History Awesome / ShadowOfTheColossus

5th Feb '16 11:55:48 AM AuraXtreme
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* Wander can perform mounted archery[[labelnote:*]]and is in fact required to do so at several points[[/labelnote]]. Wander can stand in Agro's saddle[[labelnote:*]]hold R1 and Δ and press forward on the left analog stick[[/labelnote]]. Agro can jump small cliffs[[labelnote:*]]charge a safe ledge at a full gallop[[/labelnote]]. The end result is that Wander can perform mounted archery ''while'' standing in the saddle ''as'' Agro jumps a small cliff. This is [[SomeDexterityRequired ridiculously difficult to pull off successfully]], [[NonSequitur serves absolutely no practical gameplay purpose]], and [[ArsonMurderAndJaywalking is awesome as all fuck]].
23rd Nov '15 5:15:47 PM Luigifan
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** Hell, the death of the first Colossus. Like the other Colossi, Valus's death scene is treated as somberly as possible. However, seeing the Colossus fall gives the player another feeling- that maybe, just maybe, you can complete this ImpossibleTask and save Mono. * Just the sheer size of the final Colossus Malus is awe inspiring. At first glance you think that you're looking at a mountain or an old abandoned castle but then when the massive rain storm starts up, electricity starts flowing down its arm, and those ominous eyes of dooms flare up you know you're in trouble. Once you've awakened to what amounts to a sentient mountain it starts throwing massive fire balls at you like they're going out of style, then you realize how terrifying this creature had to have been to the people that sealed Malus centuries ago for them to lock its legs in an eternal vice. More than any of the other Colossi Malus is the closest in size, power, and most importantly rage to Dormin, you face Malus last because he represents the absolute, complete, all-consuming rage of a god who was spited centuries ago when they forced him to be immobile and stuck to one place for all eternity. That is why the environment changes, the massive and violent storm is an outward manifestation of the storm raging inside of Dormin, Malus is truly the manifestation of malice itself.
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** Hell, the death of the first Colossus. Like the other Colossi, Valus's death scene is treated as somberly as possible. However, seeing the Colossus fall gives the player another feeling- feeling -- that maybe, just maybe, you can complete this ImpossibleTask and save Mono. * Just the sheer size of the final Colossus Malus Colossus, Malus, is awe inspiring. awe-inspiring. At first glance glance, you think that you're looking at a mountain or an old abandoned castle castle, but then when the massive rain storm starts up, electricity starts flowing down its arm, and those ominous eyes of dooms doom flare up up, you know you're in trouble. Once you've awakened to what amounts to a sentient mountain mountain, it starts throwing massive fire balls fireballs at you like they're going out of style, then you realize how terrifying this creature had to have been to the people that sealed Malus centuries ago for them to lock its legs in an eternal vice. More than any of the other Colossi Colossi, Malus is the closest in size, power, and most importantly rage to Dormin, Dormin; you face Malus last because he represents the absolute, complete, all-consuming rage of a god who was spited centuries ago when they forced him to be immobile and stuck to one place for all eternity. That is why the environment changes, the massive and violent storm is an outward manifestation of the storm raging inside of Dormin, Malus is truly the manifestation of malice itself.

* The way Lord Emon [[spoiler: defeats the Dormin-possessed Wander]] can be this as well. You'd expect him to be [[spoiler: squashed flat]], but instead he and his men [[spoiler: slay the EldritchAbomination before them!]] * Then there is the battle with the 10th colossus, a giant sand snake that chases after Wander at such incredible speed that he is forced to ride on Aggro to keep ahead of the thing. Moreover, it's only accessible weak spots are in its eyes, so Wander ''lets go of Aggro's reins, turns in the saddle and accurately shoots an arrow into the Snake's eye while at full gallop!!'' Wander may be a clumsy swordfighter, but there is no denying that he is a master of archery.
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* The way Lord Emon [[spoiler: defeats [[spoiler:defeats the Dormin-possessed Wander]] can be this as well. You'd expect him to be [[spoiler: squashed [[spoiler:squashed flat]], but instead he and his men [[spoiler: slay [[spoiler:slay the EldritchAbomination before them!]] * Then there is the battle with the 10th colossus, a giant sand snake that chases after Wander at such incredible speed that he is forced to ride on Aggro Agro to keep ahead of the thing. Moreover, it's its only accessible weak spots are in its eyes, so Wander ''lets go of Aggro's reins, turns in the saddle saddle, and accurately shoots an arrow into the Snake's eye while at full gallop!!'' Wander may be a clumsy swordfighter, but there is no denying that he is a master of archery.
16th Jul '15 12:42:49 PM Nanima
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*Then there is the battle with the 10th colossus, a giant sand snake that chases after Wander at such incredible speed that he is forced to ride on Aggro to keep ahead of the thing. Moreover, it's only accessible weak spots are in its eyes, so Wander ''lets go of Aggro's reins, turns in the saddle and accurately shoots an arrow into the Snake's eye while at full gallop!!'' Wander may be a clumsy swordfighter, but there is no denying that he is a master of archery.
25th Jun '15 11:08:31 AM ChaoticNovelist
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Yes there is. It's called the Natter rule or Conversing on the Main Page. Awesome doesn't require Emon be a Hero Antagonist.
First of all, while this may simply become a list of each colossus battle, there's no rule that says that once a boss battle has been added, no one else can comment on it. Give your own take on a colossus battle, if you want, so long as it fits the criteria for this trope. You're not even restricted to the colossus battles. You might think some of the characters or the developers themselves are awesome, in which case feel free to add. Lastly, a word of warning. Some of these examples might contain the strategies for defeating each colossi, spelled out and detailed. Some tropers may avoid doing this, but if you'd rather have the satisfaction of tackling the colossi first and working out your own strategy, read no further.
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First of all, while this may simply become a list of each colossus battle, there's no rule that says that once a boss battle has been added, no one else can comment on it. Give your own take on a colossus battle, if you want, so long as it fits the criteria for this trope. You're not even restricted to the colossus battles. You might think some of the characters or the developers themselves are awesome, in which case feel free to add. Lastly, a A word of warning. Some of these examples might contain the strategies for defeating each colossi, spelled out and detailed. Some tropers may avoid doing this, but if you'd rather have the satisfaction of tackling the colossi first and working out your own strategy, read no further.

* The battle with Gaius, the third Colossus. The first two are primarily learning experiences; yes, they can attack you, but generally you won't have any difficulty offing both of them, and it can be done without a complete understanding of the game mechanics (I know, because I didn't understand the mechanics completely by that point). When you enter Galus' arena and first see the size of him, you have to be in awe of the giant standing in front of you. On top of that, this is the first true puzzle boss, where you can't just jump on him and go to town. I always get nervous when I see him rearing back to strike at you with that big sword-thing on his right armů * YMMV heavily, but the way Lord Emon [[spoiler: defeats the Dormin-possessed Wander]] can be this as well. You'd expect him to be [[spoiler: squashed flat]], but instead he and his men [[spoiler: slay the EldritchAbomination before them!]] Of course, this is all heavily reliant on your willingness to grant Emon the HeroAntagonist role.
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* The battle with Gaius, the third Colossus. The first two are primarily learning experiences; yes, they can attack you, but generally you won't have any difficulty offing both of them, and it can be done without a complete understanding of the game mechanics (I know, because I didn't understand the mechanics completely by that point).mechanics. When you enter Galus' arena and first see the size of him, you have to be in awe of the giant standing in front of you. On top of that, this is the first true puzzle boss, where you can't just jump on him and go to town. I always get nervous when I see him rearing back to strike at you with that big sword-thing on his right armů * YMMV heavily, but the The way Lord Emon [[spoiler: defeats the Dormin-possessed Wander]] can be this as well. You'd expect him to be [[spoiler: squashed flat]], but instead he and his men [[spoiler: slay the EldritchAbomination before them!]] Of course, this is all heavily reliant on your willingness to grant Emon the HeroAntagonist role.
16th Jun '15 12:03:16 PM TastySauce
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* This troper is always caught a bit off-guard by the battle with Gaius, the third Colossus. The first two are primarily learning experiences; yes, they can attack you, but generally you won't have any difficulty offing both of them, and it can be done without a complete understanding of the game mechanics (I know, because I didn't understand the mechanics completely by that point). When you enter Galus' arena and first see the size of him, you have to be in awe of the giant standing in front of you. On top of that, this is the first true puzzle boss, where you can't just jump on him and go to town. I always get nervous when I see him rearing back to strike at you with that big sword-thing on his right armů
to:
* This troper is always caught a bit off-guard by the The battle with Gaius, the third Colossus. The first two are primarily learning experiences; yes, they can attack you, but generally you won't have any difficulty offing both of them, and it can be done without a complete understanding of the game mechanics (I know, because I didn't understand the mechanics completely by that point). When you enter Galus' arena and first see the size of him, you have to be in awe of the giant standing in front of you. On top of that, this is the first true puzzle boss, where you can't just jump on him and go to town. I always get nervous when I see him rearing back to strike at you with that big sword-thing on his right armů
28th May '15 10:20:44 PM boxorak
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** Hell, the death of the first Colossus. Like the other Colossi, Valus's death where it dies is treated as somberly as possible. However, seeing Valus fall gives the player another feeling: ''you'' did this, by yourself, and maybe, just maybe, you can complete this ImpossibleTask and save Mono.
to:
** Hell, the death of the first Colossus. Like the other Colossi, Valus's death where it dies scene is treated as somberly as possible. However, seeing Valus the Colossus fall gives the player another feeling: ''you'' did this, by yourself, and feeling- that maybe, just maybe, you can complete this ImpossibleTask and save Mono.
19th May '15 7:47:55 PM boxorak
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** Hell, the death of the first Colossus. Like the other Colossi, Valus's death where it dies is treated as somberly as possible. However, seeing Valus fall gives the player another feeling: ''you'' did this, by yourself, and maybe, just maybe, you can complete this ImpossibleTask and save Mono.
5th May '15 9:10:43 PM GrecoRomanGuy
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* This troper is always caught a bit off-guard by the battle with Gaius, the third Colossus. The first two are primarily learning experiences; yes, they can attack you, but generally you won't have any difficulty offing both of them, and it can be done without a complete understanding of the game mechanics (I know, because I didn't understand the mechanics completely by that point). When you enter Galus' arena and first see the size of him, you have to be in awe of the giant standing in front of you. On top of that, this is the first true puzzle boss, where you can't just jump on him and go to town. I always get nervous when I see him rearing back to strike at you with that big sword-thing on his right arm...
to:
* This troper is always caught a bit off-guard by the battle with Gaius, the third Colossus. The first two are primarily learning experiences; yes, they can attack you, but generally you won't have any difficulty offing both of them, and it can be done without a complete understanding of the game mechanics (I know, because I didn't understand the mechanics completely by that point). When you enter Galus' arena and first see the size of him, you have to be in awe of the giant standing in front of you. On top of that, this is the first true puzzle boss, where you can't just jump on him and go to town. I always get nervous when I see him rearing back to strike at you with that big sword-thing on his right arm... armů * YMMV heavily, but the way Lord Emon [[spoiler: defeats the Dormin-possessed Wander]] can be this as well. You'd expect him to be [[spoiler: squashed flat]], but instead he and his men [[spoiler: slay the EldritchAbomination before them!]] Of course, this is all heavily reliant on your willingness to grant Emon the HeroAntagonist role.
24th Feb '14 10:25:39 AM DarkPhoenixFF4
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Oops, Gaius not Galus.
* This troper is always caught a bit off-guard by the battle with Galus, the third Colossus. The first two are primarily learning experiences; yes, they can attack you, but generally you won't have any difficulty offing both of them, and it can be done without a complete understanding of the game mechanics (I know, because I didn't understand the mechanics completely by that point). When you enter Galus' arena and first see the size of him, you have to be in awe of the giant standing in front of you. On top of that, this is the first true puzzle boss, where you can't just jump on him and go to town. I always get nervous when I see him rearing back to strike at you with that big sword-thing on his right arm...
to:
* This troper is always caught a bit off-guard by the battle with Galus, Gaius, the third Colossus. The first two are primarily learning experiences; yes, they can attack you, but generally you won't have any difficulty offing both of them, and it can be done without a complete understanding of the game mechanics (I know, because I didn't understand the mechanics completely by that point). When you enter Galus' arena and first see the size of him, you have to be in awe of the giant standing in front of you. On top of that, this is the first true puzzle boss, where you can't just jump on him and go to town. I always get nervous when I see him rearing back to strike at you with that big sword-thing on his right arm...
24th Feb '14 10:02:11 AM DarkPhoenixFF4
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Bit about Galus, the third colossus.
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* This troper is always caught a bit off-guard by the battle with Galus, the third Colossus. The first two are primarily learning experiences; yes, they can attack you, but generally you won't have any difficulty offing both of them, and it can be done without a complete understanding of the game mechanics (I know, because I didn't understand the mechanics completely by that point). When you enter Galus' arena and first see the size of him, you have to be in awe of the giant standing in front of you. On top of that, this is the first true puzzle boss, where you can't just jump on him and go to town. I always get nervous when I see him rearing back to strike at you with that big sword-thing on his right arm...
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