History ArtifactTitle / VideoGames

9th Feb '16 3:37:27 AM BigKlingy
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** A song title example from [[VideoGame/FireEmblemElibe the Elibe games.]] The sidequest map theme from ''Binding Blade'' is called "Scars of the Scouring", which made sense since all the stidequests had you retrieving the weapons of the heroes who fought in The Scouring. A remix was used as the sidequest theme in the prequel, ''Blazing Sword'', but this time the sidequests barely have anything to do with The Scouring, yet the title hasn't changed.
5th Feb '16 8:58:14 PM nombretomado
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* The NES version of Creator/{{Capcom}}'s ShootEmUp ''Section Z'' features numbered sections instead of the alphabetized ones like the original ArcadeGame. Thus the final area in the NES version is actually Section 59, rather than Section Z like in the arcade version. * ''Quartet'' was originally a four-player ArcadeGame that played like a side-scrolling ''VideoGame/{{Gauntlet}}''; a version titled ''Quartet 2'' was released as a conversion kit for two-player cabinets, but it allows each player to select from among the four characters. The UsefulNotes/SegaMasterSystem version, however, only has two playable characters: Mary and Edgar were kept, but Joe and Lee were removed. The Japanese Mark III version was retitled ''Double Target'' to reflect this change, but the overseas release kept the arcade game's original title.
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* The NES version of Creator/{{Capcom}}'s ShootEmUp ''Section Z'' features numbered sections instead of the alphabetized ones like the original ArcadeGame.UsefulNotes/ArcadeGame. Thus the final area in the NES version is actually Section 59, rather than Section Z like in the arcade version. * ''Quartet'' was originally a four-player ArcadeGame UsefulNotes/ArcadeGame that played like a side-scrolling ''VideoGame/{{Gauntlet}}''; a version titled ''Quartet 2'' was released as a conversion kit for two-player cabinets, but it allows each player to select from among the four characters. The UsefulNotes/SegaMasterSystem version, however, only has two playable characters: Mary and Edgar were kept, but Joe and Lee were removed. The Japanese Mark III version was retitled ''Double Target'' to reflect this change, but the overseas release kept the arcade game's original title.
27th Jan '16 1:44:26 PM Sammettik
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Not seeing it in the Starcraft example. Also, spellcheck.
* The first ''VideoGame/{{Alundra}}'' game is centered around Alundra, but he doesn't appear or gets mentioned in the sequel.
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* The first ''VideoGame/{{Alundra}}'' game is centered around Alundra, but he doesn't appear isn't seen or gets mentioned in the sequel.

* TabletopGame/{{Freecell}} in versions of Windows starting with Vista has an artifact ''icon'' -- originally, a chest-up shot of the King of Hearts was situated between the two sets of card slots at the top, and would face whichever set a card had most recently been added to (or moused over). He was nixed when Vista overhauled the look of all its games, but the icon remains. The king is dead; long live the king?
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* TabletopGame/{{Freecell}} ''TabletopGame/{{Freecell}}'' in versions of Windows starting with Vista has an artifact ''icon'' -- originally, a chest-up shot of the King of Hearts was situated between the two sets of card slots at the top, and would face whichever set a card had most recently been added to (or moused over). He was nixed when Vista overhauled the look of all its games, but the icon remains. The king is dead; long live the king?

* ''VideoGame/{{Starcraft}}'' had a visual appearance that was looked like Warcraft 2 InSpace, but this was changed before release.
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* ''VideoGame/{{Starcraft}}'' had a visual appearance that was looked like Warcraft 2 InSpace, but this was changed before release.
27th Jan '16 1:38:26 PM Sammettik
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Already on the page.
* While the sequel ''VideoGame/{{Riven}}'' and odd-game-out ''VideoGame/UruAgesBeyondMyst'' avoided this, the island of ''VideoGame/{{Myst}}'' was not seen in ''VideoGame/MystIIIExile'' or ''VideoGame/MystIVRevelation''.
7th Jan '16 8:08:20 AM SolidSonicTH
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* ''VideoGame/GuitarHero'' isn't purely guitar from ''World Tour'' onwards, as other instruments were introduced.
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* ''VideoGame/GuitarHero'' isn't purely guitar from ''World Tour'' onwards, as other instruments were introduced. Returns to strictly guitar play with ''VideoGame/GuitarHeroLive''.
7th Jan '16 8:07:07 AM SolidSonicTH
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* An in-game example: Several of the Ghost characters in ''VideoGame/{{Tekken}} 6'' that use Armor King have customised him to not wear armor.
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* An in-game example: Several of the Ghost characters in ''VideoGame/{{Tekken}} 6'' that use Armor King have customised him to not wear armor.armor (in fact Armor King's default 2P outfit since coming back in ''5: Dark Resurrection'' is just a pair of loose fitting pants and no shirt).
17th Dec '15 3:11:17 AM Papercut1
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** ''VideoGame/MetalGearSolidVGroundZeroes'' features neither the Metal Gear nor Solid Snake (though the Deja Vu bonus mission makes references to the first ''Solid'' game).
27th Nov '15 10:55:49 AM MyFinalEdits
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* Similarly, only the original campaign of ''VideoGame/NeverwinterNights'' has anything to do with the city of Neverwinter. ''Shadow of Undrentide'' starts in Hilltop and never visits the city, and ''Hordes of the Underdark'' starts in Waterdeep and traverses the Underdark and the infernal planes, again never visiting Neverwinter. ''VideoGame/NeverwinterNights2'' finally returns to the title city... then ''Mask of the Betrayer'' promptly leaves it again.
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* Similarly, only Only the original campaign of ''VideoGame/NeverwinterNights'' has anything to do with the city of Neverwinter. ''Shadow of Undrentide'' starts in Hilltop and never visits the city, and ''Hordes of the Underdark'' starts in Waterdeep and traverses the Underdark and the infernal planes, again never visiting Neverwinter. ''VideoGame/NeverwinterNights2'' finally returns to the title city... then ''Mask of the Betrayer'' promptly leaves it again.

** Similarly, ''VideoGame/{{Starcraft}}'' had a visual appearance that was very much Warcraft 2 InSpace, fortunately this was changed before release.
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** Similarly, * ''VideoGame/{{Starcraft}}'' had a visual appearance that was very much looked like Warcraft 2 InSpace, fortunately but this was changed before release.
27th Nov '15 8:15:08 AM Chabal2
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* Way, way back when, the ''VideoGame/{{Warcraft}}'' series was going to be a historical RTS series, the player learning the craft of war via real-life battles. Then the whole orcs vs. humans thing came around. ** Similarly, ''VideoGame/{{Starcraft}}'' had a visual appearance that was very much Warcraft 2 InSpace, fortunately this was changed before release. ----
25th Nov '15 2:03:12 AM Ulrik54
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* ''VideoGame/{{Myst}}'' takes place on the titular Myst Island, unlike the rest of the games in the series. Then averted in VideoGame/MystVEndOfAges, where you return to Myst Island [[spoiler:in one of the bad endings.]]
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