History AwesomeBosses / Metroid

17th Dec '17 5:30:35 PM mlsmithca
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* In a memorable moment of ''VideoGame/MetroidFusion'', your AI mission control tells you that your only option for accessing your next upgrade at the moment is in a section where one of the station's more interesting specimens has escaped. So what else is new? What's new is that you aren't going to kill this one, because it's an experimental weapon designed by the federation which the researchers nicknamed [[NamesToRunAwayFromReallyFast Nightmare]]. And it will {{Curb Stomp|Battle}} you with your current loadout. As you wander through the damaged sector, [[ParanoiaFuel a shadowy figure darts across the screen]] at random intervals accompanied by [[HellIsThatNoise synthetic screeching]]. Later, you return to the area, to find it completely trashed -- the same bulkheads that stand up to the SA-X are torn like tissue paper. And your mission is to kill it because it's going to destroy the station if you don't. All of this is nothing compared to what happens as you fight the thing, however -- firstly, it is most definitely a cyborg and not a robot. An [[BodyHorror incomplete cyborg]]. As its [[MadeOfIndestructium Indestructium]] armor, and GravityMaster powers that screw with your ability to even land a solid hit on the thing, you fire away at the [[AttackItsWeakPoint stitched-together face]]. And this is where you discover that the [[FacialHorror stitched-together face covering is in fact a vast aesthetic improvement over the abomination it covered]].

to:

* In a memorable moment of ''VideoGame/MetroidFusion'', your AI mission control tells you that your only option for accessing your next upgrade at the moment is in a section where one of the station's more interesting specimens has escaped. So what else is new? What's new is that you aren't going to kill this one, because it's an experimental weapon designed by the federation which the researchers nicknamed [[NamesToRunAwayFromReallyFast Nightmare]]. And it will {{Curb Stomp|Battle}} you with your current loadout. As you wander through the damaged sector, [[ParanoiaFuel a shadowy figure darts across the screen]] at random intervals accompanied by [[HellIsThatNoise synthetic screeching]]. Later, you return to the area, to find it completely trashed -- the same bulkheads that stand up to the SA-X are torn like tissue paper. And your mission is to kill it because it's going to destroy the station if you don't. All of this is nothing compared to what happens as you fight the thing, however -- firstly, it is most definitely a cyborg and not a robot. An [[BodyHorror incomplete cyborg]]. As its [[MadeOfIndestructium Indestructium]] armor, armor and GravityMaster powers that screw with your ability to even land a solid hit on the thing, you fire away at the [[AttackItsWeakPoint stitched-together face]]. And this is where you discover that the [[FacialHorror stitched-together face covering is in fact a vast aesthetic improvement over the abomination it covered]].
15th Dec '17 5:55:35 PM WillKeaton
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* In a memorable moment of ''VideoGame/MetroidFusion'', your AI mission control tells you that your only option for accessing your next upgrade at the moment is in a section where one of the station's more interesting specimens has escaped. So what else is new? What's new is that you aren't going to kill this one, because it's an experimental weapon designed by the federation which the researchers nicknamed [[NamesToRunAwayFromReallyFast Nightmare]]. And it will {{Curb Stomp|Battle}} you with your current loadout. As you wander through the damaged sector, [[ParanoiaFuel a shadowy figure darts across the screen]] at random intervals accompanied by [[HellIsThatNoise synthetic screeching]]. Later, you return to the area, to find it completely trashed -- the same bulkheads that stand up to the SA-X are torn like tissue paper. And your mission is to kill it because it's going to destroy the station if you don't. All of this is nothing compared to what happens as you fight the thing, however -- firstly, it is most definitely a cyborg and not a robot. An [[BodyHorror incomplete cyborg]]. As its [[MadeOfIndestructium Indestructium]] armor, GravityMaster powers, and [[IntangibleMan ability to selectively phase through matter]] screw with your ability to even land a solid hit on the thing, you fire away at the [[AttackItsWeakPoint stitched-together face]]. And this is where you discover that the [[FacialHorror stitched-together organic abomination was in fact a vast aesthetic improvement over the alternative it covered]].

to:

* In a memorable moment of ''VideoGame/MetroidFusion'', your AI mission control tells you that your only option for accessing your next upgrade at the moment is in a section where one of the station's more interesting specimens has escaped. So what else is new? What's new is that you aren't going to kill this one, because it's an experimental weapon designed by the federation which the researchers nicknamed [[NamesToRunAwayFromReallyFast Nightmare]]. And it will {{Curb Stomp|Battle}} you with your current loadout. As you wander through the damaged sector, [[ParanoiaFuel a shadowy figure darts across the screen]] at random intervals accompanied by [[HellIsThatNoise synthetic screeching]]. Later, you return to the area, to find it completely trashed -- the same bulkheads that stand up to the SA-X are torn like tissue paper. And your mission is to kill it because it's going to destroy the station if you don't. All of this is nothing compared to what happens as you fight the thing, however -- firstly, it is most definitely a cyborg and not a robot. An [[BodyHorror incomplete cyborg]]. As its [[MadeOfIndestructium Indestructium]] armor, and GravityMaster powers, and [[IntangibleMan ability to selectively phase through matter]] powers that screw with your ability to even land a solid hit on the thing, you fire away at the [[AttackItsWeakPoint stitched-together face]]. And this is where you discover that the [[FacialHorror stitched-together organic abomination was face covering is in fact a vast aesthetic improvement over the alternative abomination it covered]].
15th Dec '17 5:53:37 PM WillKeaton
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** In ''VideoGame/MetroidPrime2'', after defeating the Emperor Ing after everything you've been through and all of its three forms and damage you've taken, you're treated to the familiar sight of the escape countdown. The problem? Just as you get out of the Temple, Dark Samus interrupts your escape and starts the true final boss fight. No healing beforehand allowed, and the timer is STILL counting down. Plus you get that awesome escape remix, [[http://www.youtube.com/watch?v=C_oNDCY8Nak complete with emergency beeps so you won't forget the timer is still up]].

to:

** In ''VideoGame/MetroidPrime2'', after defeating the Emperor Ing after everything you've been through and all of its three forms and damage you've taken, you're treated to the familiar sight of the escape countdown. The problem? Just as you get out of the Temple, Dark Samus interrupts your escape and starts the true final boss fight. No healing beforehand allowed, and the timer is STILL counting down. Plus you get that awesome escape remix, [[http://www.youtube.com/watch?v=C_oNDCY8Nak complete with emergency beeps so you won't forget the timer is still up]].up.]]
7th Dec '17 7:33:23 AM mlsmithca
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** And now there's a new addition... [[spoiler:the final fight in ''Metroid: Samus Returns''. Yes you read that right. ''Ridley is the final boss in a ''Metroid'' game''. And it's every bit as epic as that entails.]] His intro cutscene shows he's come to try and take the baby metroid and likely try and use it to create clones of them yet again. However Samus has ''zero'' tolerance for this bullshit and proceeds to unloads ALL of her abilities onto him. The best part? He's still got pieces of his Meta-Ridley self ala VideoGame/MetroidPrime and he's ''still'' giving Samus a hard time. And just when it looks like he'll ''actually kill Samus'' the Baby comes in and starts eating off him and giving his energy to Samus. What follows is an ass kicking ''years'' in the making.

to:

** And now there's a new addition... [[spoiler:the final fight in ''Metroid: Samus Returns''. Yes you read that right. ''Ridley is the final boss in a ''Metroid'' game''. And it's every bit as epic as that entails.]] His intro cutscene shows he's come to try and take the baby metroid and likely try and use it to create clones of them yet again. However Samus has ''zero'' tolerance for this bullshit and proceeds to unloads ALL of her abilities onto him. The best part? He's still got pieces of his Meta-Ridley self ala VideoGame/MetroidPrime à la ''VideoGame/MetroidPrime'' and he's ''still'' giving Samus a hard time. And just when it looks like he'll ''actually kill Samus'' the Baby comes in and starts eating off him and giving his energy to Samus. What follows is an ass kicking ''years'' in the making.
7th Dec '17 1:14:44 AM Cryoclaste
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** And now there's a new addition... [[spoiler:the final fight in ''Metroid: Samus Returns''. Yes you read that right. ''Ridley is the final boss in a ''Metroid'' game''. And it's every bit as epic as that entails.]] His intro cutscene shows he's come to try and take the baby metroid and likely try and use it to create clones of them yet again. However Samus has ''zero'' tolerance for this bullshit and proceeds to unloads ALL of her abilities onto him. The best part? He's still got pieces of his Meta-Ridley self ala MetroidPrime and he's ''still'' giving Samus a hard time. And just when it looks like he'll ''actually kill Samus'' the Baby comes in and starts eating off him and giving his energy to Samus. What follows is an ass kicking ''years'' in the making.

to:

** And now there's a new addition... [[spoiler:the final fight in ''Metroid: Samus Returns''. Yes you read that right. ''Ridley is the final boss in a ''Metroid'' game''. And it's every bit as epic as that entails.]] His intro cutscene shows he's come to try and take the baby metroid and likely try and use it to create clones of them yet again. However Samus has ''zero'' tolerance for this bullshit and proceeds to unloads ALL of her abilities onto him. The best part? He's still got pieces of his Meta-Ridley self ala MetroidPrime VideoGame/MetroidPrime and he's ''still'' giving Samus a hard time. And just when it looks like he'll ''actually kill Samus'' the Baby comes in and starts eating off him and giving his energy to Samus. What follows is an ass kicking ''years'' in the making.



** In ''VideoGame/MetroidPrime 2'', after defeating the Emperor Ing after everything you've been through and all of its three forms and damage you've taken, you're treated to the familiar sight of the escape countdown. The problem? Just as you get out of the Temple, Dark Samus interrupts your escape and starts the true final boss fight. No healing beforehand allowed, and the timer is STILL counting down. Plus you get that awesome escape remix, [[http://www.youtube.com/watch?v=C_oNDCY8Nak complete with emergency beeps so you won't forget the timer is still up]].
* Amorbis in ''VideoGame/MetroidPrime 2''. In the higher difficulties, given you have relatively few powerups to find, they're monsters. And that's without going into how awesome it is to kill them by [[{{HSQ}} jamming bombs inside their throats]].

to:

** In ''VideoGame/MetroidPrime 2'', ''VideoGame/MetroidPrime2'', after defeating the Emperor Ing after everything you've been through and all of its three forms and damage you've taken, you're treated to the familiar sight of the escape countdown. The problem? Just as you get out of the Temple, Dark Samus interrupts your escape and starts the true final boss fight. No healing beforehand allowed, and the timer is STILL counting down. Plus you get that awesome escape remix, [[http://www.youtube.com/watch?v=C_oNDCY8Nak complete with emergency beeps so you won't forget the timer is still up]].
* Amorbis in ''VideoGame/MetroidPrime 2''.''VideoGame/MetroidPrime2''. In the higher difficulties, given you have relatively few powerups to find, they're monsters. And that's without going into how awesome it is to kill them by [[{{HSQ}} jamming bombs inside their throats]].



* All of [[spoiler:The Hunters]] in ''VideoGame/MetroidPrime 3'' double as this and a [[spoiler:TearJerker]].

to:

* All of [[spoiler:The Hunters]] in ''VideoGame/MetroidPrime 3'' ''VideoGame/MetroidPrime3'' double as this and a [[spoiler:TearJerker]].



* In spite of their brutal difficulty, or perhaps BECAUSE of their difficulty, just about any of the boss fights in ''MetroidPrime 2'' could fit this. They can be so controller-smashingly frustrating that beating any of them is almost on par with beating a ''VideoGame/DemonsSouls''/''VideoGame/DarkSouls'' boss. Try finding someone who didn't cheer upon watching the Boost Guardian convulsing and expiring.

to:

* In spite of their brutal difficulty, or perhaps BECAUSE of their difficulty, just about any of the boss fights in ''MetroidPrime 2'' ''VideoGame/MetroidPrime2'' could fit this. They can be so controller-smashingly frustrating that beating any of them is almost on par with beating a ''VideoGame/DemonsSouls''/''VideoGame/DarkSouls'' boss. Try finding someone who didn't cheer upon watching the Boost Guardian convulsing and expiring.
15th Oct '17 5:00:15 PM Abodos
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** Especially noteworthy in ''VideoGame/MetroidPrime 3'', where the first Ridley encounter is fought entirely in ''free-fall''.

to:

** Especially noteworthy in ''VideoGame/MetroidPrime 3'', ''VideoGame/MetroidPrime3Corruption'', where the first Ridley encounter is fought entirely in ''free-fall''.



* Quadraxis from ''Prime 2'' is pretty sweet too, being a HumongousMecha and all. It's a different version of the quads you've been fighting all through the Sanctuary Fortress and Ing Hive, except instead of being about your size, it's like 20 times bigger. Then it uses the Annihilator Beam against you, other forms of lasers, spinning attacks, and is just generally huge. After hitting its weak points on its knee joints, it's dismantled. But you're not done yet! Then it tries to repair itself, where you blast the core with beam attacks in Echo Visor mode (yeah, most of the body was destroyed halfway through the fight already) before attacking its floating head, and THEN after that, you finally hit it again a few more times by planting bombs in its head by using the Spider Ball and Boost Ball up there. After that, you're finally done, where the head flies around and destroys everything else, and Samus makes a ThreePointLanding from morph ball mode, while the head bounces around behind her, and the Annihilator Beam appears for the taking. You literally dismantle it bit by bit, and it is epic, with the [[http://www.youtube.com/watch?v=kpQ_OQAtgDQ dark, menacing music]] being the icing on the cake. It's even more awesome if you fight Quadraxis on a [[SelfImposedChallenge No Dark Suit Run]].

to:

* Quadraxis from ''Prime 2'' ''VideoGame/MetroidPrime2Echoes'' is pretty sweet too, being a HumongousMecha and all. It's a different version of the quads you've been fighting all through the Sanctuary Fortress and Ing Hive, except instead of being about your size, it's like 20 times bigger. Then it uses the Annihilator Beam against you, other forms of lasers, spinning attacks, and is just generally huge. After hitting its weak points on its knee joints, it's dismantled. But you're not done yet! Then it tries to repair itself, where you blast the core with beam attacks in Echo Visor mode (yeah, most of the body was destroyed halfway through the fight already) before attacking its floating head, and THEN after that, you finally hit it again a few more times by planting bombs in its head by using the Spider Ball and Boost Ball up there. After that, you're finally done, where the head flies around and destroys everything else, and Samus makes a ThreePointLanding from morph ball mode, while the head bounces around behind her, and the Annihilator Beam appears for the taking. You literally dismantle it bit by bit, and it is epic, with the [[http://www.youtube.com/watch?v=kpQ_OQAtgDQ dark, menacing music]] being the icing on the cake. It's even more awesome if you fight Quadraxis on a [[SelfImposedChallenge No Dark Suit Run]].
16th Sep '17 6:05:39 AM mlsmithca
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** [[spoiler:And now there's a new addition.... the final fight in Metroid: Samus Returns. Yes you read that right. RIDLEY IS THE FINAL BOSS IN A METROID GAME. And it's EVERY BIT AS EPIC AS THAT ENTAILS. His intro cutscene shows he's come to try and take the baby metroid and likely try and use it to create clones of them yet again. However Samus has ZERO tolerance for this bullshit and proceeds to unloads ALL of her abilities onto him. The best part? He's still got pieces of his Meta-Ridley self ala MetroidPrime and he's STILL giving Samus a hard time. And just when it looks like he'll ACTUALLY KILL SAMUS the Baby comes in and starts eating off him and giving his energy to Samus. What follows is an ass kicking YEARS in the making.]]

to:

** [[spoiler:And And now there's a new addition.... the addition... [[spoiler:the final fight in Metroid: ''Metroid: Samus Returns.Returns''. Yes you read that right. RIDLEY IS THE FINAL BOSS IN A METROID GAME. ''Ridley is the final boss in a ''Metroid'' game''. And it's EVERY BIT AS EPIC AS THAT ENTAILS. every bit as epic as that entails.]] His intro cutscene shows he's come to try and take the baby metroid and likely try and use it to create clones of them yet again. However Samus has ZERO ''zero'' tolerance for this bullshit and proceeds to unloads ALL of her abilities onto him. The best part? He's still got pieces of his Meta-Ridley self ala MetroidPrime and he's STILL ''still'' giving Samus a hard time. And just when it looks like he'll ACTUALLY KILL SAMUS ''actually kill Samus'' the Baby comes in and starts eating off him and giving his energy to Samus. What follows is an ass kicking YEARS ''years'' in the making.]]
15th Sep '17 9:03:24 PM HeroSeeker
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Added DiffLines:

** [[spoiler:And now there's a new addition.... the final fight in Metroid: Samus Returns. Yes you read that right. RIDLEY IS THE FINAL BOSS IN A METROID GAME. And it's EVERY BIT AS EPIC AS THAT ENTAILS. His intro cutscene shows he's come to try and take the baby metroid and likely try and use it to create clones of them yet again. However Samus has ZERO tolerance for this bullshit and proceeds to unloads ALL of her abilities onto him. The best part? He's still got pieces of his Meta-Ridley self ala MetroidPrime and he's STILL giving Samus a hard time. And just when it looks like he'll ACTUALLY KILL SAMUS the Baby comes in and starts eating off him and giving his energy to Samus. What follows is an ass kicking YEARS in the making.]]
21st Jun '17 8:31:23 PM Luigifan
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* ''Super Metroid'' on the SNES, the final fight with Mother Brain. After suffering a huge attack and being brought to your knees, [[spoiler: the young Metroid that you saved in the previous Gameboy installment which thinks Samus is its mother shows up, sucks a bunch of energy out of Mother Brain, and transfers it to you, saving your life and powering you up.]]
** Tearjerker: [[spoiler: The Metroid gets blown up about five seconds after saving your life. Then, [[MamaBear Samus gets pissed.]]]]
** The entire fight is awesome, from beginning to end. [[spoiler: Unloaded dozens of missiles on its head and think it's dead? It rises out of the ground attached to a giant organic robot and the crowning music of doom begins to play. As the battle goes on and you damage it more, it starts releasing even more powerful attacks, finally leading up to that epic laser beam that leaves you on your knees, barely able to move. And then, after Baby saves you and sacrifices itself, the music changes to the theme heard up on the surface, and it sounds perfectly appropriate for the [[CurbStompBattle asskicking]] that you deliver to Mother Brain afterwards.]]

to:

* ''Super Metroid'' on the SNES, the final fight with Mother Brain. After suffering a huge attack and being brought to your knees, [[spoiler: the [[spoiler:the young Metroid that you saved in the previous Gameboy installment which thinks Samus is its mother shows up, sucks a bunch of energy out of Mother Brain, and transfers it to you, saving your life and powering you up.]]
** Tearjerker: [[spoiler: The [[spoiler:The Metroid gets blown up about five seconds after saving your life. Then, [[MamaBear Samus gets pissed.]]]]
** The entire fight is awesome, from beginning to end. [[spoiler: Unloaded [[spoiler:Unloaded dozens of missiles on its head and think it's dead? It rises out of the ground attached to a giant organic robot and the crowning music of doom begins to play. As the battle goes on and you damage it more, it starts releasing even more powerful attacks, finally leading up to that epic laser beam that leaves you on your knees, barely able to move. And then, after Baby saves you and sacrifices itself, the music changes to the theme heard up on the surface, and it sounds perfectly appropriate for the [[CurbStompBattle asskicking]] that you deliver to Mother Brain afterwards.]]



* Quadraxis from ''Prime 2'' is pretty sweet too, being a HumongousMecha and all. It's a different version of the quads you've been fighting all through the Sanctuary Fortress and Ing Hive, except instead of being about your size, it's like 20 times bigger. Then it uses the Annihilator Beam against you, other forms of lasers, spinning attacks, and is just generally huge. After hitting its weak points on its knee joints, it's dismantled. But you're not done yet! Then it tries to repair itself, where you blast the core with beam attacks in Echo Visor mode (yeah, most of the body was destroyed halfway through the fight already) before attacking it's floating head, and THEN after that you finally hit it again a few more times by planting bombs in it's head by using the Spider Ball and Boost Ball up there. After that you're finally done, where the head flies around and destroys everything else, and Samus makes a ThreePointLanding from morph ball mode, while the head bounces around behind her, and the Annihilator Beam appears for the taking. You literally dismantle it bit by bit, and it is epic, with the [[http://www.youtube.com/watch?v=kpQ_OQAtgDQ dark, menacing music]] being the icing on the cake. It's even more awesome if you fight Quadraxis on a [[SelfImposedChallenge No Dark Suit Run]].

to:

* Quadraxis from ''Prime 2'' is pretty sweet too, being a HumongousMecha and all. It's a different version of the quads you've been fighting all through the Sanctuary Fortress and Ing Hive, except instead of being about your size, it's like 20 times bigger. Then it uses the Annihilator Beam against you, other forms of lasers, spinning attacks, and is just generally huge. After hitting its weak points on its knee joints, it's dismantled. But you're not done yet! Then it tries to repair itself, where you blast the core with beam attacks in Echo Visor mode (yeah, most of the body was destroyed halfway through the fight already) before attacking it's its floating head, and THEN after that that, you finally hit it again a few more times by planting bombs in it's its head by using the Spider Ball and Boost Ball up there. After that that, you're finally done, where the head flies around and destroys everything else, and Samus makes a ThreePointLanding from morph ball mode, while the head bounces around behind her, and the Annihilator Beam appears for the taking. You literally dismantle it bit by bit, and it is epic, with the [[http://www.youtube.com/watch?v=kpQ_OQAtgDQ dark, menacing music]] being the icing on the cake. It's even more awesome if you fight Quadraxis on a [[SelfImposedChallenge No Dark Suit Run]].



** In ''VideoGame/MetroidPrime 2'', after defeating the Emperor Ing after everything you've been through and all of its three forms and damage you've taken, you're treated to the familiar sight of the escape countdown. The problem? Just as you get out of the Temple, Dark Samus interrupts your escape and starts the true final boss fight. No healing beforehand allowed, and the timer is STILL counting down. Plus you get that awesome escape remix [[http://www.youtube.com/watch?v=C_oNDCY8Nak complete with emergency beeps so you won't forget the timer is still up]].

to:

** In ''VideoGame/MetroidPrime 2'', after defeating the Emperor Ing after everything you've been through and all of its three forms and damage you've taken, you're treated to the familiar sight of the escape countdown. The problem? Just as you get out of the Temple, Dark Samus interrupts your escape and starts the true final boss fight. No healing beforehand allowed, and the timer is STILL counting down. Plus you get that awesome escape remix remix, [[http://www.youtube.com/watch?v=C_oNDCY8Nak complete with emergency beeps so you won't forget the timer is still up]].



* The [[spoiler:Queen Metroid]] from ''[[VideoGame/MetroidOtherM Other M]]'', which definitely delivers as far as 3D boss translations go. Special mention goes to the climax, where you [[spoiler:''blow it up from the inside out with a Power Bomb while your health ticks away like there's no tomorrow.'']]. There's a bit of overlap with ThatOneBoss. While fighting it, you've also got a growing swarm of Metroids during the fight [[spoiler:while you put mommy down.]] This is the first and only time in the entire game where you run into the bastards and they get killed just as you would expect; freeze 'em, and blast 'em with missiles. Doesn't seem too bad, but keep in mind there's a lot of them, and you have to switch to first person to fire missiles. So lets review: You've got to freeze one, stop and leave yourself vulnerable to the other three or four, aim at the one you froze, and hope to blast it with enough missiles before one of it's buddies takes a bite. And if one DOES take a bite. it will drain your health FAST and you probably won't get yourself free before the frozen one thaws. [[spoiler:''All the while avoiding their rampaging mother'']] It does get better as you wear down their numbers, but dealing with them is far from easy. Still all this makes it so satisfying to watch the actual boss get vaporized.
* Kraid from ''Super Metroid''. The first time he explodes you think you've beaten him, then ''BAM!'' the real Kraid appears; where the fake Kraid is barely taller than Samus, the real Kraid is ''two screens tall'', making for an epic confrontation that spans nearly four screens all seamlessly connected to each other while you shoot at him above a pit of spikes. ''And he's only the third boss!'' If you had played and beaten the first ''Metroid'' game, this becomes even more effective. The original Kraid from ''Metroid'' was much smaller, not much bigger than your own sprite. So those smaller Kraids you encounter on the way would have seemed about the right size. The true Kraid must have been a big surprise to Metroid vets.
* All of [[spoiler:The Hunters]] in ''VideoGame/MetroidPrime 3'' double as this and a [[spoiler: TearJerker.]]

to:

* The [[spoiler:Queen Metroid]] from ''[[VideoGame/MetroidOtherM Other M]]'', which definitely delivers as far as 3D boss translations go. Special mention goes to the climax, where you [[spoiler:''blow it up from the inside out with a Power Bomb while your health ticks away like there's no tomorrow.'']]. There's a bit of overlap with ThatOneBoss. While fighting it, you've also got a growing swarm of Metroids during the fight [[spoiler:while you put mommy down.]] down]]. This is the first and only time in the entire game where you run into the bastards bastards, and they get killed just as you would expect; freeze 'em, and blast 'em with missiles. Doesn't seem too bad, but keep in mind there's a lot of them, and you have to switch to first person to fire missiles. So lets let's review: You've got to freeze one, stop and leave yourself vulnerable to the other three or four, aim at the one you froze, and hope to blast it with enough missiles before one of it's its buddies takes a bite. And if one DOES take a bite. bite, it will drain your health FAST and you probably won't get yourself free before the frozen one thaws. [[spoiler:''All the while avoiding their rampaging mother'']] mother.'']] It does get better as you wear down their numbers, but dealing with them is far from easy. Still Still, all this makes it so satisfying to watch the actual boss get vaporized.
* Kraid from ''Super Metroid''. The first time he explodes explodes, you think you've beaten him, then ''BAM!'' the real Kraid appears; where the fake Kraid is barely taller than Samus, the real Kraid is ''two screens tall'', making for an epic confrontation that spans nearly four screens all seamlessly connected to each other while you shoot at him above a pit of spikes. ''And he's only the third boss!'' If you had played and beaten the first ''Metroid'' game, this becomes even more effective. The original Kraid from ''Metroid'' was much smaller, not much bigger than your own sprite. So those smaller Kraids you encounter on the way would have seemed about the right size. The true Kraid must have been a big surprise to Metroid vets.
* All of [[spoiler:The Hunters]] in ''VideoGame/MetroidPrime 3'' double as this and a [[spoiler: TearJerker.]][[spoiler:TearJerker]].



* In spite of their brutal difficulty, or perhaps BECAUSE of their difficulty, just about any of the boss fights in ''MetroidPrime 2'' could fit this. They can be so controller smashingly frustrating that beating any of them is almost on par with beating a ''VideoGame/DemonsSouls''/''VideoGame/DarkSouls'' boss. Try finding someone who didn't cheer upon watching the Boost Guardian convulsing and expiring.
* In a memorable moment of ''VideoGame/MetroidFusion'', your AI mission control tells you that your only option for accessing your next upgrade at the moment is in a section where one of the station's more interesting specimens has escaped. So what else is new? What's new is that you aren't going to kill this one, because it's an experimental weapon designed by the federation which the researchers nicknamed [[NamesToRunAwayFromReallyFast Nightmare]]. And it will {{Curb Stomp|Battle}} you with your current loadout. As you wander through the damaged sector, [[ParanoiaFuel a shadowy figure darts across the screen]] at random intervals accompanied by [[HellIsThatNoise synthetic screeching]]. Later, you return to the area, to find it completely trashed - the same bulkheads that stand up to the SA-X are torn like tissue paper. And your mission is to kill it because it's going to destroy the station if you don't. All of this is nothing compared to what happens as you fight the thing however - firstly, it is most definitely a cyborg and not a robot. An [[BodyHorror incomplete cyborg]]. As its [[MadeOfIndestructium Indestructium]] armor, GravityMaster powers, and [[IntangibleMan ability to selectively phase through matter]] screw with your ability to even land a solid hit on the thing, you fire away at the [[AttackItsWeakPoint stitched together face]]. And this is where you discover that the [[FacialHorror stitched together organic abomination was in fact a vast aesthetic improvement over the alternative it covered]].

to:

* In spite of their brutal difficulty, or perhaps BECAUSE of their difficulty, just about any of the boss fights in ''MetroidPrime 2'' could fit this. They can be so controller smashingly controller-smashingly frustrating that beating any of them is almost on par with beating a ''VideoGame/DemonsSouls''/''VideoGame/DarkSouls'' boss. Try finding someone who didn't cheer upon watching the Boost Guardian convulsing and expiring.
* In a memorable moment of ''VideoGame/MetroidFusion'', your AI mission control tells you that your only option for accessing your next upgrade at the moment is in a section where one of the station's more interesting specimens has escaped. So what else is new? What's new is that you aren't going to kill this one, because it's an experimental weapon designed by the federation which the researchers nicknamed [[NamesToRunAwayFromReallyFast Nightmare]]. And it will {{Curb Stomp|Battle}} you with your current loadout. As you wander through the damaged sector, [[ParanoiaFuel a shadowy figure darts across the screen]] at random intervals accompanied by [[HellIsThatNoise synthetic screeching]]. Later, you return to the area, to find it completely trashed - -- the same bulkheads that stand up to the SA-X are torn like tissue paper. And your mission is to kill it because it's going to destroy the station if you don't. All of this is nothing compared to what happens as you fight the thing thing, however - -- firstly, it is most definitely a cyborg and not a robot. An [[BodyHorror incomplete cyborg]]. As its [[MadeOfIndestructium Indestructium]] armor, GravityMaster powers, and [[IntangibleMan ability to selectively phase through matter]] screw with your ability to even land a solid hit on the thing, you fire away at the [[AttackItsWeakPoint stitched together stitched-together face]]. And this is where you discover that the [[FacialHorror stitched together stitched-together organic abomination was in fact a vast aesthetic improvement over the alternative it covered]].
14th Jan '17 5:50:16 PM CybranGeneralSturm
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* Quadraxis from ''Prime 2'' is pretty sweet too, being a HumongousMecha and all. It's a different version of the quads you've been fighting all through the Sanctuary Fortress and Ing Hive, except instead of being about your size, it's like 20 times bigger. Then it uses the Annihilator Beam against you, other forms of lasers, spinning attacks, and is just generally huge. After hitting its weak points on its knee joints, it's dismantled. But you're not done yet! Then it tries to repair itself, where you blast the core with beam attacks in Echo Visor mode (yeah, most of the body was destroyed halfway through the fight already) before attacking it's floating head, and THEN after that you finally hit it again a few more times by planting bombs in it's head by using the Spider Ball and Boost Ball up there. After that you're finally done, where the head flies around and destroys everything else, and Samus makes a ThreePointLanding from morph ball mode, while the head bounces around behind her, and the Annihilator Beam appears for the taking. You literally dismantle it bit by bit, and it is epic, with the [[http://www.youtube.com/watch?v=kpQ_OQAtgDQ dark, menacing music]] being the icing on the cake.

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* Quadraxis from ''Prime 2'' is pretty sweet too, being a HumongousMecha and all. It's a different version of the quads you've been fighting all through the Sanctuary Fortress and Ing Hive, except instead of being about your size, it's like 20 times bigger. Then it uses the Annihilator Beam against you, other forms of lasers, spinning attacks, and is just generally huge. After hitting its weak points on its knee joints, it's dismantled. But you're not done yet! Then it tries to repair itself, where you blast the core with beam attacks in Echo Visor mode (yeah, most of the body was destroyed halfway through the fight already) before attacking it's floating head, and THEN after that you finally hit it again a few more times by planting bombs in it's head by using the Spider Ball and Boost Ball up there. After that you're finally done, where the head flies around and destroys everything else, and Samus makes a ThreePointLanding from morph ball mode, while the head bounces around behind her, and the Annihilator Beam appears for the taking. You literally dismantle it bit by bit, and it is epic, with the [[http://www.youtube.com/watch?v=kpQ_OQAtgDQ dark, menacing music]] being the icing on the cake. It's even more awesome if you fight Quadraxis on a [[SelfImposedChallenge No Dark Suit Run]].
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http://tvtropes.org/pmwiki/article_history.php?article=AwesomeBosses.Metroid