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History AwesomeBosses / DarkSouls

17th May '16 8:12:10 AM Langdo
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* Farron's Undead Legion of the Abyss Watchers are concentrated {{Badass}} given form, both in the lore and in the fight against them. They're basically a legion of undead designated with guarding against the horrors of the Abyss, and when the time came for them to Link the Fire they went down there [[BandOfBrothers together to burn as one]]. It also helps that [[spoiler: they are both a CallBack to and were ''founded'' by fan favorite character Artorias]], and it really shows in the fight against them; these bastards are [[LightningBruiser Lightning Bruisers]] to the core, able to cross yards of arena in the blink of an eye and incorporating a lot of scrambling movements and flips into their devestating move set. [[spoiler: It gets even better when you hit Phase 2 of the fight, as the combined power of all the fallen Watchers flows into their leader, activating his powers as a Lord of Cinder. You'll be in for the fight of your life as he practically [[FlashStep flash steps]] around you and strikes with his flaming greatsword.]] After the abysmal [[WolfPackBoss Wolf Pack Bosses]] from ''VideoGame/DarkSoulsII'', these guys show us how it's ''done''.

to:

* Farron's Undead Legion of the Abyss Watchers are concentrated {{Badass}} given form, both in the lore and in the fight against them. They're basically a legion of undead designated with guarding against the horrors of the Abyss, and when the time came for them to Link the Fire they went down there [[BandOfBrothers together to burn as one]]. It also helps that [[spoiler: they are both a CallBack to and were ''founded'' by fan favorite character Artorias]], and it really shows in the fight against them; these bastards are [[LightningBruiser Lightning Bruisers]] to the core, able to cross yards of arena in the blink of an eye and incorporating a lot of scrambling movements and flips into their devestating move set. [[spoiler: It gets even better when you hit Phase 2 of the fight, as the combined power of all the fallen Watchers flows into their leader, activating his his/her powers as a Lord of Cinder. You'll be in for the fight of your life as he he/she practically [[FlashStep flash steps]] around you and strikes with his his/her flaming greatsword.]] After the abysmal [[WolfPackBoss Wolf Pack Bosses]] from ''VideoGame/DarkSoulsII'', these guys show us how it's ''done''.
16th May '16 6:40:34 AM mlsmithca
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* [[RecurringBoss The Pursuer]], a massive levitating armoured knight who appears halfway through the first level...outside his boss arena. That's right, he doesn't wait for you to come to him, he comes to you instead!
** And he ''isn't done'' after his first death. He'll dog you across the entirety of the Lost Bastille, rematch after rematch, death after death. Every time he kills you, every time you kill him, there ''will'' be a rematch. And after you're through, and you've probably half-stopped wondering when the next time he'll show up is, he comes for one last go at Drangleic Castle, and there's ''two'' of him this time.

to:

* [[RecurringBoss The Pursuer]], a massive levitating armoured knight who appears halfway through the first level...outside his boss arena. That's right, he doesn't wait for you to come to him, he comes to you instead!
**
instead! And he ''isn't done'' after his first death. He'll dog you across the entirety of the Lost Bastille, rematch after rematch, death after death. Every time he kills you, every time you kill him, there ''will'' be a rematch. And after you're through, and you've probably half-stopped wondering when the next time he'll show up is, he comes for one last go at Drangleic Castle, and there's ''two'' of him this time.
16th May '16 2:24:42 AM DarthWalrus
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** And he ''isn't done'' after his first death. He'll dog you across the entirety of the Lost Bastille, rematch after rematch, death after death. Every time he kills you, every time you kill him, there ''will'' be a rematch.

to:

** And he ''isn't done'' after his first death. He'll dog you across the entirety of the Lost Bastille, rematch after rematch, death after death. Every time he kills you, every time you kill him, there ''will'' be a rematch. And after you're through, and you've probably half-stopped wondering when the next time he'll show up is, he comes for one last go at Drangleic Castle, and there's ''two'' of him this time.



* The Skeleton Lords themselves are somewhat disappointing, but beat them and you have the closest thing to a full-on WarSequence as ''Dark Souls'' has on your hands, a solid ''mass'' of skeletons bearing down on you, and any phantoms you summoned for help. Just powering through the swarm with a greatsword or blasting it apart with magic simply ''feels'' satisfying.

to:

* The Skeleton Lords themselves are somewhat disappointing, but beat them and you have the closest thing to a full-on WarSequence TheWarSequence as ''Dark Souls'' has on your hands, a solid ''mass'' of skeletons bearing down on you, and any phantoms you summoned for help. Just powering through the swarm with a greatsword or blasting it apart with magic simply ''feels'' satisfying.
16th May '16 2:23:05 AM DarthWalrus
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** And he ''isn't done'' after his first death. He'll dog you across the entirety of the Lost Bastille, rematch after rematch, death after death. Every time he kills you, every time you kill him, there ''will'' be a rematch.
17th Apr '16 10:36:44 PM mlsmithca
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* Iudex Gundyr is a perfect introduction to the game. Remember when the Asylum Demon taught you how to dodge and attack during openings? Well, this guy also does that... but he also teaches you that bosses in this game are fast, will change up their attack patterns, force you to stay in close and be constantly vigilant, and then start a second phase that's even more frantic. This guy is more intense than most bosses in Dark Souls II, and he's found in the ''tutorial''. Want to access Dark Souls III? Beat this guy first.

to:

* Iudex Gundyr is a perfect introduction to the game. Remember when the Asylum Demon taught you how to dodge and attack during openings? Well, this guy also does that... but he also teaches you that bosses in this game are fast, will change up their attack patterns, force you to stay in close and be constantly vigilant, and then start a second phase that's even more frantic. This guy is more intense than most bosses in Dark ''Dark Souls II, II'', and he's found in the ''tutorial''. Want to access Dark ''Dark Souls III? III''? Beat this guy first.
17th Apr '16 7:49:43 PM KyleJacobs
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Added DiffLines:

* Iudex Gundyr is a perfect introduction to the game. Remember when the Asylum Demon taught you how to dodge and attack during openings? Well, this guy also does that... but he also teaches you that bosses in this game are fast, will change up their attack patterns, force you to stay in close and be constantly vigilant, and then start a second phase that's even more frantic. This guy is more intense than most bosses in Dark Souls II, and he's found in the ''tutorial''. Want to access Dark Souls III? Beat this guy first.
11th Apr '16 12:02:41 AM mlsmithca
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* [[RecurringBoss The Pursuer]], a massive levitating armored knight who appears halfway through the first level...outside his boss arena. That's right, he doesn't wait for you to come to him, he comes to you instead!

to:

* [[RecurringBoss The Pursuer]], a massive levitating armored armoured knight who appears halfway through the first level...outside his boss arena. That's right, he doesn't wait for you to come to him, he comes to you instead!



* The Looking Glass Knight, where the game drops all pretenses of subtlety and INDULGES in a gorgeous display of graphic prowess with an unforgettable BattleInTheRain. From the boss' intimidating presence to the bolts of lightning he unleashes, there's nothing quite as fun as taking him down in the middle of a storm. Oh, and his mirror shield can summon [=NPC=]s or even other players, akin to the [[Videogame/DemonsSouls Old Monk]].

to:

* The Looking Glass Knight, where the game drops all pretenses pretences of subtlety and INDULGES in a gorgeous display of graphic prowess with an unforgettable BattleInTheRain. From the boss' intimidating presence to the bolts of lightning he unleashes, there's nothing quite as fun as taking him down in the middle of a storm. Oh, and his mirror shield can summon [=NPC=]s or even other players, akin to the [[Videogame/DemonsSouls Old Monk]].
10th Apr '16 7:57:11 PM Red-Dead-Redeemer
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* [[RecurringBoss The Pursuer]], a massive levitating armoured knight who appears halfway through the first level...outside his boss arena. That's right, he doesn't wait for you to come to him, he comes to you instead!

to:

* [[RecurringBoss The Pursuer]], a massive levitating armoured armored knight who appears halfway through the first level...outside his boss arena. That's right, he doesn't wait for you to come to him, he comes to you instead!



* The Looking Glass Knight, where the game drops all pretences of subtlety and INDULGES in a gorgeous display of graphic prowess with an unforgettable BattleInTheRain. From the boss' intimidating presence to the bolts of lightning he unleashes, there's nothing quite as fun as taking him down in the middle of a storm. Oh, and his mirror shield can summon [=NPC=]s or even other players, akin to the [[Videogame/DemonsSouls Old Monk]].

to:

* The Looking Glass Knight, where the game drops all pretences pretenses of subtlety and INDULGES in a gorgeous display of graphic prowess with an unforgettable BattleInTheRain. From the boss' intimidating presence to the bolts of lightning he unleashes, there's nothing quite as fun as taking him down in the middle of a storm. Oh, and his mirror shield can summon [=NPC=]s or even other players, akin to the [[Videogame/DemonsSouls Old Monk]].



** The Burnt Ivory King: After dropping down a massive pit into a small arena surrounded by an ocean of lava, you're attacked not by a boss, but by wave after wave of Charred Loyce Knights who pop out of 3 portals. Kill a certain number of them, and then a huge portal rises up from which the Burnt Ivory King emerges in epic slow-mo fashion. However, unless you took the time to find the three other Loyce Knights scattered throughout the DLC, the Charred Loyce Knights will just keep on coming. What the Loyce Knights will do is sacrifice themselves to freeze the portals so that the Charred Loyce Knights would stop coming out, making your fight with the Ivory King easier. The Ivory King also has his fair share of awesome animations, such as backflips and a jumping attack that make him go slow-mo in mid-air and then suddenly dashes towards the ground.

to:

** The Burnt Ivory King: After dropping down a massive pit into a small arena surrounded by an ocean of lava, you're attacked not by a boss, but by wave after wave of Charred Loyce Knights who pop out of 3 portals. Kill a certain number of them, and then a huge portal rises up from which the Burnt Ivory King emerges in epic slow-mo fashion. However, unless you took the time to find the three other Loyce Knights scattered throughout the DLC, the Charred Loyce Knights will just keep on coming. What the Loyce Knights will do is sacrifice themselves to freeze the portals so that the Charred Loyce Knights would stop coming out, making your fight with the Ivory King easier. The Ivory King also has his fair share of awesome animations, such as backflips and a jumping attack that make him go slow-mo in mid-air and then suddenly dashes towards the ground.ground.

!!!''Dark Souls III''
* Farron's Undead Legion of the Abyss Watchers are concentrated {{Badass}} given form, both in the lore and in the fight against them. They're basically a legion of undead designated with guarding against the horrors of the Abyss, and when the time came for them to Link the Fire they went down there [[BandOfBrothers together to burn as one]]. It also helps that [[spoiler: they are both a CallBack to and were ''founded'' by fan favorite character Artorias]], and it really shows in the fight against them; these bastards are [[LightningBruiser Lightning Bruisers]] to the core, able to cross yards of arena in the blink of an eye and incorporating a lot of scrambling movements and flips into their devestating move set. [[spoiler: It gets even better when you hit Phase 2 of the fight, as the combined power of all the fallen Watchers flows into their leader, activating his powers as a Lord of Cinder. You'll be in for the fight of your life as he practically [[FlashStep flash steps]] around you and strikes with his flaming greatsword.]] After the abysmal [[WolfPackBoss Wolf Pack Bosses]] from ''VideoGame/DarkSoulsII'', these guys show us how it's ''done''.
* The Nameless King is one of the most visually stunning battles in the games, in addition to being an awesome fight in its own right. There's a good reason for this: You're fighting the literal God Of War of the Souls series. Not a hollowed god, not a god of death who has been drained of power for untold ages, and not a cowardly god who spends the entire battle fleeing from you. This is a full-on battle against a real, living god, one at the height of his power, and who is not afraid to go toe-to-toe with you. With him being the last of the true gods, this battle is the LastDance for the deities of Dark Souls as a whole, and as he wrecks your face for perhaps the hundredth time, you'll begin to understand why guys like him reigned undisputed until the fire began to die.
* The FinalBoss fight is probably the single best boss battle in the history of the series, for no other reason than the fact that [[spoiler: you are basically fighting ''yourself!'' More specifically, the Soul of Cinder combines the power of every Chosen Undead and nameless entity that ever Linked the Fire, and as such it has access to, in no particular order; a straight sword, a greatsword, an curved greatsword, a staff, sorceries, miracles, pyromancies, and the backflip-dodge of the Dark Wood Grain Ring.]] The only thing that makes this fight even better is when you hit Phase 2, [[spoiler: and you hear the three lonesome piano notes of Gwyn's theme as the Soul takes on the move set of the first Lord of Cinder himself. It feels both like a do-over of Gwyn's fight from ''VideoGame/DarkSoulsI'' and an enhancement; no cheesing out parry attempts here folks, you're gonna have to do this legit! Hope you know your way around the combat or brought a couple phantoms in to help you.]] Suffice to say that [=FROM=] pulled out all the stops in making the FinalBoss of the Souls series worth all the effort to get to it.
31st Mar '16 9:17:27 PM mlsmithca
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** The Burnt Ivory King: After dropping down a massive pit into a small arena surrounded by an ocean of lava, you're attacked not by a boss, but by wave after wave of Charred Loyce Knights who pop out of 3 portals. Kill a certain number of them, and then a huge portal rises up from which the Burnt Ivory King emerges in epic slow-mo fashion. However, unless you took the time to find the three other Loyce Knights scattered throughout the DLC, the Charred Loyce Knights will just keep on coming. What the Loyce Knights will do is sacrifice themselves to freeze the portals so that the Charred Loyce Knights would stop coming out, making your fight with the Ivory King easier. The Ivory King also has his fair share of awesome animations, such as backflips and a jumping attack that make him go slow-mo in mid-air and then suddenly dashes towards the ground.

!!!''Dark Souls III''

to:

** The Burnt Ivory King: After dropping down a massive pit into a small arena surrounded by an ocean of lava, you're attacked not by a boss, but by wave after wave of Charred Loyce Knights who pop out of 3 portals. Kill a certain number of them, and then a huge portal rises up from which the Burnt Ivory King emerges in epic slow-mo fashion. However, unless you took the time to find the three other Loyce Knights scattered throughout the DLC, the Charred Loyce Knights will just keep on coming. What the Loyce Knights will do is sacrifice themselves to freeze the portals so that the Charred Loyce Knights would stop coming out, making your fight with the Ivory King easier. The Ivory King also has his fair share of awesome animations, such as backflips and a jumping attack that make him go slow-mo in mid-air and then suddenly dashes towards the ground.

!!!''Dark Souls III''
ground.
31st Mar '16 7:40:14 PM Red-Dead-Redeemer
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** The Burnt Ivory King: After dropping down a massive pit into a small arena surrounded by an ocean of lava, you're attacked not by a boss, but by wave after wave of Charred Loyce Knights who pop out of 3 portals. Kill a certain number of them, and then a huge portal rises up from which the Burnt Ivory King emerges in epic slow-mo fashion. However, unless you took the time to find the three other Loyce Knights scattered throughout the DLC, the Charred Loyce Knights will just keep on coming. What the Loyce Knights will do is sacrifice themselves to freeze the portals so that the Charred Loyce Knights would stop coming out, making your fight with the Ivory King easier. The Ivory King also has his fair share of awesome animations, such as backflips and a jumping attack that make him go slow-mo in mid-air and then suddenly dashes towards the ground.

to:

** The Burnt Ivory King: After dropping down a massive pit into a small arena surrounded by an ocean of lava, you're attacked not by a boss, but by wave after wave of Charred Loyce Knights who pop out of 3 portals. Kill a certain number of them, and then a huge portal rises up from which the Burnt Ivory King emerges in epic slow-mo fashion. However, unless you took the time to find the three other Loyce Knights scattered throughout the DLC, the Charred Loyce Knights will just keep on coming. What the Loyce Knights will do is sacrifice themselves to freeze the portals so that the Charred Loyce Knights would stop coming out, making your fight with the Ivory King easier. The Ivory King also has his fair share of awesome animations, such as backflips and a jumping attack that make him go slow-mo in mid-air and then suddenly dashes towards the ground.ground.

!!!''Dark Souls III''
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