History Analysis / NoMoreHeroes

28th Apr '12 10:52:49 AM lu127
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Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.

Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.
4th Feb '12 11:25:08 AM Cliche
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No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.

to:

No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.inhabits.

Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.

Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.
14th Jan '12 5:24:48 AM Camacan
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No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.

Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.

Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.

to:

No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.

Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.

Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.
inhabits.
14th Jan '12 4:42:20 AM Firebert
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Added DiffLines:

!No More Heroes is {{Suda 51}}'s [[ThisLoserIsYou criticism of you, the player]]

No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.

Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.

Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.
14th Jan '12 4:36:26 AM Blitzwing
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!No More Heroes is {{Suda 51}}'s [[ThisLoserIsYou criticism of you, the player]]

No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.

Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.

Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.
14th Jan '12 3:05:21 AM Firebert
Is there an issue? Send a Message

Added DiffLines:

!No More Heroes is {{Suda 51}}'s [[ThisLoserIsYou criticism of you, the player]]

No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.

Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.

Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.
14th Jan '12 2:37:24 AM Blitzwing
Is there an issue? Send a Message


!No More Heroes is {{Suda 51}}'s [[ThisLoserIsYou criticism of you, the player]]

No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.

Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.
Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.
14th Jan '12 2:01:39 AM Firebert
Is there an issue? Send a Message

Added DiffLines:

!No More Heroes is {{Suda 51}}'s [[ThisLoserIsYou criticism of you, the player]]

No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.

Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.
Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.
14th Jan '12 12:54:17 AM Blitzwing
Is there an issue? Send a Message


!No More Heroes is {{Suda 51}}'s [[ThisLoserIsYou criticism of you, the player]]

No More Heroes basically uses many aspects of geek culture and shows why they are poor. It depicts hardcore gamers as pitiable people who do not wish to improve themselves or interact with the world around them, but would rather engage in violent fantasies. It can be seen in the character of Travis and the world he inhabits.

Firstly, for clarity's sake, one needs to understand that violence and murder in No More Heroes is an extended metaphor for gaming and is used because most games revolve around some sort of violence wish-fulfillment catharsis. Travis literally lives for violence, everything he does is for the fulfillment of his hedonistic desires (Sex included). Travis is not shown as having any real interaction with other people out side of those who he is about to murder or wants to fuck, he does not talk to people on the streets, people in stores or people who he gets jobs from. He is single-mindedly focused in getting money to kill some people. This represents how hardcore gamers shirk interacting with other people in order to play video games and how the worlds of videogames are more real and meaningful than that which they inhabit. Travis also does not view people aside from the bosses as anything other than faceless mooks, he does not care that he is killing hundreds of people, because he lacks understanding of people aside from himself, he is hedonistic to the nth degree. In the course of the game, Travis drops millions of dollars into these fights and gets nothing back from it, he does not use his money to get better living conditions or to expand his horizons or even to help other people, it is all about immediate gratification.
Travis is also unable to accept responsibility, he lives a life for himself and when consequences come his way for being a pathetic man child who does nothing with his life, he runs away stating "I want to bail, but where the hell's the exit? There's no way out, is there? No getting out" at which point he continues fighting with his brother, showing that he is throwing himself back into violence (Which was a metaphor for gaming) in order to avoid having to accept responsibility for his actions.

Despite all this, Travis is actually the perfect video gamer idol. He is aloof, cool, willing to kill people, badass and hedonistic. But unlike in other video games, Travis is intended to be seen as a horrible and unlikable person, he is not a hero (Yeah, there's the meaning of the title aside from being a reference to a kickass punk song) and is actually a sociopath. He takes common videogame archetypes and shows them for what they really are: immature wank material for people who think violence is cool. Suda51 isn't saying how great videogaming is with his homages to retro gaming and gamer culture (The HUD shows how Travis sees everything as a game) he is saying, look what is fucked up about gaming culture. It is a call for hardcore gamers to change their ways and to begin experiencing life outside of their WOW clans and their XBL headshots.
13th Jan '12 10:12:02 PM Firebert
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!No More Heroes is {{Suda 51}}'s criticism of you, the player

to:

!No More Heroes is {{Suda 51}}'s [[ThisLoserIsYou criticism of you, the player
player]]
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http://tvtropes.org/pmwiki/article_history.php?article=Analysis.NoMoreHeroes