History AllThereInTheManual / VideoGames

17th Jun '17 9:48:38 PM waters20
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/GrandTheftAutoLibertyCityStories'': For those curious to the exact date of the storyline, as said in the front of the instructions manual, the storyline begins on October 30, 1998.
11th Jun '17 4:00:42 PM nombretomado
Is there an issue? Send a Message


* Several significant plot points in the ''VideoGame/WingCommander'' series are, for various reasons, only mentioned in the game manuals. The manual for the XBoxLiveArcade game ''Arena'', "[=Star*Soldier=]", fleshes out the game in a way the then-limit of 50MB on game size didn't allow. (The limit was bumped to 150MB while ''Arena'' was in development.)

to:

* Several significant plot points in the ''VideoGame/WingCommander'' series are, for various reasons, only mentioned in the game manuals. The manual for the XBoxLiveArcade UsefulNotes/XBoxLiveArcade game ''Arena'', "[=Star*Soldier=]", fleshes out the game in a way the then-limit of 50MB on game size didn't allow. (The limit was bumped to 150MB while ''Arena'' was in development.)
10th Jun '17 4:18:52 PM Pinokio
Is there an issue? Send a Message

Added DiffLines:

** In the 1989 Famicom game, the manual explains Darth Vader's transformations are illusions like the Cave of Evil on Dagobah in ''Film/TheEmpireStrikesBack''.
10th Jun '17 12:21:03 PM SullenFrog
Is there an issue? Send a Message


* The ''VisualNovel/{{Sunrider}}'' website has two pieces of important lore, found [[http://sunrider-vn.com/2013/10/24/lore-chapter-1-the-origins-of-humanity/ here]] and [[http://sunrider-vn.com/2013/10/26/lore-chapter-2-the-alliance-imperial-war/ here]]. More are expected to come up as the game progresses in development.

to:

* The official ''VisualNovel/{{Sunrider}}'' website has two pieces of three lore articles which clear up important lore, found topics that are only briefly touched upon in-game, such as [[http://sunrider-vn.com/2013/10/24/lore-chapter-1-the-origins-of-humanity/ here]] com/lore-chapter-1-the-origins-of-humanity/ the origins of humanity,]] [[http://sunrider-vn.com/lore-chapter-2-the-alliance-imperial-war/ the Alliance-Imperial War,]] and [[http://sunrider-vn.com/2013/10/26/lore-chapter-2-the-alliance-imperial-war/ here]]. More are expected to come up as com/lore-chapter-3-the-pact-revolution/ the game progresses in development.PACT revolution.]]
14th May '17 3:20:25 PM nombretomado
Is there an issue? Send a Message


* ''Franchise/{{Starcraft}}'':

to:

* ''Franchise/{{Starcraft}}'':''VideoGame/StarCraft'':
12th May '17 6:01:53 AM Omeganian
Is there an issue? Send a Message

Added DiffLines:

* Gamespy had a number of articles about the background of the characters of ''VideoGame/MechWarrior4Vengeance'', explaining things like why the protagonist was sent away from home. The site has shut down years ago, but Website/WaybackMachine [[http://web.archive.org/web/20041211135521/http://archive.gamespy.com/legacy/articles/mech4mates_a.shtm still]] [[http://web.archive.org/web/20050410063659/http://archive.gamespy.com/legacy/articles/mech4mates2_a.shtm has]] [[http://web.archive.org/web/20050410065435/http://archive.gamespy.com/legacy/articles/mech4mates3_a.shtm copies]] [[http://web.archive.org/web/20041211141150/http://archive.gamespy.com/articles/september00/mech4mates4/ archived]].
30th Apr '17 7:18:21 PM Pinokio
Is there an issue? Send a Message

Added DiffLines:

* In ''Extra-planetary War Chronicles: Metafight'', the Japanese version of ''VideoGame/BlasterMaster'', the manual explains that the game takes place on the planet Sophia the 3rd in 2052, and is being invaded by the emperor Goez and his army the Inbem Dark Star Cluster. Kane and Nora ride the Metal Attacker to defeat the emperor and his army. The game shows the Metal Attacker vehicle leaving a hangar, and ends with the blue haired protagonist staring at the sky, followed by an ending screen featuring both protagonists in chibi form.
28th Apr '17 11:54:45 AM FuzzyBoots
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Stars}}'' has no real backstory to speak of, but the manual (and the help file) contains all of the statistics and math used to run the game, making the mechanics something almost possible to mathematically predict.
1st Apr '17 7:06:43 AM Blazer
Is there an issue? Send a Message

Added DiffLines:

* Conversations with NPCs in ''VideoGame/DragonBallXenoverse2'' will explain what happened to the HubWorld of ''VideoGame/DragonBallXenoverse'' and how it was replaced with the current one. You'd probably forget to even find them more or less know there was a story behind it.
29th Mar '17 5:45:31 PM bryancrain88
Is there an issue? Send a Message


* The manual for Creator/SidMeier games, particularly the original ''[[VideoGame/SidMeiersPirates Pirates]]'', [[ShownTheirWork are loaded with historically-accurate details]] about the era you're playing, including Silver Train and Treasure Fleet routes, information on known pirates of the era, detailed notes on the cities, and commentary on the accuracy (or lack thereof) of the era's firearms! ''Pirates!'' used the historical data(ironically) an anti-piracy technique. In the first game, you were asked about the routes of the Treasure Fleet and Silver Trains when arriving in port. In ''Pirates Gold'', in your first confrontation with another ship, you would be shown a flag and asked to identify the famous pirate that it belonged to. These pirates, and their flags, were only ever shown in the manual. In either game, if you answer incorrectly, the game quickly becomes {{Unwinnable}} as you will never find any other ships at sea.

to:

* The manual for Creator/SidMeier games, particularly the original ''[[VideoGame/SidMeiersPirates Pirates]]'', [[ShownTheirWork are loaded with historically-accurate details]] about the era you're playing, including Silver Train and Treasure Fleet routes, information on known pirates of the era, detailed notes on the cities, and commentary on the accuracy (or lack thereof) of the era's firearms! ''Pirates!'' used the historical data(ironically) data (ironically) as an anti-piracy technique. In the first game, you were asked about the routes of the Treasure Fleet and Silver Trains when arriving in port. In ''Pirates Gold'', in your first confrontation with another ship, you would be shown a flag and asked to identify the famous pirate that it belonged to. These pirates, and their flags, were only ever shown in the manual. In either game, if you answer incorrectly, the game quickly becomes {{Unwinnable}} as you will never find any other ships at sea.
This list shows the last 10 events of 142. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=AllThereInTheManual.VideoGames