History AwesomeBosses / DarkSouls

29th Aug '16 2:19:15 AM Waffleface
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* Farron's Undead Legion of the Abyss Watchers are concentrated {{Badass}} given form, both in the lore and in the fight against them. They're basically a legion of undead designated with guarding against the horrors of the Abyss, and when the time came for them to Link the Fire, they went down there [[BandOfBrothers together to burn as one]]. It also helps that [[spoiler:they are both a CallBack to and were ''founded'' by fan favorite character Artorias]], and it really shows in the fight against them; these bastards are [[LightningBruiser Lightning Bruisers]] to the core, able to cross yards of arena in the blink of an eye and incorporating a lot of scrambling movements and flips into their devestating move set. [[spoiler:It gets even better when you hit Phase 2 of the fight, as the combined power of all the fallen Watchers flows into their leader, activating his/her powers as a Lord of Cinder. You'll be in for the fight of your life as he/she practically [[FlashStep flash steps]] around you and strikes with his/her flaming greatsword.]] After some of the abysmal [[WolfPackBoss Wolf Pack Bosses]] from ''VideoGame/DarkSoulsII'', these guys show us how it's ''done''.

to:

* Farron's Undead Legion of the Abyss Watchers are concentrated {{Badass}} given form, both in the lore and in the fight against them. They're basically a legion of undead designated with guarding against the horrors of the Abyss, and when the time came for them to Link the Fire, they went down there [[BandOfBrothers together to burn as one]]. It also helps that [[spoiler:they are both a CallBack to and were ''founded'' by fan favorite character Artorias]], and it really shows in the fight against them; these bastards are [[LightningBruiser Lightning Bruisers]] to the core, able to cross yards of arena in the blink of an eye and incorporating a lot of scrambling movements and flips into their devestating move set. [[spoiler:It gets even better when you hit Phase 2 of the fight, as the combined power of all the fallen Watchers flows into their leader, activating his/her powers as a Lord of Cinder. You'll be in for the fight of your life as he/she they practically [[FlashStep flash steps]] step]] around you and strikes with his/her flaming greatsword.]] After some of the abysmal [[WolfPackBoss Wolf Pack Bosses]] from ''VideoGame/DarkSoulsII'', these guys show us how it's ''done''.
2nd Aug '16 7:23:43 PM Waffleface
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* Farron's Undead Legion of the Abyss Watchers are concentrated {{Badass}} given form, both in the lore and in the fight against them. They're basically a legion of undead designated with guarding against the horrors of the Abyss, and when the time came for them to Link the Fire, they went down there [[BandOfBrothers together to burn as one]]. It also helps that [[spoiler:they are both a CallBack to and were ''founded'' by fan favorite character Artorias]], and it really shows in the fight against them; these bastards are [[LightningBruiser Lightning Bruisers]] to the core, able to cross yards of arena in the blink of an eye and incorporating a lot of scrambling movements and flips into their devestating move set. [[spoiler:It gets even better when you hit Phase 2 of the fight, as the combined power of all the fallen Watchers flows into their leader, activating his/her powers as a Lord of Cinder. You'll be in for the fight of your life as he/she practically [[FlashStep flash steps]] around you and strikes with his/her flaming greatsword.]] After the abysmal [[WolfPackBoss Wolf Pack Bosses]] from ''VideoGame/DarkSoulsII'', these guys show us how it's ''done''.

to:

* Farron's Undead Legion of the Abyss Watchers are concentrated {{Badass}} given form, both in the lore and in the fight against them. They're basically a legion of undead designated with guarding against the horrors of the Abyss, and when the time came for them to Link the Fire, they went down there [[BandOfBrothers together to burn as one]]. It also helps that [[spoiler:they are both a CallBack to and were ''founded'' by fan favorite character Artorias]], and it really shows in the fight against them; these bastards are [[LightningBruiser Lightning Bruisers]] to the core, able to cross yards of arena in the blink of an eye and incorporating a lot of scrambling movements and flips into their devestating move set. [[spoiler:It gets even better when you hit Phase 2 of the fight, as the combined power of all the fallen Watchers flows into their leader, activating his/her powers as a Lord of Cinder. You'll be in for the fight of your life as he/she practically [[FlashStep flash steps]] around you and strikes with his/her flaming greatsword.]] After some of the abysmal [[WolfPackBoss Wolf Pack Bosses]] from ''VideoGame/DarkSoulsII'', these guys show us how it's ''done''.
1st Aug '16 6:56:39 AM mlsmithca
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** The Fume Knight, or Sir Raime the Rebel. Boasting hard-hitting DUAL-WIELDING swordplay with his straight sword and ultra greatsword, and resistances that would put even ''Manus'' to shame, this FallenHero is a likely candidate for the hardest boss in the game. Rising from his slumber to protect the Bride of Ash, he gives you a very thorough swordfight that forces players on the defensive constantly, striking you with long combos that will break down shields before tearing you apart, vary up his sword strikes to punish players that twitch-roll expecting one combo only to be hit with another right after rolling, counter-attacking if you try to press your attacks too much, and ''charging at you and smacking you down if you try to use your Estus Flask while he isn't recovering from an attack''. And just when you think you've weakened him, he ditches his smaller sword and goes full-on LightningBruiser with his {{BFS}}!

to:

** The Fume Knight, or Sir Raime the Rebel. Boasting hard-hitting DUAL-WIELDING swordplay with his straight sword and ultra greatsword, and resistances that would put even ''Manus'' to shame, this FallenHero is a likely candidate for the hardest boss in the game. Rising from his slumber to protect the Bride of Ash, he gives you a very thorough swordfight that forces players on the defensive constantly, striking you with long combos that will break down shields before tearing you apart, vary varying up his sword strikes to punish players that twitch-roll expecting one combo only to be hit with another right after rolling, counter-attacking if you try to press your attacks too much, and ''charging at you and smacking you down if you try to use your Estus Flask while he isn't recovering from an attack''. And just when you think you've weakened him, he ditches his smaller sword and goes full-on LightningBruiser with his {{BFS}}!
1st Aug '16 12:03:08 AM LordKelvin
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** The Fume Knight, or Sir Raime the Rebel. Boasting hard-hitting DUAL-WIELDING swordplay with his straight sword and ultra greatsword, and resistances that would put even ''Manus'' to shame, this FallenHero is a likely candidate for the hardest boss in the game. Rising from his slumber to protect the Bride of Ash, he gives you a very thorough swordfight, and just when you think you've weakened him, he ditches his smaller sword and goes full-on LightningBruiser with his {{BFS}}!

to:

** The Fume Knight, or Sir Raime the Rebel. Boasting hard-hitting DUAL-WIELDING swordplay with his straight sword and ultra greatsword, and resistances that would put even ''Manus'' to shame, this FallenHero is a likely candidate for the hardest boss in the game. Rising from his slumber to protect the Bride of Ash, he gives you a very thorough swordfight, swordfight that forces players on the defensive constantly, striking you with long combos that will break down shields before tearing you apart, vary up his sword strikes to punish players that twitch-roll expecting one combo only to be hit with another right after rolling, counter-attacking if you try to press your attacks too much, and ''charging at you and smacking you down if you try to use your Estus Flask while he isn't recovering from an attack''. And just when you think you've weakened him, he ditches his smaller sword and goes full-on LightningBruiser with his {{BFS}}!
14th Jun '16 9:04:36 AM Logograph
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* Champion Gundyr, [[spoiler:the alternative version of Iudex Gundyr in the Untended Graves secret area]], is a relentless LightningBruiser who is ''guaranteed'' to make your adrenaline flow. From his excellent AI who will punish common exploits and strategies to cheese him, to his tough but fair long combos, to his rather unpredictable patterns (especially where his FoeTossingCharge and his kick are concerned), Champion Gundyr will keep you on your toes through the entire battle.
12th Jun '16 9:25:18 AM mlsmithca
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* The Twin Princes, Lothric and Lorian, a HandicappedBadass duo who will regardless stomp you into the dust. Lorian is crippled such that he can't use his legs properly, but Lorian is able to teleport him around the room, turning a MightyGlacier into a LightningBruiser. Even once you manage to fell Lorian, Lothric will teleport into the fray, revive his brother with an incredibly haunting line (''"Rise, if you would. ...For that is our curse."''), and climb onto his back as the two enter their Lord of Cinder form. Cue Lorian's LightningBruiser being added to with Lothric hurling sorceries from his back, making the battle even more desperate. Add in their haunting and beautiful [[https://www.youtube.com/watch?v=tFRaZs6ri7s theme]] and their incredibly sad and tragic lore, and you have one of the game's most memorable boss fights.

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* The Twin Princes, Lothric and Lorian, a HandicappedBadass duo who will regardless stomp you into the dust. Lorian is crippled such that he can't use his legs properly, but Lorian is able to teleport him around the room, turning a MightyGlacier into a LightningBruiser. Even once you manage to fell Lorian, Lothric will teleport into the fray, revive his brother with an incredibly haunting line (''"Rise, ("Rise, if you would. ...For that is our curse."''), "), and climb onto his back as the two enter their Lord of Cinder form. Cue Lorian's LightningBruiser being added to with Lothric hurling sorceries from his back, making the battle even more desperate. Add in their haunting and beautiful [[https://www.youtube.com/watch?v=tFRaZs6ri7s theme]] and their incredibly sad and tragic lore, and you have one of the game's most memorable boss fights.
11th Jun '16 9:32:36 PM storymasterb
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* The Twin Princes, Lothric and Lorian, a HandicappedBadass duo who will regardless stomp you into the dust. Lorian is crippled such that he can't use his legs properly, but Lorian is able to teleport him around the room, turning a MightyGlacier into a LightningBruiser. Even once you manage to fell Lorian, Lothric will teleport into the fray, revive his brother with an incredibly haunting line (''"Rise, if you would. ...For that is our curse."''), and climb onto his back as the two enter their Lord of Cinder form. Cue Lorian's LightningBruiser being added to with Lothric hurling sorceries from his back, making the battle even more desperate. Add in their haunting and beautiful [[https://www.youtube.com/watch?v=tFRaZs6ri7s theme]] and their incredibly sad and tragic lore, and you have one of the game's most memorable boss fights.
4th Jun '16 10:36:16 PM gewunomox
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* The Nameless King is one of the most visually stunning battles in the games, in addition to being an awesome fight in its own right. There's a good reason for this: You're fighting the literal God Of War of the Souls series. Not a hollowed god, not a god of death who has been drained of power for untold ages, and not a cowardly god who spends the entire battle fleeing from you. This is a full-on battle against a real, living god, one at the height of his power, and who is not afraid to go toe-to-toe with you. With him being the last of the true gods, this battle is the LastDance for the deities of Dark Souls as a whole, and as he wrecks your face for perhaps the hundredth time, you'll begin to understand why guys like him reigned undisputed until the fire began to die.

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* The Nameless King is one of the most visually stunning battles in the games, in addition to being an awesome fight in its own right. There's a good reason for this: You're fighting the literal God Of War of the Souls series. Not a hollowed god, not a god of death who has been drained of power for untold ages, and not a cowardly god who spends the entire battle fleeing from you. This is a full-on battle against a real, living god, one at the height of his power, and who is not afraid to go toe-to-toe with you. With him being the last of the true gods, this battle is the LastDance TheLastDance for the deities of Dark Souls as a whole, and as he wrecks your face for perhaps the hundredth time, you'll begin to understand why guys like him reigned undisputed until the fire began to die.
3rd Jun '16 3:38:37 PM Luigifan
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* The Lost Sinner, a nameless undead warrior entombed in Sinner's Rise. Having her hands shackled together does nothing to stop her from cleaving you in half with her ultra-greatsword. Unlike some of ''Dark Souls II''[='=]s enemies The Lost Sinner has no gimmicks at all, simply being an ultra-agressive swordswoman yet still managing to be one of the most memorable bosses in the game.

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* The Lost Sinner, a nameless undead warrior entombed in Sinner's Rise. Having her hands shackled together does nothing to stop her from cleaving you in half with her ultra-greatsword. Unlike some of ''Dark Souls II''[='=]s enemies The Lost Sinner has no gimmicks at all, simply being an ultra-agressive ultra-aggressive swordswoman yet still managing to be one of the most memorable bosses in the game.



* [[GiantSpider The Duke's Dear Freja]], apparently borne out of the Duke's fascination with arachnids and the like. While the boss itself is fairly straightforward, the ''really'' impressive part comes after beating it... no Great Soul drops. It's sitting in the open at the back of the arena, directly below a cocooned ''dragon'' - meaning the player had to kill something tougher to get it.

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* [[GiantSpider The Duke's Dear Freja]], apparently borne out of the Duke's fascination with arachnids and the like. While the boss itself is fairly straightforward, the ''really'' impressive part comes after beating it... no Great Soul drops. It's sitting in the open at the back of the arena, directly below a cocooned ''dragon'' - -- meaning the player had to kill something tougher to get it.



* The [[BonusBoss Darklurker]]. Just reaching it is a challenge (requires finding and joining and obscure covenant and fighting through several gauntlets of black phantoms). The actual boss fight pits you against an eerie angelic figure who is bar none the most powerful spell-caster in the game. The entire battle is a desperate race to whittle down its (thankfully relatively low) health any way you can while it hurls pyromancies, hexes, and sorceries at you. Then, just when you think you've got it on the ropes, it ''duplicates itself''.

to:

* The [[BonusBoss Darklurker]]. Just reaching it is a challenge (requires finding and joining and an obscure covenant and fighting through several gauntlets of black phantoms). The actual boss fight pits you against an eerie angelic figure who is bar none the most powerful spell-caster in the game. The entire battle is a desperate race to whittle down its (thankfully relatively low) health any way you can while it hurls pyromancies, hexes, and sorceries at you. Then, just when you think you've got it on the ropes, it ''duplicates itself''.



** Elana, the Squalid Queen. Combining hexes, pyromancies, and the ability to summon minions, she's exactly what would happen if [[FinalBoss Queen Nashandra]] would be if the developers had put more thought into it than the AntiClimaxBoss we're presented with in the endgame. Boasting incredibly high health and a myriad of attacks (including the ability to summon a lesser version of Velstadt), Elana ranks high in terms of boss difficulty, which makes it all the more satisfying to take her down. Perhaps it is time for you to rely on [[TheLancer Benhart of Jugo]]...

to:

** Elana, the Squalid Queen. Combining hexes, pyromancies, and the ability to summon minions, she's exactly what would happen if [[FinalBoss Queen Nashandra]] would be if the developers had put more thought into it than the AntiClimaxBoss we're presented with in the endgame. Boasting incredibly high health and a myriad of attacks (including the ability to summon a lesser version of Velstadt), Elana ranks high in terms of boss difficulty, which makes it all the more satisfying to take her down. Perhaps it is time for you to rely on [[TheLancer Benhart of Jugo]]...



* Farron's Undead Legion of the Abyss Watchers are concentrated {{Badass}} given form, both in the lore and in the fight against them. They're basically a legion of undead designated with guarding against the horrors of the Abyss, and when the time came for them to Link the Fire they went down there [[BandOfBrothers together to burn as one]]. It also helps that [[spoiler: they are both a CallBack to and were ''founded'' by fan favorite character Artorias]], and it really shows in the fight against them; these bastards are [[LightningBruiser Lightning Bruisers]] to the core, able to cross yards of arena in the blink of an eye and incorporating a lot of scrambling movements and flips into their devestating move set. [[spoiler: It gets even better when you hit Phase 2 of the fight, as the combined power of all the fallen Watchers flows into their leader, activating his/her powers as a Lord of Cinder. You'll be in for the fight of your life as he/she practically [[FlashStep flash steps]] around you and strikes with his/her flaming greatsword.]] After the abysmal [[WolfPackBoss Wolf Pack Bosses]] from ''VideoGame/DarkSoulsII'', these guys show us how it's ''done''.
* Despite also being one of the most notorious cases of ThatOneBoss in the series (he's even representing the game in the pictures for the franchise's [[ThatOneBoss/DarkSouls That One Boss page]]), most still agree that the battle against Pontiff Sulyvahn is excellent despite its brutality. It's a fast-paced, exhilarating battle against an incredibly aggressive and nimble boss that will ''thoroughly'' test your dodge-roll timing, ability to quickly react to enemy tells and quickly punish openings. This, combined with his memorable design (basically the [[SinisterMinister Pope]] DualWielding {{BFS}}s), epic music and [[TheChessmaster excellent]] [[TheCorrupter lore]], made [[EvilIsCool Sulyvahn]] [[EnsembleDarkhorse extremely popular in the fandom.]]

to:

* Farron's Undead Legion of the Abyss Watchers are concentrated {{Badass}} given form, both in the lore and in the fight against them. They're basically a legion of undead designated with guarding against the horrors of the Abyss, and when the time came for them to Link the Fire Fire, they went down there [[BandOfBrothers together to burn as one]]. It also helps that [[spoiler: they [[spoiler:they are both a CallBack to and were ''founded'' by fan favorite character Artorias]], and it really shows in the fight against them; these bastards are [[LightningBruiser Lightning Bruisers]] to the core, able to cross yards of arena in the blink of an eye and incorporating a lot of scrambling movements and flips into their devestating move set. [[spoiler: It [[spoiler:It gets even better when you hit Phase 2 of the fight, as the combined power of all the fallen Watchers flows into their leader, activating his/her powers as a Lord of Cinder. You'll be in for the fight of your life as he/she practically [[FlashStep flash steps]] around you and strikes with his/her flaming greatsword.]] After the abysmal [[WolfPackBoss Wolf Pack Bosses]] from ''VideoGame/DarkSoulsII'', these guys show us how it's ''done''.
* Despite also being one of the most notorious cases of ThatOneBoss in the series (he's even representing the game in the pictures for the franchise's [[ThatOneBoss/DarkSouls That One Boss page]]), most still agree that the battle against Pontiff Sulyvahn is excellent despite its brutality. It's a fast-paced, exhilarating battle against an incredibly aggressive and nimble boss that will ''thoroughly'' test your dodge-roll timing, ability to quickly react to enemy tells and quickly punish openings. This, combined with his memorable design (basically the [[SinisterMinister Pope]] DualWielding {{BFS}}s), epic music music, and [[TheChessmaster excellent]] [[TheCorrupter lore]], made [[EvilIsCool Sulyvahn]] [[EnsembleDarkhorse extremely popular in the fandom.]]



* The FinalBoss fight is probably the single best boss battle in the history of the series, for no other reason than the fact that [[spoiler: you are basically fighting ''yourself!'' More specifically, the Soul of Cinder combines the power of every Chosen Undead and nameless entity that ever Linked the Fire, and as such it has access to, in no particular order; a straight sword, a greatsword, an curved greatsword, a staff, sorceries, miracles, pyromancies, and the backflip-dodge of the Dark Wood Grain Ring.]] The only thing that makes this fight even better is when you hit Phase 2, [[spoiler: and you hear the three lonesome piano notes of Gwyn's theme as the Soul takes on the move set of the first Lord of Cinder himself. It feels both like a do-over of Gwyn's fight from ''VideoGame/DarkSoulsI'' and an enhancement; no cheesing out parry attempts here folks, you're gonna have to do this legit! Hope you know your way around the combat or brought a couple phantoms in to help you.]] Suffice to say that [=FROM=] pulled out all the stops in making the FinalBoss of the Souls series worth all the effort to get to it.

to:

* The FinalBoss fight is probably the single best boss battle in the history of the series, for no other reason than the fact that [[spoiler: you [[spoiler:you are basically fighting ''yourself!'' More specifically, the Soul of Cinder combines the power of every Chosen Undead and nameless entity that ever Linked the Fire, and as such it has access to, in no particular order; a straight sword, a greatsword, an a curved greatsword, a staff, sorceries, miracles, pyromancies, and the backflip-dodge of the Dark Wood Grain Ring.]] The only thing that makes this fight even better is when you hit Phase 2, [[spoiler: and [[spoiler:and you hear the three lonesome piano notes of Gwyn's theme as the Soul takes on the move set of the first Lord of Cinder himself. It feels both like a do-over of Gwyn's fight from ''VideoGame/DarkSoulsI'' and an enhancement; no cheesing out parry attempts here folks, you're gonna have to do this legit! Hope you know your way around the combat or brought a couple phantoms in to help you.]] Suffice to say that [=FROM=] pulled out all the stops in making the FinalBoss of the Souls series worth all the effort to get to it.
3rd Jun '16 9:22:52 AM Logograph
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Added DiffLines:

* Despite also being one of the most notorious cases of ThatOneBoss in the series (he's even representing the game in the pictures for the franchise's [[ThatOneBoss/DarkSouls That One Boss page]]), most still agree that the battle against Pontiff Sulyvahn is excellent despite its brutality. It's a fast-paced, exhilarating battle against an incredibly aggressive and nimble boss that will ''thoroughly'' test your dodge-roll timing, ability to quickly react to enemy tells and quickly punish openings. This, combined with his memorable design (basically the [[SinisterMinister Pope]] DualWielding {{BFS}}s), epic music and [[TheChessmaster excellent]] [[TheCorrupter lore]], made [[EvilIsCool Sulyvahn]] [[EnsembleDarkhorse extremely popular in the fandom.]]
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