History AnyoneCanDie / VideoGames

16th Jan '18 2:53:27 AM Cryoclaste
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* ''WorldOfWarcraft'' always had LoadsAndLoadsOfCharacters, and not a few of them would die at some point -- often killed by the players after JumpingOffTheSlipperySlope -- while some would return after that, but the ''Legion'' ExpansionPack really stopped pulling punches. The Broken Shore introductory sequence has Tirion Fordring (not just ThePaladin but THE Paladin) die helplessly around the middle, and [[https://www.youtube.com/watch?v=NG6zWDmix5s the conclusion]] has Vol'jin (the leader of the Horde) being mortally wounded and King Varian (leader of the Alliance) making a HeroicSacrifice. So that's three {{Big Good}}s in just one scenario. Clearly, Gul'dan and [[TheLegionsOfHell the Burning Legion]] are [[HeroKiller not to be messed with]], this time. The story of the expansion continues with named characters dropping left and right.

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* ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' always had LoadsAndLoadsOfCharacters, and not a few of them would die at some point -- often killed by the players after JumpingOffTheSlipperySlope -- while some would return after that, but the ''Legion'' ExpansionPack really stopped pulling punches. The Broken Shore introductory sequence has Tirion Fordring (not just ThePaladin but THE Paladin) die helplessly around the middle, and [[https://www.youtube.com/watch?v=NG6zWDmix5s the conclusion]] has Vol'jin (the leader of the Horde) being mortally wounded and King Varian (leader of the Alliance) making a HeroicSacrifice. So that's three {{Big Good}}s in just one scenario. Clearly, Gul'dan and [[TheLegionsOfHell the Burning Legion]] are [[HeroKiller not to be messed with]], this time. The story of the expansion continues with named characters dropping left and right.
28th Dec '17 4:23:14 AM Cryoclaste
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* The original ''SaintsRow'' dabbled in this by having Lyn, a main character of the Westside Rollers arc, murdered by said gang's ManBehindTheMan. The sequel, however, breaks out this trope in full force. Aisha, a major character from the first game's Vice Kings arc, is decapitated in the Ronin arc, supporting character Carlos is brutally mutilated in the Brotherhood arc. (which forces the Boss to MercyKill him) Oh, and a bonus mission reveals that Julius, the original leader of the Saints and Boss' mentor, had betrayed him by planting the boat bomb in the first game's ending. He is subsequently killed by Boss.
** The third title keeps this going via the death of Gat within the second proper mission in-game, not to mention the deaths of Shaundi, Viola and Burt Reynolds depending on which ending you opt for. Then theres also all the main villain deaths along with various minor characters being disposed of and theres a lot of characters being killed off there.

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* The original ''SaintsRow'' ''VideoGame/{{Saints Row|1}}'' dabbled in this by having Lyn, a main character of the Westside Rollers arc, murdered by said gang's ManBehindTheMan. The sequel, however, breaks out this trope in full force. Aisha, a major character from the first game's Vice Kings arc, is decapitated in the Ronin arc, supporting character Carlos is brutally mutilated in the Brotherhood arc. (which forces the Boss to MercyKill him) Oh, and a bonus mission reveals that Julius, the original leader of the Saints and Boss' mentor, had betrayed him by planting the boat bomb in the first game's ending. He is subsequently killed by Boss.
** The [[VideoGame/SaintsRowTheThird third title title]] keeps this going via the death of Gat within the second proper mission in-game, not to mention the deaths of Shaundi, Viola and Burt Reynolds depending on which ending you opt for. Then theres also all the main villain deaths along with various minor characters being disposed of and theres a lot of characters being killed off there.
25th Dec '17 2:43:28 PM Technature
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** ''Shin Monshou no Nazo'' is the first to break this rule, by having a Casual Mode, where allies that were "killed" in a battle come back at the beginning of the next chapter : everyone can still die, but at least it's not a FinalDeath. [[WeCannotGoOnWithoutYou Except if it is Marth or My Unit, in which case it is still a Game Over]]. And you can choose this mode even on the [[HarderThanHard Lunatic]] difficulty level.

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** ''Shin Monshou no Nazo'' (''VideoGame/FireEmblemMysteryOfTheEmblem'''s remake) is the first to break this rule, by having a Casual Mode, where allies that were "killed" in a battle come back at the beginning of the next chapter : everyone can still die, but at least it's not a FinalDeath. [[WeCannotGoOnWithoutYou Except if it is Marth or My Unit, in which case it is still a Game Over]]. And you can choose this mode even on the [[HarderThanHard Lunatic]] difficulty level.



** ''VideoGame/FireEmblemMysteryOfTheEmblem'''s remake was the first to give players the option to choose between between normal mode ("Classic") and beginner mode, ("Casual") which means that units that you lose in combat are only removed from the battlefield, and can be used again in the next battle. This allows for a little more leeway for those who are new to the series, as well as those who really want to keep all of their units alive to the very end. This mode was kept for ''VideoGame/FireEmblemAwakening.''
23rd Dec '17 2:15:15 AM AnotherDuck
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* Any game based on history becomes this for obvious reasons. Good examples are the ''VideoGame/DynastyWarriors'' and ''VideoGame/SamuraiWarriors'' series, though it does play around with this a bit (Depending on who you're playing as, people will die sooner or later than they should. The biggest example would be Zhou Yu's story in DW6, where Sun Ce doesn't die, but nearly all of Wei dies after the battle at Chi Bi, making the story focus on the conflicts between Wu and Shu).
23rd Dec '17 2:10:26 AM AnotherDuck
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* RogueLike games. If your Player Character dies, they're [[DeaderThanDead dead]]. Do not pass go, do not collect ANY shit that your PC was holding. It's as if your PC never existed, except you wasted four hours of your life for nothing. Rouge-Lites are more merciful, but usually involve FinalDeath as well.
* Any RPG with multi-generation system will force you to lose some or ''all'' your current party characters permanently due to death from old age or due to the TakeUpMySword trope: ''VideoGame/AgarestSenki'', ''VideoGame/PhantasyStarIII'', ''VideoGame/RomancingSaga2'', and one of ''Franchise/FireEmblem'' examples below.
7th Dec '17 5:08:22 PM nombretomado
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* If you're a ''DeadToRights'' character and your name isn't [[TheHero Jack Slate]] or [[CanineCompanion Shadow]], you may as well start digging your own grave. [[DisposableWoman Especially if you're female]].

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* If you're a ''DeadToRights'' ''VideoGame/DeadToRights'' character and your name isn't [[TheHero Jack Slate]] or [[CanineCompanion Shadow]], you may as well start digging your own grave. [[DisposableWoman Especially if you're female]].
1st Dec '17 2:49:13 AM awesomia
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** The same applies to the sequel, ''VisualNovel/SuperDanganRonpa2''. [[spoiler:Played with however as all the dead students are merely revealed to of gone into a coma by the end, and hope is given they can be brought back.]] Meanwhile, ''Videogame/AbsoluteDespairGirls [[spoiler: completely subverts this. All but two of the "dead" characters are revealed as alive in the credits.]]

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** The same applies to the sequel, ''VisualNovel/SuperDanganRonpa2''. [[spoiler:Played with however as all the dead students are merely revealed to of gone into a coma by the end, and hope is given they can be brought back.]] Meanwhile, ]]
**
''Videogame/AbsoluteDespairGirls [[spoiler: completely subverts this. All but two of the "dead" characters are revealed as alive in the credits.]]
** This trope is back with a vengeance in ''[[VisualNovel/NewDanganRonpaV3]],'' though, with the first two characters to die being [[spoiler:the cool, collected, and competent-seeming holder of the mystery talent and the much-promoted [[DecoyProtagonist "protagonist,"]] when both of these positions had consistently come with PlotArmor in other installments of the series. From there, the game proceeds to have the lowest survivor count in the ''series,'' with it only even being revealed that three of the five students at the final trial survived in TheStinger.
]]
1st Dec '17 2:42:21 AM awesomia
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* In ''VisualNovel/DanganRonpa'', the plot revolves around 15 students with special talents that are required to murder to escape the school. Although it is obvious that a lot of them will die, [[NeverTrustATrailer the trailers for both the game and the anime based on it heavily promoted the characters who died earliest]], which made this trope come into effect even harder.

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* In ''VisualNovel/DanganRonpa'', the plot revolves around 15 students with special talents that are required to murder to escape the school. Although it is obvious that a lot of them will die, [[NeverTrustATrailer the trailers for both the game and the anime based on it heavily promoted the characters who died earliest]], which made this trope come into effect even harder. The game seems to take great pleasure throughout in subverting SortingAlgorithmOfMortality, in fact, [[spoiler:with the protagonist's ImpliedLoveInterest with signs o a fascinating DarkAndTroubledPast as the SacrificialLamb, the ''less'' focused-on victim of the third chapter being the one who was in the middle of his CharacterDevelopment, and most of the survivors besides the protagonist seeming like walking death flags. Of note of the six survivors and the tropes that a first impression makes them look ''built'' for, there's [[ShooOutTheClowns the idiotic, superstitious, held-back-repeatedly clairvoyant,]] the [[{{Hikikomori}} unsociable]] [[StalkerWithACrush obsessive]] [[AssholeVictim novelist and her extremely]] [[SmugSnake snobbish, hostile crush]], and the detective {{Deuteragonist}} who [[MentorOccupationalHazard teaches many hard lessons to the others]]. Obviously, all death tropes listed here end up not being the case for them at all.]]
16th Nov '17 1:26:38 AM Cryoclaste
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* In the original ''StarFox'' for SNES, Peppy, Falco, and Slippy will die for real if they are shot down, in contrast to the later games where they just retreat back to Great Fox.

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* In the original ''StarFox'' ''VideoGame/{{Star Fox|1}}'' for SNES, Peppy, Falco, and Slippy will die for real if they are shot down, in contrast to the later games where they just retreat back to Great Fox.
14th Oct '17 1:36:35 PM KamenRiderOokalf
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* In the third installment of ''SilentHill'', the protagonist of the first game, Harry Mason, is found dead with his heart gouged out in his own home.

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* In the third installment of ''SilentHill'', ''VideoGame/SilentHill3'', the protagonist of [[VideoGame/SilentHill1 the first game, game]], Harry Mason, is found dead with his heart gouged out in his own home.
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http://tvtropes.org/pmwiki/article_history.php?article=AnyoneCanDie.VideoGames