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* [[http://www.grrlpowercomic.com/archives/1123 Maxima gets another one later on during the demonstration of each of the ARC-Swat team members powers.]] As they're about to wrap things up- with her demonstration being the last- she takes a moment to deliver a message to any would-be super villains out there who think that their powers give them the right to do whatever they want, hurt or rule over others, or that they make them unstoppable. She emphasizes just how wrong they are with a punctuating blast of plasma energy that utterly ''atomizes'' the ''' ''tank'' ''' she had just shot-putted like it was a styrofoam football.

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* [[http://www.grrlpowercomic.com/archives/1123 Maxima gets another one later on during the demonstration of each of the ARC-Swat team members members' powers.]] As they're about to wrap things up- with her demonstration being the last- she takes a moment to deliver a message to any would-be super villains out there who think that their powers give them the right to do whatever they want, hurt or rule over others, or that they make them unstoppable. She emphasizes just how wrong they are with a punctuating blast of plasma energy that utterly ''atomizes'' the ''' ''tank'' ''' she had just shot-putted like it was a styrofoam football.



* We get to see what happens when Maxima [[http://grrlpowercomic.com/archives/1582 actually maxes out an attribute]]. As DaveB commented, it's a tribute to Vehemence's current toughness that his head didn't simply pop off with that neck punch!

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* We get to see what happens when Maxima [[http://grrlpowercomic.com/archives/1582 actually maxes out an attribute]]. As DaveB [=DaveB=] commented, it's a tribute to Vehemence's current toughness that his head didn't simply pop off with that neck punch!



* Sydney's orbs get one with their ability to open [[OurWormholesAreDifferent Aetherium Causeways]], why is this so awesome? Because the other ways of opening them either requires massive capital ships or [[HumanSacrifice sacrificing]] [[TabletopGame/{{Warhammer 40000}} a thousand Psykers]] and Sydney's method fits in her pocket. On top of that, According to Cora, it's totally impossible to track where an Aetherium Causeway leads after it's been closed.

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* Sydney's orbs get one with their ability to open [[OurWormholesAreDifferent Aetherium Causeways]], why is this so awesome? Because the other ways of opening them either requires massive capital ships or [[HumanSacrifice sacrificing]] [[TabletopGame/{{Warhammer 40000}} a thousand Psykers]] and Sydney's method fits in her pocket. On top of that, According according to Cora, it's totally impossible to track where an Aetherium Causeway leads after it's been closed.



* The next page sees her returning to the battle site with the confiscated stasis pod in tow. She's had it wrapped in her lighthook since last strip, and since we don't see Crimoon again (not even restrained with the other prisoners), it appears that Sidney did indeed break him.

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* The next page sees her returning to the battle site with the confiscated stasis pod in tow. She's had it wrapped in her lighthook since last strip, and since we don't see Crimoon again (not even restrained with the other prisoners), it appears that Sidney Sydney did indeed break him.



* After being captured, [[https://grrlpowercomic.com/archives/comic/grrl-power-905-imaginary-gopher/ Sydney seemingly uses]] ConfusionFu to trick her captors into fleeing. When injected with a truth serums, [[https://grrlpowercomic.com/archives/comic/grrl-power-910-jabber-blabber/ she goes full]] MotorMouth, seemingly due to her ADHD meds interacting with the serum. [[https://grrlpowercomic.com/archives/comic/grrl-power-911-the-luxurious-backhand/ Then, this page confirms that it was all stalling for time]] until her [[BigDamnHeroes backup arrived.]] Despite all seeming evidence to the contrary, Sydney is actually good at her job.

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* After being captured, [[https://grrlpowercomic.com/archives/comic/grrl-power-905-imaginary-gopher/ Sydney seemingly uses]] ConfusionFu to trick her captors into fleeing. When injected with a truth serums, serum, [[https://grrlpowercomic.com/archives/comic/grrl-power-910-jabber-blabber/ she goes full]] MotorMouth, seemingly due to her ADHD meds interacting with the serum. [[https://grrlpowercomic.com/archives/comic/grrl-power-911-the-luxurious-backhand/ Then, this page confirms that it was all stalling for time]] until her [[BigDamnHeroes backup arrived.]] Despite all seeming evidence to the contrary, Sydney is actually good at her job.
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* Vehemence throws Anvil into the sky so hard, she estimates 10 seconds before she'll land. She's proven wrong when Sydney's Lighthook grabs her and flings her straght back down onto Vehemence's head with enough force to knock him to the ground.

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* Vehemence throws Anvil into the sky so hard, she estimates 10 seconds before she'll land. She's proven wrong when Sydney's Lighthook grabs her and flings her straght straight back down onto Vehemence's head with enough force to knock him to the ground.
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* During a fight with The Arab, a super with complete control over sand, Sydney saves the day by ''glassing the entire desert''. With all the sand in the region locked away beneath a layer of volcanic glass, the villain has no access to new resources and is taken out easily.

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* During a fight with The Arab, a super with complete control over sand, Sydney saves the day by ''glassing the entire desert''. With all the sand in the region locked away beneath a layer of volcanic glass, the villain has no access to new resources and is taken out easily. Point to Sydney both for being clever enough to think of something like that, and for being strong enough to ''melt an entire desert into glass'' with minimal difficulty.
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* During a fight with The Arab, a super with complete control over sand, Sydney saves the day by ''glassing the entire desert''. With all the sand in the region locked away beneath a layer of volcanic glass, the villain has no access to new resources and is taken out easily.
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** [[https://grrlpowercomic.com/archives/comic/grrl-power-980-destination-beatdown/ ''Poit.'']]

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** [[https://grrlpowercomic.''[[https://grrlpowercomic.com/archives/comic/grrl-power-980-destination-beatdown/ ''Poit.'']]Poit.]]''
*** Really. Vehemence should have quit when he had the chance. The last time Sydney took him out, she had help (and had ''just'' learned about some of his abilities). This time... she was by herself, had time to think, and ''smiling''. No wonder Maxima agreed to keep her as their ace-in-the-hole.
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* Sydney "graduates" from ARCHON training and ''[[https://grrlpowercomic.com/archives/comic/grrl-power-1001-arc-box-achievement-unlocked/ receives the ARCHON commendation medal]]'' for exceptional contribution to the squand and extraordinary bravery under extreme circumstances (presumably that time she was stranded on an alien planet).
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Spoilers shouldn't be marked on Awesome subpages.


* Sydney [[http://www.grrlpowercomic.com/archives/1331 beats]] a man with [[NighInvulnerable indestructible skin]] and [[AbsurdlySharpBlade unstoppable claws]] with logic: [[spoiler: [[UnstoppableForceMeetsImmovableObject by bitch-slapping his own claws into his neck]].]]

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* Sydney [[http://www.grrlpowercomic.com/archives/1331 beats]] a man with [[NighInvulnerable indestructible skin]] and [[AbsurdlySharpBlade unstoppable claws]] with logic: [[spoiler: [[UnstoppableForceMeetsImmovableObject by bitch-slapping his own claws into his neck]].]]



* Credit to Sydney for her simply ''awe-inspiring'' plan! On her first night out as a legitimate hero, [[spoiler: she winds up in a situation where she and one other are the only sane people in a fight against a massively powerful villain who's outdone their strongest teammate and is preparing to kill her.]] What does Sydney do? [[spoiler: She looks back on everything that's happened to her in the past twenty-four hours, every detail, no matter how seemingly insignificant, and she put them all to use in a singular, awe-inspiring plan! From Dabbler's assets to Maxima warning her about collateral damage to ''friendly banter'', she puts it all together in such a way that allows her to disable Vehemence and put him in a position to take him down! Permanently!]] All this... on her first night out. Not bad for a rookie.

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* Credit to Sydney for her simply ''awe-inspiring'' plan! On her first night out as a legitimate hero, [[spoiler: she winds up in a situation where she and one other are the only sane people in a fight against a massively powerful villain who's outdone their strongest teammate and is preparing to kill her.]] her. What does Sydney do? [[spoiler: She looks back on everything that's happened to her in the past twenty-four hours, every detail, no matter how seemingly insignificant, and she put them all to use in a singular, awe-inspiring plan! From Dabbler's assets to Maxima warning her about collateral damage to ''friendly banter'', she puts it all together in such a way that allows her to disable Vehemence and put him in a position to take him down! Permanently!]] Permanently! All this... on her first night out. Not bad for a rookie.



** Then TheReveal that [[spoiler: Vale is ''not'' [[http://grrlpowercomic.com/archives/2756 a super]].]]

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** Then TheReveal that [[spoiler: Vale is ''not'' [[http://grrlpowercomic.com/archives/2756 a super]].]]



** Maxima is left with a SadisticChoice of keeping the bridge steady or pursuing Sciona, whose wings have been set ''on fire'' by the deflected blast. [[spoiler: She opts to do a quick-fix on the bridge and orders her team to stabilize it so that she can continue after Sciona]].

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** Maxima is left with a SadisticChoice of keeping the bridge steady or pursuing Sciona, whose wings have been set ''on fire'' by the deflected blast. [[spoiler: She opts to do a quick-fix on the bridge and orders her team to stabilize it so that she can continue after Sciona]].Sciona.



** Even better is that sharp-eyed readers can make out [[spoiler: a halo of orbs above the figure's head in panel 6, meaning that Sydney had interjected herself between Sciona and Maxima, causing a distraction for the former to provide an opening for the latter]].

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** Even better is that sharp-eyed readers can make out [[spoiler: a halo of orbs above the figure's head in panel 6, meaning that Sydney had interjected herself between Sciona and Maxima, causing a distraction for the former to provide an opening for the latter]].latter.
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* Maxima might not get along with Dabbler very well, but [[https://grrlpowercomic.com/archives/comic/grrl-power-992-infernal-relationships-be-like/ Thothogoth learns the hard way]] that referring to ''any'' woman as "slave" in Max's presence isn't so much "pushing" her BerserkButton but rather "mashing it with a 10-ton hammer".
-->'''Maxima''': The ''[[PrecisionFStrike fuck]]'' did you just call her?
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** [[https://grrlpowercomic.com/archives/comic/grrl-power-980-destination-beatdown/ Poit.]]

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** [[https://grrlpowercomic.com/archives/comic/grrl-power-980-destination-beatdown/ Poit.]]''Poit.'']]
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** [[https://grrlpowercomic.com/archives/comic/grrl-power-980-destination-beatdown/ Poit.]]
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* ARCHON lets Vehemence out to play to prevent him from dying from lack of vehemic energy. After some sparring with Maxima, he, quite expectedly, goes rogue and refuses to stop. In response, Maxima tags out and sends in Sydney.

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* ARCHON lets Vehemence out to play to prevent him from dying from lack of vehemic energy. After some sparring with Maxima, he, quite expectedly, goes rogue and refuses to stop. In response, Maxima tags out and sends in Sydney. What's her plan? As he charges at her, she opens an aetherium causeway to Fracture Station and lets Vehemence choke, while holding up a sign asking him if he surrenders.
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* ARCHON lets Vehemence out to play to prevent him from dying from lack of vehemic energy. After some sparring with Maxima, he, quite expectedly, goes rogue and refuses to stop. In response, Maxima tags out and sends in Sydney.
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** Math had ''just'' been complaining about the fights being boring. Given how easily this guy was defeated by '''Sydney''', she did Math a favor.
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* Page #881 demonstrates some of Sydney's character development, being one of her most calm and rational moments in the series.

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* [[https://grrlpowercomic.com/archives/comic/grrl-power-881-gesundammerheit/ Page #881 #881]] demonstrates some of Sydney's character development, being one of her most calm and rational moments in the series.
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** It also has the bonus, since Anvil absorbs kinetic energy, of powering her up further for any attacks Ang wants to do. Teamwork!

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** It also has the bonus, since Anvil absorbs kinetic energy, of powering her up further for any attacks Ang Anvil wants to do. Teamwork!
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** It also has the bonus, since Anvil absorbs kinetic energy, of powering her up further for any attacks Ang wants to do. Teamwork!
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* [[https://grrlpowercomic.com/archives/comic/grrl-power-898-ball-jail When Concretia manages to sneak up on Halo and disable her orbs]], Sydney reacts immediately by grabbing her gun and emptying the entire magazine into Concretia's skull. The military training is finally paying of.

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* [[https://grrlpowercomic.com/archives/comic/grrl-power-898-ball-jail When Concretia manages to sneak up on Halo and disable her orbs]], Sydney reacts immediately by grabbing her gun and emptying the entire magazine into Concretia's skull. The military training is finally paying of.off.
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* Despite the above, Hench Wench ''still manages to get away'' by portaling them ''both'' underwater, and escaping when Maxima is caught off-guard and slowed by the water around her.

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* Despite the above, Hench Wench ''still manages to get away'' by portaling them ''both'' underwater, and escaping when Maxima is caught off-guard disoriented and slowed by the water around her.
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--->'''"Torchy"''': What the... [[ThisCannotBe how]]... how fucking fast is she moving!?\\

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--->'''"Torchy"''': --->'''Lapha''': What the... [[ThisCannotBe how]]... how fucking fast is she moving!?\\



'''"Torchy"''': Crimoon! [[FearIsTheAppropriateResponse Where the fuck is that stasis pod]]!?

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'''"Torchy"''': '''Lapha''': Crimoon! [[FearIsTheAppropriateResponse Where the fuck is that stasis pod]]!?

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