History Analysis / Warhammer40000

4th May '16 7:00:05 PM ErikModi
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This serves to create a situation akin to Schrodinger's Cat (Schrodinger's Canon?), where the canon is technically in several different states at once because everyone's interpretations, short of the seriously out-there ones, are all valid to a greater or lesser extent. For this, Games Workshop have only themselves to blame.

to:

This serves to create a situation akin to Schrodinger's Cat (Schrodinger's Canon?), (SchrodingersCanon?), where the canon is technically in several different states at once because everyone's interpretations, short of the seriously out-there ones, are all valid to a greater or lesser extent. For this, Games Workshop have only themselves to blame.
30th Apr '16 12:34:48 PM ErikModi
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This serves to create a situation akin to Schrodinger's Cat, where the canon is technically in several different states at once because everyone's interpretations, short of the seriously out-there ones, are all valid to a greater or lesser extent. For this, Games Workshop have only themselves to blame.

to:

This serves to create a situation akin to Schrodinger's Cat, Cat (Schrodinger's Canon?), where the canon is technically in several different states at once because everyone's interpretations, short of the seriously out-there ones, are all valid to a greater or lesser extent. For this, Games Workshop have only themselves to blame.
21st Apr '16 1:23:46 PM erforce
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Yeah, you heard that right. ''Warhammer'' and ''40K'' aren't that original. Lots of things have been taken from Creator/MichaelMoorcock, ''Franchise/{{Alien}}'', ''Franchise/StarshipTroopers'' and even the ''Film/{{Terminator}}'' movies. Even ''40K'' was originally just TabletopGame/{{Warhammer}} '''InSpace'''. This isn't necessarily a bad thing, though. Since the meat and bones of the fun is meant to be the tabletop wargames, the background can be a chance to engage in some geekery indulgence and ShoutOut references. You'll see things mixed together you normally wouldn't, and even get a chance to act them out in the game. Then things from different sci-fi settings can (sort of) be pitched against each other. [[UltimateShowdownOfUltimateDestiny Want to know who would win in a fight between the Alien Queen and Cthulhu? Put a Tyranid Hive Tyrant against a Lord of Change.]]

to:

Yeah, you heard that right. ''Warhammer'' and ''40K'' aren't that original. Lots of things have been taken from Creator/MichaelMoorcock, ''Franchise/{{Alien}}'', ''Franchise/StarshipTroopers'' and even the ''Film/{{Terminator}}'' ''Franchise/{{Terminator}}'' movies. Even ''40K'' was originally just TabletopGame/{{Warhammer}} '''InSpace'''. This isn't necessarily a bad thing, though. Since the meat and bones of the fun is meant to be the tabletop wargames, the background can be a chance to engage in some geekery indulgence and ShoutOut references. You'll see things mixed together you normally wouldn't, and even get a chance to act them out in the game. Then things from different sci-fi settings can (sort of) be pitched against each other. [[UltimateShowdownOfUltimateDestiny Want to know who would win in a fight between the Alien Queen and Cthulhu? Put a Tyranid Hive Tyrant against a Lord of Change.]]
28th Jan '16 9:56:49 AM MinisterOfSinister
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In Warhammer 40K, humanity is thrown into a world packed full of insanely powerful threats, all of which want to annihilate us. We must deal with omnivourous living weapons more numerous than the stars, invincible omnicidal Franchise/{{Terminator}}s, AxCrazy RealityWarper fungus aliens who grow from the very ground and attack us for literally no reason other than that they're programmed to do so, SpaceElves who are physically required to inflict torment on humans in order to survive, and demon-possessed SuperSoldiers. Only a theocratic paranoia that makes the Spanish Inquistion look like a paragon of tolerance keeps TheLegionsOfHell from breaking through into the real world, and even still there are frequent leaks. To travel between stars one must take a shortcut through Hell itself, guided by a psychic beacon kept alight by the daily sacrifice of a thousand souls.

to:

In Warhammer 40K, humanity is thrown into a world packed full of insanely powerful threats, all of which want to annihilate us. We must deal with omnivourous living weapons more numerous than the stars, invincible omnicidal Franchise/{{Terminator}}s, AxCrazy RealityWarper fungus aliens who grow from the very ground and attack us for literally no reason other than that they're programmed to do so, SpaceElves who are physically required to inflict torment on humans in order to survive, and demon-possessed SuperSoldiers. Only a theocratic paranoia that makes the Spanish Inquistion Inquisition look like a paragon of tolerance keeps TheLegionsOfHell from breaking through into the real world, and even still there are frequent leaks. To travel between stars one must take a shortcut through Hell itself, guided by a psychic beacon kept alight by the daily sacrifice of a thousand souls.



So the next time you see an Imperium fan dismissing or hating the Tau for being annoying and naive, you are getting a perceptive of how humans look through alien eyes in most other sci-fi settings. You will finally understand why the [[Series/StarTrekTheNextGeneration Romulans]] and [[Series/StarTrekDeepSpaceNine Cardassians]] fight TheFederation in ''Franchise/StarTrek'', or why [[CantArgueWithElves the Asari look down upon humans as brash and ignorant]] in ''VideoGame/MassEffect''. 

to:

So the next time you see an Imperium fan dismissing or hating the Tau for being annoying and naive, you are getting a perceptive perspective of how humans look through alien eyes in most other sci-fi settings. You will finally understand why the [[Series/StarTrekTheNextGeneration Romulans]] and [[Series/StarTrekDeepSpaceNine Cardassians]] fight TheFederation in ''Franchise/StarTrek'', or why [[CantArgueWithElves the Asari look down upon humans as brash and ignorant]] in ''VideoGame/MassEffect''. \n

!!Wishy-washy Canon: DeathOfTheAuthor as a component of Warhammer 40,000's universe
Let's say, for a moment, that you and your friends are arguing about who the good guys are (or at least the "good" guys) in 40k. You think the Tau are the good guys, one of your friends thinks the Imperium of Man and its subfactions are the good guys and the other thinks the Eldar are the good guys. Throughout the argument you extol the virtues of your favourite faction while listing the flaws that disqualify the other two from calling themselves good guys.

So who's right in the end? By the standards of this game's canon, [[MathematiciansAnswer you all are]].

It's very easy to claim that any one side is being {{draco|InLeatherPants}}ed by a MisaimedFandom, but most of them, if not all, have at least one virtuous or redeeming trait. For the Imperium, it's that [[JerkassHasAPoint a lot of the groups they fight really are threats to them]]; for the Eldar, it's that they fight Chaos and the Necrons even more fiercely than the Imperium, and are willing to [[EnemyMine join forces with others to fight both]]; the Tau genuinely want to make the galaxy a better place, the Orks display a lot of VillainousValour, Nurgle and his followers provide a caring and human element to Chaos and so on. This doesn't necessarily mean that any one side can objectively be called "good guys", but saying that the entire galaxy is nothing but a CrapsackWorld dominated by EvilVersusEvil is a very pessimistic view.

The thing is, with Games Workshop having stated as WordOfGod that all codices are in-universe propaganda so they can scrub anything the fans ''really'' don't like, they've surrendered a lot of authorial agency. Any misdeeds they write into a faction's background to correct players' view of them can be {{Hand Wave}}d as [[{{Demonization}} malign]] [[UnreliableNarrator historical revisionism]], anything good written about another can be read as being biased. This is further fuelled by [[PlayerCharacter player-made armies]], which are treated as [[LooseCanon almost canon, but not quite]] and which are only as noble or corrupt as the player decides they are. If someone wants to create armies and/or alliances which would never be formed in-universe -- a Tau hunter cadre with an order of noblebright Sisters of Battle serving as elite Gue'vesa auxillaries, a joint Eldar-Necron colonial defense force, a World Eater warband who are non-evil {{Proud Warrior Race Guy}}s with Thousand Sons allies and an Ork clan who serve as the Chaos Lord's elite personal guard or even a cabal of Dark Eldar who breed Tyranids, Monstrous Creatures especially, as beasts of war -- they totally can. Imagination and personal interpretation of the fluff are the only things holding them back.

This serves to create a situation akin to Schrodinger's Cat, where the canon is technically in several different states at once because everyone's interpretations, short of the seriously out-there ones, are all valid to a greater or lesser extent. For this, Games Workshop have only themselves to blame.




* For a decent video analysis, go here: http://www.youtube.com/watch?v=exjtXPPWtL4 Author seems a bit too enamored with the Warhammer universe (CHAINSWORDS!), but overall a good movie.

to:

\n* For a decent video analysis, go here: http://www.youtube.com/watch?v=exjtXPPWtL4 Author seems a bit too enamored with the Warhammer universe (CHAINSWORDS!), but overall a good movie.
12th Feb '15 12:13:49 AM Yaos
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One thing Warhammer 40,000 does better than some other sci-fi settings is getting the idea of a big galaxy with lots of things going on across it. It lets the writers say "[[AscendedFanon Sure Why Not]]", since any one depiction of an army's behaviour or organization can be represented on some planet somewhere. Players get to make up their own Space Marine chapters or Eldar craftworlds. They can have nice, noble marines inspired by Aztec rainbow warriors or crusading religious zealots thirsty for the blood of heretics. The Imperial Guard can be the worthless CannonFodder or among the greatest {{Badass}}es n the setting. A planet can be a [[StarWars Coruscant]]-like hiveworld or PlanetOfHats or it can have its own complex class system.

to:

One thing Warhammer 40,000 does better than some other sci-fi settings is getting the idea of a big galaxy with lots of things going on across it. It lets the writers say "[[AscendedFanon Sure Why Not]]", since any one depiction of an army's behaviour or organization can be represented on some planet somewhere. Players get to make up their own Space Marine chapters or Eldar craftworlds. They can have nice, noble marines inspired by Aztec rainbow warriors or crusading religious zealots thirsty for the blood of heretics. The Imperial Guard can be the worthless CannonFodder or among the greatest {{Badass}}es n in the setting. A planet can be a [[StarWars Coruscant]]-like hiveworld or PlanetOfHats or it can have its own complex class system.
29th Jan '15 12:35:51 PM TheUnsquished
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So the next time you see an Imperium fan dismissing or hating the Tau for being annoying and naive, you are getting a perceptive of how humans look through alien eyes in most other sci-fi settings. You will finally understand why the [[StarTrekTheNextGeneration romulans]] and [[StarTrekDeepSpaceNine cardassians]] fight TheFederation in StarTrek, or why [[CantArgueWithElves the asari look down upon humans as brash and ignorant]] in MassEffect. 

to:

So the next time you see an Imperium fan dismissing or hating the Tau for being annoying and naive, you are getting a perceptive of how humans look through alien eyes in most other sci-fi settings. You will finally understand why the [[StarTrekTheNextGeneration romulans]] [[Series/StarTrekTheNextGeneration Romulans]] and [[StarTrekDeepSpaceNine cardassians]] [[Series/StarTrekDeepSpaceNine Cardassians]] fight TheFederation in StarTrek, ''Franchise/StarTrek'', or why [[CantArgueWithElves the asari Asari look down upon humans as brash and ignorant]] in MassEffect.''VideoGame/MassEffect''. 
4th Jan '15 5:54:20 PM nombretomado
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Yeah, you heard that right. ''Warhammer'' and ''40K'' aren't that original. Lots of things have been taken from MichaelMoorcock, ''Franchise/{{Alien}}'', ''Franchise/StarshipTroopers'' and even the ''Film/{{Terminator}}'' movies. Even ''40K'' was originally just TabletopGame/{{Warhammer}} '''InSpace'''. This isn't necessarily a bad thing, though. Since the meat and bones of the fun is meant to be the tabletop wargames, the background can be a chance to engage in some geekery indulgence and ShoutOut references. You'll see things mixed together you normally wouldn't, and even get a chance to act them out in the game. Then things from different sci-fi settings can (sort of) be pitched against each other. [[UltimateShowdownOfUltimateDestiny Want to know who would win in a fight between the Alien Queen and Cthulhu? Put a Tyranid Hive Tyrant against a Lord of Change.]]

to:

Yeah, you heard that right. ''Warhammer'' and ''40K'' aren't that original. Lots of things have been taken from MichaelMoorcock, Creator/MichaelMoorcock, ''Franchise/{{Alien}}'', ''Franchise/StarshipTroopers'' and even the ''Film/{{Terminator}}'' movies. Even ''40K'' was originally just TabletopGame/{{Warhammer}} '''InSpace'''. This isn't necessarily a bad thing, though. Since the meat and bones of the fun is meant to be the tabletop wargames, the background can be a chance to engage in some geekery indulgence and ShoutOut references. You'll see things mixed together you normally wouldn't, and even get a chance to act them out in the game. Then things from different sci-fi settings can (sort of) be pitched against each other. [[UltimateShowdownOfUltimateDestiny Want to know who would win in a fight between the Alien Queen and Cthulhu? Put a Tyranid Hive Tyrant against a Lord of Change.]]
23rd Nov '14 10:09:04 AM chankljp
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Added DiffLines:

!! The Tau as an examination of HumansThroughAlienEyes
As a race, besides the Tyranids, the Tau can be seen as GiantSpaceFleaFromNowhere in the 40K setting, considering that unlike almost every other race, they have no connection what so ever with the ancient War in Heaven between the Old Ones and the C'tan, and are total new comers to the galactic stage.

When you think about it, the Tau are basically the embodiment of every single trope/clichés that humanity usually have in most space opera and sci-fi stories.

Just look at the list: [[HumanityIsYoung The youngest and newest member to the galactic stage]], [[RousseauWasRight idealistic and wish to explore the galaxy]], [[HumansAreDiplomats prefer to use diplomacy when dealing when alien races]], [[HumansAdvanceSwiftly have a quick rate of technological and social advancement when compared to everyone else in a stagnant galaxy]], [[HumansAreLeaders being the leaders of a multiracial coalition]]... etc. Expect that this time, these tropes are not embodied by the humans in the setting, allowing us to examine them without [[MostWritersAreHuman our innate bias towards our own species getting in the way]].

So the next time you see an Imperium fan dismissing or hating the Tau for being annoying and naive, you are getting a perceptive of how humans look through alien eyes in most other sci-fi settings. You will finally understand why the [[StarTrekTheNextGeneration romulans]] and [[StarTrekDeepSpaceNine cardassians]] fight TheFederation in StarTrek, or why [[CantArgueWithElves the asari look down upon humans as brash and ignorant]] in MassEffect. 
4th Sep '14 8:24:37 PM ReaderAt2046
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Added DiffLines:

!! WorldOfBadass[=/=]CrowningMomentOfAwesome for all humanity
A large part of the draw of Warhammer 40K is that, perhaps more than any other setting out there, it portrays humanity as a supremely {{Badass}} race.
In Warhammer 40K, humanity is thrown into a world packed full of insanely powerful threats, all of which want to annihilate us. We must deal with omnivourous living weapons more numerous than the stars, invincible omnicidal Franchise/{{Terminator}}s, AxCrazy RealityWarper fungus aliens who grow from the very ground and attack us for literally no reason other than that they're programmed to do so, SpaceElves who are physically required to inflict torment on humans in order to survive, and demon-possessed SuperSoldiers. Only a theocratic paranoia that makes the Spanish Inquistion look like a paragon of tolerance keeps TheLegionsOfHell from breaking through into the real world, and even still there are frequent leaks. To travel between stars one must take a shortcut through Hell itself, guided by a psychic beacon kept alight by the daily sacrifice of a thousand souls.
Humanity is dropped into this setting, left to fend for itself, ''and we survive.'' Despite all the nightmarish perils seeking to snuff us out, we survive. If humanity can survive this ultimate CrapsackWorld, what can we not achieve?
20th Aug '14 8:55:57 AM valar55
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Grimdark makes for easier writing. If the RuleOfCool can't help you decide who wins in a fight, the Rule of Misery will. Dark Angles Chapter Master versus an avatar of the god of murder? Can't decide what happens? They all get eaten by Tyranids.

to:

Grimdark makes for easier writing. If the RuleOfCool can't help you decide who wins in a fight, the Rule of Misery will. Dark Angles Angels Chapter Master versus an avatar of the god of murder? Can't decide what happens? They all get eaten by Tyranids.
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