab you. if If and when they do, you get warped to another room where one of the Hard-Boiled Heavies(now Heavies (now called the phantom heavies) Phantom Heavies) attacks you in a new form for a moment before you come back! back. The magician will play a shell game with three giant cups. cups, two of the cups which fire a big fat lazer! The laser; the ninja is turned turns into a buzz-saw shuriken bouncing around the room. A buzz saw shuriken! The room; the gunner is now a missile battery firing from the background, background; and the rider races you down a trap filled corridor on a new souped-up Moto-Bug Motorbike!
Motorbike.
* Then there's the true final boss. You defeat eggman Eggman, but then the phantom ruby Phantom Ruby starts going crazy! it crazy and opens up a new pocket dimension and sucks dimension, sucking in you, eggman, Eggman, and the now powered up Heavy King! it's King. It's a three way fight for the ruby and the music is absolutely amazing!
2nd May '18 3:42:12 PM KingDice7890
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to:

* Act one of Metallic Madness features the final boss from sonic 1! and then there's the act 2 boss, Gachapandora. Eggman pilots a capsule machine that releases robot amy bombs and mini versions of the first two bosses from sonic 2! and you fight him as mini sonic!
*The final bosses are something to behold. first up there's the phantom egg. Eggman wears a special suit with the phantom ruby installed. he jumps around while conducting electricity and firing missiles. the real epic portion comes when he stays in the middle of the room and summons two ghostly hands to try and grab you. if and when they do, you get warped to another room where one of the Hard-Boiled Heavies(now called the phantom heavies) attacks you in a new form for a moment before you come back! The magician will play a shell game with three giant cups. two of the cups fire a big fat lazer! The ninja is turned into a buzz-saw shuriken bouncing around the room. A buzz saw shuriken! The gunner is now a missile battery firing from the background, and the rider races you down a trap filled corridor on a new souped-up Moto-Bug Motorbike!
* Then there's the true final boss. You defeat eggman but then the phantom ruby starts going crazy! it opens up a new pocket dimension and sucks in you, eggman, and the now powered up Heavy King! it's a three way fight for the ruby and the music is absolutely amazing!
25th Feb '18 1:00:34 PM SenorCornholio
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25th Feb '18 12:59:53 PM SenorCornholio
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[[AC:''VideoGame/SonicForces'']]
* As polarizing as this game and its bosses can be, the first fight against Infinite is actually pretty cool. You're running along a serpent while dodging Infinite's Phantom Ruby fields, which will cause obstacles to appear if you touch them, showcasing Infinite's illusion powers in a way he doesn't really show off afterwards. On top of that, the serpent you're running on apparently runs on ''VideoGame/SonicLostWorld's'' physics as you can run on all sides of its body. Your goal is to rush to Infinite and hit him with a Homing Attack before starting the cycle anew. As the fight goes on, his moves get a little trickier to avoid and you'll have to really watch yourself. Once he loses enough health, he'll create several clones for you to attack to get to the real deal. The best part is, if you're ''really'' good, you can hit him several times in one run. And the kicker is that you finally get to whale on the edgelord responsible for Sonic getting captured and the whole six-month long war coming to pass. That, and [[https://www.youtube.com/watch?v=1z3at22wENo his boss music]] is pretty awesome.
25th Feb '18 12:48:25 PM SenorCornholio
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* The console version's Time Eater is often slammed for being a very bland final boss, not to mention the "[[StopHelpingMe/VideoGames That's a homing shot!]]" comments from the other characters. However, this is not true of the 3DS version's Time Eater. Both Classic and Modern Sonic have unique parts of the boss fight. Classic has you just a short distance away from the Time Eater, dodging his attacks, which get more and more varied as the fight goes on, as well as harder to dodge. Modern Sonic has you boosting towards the Time Eater, all the while trying to avoid its force field attacks and trying to fly through rings of rings in order to replenish time, and his attacks also get more varied and harder to dodge as the fight goes on. His Warping Arm attacks now require you to boost out of the way or get a guaranteed hit, instead of just flying past it, then Eggman unleashes several clocks whose hands you have to dodge. Finally, instead of simply holding two buttons down, the final blow involves dodging Eggman's last-ditch attacks, then ramming into him.

to:

* The console version's Time Eater is often slammed for being a very bland final boss, not to mention the "[[StopHelpingMe/VideoGames That's That looks like a homing shot!]]" comments from the other characters. However, this is not true of the 3DS version's Time Eater. Both Classic and Modern Sonic have unique parts of the boss fight. Classic has you just a short distance away from the Time Eater, dodging his attacks, which get more and more varied as the fight goes on, as well as harder to dodge. Modern Sonic has you boosting towards the Time Eater, all the while trying to avoid its force field attacks and trying to fly through rings of rings in order to replenish time, and his attacks also get more varied and harder to dodge as the fight goes on. His Warping Arm attacks now require you to boost out of the way or get a guaranteed hit, instead of just flying past it, then Eggman unleashes several clocks whose hands you have to dodge. Finally, instead of simply holding two buttons down, the final blow involves dodging Eggman's last-ditch attacks, then ramming into him.
25th Feb '18 12:48:05 PM SenorCornholio
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* The console version's Time Eater is often slammed for being a very bland final boss. However, this is not true of the 3DS version's Time Eater. Both Classic and Modern Sonic have unique parts of the boss fight. Classic has you just a short distance away from the Time Eater, dodging his attacks, which get more and more varied as the fight goes on, as well as harder to dodge. Modern Sonic has you boosting towards the Time Eater, all the while trying to avoid its force field attacks and trying to fly through rings of rings in order to replenish time, and his attacks also get more varied and harder to dodge as the fight goes on. His Warping Arm attacks now require you to boost out of the way or get a guaranteed hit, instead of just flying past it, then Eggman unleashes several clocks whose hands you have to dodge. Finally, instead of simply holding two buttons down, the final blow involves dodging Eggman's last-ditch attacks, then ramming into him.

to:

* The console version's Time Eater is often slammed for being a very bland final boss.boss, not to mention the "[[StopHelpingMe/VideoGames That's a homing shot!]]" comments from the other characters. However, this is not true of the 3DS version's Time Eater. Both Classic and Modern Sonic have unique parts of the boss fight. Classic has you just a short distance away from the Time Eater, dodging his attacks, which get more and more varied as the fight goes on, as well as harder to dodge. Modern Sonic has you boosting towards the Time Eater, all the while trying to avoid its force field attacks and trying to fly through rings of rings in order to replenish time, and his attacks also get more varied and harder to dodge as the fight goes on. His Warping Arm attacks now require you to boost out of the way or get a guaranteed hit, instead of just flying past it, then Eggman unleashes several clocks whose hands you have to dodge. Finally, instead of simply holding two buttons down, the final blow involves dodging Eggman's last-ditch attacks, then ramming into him.
4th Feb '18 12:55:11 PM nombretomado
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* The final bosses. It's Sonic and Chip [[note]][[spoiler:who is actually the Light Gaia/Gaia Colossus]][[/note]] vs. the monster that is Dark Gaia. It's half ''Punch-Out''-styled fight, half dash-to Gaia's weakpoints-and-destroy-them. It all culminates to a Super Sonic (complete with ''NiGHTS''-esque gameplay!) [[spoiler:and the Gaia Colossus]] vs. the Perfect form of Dark Gaia.

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* The final bosses. It's Sonic and Chip [[note]][[spoiler:who is actually the Light Gaia/Gaia Colossus]][[/note]] vs. the monster that is Dark Gaia. It's half ''Punch-Out''-styled fight, half dash-to Gaia's weakpoints-and-destroy-them. It all culminates to a Super Sonic (complete with ''NiGHTS''-esque ''[=NiGHTS=]''-esque gameplay!) [[spoiler:and the Gaia Colossus]] vs. the Perfect form of Dark Gaia.
11th Sep '17 7:27:33 PM Luigifan
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* The Egg Dealer, which is a basically a giant slot machine. By shooting the reels, you can get different results: either you get attacked with bombs or missiles (though the latter can sometimes [[HilarityEnsues backfire and hit Eggman]]) or you can get rewarded with rings ([[BigNo "NO!, my beautiful rings!]]) and even a full chaos meter ([[OhCrap "No! not Shadow fever!]]). Just being able to screw over Eggman with his own machine is pure awesomeness. More importantly, it's easier to just ''homing attack'' the reels. Which means that it's one of the few points in the entire game where it actually plays more like a Sonic game than a TPS.

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* The Egg Dealer, which is a basically a giant slot machine. By shooting the reels, you can get different results: either you get attacked with bombs or missiles (though the latter can sometimes will [[HilarityEnsues backfire and hit Eggman]]) Eggman]] if you stop the last reel) or you can get rewarded with rings ([[BigNo "NO!, my beautiful rings!]]) and even a full chaos Dark meter ([[OhCrap "No! not Not Shadow fever!]]).fever!"]]). Just being able to screw over Eggman with his own machine is pure awesomeness. More importantly, it's easier to just ''homing attack'' the reels. Which means that it's one of the few points in the entire game where it actually plays more like a Sonic game than a TPS.



** Plant Kingdom's Ghost Rex, a giant mecha T-rex.. While it's piss easy, it feels so epic.

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** Plant Kingdom's Ghost Rex, a giant mecha T-rex..T-rex. While it's piss easy, it feels so epic.



* The bosses from ''Sonic and the Black Knight''. Sure, most of the bosses are easy (once you figure out the quick way to kill them) but both King Arthur fights were cool with you having to race his horse, jump up and cut the mess out of him. Plus, the battle theme is called "Fight the Knight".

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* The bosses from ''Sonic and the Black Knight''. Sure, most of the bosses are easy (once you figure out the quick way to kill them) them), but both King Arthur fights were cool with you having to race his horse, jump up up, and cut the mess out of him. Plus, the battle theme is called "Fight the Knight".



* The final bosses. It's Sonic and Chip [[spoiler:who is actually the Light Gaia/Gaia Colossus]] vs. the monster that is Dark Gaia. It's half ''Punch-Out''-styled fight, half dash-to Gaia's weakpoints-and-destroy-them. It all culminates to a Super Sonic (complete with ''NiGHTS''-esque gameplay!) [[spoiler:and the Gaia Colossus]] vs. the Perfect form of Dark Gaia.

to:

* The final bosses. It's Sonic and Chip [[spoiler:who [[note]][[spoiler:who is actually the Light Gaia/Gaia Colossus]] Colossus]][[/note]] vs. the monster that is Dark Gaia. It's half ''Punch-Out''-styled fight, half dash-to Gaia's weakpoints-and-destroy-them. It all culminates to a Super Sonic (complete with ''NiGHTS''-esque gameplay!) [[spoiler:and the Gaia Colossus]] vs. the Perfect form of Dark Gaia.



* The completely changed Silver boss fight. To start off, there's already a great remix of "Vs Character" from ''VideoGame/SonicTheHedgehog2006'' playing in the background. Second, instead of Silver grabbing you with his psychic powers, yelling "[[MemeticMutation IT'S NO USE!]]" and then launching you with a "[[MostAnnoyingSound TAAAKE THIS!]]" [[ObviousBeta to your soon to be caused-by-glitch death]], he's chasing you through Crisis City launching stuff at you. Third, the way you attack him is just SO awesome! You homing attack on multiple platforms and then hit him and he crashes to the ground. Or, you're running on a car crafted from other cars, and homing attack him! Fourth, the end, when he only needs one last hit to take him down. [[spoiler: Silver crafts a gigantic ball of junk, with a yell of "METEOR SMASH!" as said giant ball of junk rushes at you. Just to make things more tense, he's also thrown in a container to attempt to crush you with just for a back up plan. With two things trying to smash you at once, and both are dangerously close to you, what does Sonic do? [[SugarWiki/MomentofAwesome HE DODGES THE CONTAINER, AND HOMING ATTACKS SILVER]], [[SugarWiki/FunnyMoments WATCHING AS HE GETS CRUSHED BY HIS GIANT JUNK METEORITE]].]] It's just a really fun, exciting, and fast paced boss fight that tries to do ''2006'' and [[TheScrappy Silver]] some justice.
* Perfect Chaos in the console/PC version. It really shows [[TookALevelInBadass how far Sonic's come]]. In the original ''Sonic Adventure'', Perfect Chaos was the TrueFinalBoss, fought as Super Sonic. In ''Generations'', he's just the second boss (discounting rival battles, he's likely to be the fourth fought if you count the rival battles as boss battles) of four. How do you deal with the water problem (you don't get Super form in the ''Generations'' version of the battle)? You ''boost across it!'' Upon the final hit you have to do platforming to land a homing attack directly on the weak spot, and with an epic remix of the second half of the final boss battle!

to:

* The completely changed Silver boss fight. To start off, there's already a great remix of "Vs Character" from ''VideoGame/SonicTheHedgehog2006'' playing in the background. Second, instead of Silver grabbing you with his psychic powers, yelling "[[MemeticMutation IT'S NO USE!]]" and then launching you with a "[[MostAnnoyingSound TAAAKE THIS!]]" [[ObviousBeta to your soon to be caused-by-glitch death]], he's chasing you through Crisis City launching stuff at you. Third, the way you attack him is just SO awesome! You homing attack on multiple platforms and then hit him and he crashes to the ground. Or, you're running on a car crafted from other cars, and homing attack him! Fourth, the end, when he only needs one last hit to take him down. [[spoiler: Silver [[spoiler:Silver crafts a gigantic ball of junk, with a yell of "METEOR SMASH!" as said giant ball of junk rushes at you. Just to make things more tense, he's also thrown in a container to attempt to crush you with just for a back up plan. With two things trying to smash you at once, and both are dangerously close to you, what does Sonic do? [[SugarWiki/MomentofAwesome HE DODGES THE CONTAINER, AND HOMING ATTACKS SILVER]], [[SugarWiki/FunnyMoments WATCHING AS HE GETS CRUSHED BY HIS GIANT JUNK METEORITE]].]] It's just a really fun, exciting, and fast paced boss fight that tries to do ''2006'' and [[TheScrappy Silver]] some justice.
* Perfect Chaos in the console/PC version. It really shows [[TookALevelInBadass how far Sonic's come]]. In the original ''Sonic Adventure'', Perfect Chaos was the TrueFinalBoss, fought as Super Sonic. In ''Generations'', he's just the second boss (discounting rival battles, he's likely to be the fourth fought if you count the rival battles as boss battles) of four. How do you deal with the water problem (you don't get Super form in the ''Generations'' version of the battle)? You ''boost across it!'' Upon the final hit hit, you have to do platforming to land a homing attack directly on the weak spot, and with an epic remix of the second half of the final boss battle!



* The console version's Time Eater is often slammed for being a very bland final boss. However, this is not true of the 3DS version's Time Eater. Both Classic and Modern Sonic have unique parts of the boss fight. Classic has you just a short distance away from the Time Eater, dodging his attacks, which get more and more varied as the fight goes on, as well as harder to dodge. Modern Sonic has you boosting towards the Time Eater, all the while trying to avoid its force field attacks and trying to fly through rings of rings in order to replenish time, and his attacks also get more varied and harder to dodge as the fight goes on. His Warping Arm attacks now require you to boost out of the way or get a guaranteed hit, instead of just flying past it, then Eggman unleashes several clocks whose hands you have to dodge. Finally, instead of simply holding two buttons down, the final blow involves dodging Eggman's last ditch attacks, then ramming into him.

to:

* The console version's Time Eater is often slammed for being a very bland final boss. However, this is not true of the 3DS version's Time Eater. Both Classic and Modern Sonic have unique parts of the boss fight. Classic has you just a short distance away from the Time Eater, dodging his attacks, which get more and more varied as the fight goes on, as well as harder to dodge. Modern Sonic has you boosting towards the Time Eater, all the while trying to avoid its force field attacks and trying to fly through rings of rings in order to replenish time, and his attacks also get more varied and harder to dodge as the fight goes on. His Warping Arm attacks now require you to boost out of the way or get a guaranteed hit, instead of just flying past it, then Eggman unleashes several clocks whose hands you have to dodge. Finally, instead of simply holding two buttons down, the final blow involves dodging Eggman's last ditch last-ditch attacks, then ramming into him.
16th Aug '17 7:08:43 PM Aipom14
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* Stardust Speedway Zone (and thus the first half of the game) caps off with none other than [[spoiler:Metal Sonic]]. It's a long and varied fight, mixing in chase sequences, a machine that produces copies of [[spoiler:the Silver Sonic from 8-bit versions of ''Sonic the Hedgehog 2'']] (you even get to knock [[spoiler:the Silver Sonics]] into the boss!), and a direct fight while running away from a giant spiked wall. Adding flavor are the nice visuals (the final part of the battle features a 3D Eggman statue in the background, which rotates as you circle around it) and a music track unique to the fight.
* Act 2 of Mirage Saloon Zone ends with the showdown against Heavy Magician... but not in the way ''anyone'' expected. [[spoiler:Rather than fighting in her normal form, Heavy Magician transforms into three forgotten classic-era ''Sonic'' characters: [[VideoGame/SonicTheHedgehogTripleTrouble Fang the Sniper/Nack the Weasel]] (who attacks with his signature pop guns while bouncing around), [[VideoGame/SonicTheFighters Bean the Dynamite]] (who tosses bombs), and Bark the Polar Bear (who slams the ground to make debris fall from the ceiling).]] Fan service at its finest, and it helps that the boss is fun on its own.
15th Aug '17 8:13:44 PM Aipom14
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[[AC:''VideoGame/SonicMania'']]
* Green Hill Zone's boss doesn't pull any punches: Eggman pulls out his Death Egg Robot, the ''final boss'' of ''Sonic the Hedgehog 2'', to pursue the player. It's not a very hard fight, but it sets the stage for the rest of the game very well.
* Chemical Plant's boss is [[spoiler:''VideoGame/DrRobotniksMeanBeanMachine''. Yes, you get to do [[UnexpectedGameplayChange a classic round of]] ''VideoGame/PuyoPuyo'' against Eggman]]. It comes out of nowhere, but it's still extremely fun and serves as a surprising tribute to one of the most neglected ''Sonic'' games.
* Studiopolis has a great mid-boss and a great boss. At the end of Act 1, you fight the first of the Hard-Boiled Heavies, Heavy Gunner; you dash along the city's streets while his helicopter gives chase, jumping on his missiles to launch them back at his Eggrobo minions. Act 2 has a ridiculous Robotnik fight, where the arena is affected by the weather reports on a TV in the center, from lightning clouds to deadly solar rays.
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