History AllThereInTheManual / VideoGames

14th Jan '17 6:34:18 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/IndianaJonesAndTheLastCrusade'' has many puzzles that require the use of information within the game alongside information that only exists on the Grail Diary booklet included with it. It is ''possible'' to finish the game without it, but much harder, as some puzzles will see you being forced to simply guess the solution, which is problematic since, unlike in other Lucasarts adventure games, you can die here for doing things wrong. Fortunately, digital editions tend to include the Diary as a downloadable file. Unfortunately, the Diary's requirement isn't ever mentioned in the game itself, so people can get really stumped looking for a solution not knowing the answer is a few clicks away. This is further complicated by the fact that the Diary also shows up as an item in-game, so when told to look for answers in the Diary, they will look at the wrong one.

to:

* ''VideoGame/IndianaJonesAndTheLastCrusade'' has many puzzles that require the use of information within the game alongside information that only exists on the Grail Diary booklet included with it. It is ''possible'' to finish the game without it, but much harder, as some puzzles will see you being forced to simply guess the solution, which is problematic since, unlike in other Lucasarts Creator/LucasArts adventure games, you can die here for doing things wrong. Fortunately, digital editions tend to include the Diary as a downloadable file. Unfortunately, the Diary's requirement isn't ever mentioned in the game itself, so people can get really stumped looking for a solution not knowing the answer is a few clicks away. This is further complicated by the fact that the Diary also shows up as an item in-game, so when told to look for answers in the Diary, they will look at the wrong one.



* The original version of LucasArts' ''VideoGame/{{Loom}}'' included a 30-minute introduction on an audio cassette. However, if you've got a pirated version lacking the cassette, you can play the game without missing much. Also fits if you legally download the game off Steam, or anywhere else.

to:

* The original version of LucasArts' Creator/LucasArts' ''VideoGame/{{Loom}}'' included a 30-minute introduction on an audio cassette. However, if you've got a pirated version lacking the cassette, you can play the game without missing much. Also fits if you legally download the game off Steam, or anywhere else.
1st Jan '17 4:41:29 PM Dreadjaws
Is there an issue? Send a Message


* ''VideoGame/IndianaJonesAndTheLastCrusade'' has many puzzles that require the use of information within the game alongside information that only exists on the Grail Diary booklet included with it. It is ''possible'' to finish the game without it, but much harder, as some puzzles will see you being forced to simply guess the solution, which is problematic since, unlike in other Lucasarts adventure games, you can die here for doing things wrong. Fortunately, digital editions tend to include the Diary as a downloadable file. Unfortunately, the Diary's requirement isn't ever mentioned in the game itself, so people can get really stumped looking for a solution not knowing the answer is a few clicks away. This is further complicated by the fact that the Diary also shows up as an item in-game.

to:

* ''VideoGame/IndianaJonesAndTheLastCrusade'' has many puzzles that require the use of information within the game alongside information that only exists on the Grail Diary booklet included with it. It is ''possible'' to finish the game without it, but much harder, as some puzzles will see you being forced to simply guess the solution, which is problematic since, unlike in other Lucasarts adventure games, you can die here for doing things wrong. Fortunately, digital editions tend to include the Diary as a downloadable file. Unfortunately, the Diary's requirement isn't ever mentioned in the game itself, so people can get really stumped looking for a solution not knowing the answer is a few clicks away. This is further complicated by the fact that the Diary also shows up as an item in-game.in-game, so when told to look for answers in the Diary, they will look at the wrong one.
1st Jan '17 4:40:02 PM Dreadjaws
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/IndianaJonesAndTheLastCrusade'' has many puzzles that require the use of information within the game alongside information that only exists on the Grail Diary booklet included with it. It is ''possible'' to finish the game without it, but much harder, as some puzzles will see you being forced to simply guess the solution, which is problematic since, unlike in other Lucasarts adventure games, you can die here for doing things wrong. Fortunately, digital editions tend to include the Diary as a downloadable file. Unfortunately, the Diary's requirement isn't ever mentioned in the game itself, so people can get really stumped looking for a solution not knowing the answer is a few clicks away. This is further complicated by the fact that the Diary also shows up as an item in-game.
29th Nov '16 5:17:27 PM Pinokio
Is there an issue? Send a Message


** Even ''VideoGame/SuperMarioBros3'' before that does not offer any sort of in-game explanation as to why the brothers go across seven kingdoms, how the Koopalings got the wands, and how the kings were turned into animals. Once again the Gameboy Advance remake adds clarity by adding an opening movie.

to:

** Even ''VideoGame/SuperMarioBros3'' before that does not offer any sort of in-game explanation as to why the brothers go across seven kingdoms, how the Koopalings got the wands, and how the kings were turned into animals. As the manual explains, after Mario and Luigi brought peace to the Mushroom Kingdom, Bowser's seven children went on to make mischief in the peaceful Mushroom World. In the Mushroom World, connected to the Mushroom Kingdom, the seven kings of the seven worlds were turned into animals by their own wands when their wands were stolen by Bowser's kids. Both Toad and the Princess stay behind as Mario and Luigi begin their journey. Once again the Gameboy Advance remake adds clarity by adding an opening movie.
29th Nov '16 11:28:32 AM rahalstmin
Is there an issue? Send a Message


** ''VideoGame/SuperMetroid'' gave Samus three undocumented moves: the [[http://metroid.wikia.com/wiki/Wall_jump wall jump]], the [[http://metroid.wikia.com/wiki/Shinespark shinespark]] (no, not [[Manga/GetterRobo that one]]) and [[http://metroid.wikia.com/wiki/Crystal_flash Crystal Flash]]. The first two moves aren't in the manual. Instead, they're in the demos, and there are also a bunch of ''animals'' who demonstrate them for you (of course, this doesn't tell you what buttons to press). The third was only found in an issue of Magazine/NintendoPower. Since then, all the 2D games have included these moves -- and maintained the tradition of not documenting them.

to:

** ''VideoGame/SuperMetroid'' gave Samus three undocumented moves: the [[http://metroid.wikia.com/wiki/Wall_jump wall jump]], the [[http://metroid.wikia.com/wiki/Shinespark shinespark]] (no, not [[Manga/GetterRobo that one]]) and [[http://metroid.wikia.com/wiki/Crystal_flash Crystal Flash]]. The first two These moves aren't in the manual. Instead, they're in the demos, [[AttractMode demos]], and there are also a bunch of ''animals'' who demonstrate them the first two for you (of course, this doesn't tell you what buttons to press). The third was only found in an issue of Magazine/NintendoPower.press). Since then, all the 2D games have included these moves -- and maintained the tradition of not documenting them.
15th Nov '16 7:04:28 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/{{Killer7}}'': The developers put out a companion book, ''Hand in Killer7'', that provides some backstory and explanation to the game's characters and events. Though this information is hardly any less confusing than that provided by the game itself, and often outright contradicts the game altogether. Given the nature of the game, this ''has'' to be deliberate. Although some say it's based on a beta version of the game's story, that still doesn't explain the fact that sometimes the book even contradicts ''itself''.

to:

* ''VideoGame/{{Killer7}}'': ''VideoGame/Killer7'': The developers put out a companion book, ''Hand in Killer7'', [=Killer7=]'', that provides some backstory and explanation to the game's characters and events. Though this information is hardly any less confusing than that provided by the game itself, and often outright contradicts the game altogether. Given the nature of the game, this ''has'' to be deliberate. Although some say it's based on a beta version of the game's story, that still doesn't explain the fact that sometimes the book even contradicts ''itself''.
30th Oct '16 9:30:53 AM contrafanxxx
Is there an issue? Send a Message

Added DiffLines:

** The packaging and manual for ''VideoGame/SnakesRevenge'' states that the BigBad is a dictator named "Highrolla Kockmamie" (which is actually a play on the Iranian leader Ayatollah Khomeini). However, he's only mentioned in the packaging and manual and doesn't appear in the game itself. [[spoiler: The BigBad of the game is actually Big Boss.]] Curiously, despite the fact that ''Snake's Revenge'' is clearly intended to be a ''Metal Gear'' sequel, the manual and packaging description actively avoids using the name "Metal Gear" at any point, going as far as to refer to the enemy's ultimate weapon as the "Ultra Sheikh Nuclear Attack Tank".
12th Oct '16 11:55:11 AM BeeKirbysNewComputer
Is there an issue? Send a Message

Added DiffLines:

* The titular rockets in ''VideoGame/ChuChuRocket'' each have a pilot with a name and a unique design, but you won't actually see them outside of the manual. Their only actually appearance in any video game at all has been ''[[VideoGame/SegaSuperstars Sonic and Sega All-Stars Racing]]''.
11th Oct '16 7:05:51 PM crazyrabbits
Is there an issue? Send a Message

Added DiffLines:

* The instruction manual for the Creator/VinDiesel video game ''Wheelman'' has massive amounts of this. The manual is written from the perspective of the Barcelona police, and gives much greater context to why the protagonist, Milo Burik, is in Barcelona in the first place. It also gives in-universe reasons for his skills and actions throughout the game (apparently, he just really wants to deface certain statues) and gives much more background information on the various criminal elements and friendly contacts that populate the city.
11th Oct '16 6:51:28 PM crazyrabbits
Is there an issue? Send a Message


* With the advent of the ''VideoGame/DeusEx Universe'', an Expanded Universe initiative that encompasses comics, tie-in games and books, a large chunk of background information about what characters were doing between games is this:
** Want to know why Dr. Markovic is missing from the LIMB Clinic during your second visit to Detroit in ''VideoGame/DeusExHumanRevolution''? It's only answered in the tie-in comic series.
** Alex Vega's appearance in ''VideoGame/DeusExMankindDivided'' can come off as jarring to players who haven't played the tie-in (formerly tablet) game ''VideoGame/DeusExTheFall'' or read the ''Hard Line'' novella (which explains how she met the Juggernaut Collective and Adam, and is only included in the Collector's Edition of the game).
** The "how" and "why" of Adam's recovery after the destruction of Panchaea in ''Human Revolution'' (and his subsequent enlistment with Task Force 29) is covered in the tie-in novel ''Black Light''. This information is very scarcely referred to in ''Mankind Divided''.



* ''VideoGame/{{DragonAgeOrigins}}'' has quite a bit of this. By finding scraps of paper and books, you can amass a godly database of everything from religious dogma to characteristics of dwarven society.
This list shows the last 10 events of 120. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=AllThereInTheManual.VideoGames