History Awesome / Gradius

19th Jul '15 3:30:22 PM LucaEarlgrey
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* "Warning. There is a space-time anomaly forming. Two objects have emerged. Ship identification code cannot be processed for the large craft. The other is [[spoiler: Vic Viper T-301]]"

to:

* "Warning. There is a space-time anomaly forming. Two objects have emerged. Ship identification code cannot be processed for the large craft. The other is [[spoiler: [[WhamLine Vic Viper T-301]]"T-301]].]]"
4th Jul '15 12:42:28 PM PAndersonHD
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** Meanwhile on SNES port, this player [[https://www.youtube.com/watch?v=oPgd3rxCF08 nailed the game with one life]]... without any Options whatsoever and on Speed Lv.2. To top that, it also plays the arcade arrangement for all the music, including the Secret Stage Level 2, High Speed Level 7 (interestingly using the Dead End Cell music) and Cell level/Level 10.

to:

** Meanwhile on SNES port, this player [[https://www.youtube.com/watch?v=oPgd3rxCF08 nailed the game with one life]]... without any Options whatsoever and Outstanding One Man Army play on Speed Lv.2. To top that, it also plays the arcade arrangement for all the music, including the Secret Stage Level 2, High Speed Level 7 (interestingly using the Dead End Cell music) and Cell level/Level 10.SNES version]]
9th Jun '15 8:49:36 PM PAndersonHD
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Added DiffLines:

** Meanwhile on SNES port, this player [[https://www.youtube.com/watch?v=oPgd3rxCF08 nailed the game with one life]]... without any Options whatsoever and on Speed Lv.2. To top that, it also plays the arcade arrangement for all the music, including the Secret Stage Level 2, High Speed Level 7 (interestingly using the Dead End Cell music) and Cell level/Level 10.
2nd Jun '15 2:23:13 AM LucaEarlgrey
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** The same player [[http://youtu.be/2ct8sssUI6k did the same]] for ''Gradius IV'' on Hardest.
* Any time a player dies and successfully recovers out of a very difficult section, due to the game using {{checkpoint}}s and penalizing the player of all of their powerups upon death.

to:

** The same player [[http://youtu.be/2ct8sssUI6k did the same]] for ''Gradius IV'' on Hardest.
Hardest. Both games on their respective hardest difficulties took ''years'' for him to complete.
* Any time a player dies and successfully recovers out of a very difficult section, due to the game using {{checkpoint}}s and penalizing the player of all of their powerups upon death. It's arguably more impressive than someone simply clearing the game with [[NoDamageRun no deaths]].
23rd Aug '14 4:47:00 PM LucaEarlgrey
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** The same player [[http://youtu.be/2ct8sssUI6k did the same]] for ''Gradius IV'' on Hardest.

to:

** The same player [[http://youtu.be/2ct8sssUI6k did the same]] for ''Gradius IV'' on Hardest.Hardest.
* Any time a player dies and successfully recovers out of a very difficult section, due to the game using {{checkpoint}}s and penalizing the player of all of their powerups upon death.
16th Mar '14 9:01:54 PM LucaEarlgrey
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* "Warning. There is a space-time anomaly forming. Two objects have emerged. Ship identification code cannot be processed for the large craft. The other is [[spoiler: Vic Viper T-301]]"

to:

* "Warning. There is a space-time anomaly forming. Two objects have emerged. Ship identification code cannot be processed for the large craft. The other is [[spoiler: Vic Viper T-301]]"T-301]]"
* The [[NintendoHard notorious]] ''Gradius III'' (Arcade) [[http://www.youtube.com/watch?v=erGzgSegA2U cleared on one credit]]...on [[HarderThanHard Very Difficult]].
** The same player [[http://youtu.be/2ct8sssUI6k did the same]] for ''Gradius IV'' on Hardest.
18th Feb '14 4:16:26 PM Ecclytennysmithylove
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Added DiffLines:

* "Warning. There is a space-time anomaly forming. Two objects have emerged. Ship identification code cannot be processed for the large craft. The other is [[spoiler: Vic Viper T-301]]"
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http://tvtropes.org/pmwiki/article_history.php?article=Awesome.Gradius