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King Xerxes doesn't want to die and is ready to make a deal with the Devil and do his bidding, if it means living forever (which, incidentally, he got his wish, just not how he expected). Only one word from the outerworldy visitor is needed for him to spill rivers of blood for a faint hope. At this time, Homunculus is amused by the humans' stupidity and starts to only see them as a means to his goal, as simple object to his superior intellect. He makes the mistake to confuse human stupidity with the effect of his own smartness and power.

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King Xerxes doesn't want to die and is ready to make a deal with the Devil and do his bidding, if it means living forever (which, incidentally, [[GoneHorriblyRight he got his wish, just not how he expected).expected]]). Only one word from the outerworldy visitor is needed for him to spill rivers of blood for a faint hope. At this time, Homunculus is amused by the humans' stupidity and starts to only see them as a means to his goal, as simple object to his superior intellect. He makes the mistake to confuse human stupidity with the effect of his own smartness and power.



Wrath ends the series as something of a KarmaHoudini, with the heroes giving the official story that the evil members of the State Military were traitors to Bradley, and that he died a martyr's death in the battle for Central. There is some poetic justice in a man devoted to war having his name used to spread peace, but it might still be questioned whether it was fair for him to die composed and happy with his life. However, it really couldn't be any other way. Bradley/Wrath is all about the idea that only the strong can survive, and he scoffs at the idea that anyone would sacrifice their life for person (or really, even give value to the lives of other people). Related to these too, he doesn't really seem to understand or value acting with an honorable motive.

to:

Wrath ends the series as something of a KarmaHoudini, with the heroes giving the official story that the evil members of the State Military were traitors to Bradley, and that he died a martyr's death in the battle for Central. There is some poetic justice in a man devoted to war having his name used to spread peace, but it might still be questioned whether it was fair for him to die composed and happy with his life. However, it really couldn't be any other way. Bradley/Wrath is all about the idea that only the strong can survive, and he scoffs at the idea that anyone would sacrifice their life for another person (or really, even give value to the lives of other people). Related to these too, he doesn't really seem to understand or value acting with an honorable motive.



While it's true that Greedling does deal out some significant damage to him and he does die pretty messily at Scar's hands, both happen in a way that challenge's Wrath's beliefs. Greedling is only able to harm him because of Fu and Buccaneer's HeroicSacrifice (something Wrath would see as a weak/hopeless act), and despite ample motivation (and a history of being obsessed with revenge), Scar doesn't fight for vengeance- he only does it because he needs to get through him in order to help the others.

to:

While it's true that Greedling does deal out some significant damage to him and he does die pretty messily at Scar's hands, both happen in a way that challenge's Wrath's beliefs. Greedling is only able to harm him because of Fu and Buccaneer's HeroicSacrifice (something Wrath would see as a weak/hopeless act), and despite ample motivation (and a history of being obsessed with revenge), Scar doesn't fight for vengeance- vengeance -- he only does it because he needs to get through him in order to help the others.
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Additional analysis


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!!Traditional Fates of the Seven Deadly Sins

**Each of the Sin characters meets a fate close to the traditional theological punishments of those guilty of those sins.

Direct:
* The punishment for Wrath is dismemberment, and Wrath loses an eye and both his arms.
* The punishment for Greed is to be boiled in oil, just like Father did to the first Greed.
* The punishment for Lust is to be covered in fire and brimstone, just as Lust was killed.

Indirect
* The punishment for Envy is to be frozen in ice. Envy spends much of the endgame of the show trapped in a transparent glass jar (like ice). In his final scenes, he is immobilized first by Mustang, then by Ed.
* The punishment for Sloth is to be thrown into a pit of snakes. Sloth spent most of his life underground, and he is repeatedly thrown around.
* The punishment for Gluttony is to be force fed rats, spiders, etc.. In the show, Gluttony is eaten alive, so it's at least still related to eating.
* The punishment for Pride is to be broken on the wheel. This one is more metaphorical, as Pride is essentially worked to death by Father.
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* Scar's goals were to [[DeathSeeker die]] at the hands of those he wronged and to [[PutThemAllOutOfMisery take as many with him as he can]].

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* Scar's goals were to [[DeathSeeker die]] at the hands of those he wronged (particularly [[spoiler:Winry]]) and to [[PutThemAllOutOfMisery [[PutThemAllOutOfMyMisery take as many with him as he can]].
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An excellent analysis of Scar's unwillingness to explain why he killed [[spoiler:the Rockbells]] is found [[http://ladyloveandjustice.tumblr.com/post/143971991842/watertribe-enya-ladyloveandjustice here]].

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An excellent analysis of Scar's unwillingness to explain why he killed [[spoiler:the Rockbells]] motivations behind his actions is found [[http://ladyloveandjustice.tumblr.com/post/143971991842/watertribe-enya-ladyloveandjustice here]].

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Changed: 5

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* Everyone who succeeded in physically harming Wrath to any extent had some form of selflessness motivating their violence.

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* Everyone who succeeded in physically harming Wrath to any extent had some form of selflessness in motivating their violence.



An excellent analysis of Scar's unwillingness to explain why he killed [[spoiler:The Rockbells]] is found [[http://ladyloveandjustice.tumblr.com/post/143971991842/watertribe-enya-ladyloveandjustice here]].

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An excellent analysis of Scar's unwillingness to explain why he killed [[spoiler:The [[spoiler:the Rockbells]] is found [[http://ladyloveandjustice.tumblr.com/post/143971991842/watertribe-enya-ladyloveandjustice here]].here]].

In summary:
* Scar didn't explain to [[spoiler:Winry]] that his murder of [[spoiler:her parents was accidental]] because he didn't want forgiveness for his crimes.
* Scar's goals were to [[DeathSeeker die]] at the hands of those he wronged and to [[PutThemAllOutOfMisery take as many with him as he can]].
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!!Scar's deep psyche
An excellent analysis of Scar's unwillingness to explain why he killed [[spoiler:The Rockbells]] is found [[http://ladyloveandjustice.tumblr.com/post/143971991842/watertribe-enya-ladyloveandjustice here]].
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In summary:
* Everyone who lost to Wrath struck at him without provocation, thus justifying revenge.
* Everyone who fought Wrath to a draw or survived otherwise acted with vengeance of their own. Alternatively, they acted in self-defense or with a lack of KillingIntent that made his violence less justified.
* Everyone who succeeded in physically harming Wrath to any extent had some form of selflessness motivating their violence.
* The person who killed Wrath, Scar, fought with the utmost selflessness and only used enough lethality to give himself a clear shot at doing his duty. He'd also discarded the wrath that had previously defined him. Meanwhile, Wrath had neglected his duty to protect the center and decided to start one last unjustified fight, thus casting aside a good reason for violence in favor of attacking someone who had never attacked him before.
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** As stated above, the slaughter of the Briggs troops who fired on Wrath was a given. Buccaneer survives Wrath's retaliation because he was their captain, and he succeeds in disarming Wrath because it was a nonviolent action, but he still initially fails in his attempts at violence because they weren't free of wrath.

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** As stated above, the slaughter of the Briggs troops who fired on Wrath was a given. Buccaneer survives Wrath's retaliation because he was their he, as the Briggs captain, was trying to avenge his troops, and he succeeds in disarming Wrath because it was a nonviolent action, but he action. He still initially fails in his attempts at violence because they weren't free of wrath.
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!!How the definition of wrath, not actual combat skill, decides the outcome of Wrath's fights

'''Contains spoilers for most of the series'''

The biblical sin of wrath has less to do with a taste for violence and more to do with revenge -- it's the opposite of turning the other cheek, so to speak, and instead advocates for striking back at whoever threw the first punch. On his own, Wrath is not a violent person, and all of his kills were done in response to someone else trying to kill him first. Looking closer, many of the fights that Wrath has either failed in, lost, or suffered an injury from are structured so that his wrath was not justified or the violence inflicted on him was absent of wrath. To elaborate:

* The numerous times when a RedShirt attempted to kill Wrath always resulted in him returning the favor. Greed's men at the Devil's Nest and the Briggs Army during the siege at Central HQ are the biggest examples. Wrath even retaliated against characters important to Father's conspiracy -- he jokingly cut the top off of Ed's spear during his exam, and Mustang's attempt to burn him resulted in some nasty ImpaledPalm that was pretty unnecessary considering Pride could have pinned Mustang himself.
* The first instance where Wrath ''fails'' in his violence was when he attacked Lan Fan and Ling. Lan Fan survived his attack because she was acting in self-defense; Wrath struck first, and despite dialogue changes in the anime, the original manga says that she held up a kunai to cushion the blow and gives her a line stating that she had no quarrel with Wrath. Ling's swordplay, while certainly the best on the heroes' side, was also done in self-defense. His strategy was constantly on escaping and protecting Lan Fan, so one could argue that Wrath's violence was unjustified in terms of revenge and led to his failure.
* Greed the Second's attack on Wrath in his own home is an interesting case. Greed is certainly wrathful, but he was acting in retaliation for Wrath's massacre at the Devil's Nest, where his goal was ostensibly to capture Greed and his soldiers were meant to carry out the violence. The context of the fight forced Wrath to act in defense of his family instead of in vengeance, but since Greed's attack wasn't self-defense or ''free'' of wrath, the fight was a draw.
* The bombing of Wrath's train, while framed as a NoOneCouldSurviveThat assassination attempt that unrelated characters treat as such, is never treated as an act of murder by Grumman or the engineers who carried it out. One could argue that they knew it would only slow down Wrath, while Olivier and the rest of the soldiers who'd taken Central had become overconfident and thought it would have removed him from play for good.
* Wrath's battle at the gate:
** As stated above, the slaughter of the Briggs troops who fired on Wrath was a given. Buccaneer survives Wrath's retaliation because he was their captain, and he succeeds in disarming Wrath because it was a nonviolent action, but he still initially fails in his attempts at violence because they weren't free of wrath.
** Falman never gets attacked by Wrath because he never attacks, but if Greed hadn't shown up, his act of raising his gun might've changed that. In the resulting fight, Greed was roughly on par with Wrath for similar reasons as before; neither's violence was or wasn't quite justified.
** Fu's vengeance was entirely justified and even done on behalf of someone else, but he wasn't acting in self-defense and he eventually lost. However, Buccaneer's sneak attack succeeded because it ''was'' free of wrath -- it was an act of violence that benefitted the heroes immensely, but Buccaneer and Fu were beyond help and they would not have lived to see its effects. Additionally, as a sneak attack carried out by two dying humans, it undermined Wrath's belief in survival of the fittest and fighting enemies head-on.
** Ling's violence wasn't entirely justified or in self-defense, but his actions of disabling Wrath's Ultimate Eye, shattering his sword, and attempting to throw him in the moat were geared toward removing him from play and giving Ling a chance to offer his Stone as an alchemic aid. The soldier who fired on Wrath received a revenge wound for his trouble, but it was the only way he could rescue Lan Fan and Greed, so attacking Bradley was justified enough to avoid a fatal retaliation.
* Before Wrath's last fight, he invited a handful of characters to attack him, but none of them had any good reason to take him up on it. Instead, he ended up fighting ''Scar'', who had all the right reasons to win the fight while Wrath had none.
** Scar had grown out of his own vengeance directed at alchemy and Amestrians. Additionally, he wasn't fighting to kill; he needed to get past Wrath and activate the reverse transmutation circle. His turnabout moment consisted of accepting and utilizing his brother's research, which he had condemned as blasphemous in his earliest chronological scene.
** Meanwhile, Wrath had ignored his role in protecting the center and keeping the heroes from reaching Father just for the fun of one last fight. During it, he constantly tried to awaken vengeance and wrath within Scar multiple times without success.
** After falling in combat, Wrath suffers his final defeat at Lan Fan's hands, though not in combat. He tries one last time to awaken wrath in another person, but Lan Fan ignores his invitation to avenge her grandfather. Instead, with a mixture of pity and contempt, she asks him if he was ever capable of love. As soon as Wrath responds by talking about how much he valued his wife and how humans made his life worth living, he starts to age and his death speeds up considerably -- and when he finally dies, he does so without a trace of the wrath he was named for, conquered in combat without resorting to rage and speaking to one of his worst victims about the love in his life.
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But Homunculus has not turned into the Devil yet. He's still just a PsychopathicManchild combined with InsufferableGenius as far as his knowledge are concerned. And in a way, he respects his father figure, Hohenheim, who is like a Doctor {{Frankenstein}} to him, and will act the same way, abandoning his protegee when he acts "[[HaveYouTriedNotBeingAMonster monstrously]]". So he decides to model his body according to Hohenheim's, his long time companion (who he possibly even called "brother" in the second anime), and not by the decadent king, or some young servants around ([[{{Naruto}} Orochimaru]], I'm looking at you).

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But Homunculus has not turned into the Devil yet. He's still just a PsychopathicManchild combined with InsufferableGenius as far as his knowledge are concerned. And in a way, he respects his father figure, Hohenheim, who is like a Doctor {{Frankenstein}} Literature/{{Frankenstein}} to him, and will act the same way, abandoning his protegee when he acts "[[HaveYouTriedNotBeingAMonster monstrously]]". So he decides to model his body according to Hohenheim's, his long time companion (who he possibly even called "brother" in the second anime), and not by the decadent king, or some young servants around ([[{{Naruto}} ([[Manga/{{Naruto}} Orochimaru]], I'm looking at you).
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If we\'re going to sound smart, let\'s avoid grammar mistakes.


Wrath ends the series as something of a KarmaHoudini, with the heroes giving the official story that the evil members of the State Military were traitors to Bradley, and that he died a martyr's death in the battle for Central. There is some poetic justice in a man devoted to war having his name used to spread peace, but it might still be questioned whether it was fair for him to die composed and happy with his life. However, it really couldn't be any other way. Bradley/Wrath is all about the idea that only the strong can survive, and he scoff's at the idea that anyone would sacrifice their life for person (or really, even give value to the lives of other people). Related to these too, he doesn't really seem to understand or value acting with an honorable motive.

to:

Wrath ends the series as something of a KarmaHoudini, with the heroes giving the official story that the evil members of the State Military were traitors to Bradley, and that he died a martyr's death in the battle for Central. There is some poetic justice in a man devoted to war having his name used to spread peace, but it might still be questioned whether it was fair for him to die composed and happy with his life. However, it really couldn't be any other way. Bradley/Wrath is all about the idea that only the strong can survive, and he scoff's scoffs at the idea that anyone would sacrifice their life for person (or really, even give value to the lives of other people). Related to these too, he doesn't really seem to understand or value acting with an honorable motive.
Is there an issue? Send a MessageReason:
None


This might also play into the ambiguity of Wrath's death. There's some implication that very deep down, he does respect human values, and is a DeathSeeker. From this reading, he dies happy because at some level, he didn't want the hommunculi to win. On the other hand, it's quite possible that he's a case of EvilCannotComprehendGood to the end and dies happy thinking his philosophy was validated, even if the audience knows it wasn't.

to:

This might also play into the ambiguity of Wrath's death. There's some implication that very deep down, he does respect human values, and is a DeathSeeker. From this reading, he dies happy because at some level, he didn't want the hommunculi homunculi to win. On the other hand, it's quite possible that he's a case of EvilCannotComprehendGood to the end and dies happy thinking his philosophy was validated, even if the audience knows it wasn't.
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sort of Fridge Briliance too, but think it might fit here better

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!!The meaning/circumstances of Wrath's death in the manga and second series

'''Contains ending spoilers'''

Wrath ends the series as something of a KarmaHoudini, with the heroes giving the official story that the evil members of the State Military were traitors to Bradley, and that he died a martyr's death in the battle for Central. There is some poetic justice in a man devoted to war having his name used to spread peace, but it might still be questioned whether it was fair for him to die composed and happy with his life. However, it really couldn't be any other way. Bradley/Wrath is all about the idea that only the strong can survive, and he scoff's at the idea that anyone would sacrifice their life for person (or really, even give value to the lives of other people). Related to these too, he doesn't really seem to understand or value acting with an honorable motive.

Thus, the problem with having Lan Fan, Greedling, or even Mustang utterly curbstomp him is that it would validate his philosophy. He doesn't really have a problem with being beaten by someone stronger than him (being a social darwinist), it's more like he thinks it's impossible for someone ''better than him'' to succeed. Further, if someone killed him out of revenge, that would support his cynical reading of humanity.

While it's true that Greedling does deal out some significant damage to him and he does die pretty messily at Scar's hands, both happen in a way that challenge's Wrath's beliefs. Greedling is only able to harm him because of Fu and Buccaneer's HeroicSacrifice (something Wrath would see as a weak/hopeless act), and despite ample motivation (and a history of being obsessed with revenge), Scar doesn't fight for vengeance- he only does it because he needs to get through him in order to help the others.

This might also play into the ambiguity of Wrath's death. There's some implication that very deep down, he does respect human values, and is a DeathSeeker. From this reading, he dies happy because at some level, he didn't want the hommunculi to win. On the other hand, it's quite possible that he's a case of EvilCannotComprehendGood to the end and dies happy thinking his philosophy was validated, even if the audience knows it wasn't.

Removed: 3091

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since I learned that my speculation on the chornology was wrong, deleting it, might add some analysis at a later time. Too bad the order did turn out differently.


!!The creation/order of creation of the hommunculi

'''Contains ending spoilers'''

We know that Pride is the first of the bunch, and he is sort of "Father in miniature" in terms of intellect and power. Gluttony was probably second, being an attempt to make a Door of Truth, and I wouldn't be surprised if Sloth was also an early creation, since it seems he'd been digging for a really long time to aid Father's master plan. In these cases, Father went for DumbMuscle and unlike Pride, who has a human "container", both of them are freakish and don't look like normal humans. Unfortunately, once Gluttony's purpose turned out to have failed, he wasn't very useful to Father's ends given his stupidity.

Envy is also likely an earlyish creation, since he contains some of the souls from Xerxes. Like all of the other hommunculi so far, Envy is monstrous, but in being given shape-shifting powers, was the first set up to interact with humans long term. However, Father hit a snag with Envy. While intelligent, Envy was just to psychotic to be left to his own devices.

Thus, Father decided to shift gears. Lust was created as weaker than the previous bunch, but also smart and relatively sane, and therefore could keep Gluttony and Envy on a "leash". Likewise, Greed is fairly weak, but sane and smart. Because Greed's desires mirror those of Father, Father expected that like Pride, Greed would be completely loyal to him (since his thoughts were Father's thoughts). Instead though, since Father is really only out for himself, Greed was the same, and refused to follow orders. Also, by accident, Greed's relative sanity and intelligence meant that he wasn't as malicious or violent as his predecessors.

Wrath and the second Greed are the most recent hommunculi created, and unlike those before them, both involved turning a living human into a homunculus. There's a couple of possible motives for the their creation: Father ultimately sees his children as pawns, and so it makes sense that he made them increasingly weak and expendable (or at least he thinks so). Further, it adds insult to injury in turning a human into one of the creatures that will help Father eradicate humanity.

However, the two human hommunculi do more to validate the series' HumansAreSpecial message. Wrath and Greedling might have been intended as weak and expendable, but in practice, the opposite is true. Instead, due to CharlesAtlasSuperpower and human cunning, Wrath and Greedling outlast all of their physically stronger siblings. That Ling retains his consciousness and helps turn Greed into an AntiHero further supports the idea that Father grossly underestimates human potential. Finally, while we don't know what life has in store for him, the last homunculus and only one to survive the series is a mind-wiped Pride/Selim who appears to be a completely normal human in every respect except his origin. Again, humanity is what wins out.

-Wrong, the creation of the homunculi is in this order:
1: Pride
2: Lust
3: Greed
4: Envy
5: Sloth
6: Gluttony
7: Wrath
8: Greedling
* Too bad though, this theory is excellent.
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8: Greedling

to:

8: GreedlingGreedling
* Too bad though, this theory is excellent.
Is there an issue? Send a MessageReason:
None


However, the two human hommunculi do more to validate the series' HumansAreSpecial message. Wrath and Greedling might have been intended as weak and expendable, but in practice, the opposite is true. Instead, due to CharlesAtlasSuperpower and human cunning, Wrath and Greedling outlast all of their physically stronger siblings. That Ling retains his consciousness and helps turn Greed into an AntiHero further supports the idea that Father grossly underestimates human potential. Finally, while we don't know what life has in store for him, the last homunculus and only one to survive the series is a mind-wiped Pride/Selim who appears to be a completely normal human in every respect except his origin. Again, humanity is what wins out.

to:

However, the two human hommunculi do more to validate the series' HumansAreSpecial message. Wrath and Greedling might have been intended as weak and expendable, but in practice, the opposite is true. Instead, due to CharlesAtlasSuperpower and human cunning, Wrath and Greedling outlast all of their physically stronger siblings. That Ling retains his consciousness and helps turn Greed into an AntiHero further supports the idea that Father grossly underestimates human potential. Finally, while we don't know what life has in store for him, the last homunculus and only one to survive the series is a mind-wiped Pride/Selim who appears to be a completely normal human in every respect except his origin. Again, humanity is what wins out.out.

-Wrong, the creation of the homunculi is in this order:
1: Pride
2: Lust
3: Greed
4: Envy
5: Sloth
6: Gluttony
7: Wrath
8: Greedling
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None

Added DiffLines:


!!The creation/order of creation of the hommunculi

'''Contains ending spoilers'''

We know that Pride is the first of the bunch, and he is sort of "Father in miniature" in terms of intellect and power. Gluttony was probably second, being an attempt to make a Door of Truth, and I wouldn't be surprised if Sloth was also an early creation, since it seems he'd been digging for a really long time to aid Father's master plan. In these cases, Father went for DumbMuscle and unlike Pride, who has a human "container", both of them are freakish and don't look like normal humans. Unfortunately, once Gluttony's purpose turned out to have failed, he wasn't very useful to Father's ends given his stupidity.

Envy is also likely an earlyish creation, since he contains some of the souls from Xerxes. Like all of the other hommunculi so far, Envy is monstrous, but in being given shape-shifting powers, was the first set up to interact with humans long term. However, Father hit a snag with Envy. While intelligent, Envy was just to psychotic to be left to his own devices.

Thus, Father decided to shift gears. Lust was created as weaker than the previous bunch, but also smart and relatively sane, and therefore could keep Gluttony and Envy on a "leash". Likewise, Greed is fairly weak, but sane and smart. Because Greed's desires mirror those of Father, Father expected that like Pride, Greed would be completely loyal to him (since his thoughts were Father's thoughts). Instead though, since Father is really only out for himself, Greed was the same, and refused to follow orders. Also, by accident, Greed's relative sanity and intelligence meant that he wasn't as malicious or violent as his predecessors.

Wrath and the second Greed are the most recent hommunculi created, and unlike those before them, both involved turning a living human into a homunculus. There's a couple of possible motives for the their creation: Father ultimately sees his children as pawns, and so it makes sense that he made them increasingly weak and expendable (or at least he thinks so). Further, it adds insult to injury in turning a human into one of the creatures that will help Father eradicate humanity.

However, the two human hommunculi do more to validate the series' HumansAreSpecial message. Wrath and Greedling might have been intended as weak and expendable, but in practice, the opposite is true. Instead, due to CharlesAtlasSuperpower and human cunning, Wrath and Greedling outlast all of their physically stronger siblings. That Ling retains his consciousness and helps turn Greed into an AntiHero further supports the idea that Father grossly underestimates human potential. Finally, while we don't know what life has in store for him, the last homunculus and only one to survive the series is a mind-wiped Pride/Selim who appears to be a completely normal human in every respect except his origin. Again, humanity is what wins out.

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