History AdultFear / VideoGames

18th Nov '16 8:46:32 AM SteelEdge
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** The start of Eternal Punishment is a lesser example. Katsuya Suou's younger brother didn't come home one day. Katsuya keeps on asking his brother's schoolmates, who don't know anything. He keeps on asking everyone, but no one knows anything. When he finally finds his brother Tatsuya, Tatsuya is fighting a serial killer. When Katsuya tries to talk to him, Tatsuya [[ItMakesSenseInContext kicks him out of a moving blimp]]. It's pretty clear that he's involved with something bad. Tatsuya is always one step ahead of him, and when he finally tells Katsuya what's going on, he starts with, "I'm not your little brother."

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** The start plotline of the Suou brothers in Eternal Punishment is a lesser example.also qualifies. Katsuya Suou's younger brother didn't come home one day. Katsuya keeps on asking his brother's schoolmates, who schoolmates for his whereabouts, but they don't know anything. He keeps on asking everyone, but no one knows anything. When he finally finds his brother Tatsuya, Tatsuya is fighting a serial killer. Tatsuya is about forty levels higher than Katsuya, which just raises more questions about how much he's been through. When Katsuya tries to talk to him, Tatsuya [[ItMakesSenseInContext kicks him out of a moving blimp]]. It's pretty clear that he's involved with something bad. bad that he's trying to shoulder on his own. Tatsuya is always one step ahead of him, Katsuya, and when he finally tells Katsuya what's going on, he starts with, "I'm not your little brother." [[spoiler: Tatsuya remembered the timeline of Innocent Sin, where he couldn't save the world. By hitting the ResetButton, the world of Eternal Punishment was created. The price was the memories of the real Masked Circle being friends, and one of them remembering the old timeline would shake the foundations of the new timeline. Tatsuya couldn't let his friends go, and remembered them when it would destroy the world. The whole time, he was trying to prevent the end of the world, knowing that it was his fault. He couldn't tell anyone without risking the timelines merging again.]]
18th Nov '16 8:37:59 AM SteelEdge
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* ''VideoGame/Persona2'': The backstory of the [[spoiler: real]] Masked Circle is full of this. It all started with five children who played together at a shrine. One of them had to move away, so three of the children tried to lock her into the shrine along with the only one thought it was a bad idea. The two children were inside the shrine until nightfall, and their family had no idea where they were. You think that's bad? ''It gets worse''. By a freak twist of fate, a passing arsonist lights the shrine on fire. One of the children manages to get the other one out in time, but when he runs to get help, the arsonist stabs him in the back and leaves him for dead. It's so bad that the boy activates his [[TraumaticSuperpowerAwakening Persona]] for the first time and sets the guy on fire. Meanwhile, the girl who was locked inside the burning shrine activates her Persona, which keeps her alive, but barely. Both children end up hospitalized, and everyone thinks that the girl is dead. The three children who locked them in think that it's their fault that she's dead, and the girl now has a crippling fear of fire that lasts into adulthood. [[spoiler: This is the backstory of five of the six player characters of Innocent Sin. All of them were so traumatized by the event that they blocked off the memory, and the fact that they were friends long ago.]] Imagine being the family of one of those kids, waiting up all night for your son, little brother, or daughter who didn't come home when they should have, and then getting a call from the police that says that they're in the hospital. Or finding that your son or daughter did something horrible that they won't tell you about.
** The start of Eternal Punishment is a lesser example. Katsuya Suou's younger brother didn't come home one day. Katsuya keeps on asking his brother's schoolmates, who don't know anything. He keeps on asking everyone, but no one knows anything. When he finally finds his brother Tatsuya, Tatsuya is fighting a serial killer. When Katsuya tries to talk to him, Tatsuya [[ItMakesSenseInContext kicks him out of a moving blimp]]. It's pretty clear that he's involved with something bad. Tatsuya is always one step ahead of him, and when he finally tells Katsuya what's going on, he starts with, "I'm not your little brother."
18th Nov '16 5:15:14 AM UmbrellasWereAwesome
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* ''Franchise/{{Halo}}'': Being told that a close friend has incurable, terminal condition that deteriorates the mind, and watching her suffer from it, is a major part of ''VideoGame/{{Halo 4}}'''s story. Cue ''VideoGame/{{Halo 5}}'' where it gets worse, so much worse. Turns out your close friend has been brought back from the dead, but she CameBackWrong: Now she's a power-mad {{yandere}} who is out to enslave the entire galaxy, and intends to lock you away in stasis for the ''10,000 years'' it would take for her to bring her plan to fruition.

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* ''Franchise/{{Halo}}'': Being told that a close friend has incurable, terminal condition that deteriorates the mind, and watching her suffer from it, is a major part of ''VideoGame/{{Halo 4}}'''s story. Cue ''VideoGame/{{Halo 5}}'' ''VideoGame/Halo5Guardians'' where it gets worse, so much worse. Turns out your close friend has been brought back from the dead, but she CameBackWrong: Now she's a power-mad {{yandere}} who is out to enslave the entire galaxy, and intends to lock you away in stasis for the ''10,000 years'' it would take for her to bring her plan to fruition.
10th Nov '16 10:33:10 AM ashlay
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* ''VideoGame/{{Persona 5}}'': Despite the supernatural elements, most of the threats providing tension in the story are very much ones that exist in the real world:
** Having your civil liberties violated by law enforcement, including being beaten, drugged, [[spoiler:and potentially shot and killed, with the entire event being swept under the rug.]]
** A well respected school teacher turning out to be an abusive sexual predator, whose actions are being covered up to avoid scandal. [[spoiler:Leading at least one student to believe their only option for escape is suicide.]]
** Your parent taking the money and credit for your hard work, and having no way to speak out about it.
** Having your family think of you as a burden.
** Being blackmailed for something you didn't even do, with the threat of ruining not only your hard-earned reputation, but that of your uninvolved family. [[spoiler:And being kidnapped, drugged, raped or sold into prostitution by criminals.]]
** [[spoiler:Watching your parent die in an accident or outright murder, and suffering from crippling feelings of stress and guilt as a result.]]
** [[spoiler:Being betrayed by someone you've come to trust and rely on.]]
** In general, teenagers being unable to believe in their teachers, their parents, the police, or most other adults, to the point they're willing to engage in larceny and violent assault. The heroes discuss this at a few points, wondering if justice is entirely on their side, or if that even matters.
1st Nov '16 8:28:34 AM CaptainTedium
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* ''VideoGame/{{Splatterhouse}}'' explores this in the third game of the original series, where two of the main objectives are to rescue protagonist Rick Taylor's wife Jennifer and their son David. Jennifer and David are rescued by making it to the end of levels two and four respectively, but only if the player makes it to the end of the level quickly enough. Rescuing both of them gets you the best ending, where Rick is reunited with his family, but failing to save one or both of them will get you one of three possible {{Downer Ending}}s: Saving David only will end with Rick being a widower who has to explain to his son that his mother is dead, saving Jennifer and not David will result in Jennifer asking Rick where their son is and horrified when she learns their son's fate, and failing to save either of them results in an ending where it is implied that the loss of his family drove Rick insane.
28th Oct '16 6:40:21 PM SubbyP
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** From ''VideoGame/MetalGearSolidVThePhantomPain'', the story of [[spoiler: Strangelove's death]]. Imagine walking in on your husband about to something ''horrible'' to your child, and when you try to stop him, [[spoiler: he murders you. Slowly. ''In front of the child.'']]

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** From ''VideoGame/MetalGearSolidVThePhantomPain'', the story of [[spoiler: Strangelove's death]]. Imagine walking in on your husband about to do something ''horrible'' to your child, and when you try to stop him, [[spoiler: he murders you. Slowly. ''In front of the child.'']]
28th Oct '16 6:39:54 PM SubbyP
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** From ''VideoGame/MetalGearSolidVThePhantomPain'', the story of [[spoiler: Strangelove's death]]. Imagine walking in on your husband about to something ''horrible'' to your child, and when you try to stop him, [[spoiler: he murders you. Slowly. ''In front of the child.'']]
28th Oct '16 10:06:35 AM Grade0
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* Season four of Medusa's story in ''VisualNovel/AstoriaFatesKiss'': Saffi [[IJustWantToBeSpecial wants to be special]] like her sister and [[HasTwoMommies mothers]], but her [[BattleAura Aura]] hasn't manifested yet. She gets increasingly frustrated by this until [[spoiler: she runs away and nobody has any idea where she goes.]]
23rd Aug '16 4:18:41 PM AceOfScarabs
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* ''Franchise/TheLegendofZelda

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* ''Franchise/TheLegendofZelda''Franchise/TheLegendOfZelda


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** In ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', a number of parents and loved ones of the Seven Sages become quite understandably distraught when they are kidnapped by Yuga.
23rd Aug '16 12:48:36 PM mario0987
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* ''VideoGame/TheLegendOfZeldaMajorasMask'' does this intentionally, since it's a [[DeconstructedTrope deconstructed coming-of-age story made to contrast with]] ''VideoGame/TheLegendOfZeldaOcarinaOfTime'':
** Lots of the [=NPCs=] are dealing with very adult issues, and Link gets to see both sides of these things from different [=NPCs=]. A father is grieving for the loss of a son who is missing and presumed dead, while a toddler is raging because of the death of his father. A newlywed is about to die and laments that he will never be able to see the his children born, while a child is about to lose her father to a illness. One man can't show his face to his fiancee because he broke a promise, while another has been imprisoned because his lover's family thinks he is responsible for her disappearance. A woman about to be wed fears that her fiancee left because he no longer loves her, while a wife can't work and can barely function because of her husband's disappearance and the deteriorating health of her children (and there is ''nothing she can do about it''.) Guards are torn between doing their job and fleeing for their lives, while soldiers obey orders for a war that has already ended.
** The soldier who is wounded and invisible to everyone, so that no one rescues him; another adult lost and injured while her sibling, who has the power to help her, is unaware of her sister's predicament. There's also the robbery of an elderly woman and a young woman forced to grow up too soon by the death of her father, who must run the family business that's being threatened by a rival business, who THEN has her little sister and the family's source of income both disappear one night--an event about which the little sister warned her, but the older sister did not believe--followed by the little sister's return: completely traumatized to the point of being catatonic.

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* ''Franchise/TheLegendofZelda
**
''VideoGame/TheLegendOfZeldaMajorasMask'' does this intentionally, since it's a [[DeconstructedTrope deconstructed coming-of-age story made to contrast with]] ''VideoGame/TheLegendOfZeldaOcarinaOfTime'':
**
''VideoGame/TheLegendOfZeldaOcarinaOfTime''. Lots of the [=NPCs=] are dealing with very adult issues, and Link gets to see both sides of these things from different [=NPCs=]. A father is grieving for the loss of a son who is missing and presumed dead, while a toddler is raging because of the death of his father. A newlywed is about to die and laments that he will never be able to see the his children born, while a child is about to lose her father to a illness. One man can't show his face to his fiancee because he broke a promise, while another has been imprisoned because his lover's family thinks he is responsible for her disappearance. A woman about to be wed fears that her fiancee left because he no longer loves her, while a wife can't work and can barely function because of her husband's disappearance and the deteriorating health of her children (and there is ''nothing she can do about it''.) Guards are torn between doing their job and fleeing for their lives, while soldiers obey orders for a war that has already ended.
**
ended. The soldier who is wounded and invisible to everyone, so that no one rescues him; another adult lost and injured while her sibling, who has the power to help her, is unaware of her sister's predicament. There's also the robbery of an elderly woman and a young woman forced to grow up too soon by the death of her father, who must run the family business that's being threatened by a rival business, who THEN has her little sister and the family's source of income both disappear one night--an event about which the little sister warned her, but the older sister did not believe--followed by the little sister's return: completely traumatized to the point of being catatonic.



* ''Videogame/KingdomHearts''. Imagine this: It's stormy outside - really stormy. Your child has been in his room all evening. You go upstairs to call him in for dinner... the window's open, he's gone, and so are his two friends and their boats. He doesn't come back for years - during which you have no idea where he is, or if he's safe, or if he can ever come back. (The parents of the main characters never get more than a shadow in a doorway...) On the other hand, WordOfGod states that a world remains frozen in time once it is swallowed by the darkness. Also, due to events of ''[[VideoGame/KingdomHeartsChainOfMemories Chain of Memories]]'', the parents forget about their son until Namine restored Sora's memories, which means that they only started worrying at the beginning of ''VideoGame/KingdomHeartsII''. Which might make it worse for them once they realize they completely forgot of their missing son's existence.

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* ''Videogame/KingdomHearts''. Imagine this: It's stormy outside - really stormy. Your child has been in his room all evening. You go upstairs to call him in for dinner... the window's open, he's gone, and so are his two friends and their boats. He doesn't come back for years - during which you have no idea where he is, or if he's safe, or if he can ever come back. (The parents of the main characters never get more than a shadow in a doorway...) On the other hand, WordOfGod states that a world remains frozen in time once it is swallowed by the darkness. Also, due to events of ''[[VideoGame/KingdomHeartsChainOfMemories Chain of Memories]]'', the parents forget about their son until Namine restored Sora's memories, which means that they only started worrying at the beginning of ''VideoGame/KingdomHeartsII''. Which might make it worse for them once they realize they completely forgot of their missing son's existence. Riku's parents did not lose their memories of him so they definably went through this.
This list shows the last 10 events of 119. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=AdultFear.VideoGames