History Awesome / BatmanArkhamAsylum

5th Sep '16 3:53:04 PM Localeyes
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*** Further evidence of Cash's sheer awesomeness: What does he do when [[spoiler:tied to a chair, six armed guys around him and Batman shows up to rescue him]]? He calmly tells Batman how many guys there were in the room and how much fire power they were packing. His reaction to [[spoiler:being stuck in a room full of poison gas]]? 'I can do this all night, but the doc over here looks like he's not gonna last much longer'.
5th Aug '16 7:20:27 AM Dragon496
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** Even better if you didn't use detective vision, instead of knowing it's a trap by seeing it, he just, knows.
2nd Jun '16 2:38:30 PM nombretomado
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** Even more awesome when one considers that this was only Rocksteady Studios' ''SECOND GAME.''[[note]]The first one was a quickly-forgotten shooter called ''Urban Chaos'' for the PS2 and XBOX[[/note]] SugarWiki/MomentOfAwesome, indeed.

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** Even more awesome when one considers that this was only Rocksteady Studios' ''SECOND GAME.''[[note]]The first one was a quickly-forgotten shooter called ''Urban Chaos'' for the PS2 [=PS2=] and XBOX[[/note]] SugarWiki/MomentOfAwesome, indeed.
15th Feb '16 10:15:50 PM BenMitchell90
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* Another moment that shines comes at the very end. Batman and the authorities have subdued all of Arkham's inmates and thus the nightmare comes to a close. Gordon tells a bloodied, surely sore Batman to go home and take a deserved rest when, moments later, a nearby radio police unit says that Two-Face has just robbed a bank. The Batwing then swoops mightily and Batman rides on, heading for what is definitely NOT Wayne Manor to take a nap. [[Film/TheDarkKnight As Bruce Wayne put it so wisely, "Batman has no limits."]] ''Indeed''

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* Another moment that shines comes at the very end. Batman and the authorities have subdued all of Arkham's inmates and thus the nightmare comes to a close. Gordon tells a bloodied, surely sore Batman to go home and take a deserved rest when, moments later, a nearby radio police unit says that Two-Face has just robbed a bank. The Batwing then swoops mightily and Batman rides on, heading for what is definitely NOT Wayne Manor to take a nap. [[Film/TheDarkKnight As Bruce Wayne put it so wisely, "Batman has no limits."]] ''Indeed''''Indeed''.
** If you completed the story before finishing up the side collectibles, consider this: Batman flies off to stop Two-Face, then immediately goes ''back'' to Arkham to tie up loose ends, without even stopping to get an undamaged suit, much less get some shuteye. Sure, it becomes even less plausible that it all takes place [[ExtremelyShortTimespan during a single night]], but awesome nonetheless.
6th Aug '15 4:54:10 PM MightyKombat
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* There is a fully equipped second Batcave on Arkham island. When asked how he managed to hide it, he says, "[[CrazyPrepared It's me, remember?]]"

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* There is a fully equipped second Batcave on Arkham island. island, which Batman had built years ago for situations like this. When asked by Oracle how he managed to hide it, he says, "[[CrazyPrepared It's me, remember?]]"remember?]]" You can almost ''hear'' the grin on his face with that line.
1st Aug '15 1:59:32 PM Korodzik
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* Getting the Perfect Knight bonus in challenge mode. You just took on a large number of Joker's thugs without so much as one of them successfully landing a punch.

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* Getting the Perfect Knight bonus in challenge mode. You just took on a large number of Joker's thugs without so much as one of them successfully landing a punch.punch.
* When saving one of the doctors in Medical, you can use Detective Mode to notice that there's a large number of henchmen hidden and ready to ambush you. As you enter the room, a cutscene triggers where Batman casually approaches the doctor, apparently unaware of the mooks lying in wait. It looks like CutsceneIncompetence... until the doctor shouts "It's a trap!" and Batman casually answers: "I know, just not for me!"
* In the cutscene near the end where you finally meet Joker face-to-face, as Batman approaches his throne, several mooks rush Batman from behind. Batman just [[OffhandBackhand casually punches out each and every one of them with a single blow]] while keeping his eyes fixed on the Joker.
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30th Jul '15 2:17:21 PM lolface123
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* This isn't from the game itself, but from the developers. A person pirated the game and started playing. Strangely, when they tried to make Batman glide, he simply fell down, surrounded by poison gas. They went on the Eidos forum to report the bug and got this in response: "The problem you have encountered is a hook in the copy protection, to catch out people who try and download cracked versions of the game for free. It's not a bug in the game's code, it's a bug in your moral code."

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* This isn't from the game itself, but from the developers. A person pirated the game and started playing. Strangely, when they tried to make Batman glide, he simply fell down, surrounded by poison gas. They went on the Eidos forum to report the bug and got this in response: "The "[[TheReasonYouSuckSpeech The problem you have encountered is a hook in the copy protection, to catch out people who try and download cracked versions of the game for free. It's not a bug in the game's code, it's a bug in your moral code."]]"
20th Jul '15 7:24:33 AM babyhenchy1
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** Even better, do it without getting hit once, using every single one of Batman's moves, all in one long combo. It's difficult due to the extremely close quarters, but undeniably satisfying.
20th Oct '14 1:21:27 AM HarryLovesHermione
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** Especially since combat in prior ''Batman'' games were little more than pure beat-em-ups. Here, you really have to use creativity, patience, and skill to clear out a room of armed thugs, which gives you a true Dark Knight feeling. Remember the dock scene in ''Begins'' where Batman takes out all of Falcone's henchmen without so much as being spotted? Yeah, you get to relive that kind of rush many times over.



* The challenging and fun Predator Rooms, where Batman has to pick off a half-dozen or more mooks from the shadows, since usually one or all of them will be armed and not even a health-upgraded Batman will last more than a few seconds of gunfire. You have to slink around for the best vantage points, use distraction methods like sonar Batarangs, and take them down one at a time, preferably silently. Remember the dock scene in ''Begins'' where Batman takes out all of Falcone's henchmen without so much as being spotted? Yeah, you get to relive that kind of moment many times over.
20th Oct '14 1:17:40 AM HarryLovesHermione
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* The challenging and fun Predator Rooms, where Batman has to pick off a half-dozen or more mooks from the shadows, since usually one or all of them will be armed and not even a health-upgraded Batman will last more than a few seconds of gunfire. You have to slink around for the best vantage points, use distraction methods like sonar Batarangs, and take them down one at a time, preferably silently. Remember the dock scene in ''Begins'' where Batman takes out all of Falcone's henchmen without so much as being spotted? Yeah, you get to relive that kind of moment many times over.
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http://tvtropes.org/pmwiki/article_history.php?article=Awesome.BatmanArkhamAsylum