History ArtifactTitle / VideoGames

23rd Jun '17 10:36:28 AM Saurubiker
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* The ''VideoGame/MaddenNFL'' series stopped using John Madden's image to promote the series since the early 2000's editions. Madden would still lent his voice for in-game commentaries until his retirement as a broadcaster in 2009, leaving only his name on the title.
3rd Jun '17 2:48:59 PM nombretomado
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* Nintendo's {{Mii}}s got their name as a pun on "Me" and "{{Wii}}", the console on which they made their debut. Half of that pun now makes little sense if you use them on the [[UsefulNotes/Nintendo3DS 3DS]], smartphones, and UsefulNotes/NintendoSwitch.

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* Nintendo's {{Mii}}s got their name as a pun on "Me" and "{{Wii}}", "UsefulNotes/{{Wii}}", the console on which they made their debut. Half of that pun now makes little sense if you use them on the [[UsefulNotes/Nintendo3DS 3DS]], smartphones, and UsefulNotes/NintendoSwitch.
24th May '17 12:36:48 PM LucaEarlgrey
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* "UsefulNotes/ArcadeGame" is itself artifactual. Long before the first ''VideoGame/{{Pong}}'' machine was plugged in, not only had their pinball predecessors moved out of spaces specifically intended for them to bars and other retail establishments, even those spaces themselves had long stopped putting their offerings in the recessed arches that "[[https://en.wikipedia.org/wiki/Arcade_(architecture) arcade]]" implied.

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* "UsefulNotes/ArcadeGame" is itself artifactual. Long before the first ''VideoGame/{{Pong}}'' machine was plugged in, not only had their pinball predecessors moved out of spaces specifically intended for them to bars and other retail establishments, even those spaces themselves had long stopped putting their offerings in the recessed arches that "[[https://en.wikipedia.org/wiki/Arcade_(architecture) arcade]]" implied. Ditto for arcades themselves, although in Japan, the term ゲームセンター ("game center") is used instead.
21st May '17 7:07:03 PM wolftickets1969
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* ''VideoGame/ForzaMotorsport 4'' dropped ''Forza 3'''s Rally di Positano course, but reassigned the name to the Amalfi Coast circuit for some reason.
6th May '17 4:14:41 AM Midna
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* Nintendo's {{Mii}}s got their name as a pun on "Me" and "{{Wii}}", the console on which they made their debut. Half of that pun now makes little sense if you use them on the [[UsefulNotes/Nintendo3DS 3DS]] and smartphones.

to:

* Nintendo's {{Mii}}s got their name as a pun on "Me" and "{{Wii}}", the console on which they made their debut. Half of that pun now makes little sense if you use them on the [[UsefulNotes/Nintendo3DS 3DS]] 3DS]], smartphones, and smartphones.UsefulNotes/NintendoSwitch.
23rd Apr '17 8:27:03 PM nombretomado
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** The creator of the series wanted to title each game after a different sword, in a similar way to the ''Franchise/{{Tales|Series}}'' series, but it never happened because ''Soulcalibur'' was so successful they wanted to keep the series name recognisable. Because of this, [[SequelDisplacement the first game became obscure]], even though it was very popular at the time.

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** The creator of the series wanted to title each game after a different sword, in a similar way to the ''Franchise/{{Tales|Series}}'' ''VideoGame/{{Tales|Series}}'' series, but it never happened because ''Soulcalibur'' was so successful they wanted to keep the series name recognisable. Because of this, [[SequelDisplacement the first game became obscure]], even though it was very popular at the time.
1st Apr '17 1:29:02 PM MormonPazazu
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* On a similar note to ''House of the Dead'', due to copyright issues with the original title of ''Franchise/ResidentEvil'' (''Biohazard''), the dev team came up with the former as a reference to the mansion that [[VideoGame/ResidentEvil1 the first game]] was set in. Also like ''HOTD'', later games in the series are not set in a mansion, with the exceptions of the Ashfords' mansion and the replica of the Spencer mansion in ''Code: Veronica'' and the Umbrella Training Facility in ''VideoGame/ResidentEvil0'' (the game starts out on a train). The Japanese title, ''Biohazard'', references the viruses that drive the plot.

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* On a similar note to ''House of the Dead'', due to copyright issues with the original title of ''Franchise/ResidentEvil'' (''Biohazard''), the dev team came up with the former as a reference to the mansion that [[VideoGame/ResidentEvil1 the first game]] was set in. Also like ''HOTD'', later games in the series are not set in a mansion, with the exceptions of the Ashfords' mansion and the replica of the Spencer mansion in ''Code: Veronica'' and the Umbrella Training Facility in ''VideoGame/ResidentEvil0'' (the game starts out on a train). The Japanese title, ''Biohazard'', references the viruses that drive the plot. Averated in VideoGame/ResidentEvil7Biohazard which takes place almost entirely in a mansion much like the first game.
26th Mar '17 9:04:08 AM nombretomado
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** A song title example from [[VideoGame/FireEmblemElibe the Elibe games.]] The sidequest map theme from ''Binding Blade'' is called "Scars of the Scouring", which made sense since all the stidequests had you retrieving the weapons of the heroes who fought in The Scouring. A remix was used as the sidequest theme in the prequel, ''Blazing Sword'', but this time the sidequests barely have anything to do with The Scouring, yet the title hasn't changed.
* The ''[[VideoGame/NintendoWars Advance Wars]]'' series was no longer on the GameBoyAdvance when the series moved on to the NintendoDS with its third and fourth installments, ''Advance Wars: Dual Strike'' and ''Advance Wars: Days of Ruin''. The title can still be justified, since "Advance" by itself is still a real word. On the other hand, the Japanese version of the series reverted to the even more antiquated ''Famicom Wars'' name for its [=GameCube=] (''Battalion Wars''), Wii (''Battalion Wars II'') and DS installments.

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** A song title example from [[VideoGame/FireEmblemElibe the Elibe games.]] The sidequest map theme from ''Binding Blade'' is called "Scars of the Scouring", which made sense since all the stidequests sidequests had you retrieving the weapons of the heroes who fought in The Scouring. A remix was used as the sidequest theme in the prequel, ''Blazing Sword'', but this time the sidequests barely have anything to do with The Scouring, yet the title hasn't changed.
* The ''[[VideoGame/NintendoWars Advance Wars]]'' series was no longer on the GameBoyAdvance UsefulNotes/GameBoyAdvance when the series moved on to the NintendoDS UsefulNotes/NintendoDS with its third and fourth installments, ''Advance Wars: Dual Strike'' and ''Advance Wars: Days of Ruin''. The title can still be justified, since "Advance" by itself is still a real word. On the other hand, the Japanese version of the series reverted to the even more antiquated ''Famicom Wars'' name for its [=GameCube=] (''Battalion Wars''), Wii (''Battalion Wars II'') and DS installments.
15th Mar '17 6:51:38 PM nombretomado
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** The meaning of the original ''VideoGame/MetalGearSolid'''s title is twofold: it was the third game in the series (following the {{MSX}}2 games ''Metal Gear'' and ''Metal Gear 2'') and it was the first one developed in 3D (produced during the early days of 3D gaming). The former meaning is now rendered nonsensical in light of the numbered sequels released since, while the latter is redundant since 3D is now the norm.

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** The meaning of the original ''VideoGame/MetalGearSolid'''s title is twofold: it was the third game in the series (following the {{MSX}}2 {{UsefulNotes/MSX2}} games ''Metal Gear'' and ''Metal Gear 2'') and it was the first one developed in 3D (produced during the early days of 3D gaming). The former meaning is now rendered nonsensical in light of the numbered sequels released since, while the latter is redundant since 3D is now the norm.
23rd Feb '17 9:30:05 PM RacattackForce
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* ''Franchise/TheLegendOfZelda'' series can sometimes dabble into this trope, as there are games where Zelda either never appears (she's absent in ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' and ''[[VideoGame/TheLegendOfZeldaTriForceHeroes Tri Force Heroes]]'' or only cameos in (''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' and the linked ending of the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle games]]''). However, she is still very much a central character to the series overall -- moreso after TheReveal in ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' had us learn that not only does every incarnation of Zelda hold the wisdom of the Triforce, but they also are [[spoiler:reincarnations of the chief goddess Hylia]].

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* ''Franchise/TheLegendOfZelda'' series can sometimes dabble into this trope, as there are games where Zelda either never appears (she's absent in ''[[VideoGame/TheLegendOfZeldaLinksAwakening (''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' and ''[[VideoGame/TheLegendOfZeldaTriForceHeroes Tri Force Heroes]]'' Heroes]]'') or only cameos in (''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' and the linked ending of the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle games]]''). However, she is still very much a central character to the series overall -- moreso after TheReveal in ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' had us learn that not only does every incarnation of Zelda hold the wisdom of the Triforce, but they also are [[spoiler:reincarnations of the chief goddess Hylia]].
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http://tvtropes.org/pmwiki/article_history.php?article=ArtifactTitle.VideoGames