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For tropes pertaining to his appearance in Spider-Man: Spider-Verse, see here

Peter Benjamin Parker / Spider-Man I

https://static.tvtropes.org/pmwiki/pub/images/a5ed0443_5908_4817_b020_7b84deda018a.jpeg
Click here to see him unmasked on the original PS4 version
Click here to see him unmasked from the remaster onwards

Voiced by: Yuri Lowenthal (English)Other Languages

Face model: John Bubniak (original), Ben Jordan (Remastered onwards)

Appearances: Hostile Takeover | Spider-Man | Spider-Geddon | Spider-Man: Miles Morales | Spider-Man: Across the Spider-Verse | Spider-Man 2

"People see me and think they're safer. But it's not really me they're seeing. Probably for the best. Knowing that everything hinges on a guy from Queens sounds as scary as it feels. No pressure, right?"

Peter Parker was your typical genius student in Midtown High School, but one day, everything changed. During a science exhibition, a little spider was hit by a radioactive ray and before dying, it bit Peter, granting him all its abilities. Peter attempted to use these abilities to get some money for his poor family, but full of resentment towards everyone except his aunt and uncle, he let a burglar escape after one of his shows because it was "not [his] problem," only for this same burglar to kill his Uncle Ben. Following this tragic event, he vowed to dedicate his life to helping innocent people with his powers to atone for his big mistake and to honor his uncle's beliefs in justice and responsibility.


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    A-E 
  • 10-Minute Retirement: At the end of the second game, he, with Miles' blessing, decides to give up full-time superheroics for a while in order to restart the Emily-May Foundation. It's a bit played with in the epilogue, as switching to him in the post-game causes him to declare that his break is over, showing that he'd still be active to some degree..
  • Abandoned Catchphrase: During the first game, Peter has a tendency of referring to himself as "Spider-Cop" around Yuri, doing it as a bit of playful teasing on his part. By Miles Morales and 2, Peter has clearly stopped using it, and audibly winces when Yuri/Wraith makes a reference to it while hunting The Flame.
  • The Ace: This Spidey is at the peak of his skills and abilities, having had 8 years to hone them.
  • Action Hero: After 8 years of constant crime-fighting, Spider-Man has become an expert fighter.
  • Adaptational Angst Upgrade: Zigzagged. On the one hand, Peter never went through the trauma of failing to save Gwen Stacy like his mainline comic book counterpart did (largely because it's implied Gwen Stacy either doesn't exist in this continuity or Peter never met her). On the other hand, like some iterations, Peter loses Aunt May in addition to his parents and Uncle Ben, though he didn't let the tragedy bring his spirits down in the long run. The second game does make it clear that failing to save his aunt's life still weighs heavily on him, something the symbiote exploits while bonded to him.
  • Affectionate Nickname: As per tradition, Mary Jane's pet nickname of "Tiger" remains here. She only uses it once during the main story, where she's encouraging him to stop Dr. Octopus. She starts using it more in the post-game DLC once they get back together and Peter lets his playful side out. She also tends to call him "Pete" on a more casual level rather than his full name. Her calling him Peter after he blows her cover at the Sable Outpost is seen by Peter as a sign that she's legitimately angry with him.
  • Alliterative Name: Peter Parker.
  • All Take and No Give: An unintentional example towards MJ, who admits while bonded to the Scream Symbiote that she feels held back by Peter relying on her for both his personal life and his superhero career.
  • Alternate Self:
  • Anger Born of Worry: As opposite of what is typical of their relationship, Peter is more stressed out about MJ wanting to involve herself more directly in the crime-fighting aspect of his life. In 2, the Symbiote ramps this up as part of its building corruption and hold over Peter; between his intense drive to find Connors, cure him of the enhanced Lizard serum, and find a way to return the Symbiote to Harry, Peter grows more and more agitated. Kraven's continued escalation only serves to make things worse and drives Peter further up the wall in the race to save Harry's life.
  • Animal-Themed Superbeing: Spider-Man, anyone?
  • Art Evolution:
    • As seen in the page images, Peter's face was completely redesigned after the original release. This had the side effect of making him look much younger.
    • In 2, while his looks are still based on his remastered features, he now looks older and less baby-faced.
  • Ascended Extra: One of Peter's suits, the Velocity Suit, is his costume of choice during the comic mini-series Marvel's Spider-Man: Velocity. Justified in that the Velocity Suit's Super-Speed is necessary for the situation at hand.
  • Ascended Fanboy: Octavius' bio reveals that Peter idolized him ever since he was a kid. He would end up working for him at his lab as an adult though it goes downhill during the game.
  • Awesomeness by Analysis: Omnidisciplinary Scientist knowledge aside, there's a moment after the Grand Central Terminal hostage situation where he needs to stop a train that's about to crash into another train, and the classic trick from Spider-Man 2 fails him this time. So he asks Yuri if there's still construction at 42nd and 1st and yanks the tracks upward, creating a ramp for the train to harmlessly crash through the station ceiling and onto the closed-off street. Keep in mind that during their fight, Li picked him up and carried him into another train that was travelling in the opposite direction. Despite that, Spidey mentally keeping track of his position and his deep knowledge of the city allowed him to line up an impossible derailment and save everyone.
  • Being Good Sucks: He's Spider-Man, this is a given. Whenever he does the right thing, it's always at a huge personal cost. Best displayed at the end of the game, where he's forced to let Aunt May die so that the cure to the Devil's Breath can be analyzed and mass-produced; Peter grapples with the choice to be selfish just this once, but in the end, his morals just won't let him.
  • Big Brother Mentor: Towards Miles, both in suit and out. Peter is the one who helps connects Miles to working with Aunt May at F.E.A.S.T. after his dad dies and also teaches him some self-defense. By the end of the game, Miles reveals his new spider-powers to Peter, who proceeds to reveal his own.
  • Big Damn Kiss: At the end of the game, Peter and Mary Jane finally hook back up, sealing it with this.
  • Born Unlucky: Peter still suffers from his "Parker luck", dealing with all sorts of misfortune over the course of the game, including creating a criminal power vacuum by beating Fisk, losing his job after Osborn revokes Octavius' grant, being evicted from his apartment, and losing Aunt May.
  • Break the Comedian: As with his comic book counterpart, he's a light-hearted kind of superhero, prone to jokes, puns and witty banter, exasperating his allies and infuriating his enemies in equal measure. However, as the situation across New York gets progressively worse, his sense of humor is slowly eroded until he has almost nothing to joke about, especially when Otto Octavius unleashes both the Sinister Six and a deadly bioweapon on New York. In the final battle, Spidey has zero jokes on offer, only desperate pleas for his opponent to give up and increasingly enraged speeches; when Otto reveals that he knew his secret identity, Peter shatters, lashing out in primal rage until he breaks down crying once the former has been beaten. Aunt May's death from the bioweapon during the finale leaves him a complete and total wreck, but with Mary Jane's help, he's eventually able to recover his old, funny self until 2 where it's made blatantly clear he hasn't quite gotten over May's death. Even when he's on the mend thanks to Harry coming back into his life and offering him a job at the Emily-May Foundation, Peter's life takes a dark turn when the Symbiote bonds to him and Harry's life is now on a timer.
  • Broken Pedestal:
    • When Peter finds out what Octavius has become, he's utterly heartbroken as he realizes his mentor has fallen off the deep end. During the Final Boss, Peter is crying and shouting that he admired Octavius and expressing horror at the villain he has become.
    • During the Turf War DLC, Peter sees himself on both sides on this with Yuri losing faith in him after Hammerhead continues to trick them and Peter being horrified when Yuri (seemingly) kills Hammerhead in cold blood.
    • In Spider-Geddon he at first admires the Earth-616 Otto, viewing him as the ideal he believed his Otto was capable of being. He somewhat transfers his feelings of his Otto onto SpOck and at times seems to feel that he is a far better Spider-Man due to his intelligence and more advanced gadgets. However then he eventually learns about SpOck's past deeds and the more lethal side of his pragmatism. He ends up parting with Otto on frostier terms, though he still encourages SpOck to try to be better.
  • Building Swing: It wouldn't be Spider-Man if he didn't swing his way through New York.
  • Bully Hunter: Enjoys breaking up muggings and assaults for this exact reason.
    • "Try hitting me. Spoiler: I hit back."
    • "Try and guess how I feel about bullies."
    • "I love laying out bullies."
  • Butt-Monkey: Has the Ol' Parker luck as always, taking numerous major beatings throughout the game, being on shakey ground with Mary Jane at the start of the game, losing his dream job and getting evicted from his apartment, and a whole lot more. Even despite being a professional that's been at it for eight years by the time the story begins, he still tends to bumble almost everything that isn't fighting bad guys, science and being a Nice Guy.
  • Capoeira: Many of his spinning kicks and his tendency to crouch low to the ground when fighting takes inspiration from capoeira.
  • The Cameo: He is among the Spider-Men that appear in Across the Spider-Verse.
  • Casual Danger Dialogue: He'll quip and joke even with bullets, rockets, and lightning flying around him.
  • Character Development: Peter's personal character arc in the series revolves around his Reconstruction of the "With Great Power Comes Great Responsibility" mantra and his journey towards interpreting and abiding by it in a healthier way.
    • In the first game, Peter's intelligence is evident, but he remains in a state of emotional immaturity due to his guilt complex. He had to grow up quickly and face difficult circumstances in order to become a hero. Since gaining his powers, Peter has blamed himself for not doing enough to help others, and he believes that he is solely responsible for anything that goes wrong. However, he learns to accept that he cannot do everything himself. Mary Jane is capable of taking care of herself, and he is not responsible for Octavius' actions. Otto was always in control and did not consider the consequences of his actions. Peter's character arc revolves around accepting that he cannot control everything and that he needs to trust his loved ones to handle their own problems.
    • In the second game, Peter struggles to acknowledge his limitations. The demands of his role as Spider-Man have caused significant disruptions in his personal life, including his inability to hold down a job or be there for his girlfriend MJ. Aunt May's advice from a flashback scene, where she shares her own experience of trying to do too much in school only to learn the importance of balance, perfectly illustrates Peter's situation. At the end of the game, Peter makes the decision to take more time off from his Spider-Man persona, focus on his relationship with MJ, and restart his EMF work.
  • Chick Magnet: Like his comic book counterpart, Peter seems to attract the company of incredibly beautiful women, whether it's Mary Jane, or his rebound girl Felicia Hardy.
  • Childhood Friend Romance: With Mary Jane. At one point, Peter reflects on how they went from best friends in middle school to dating in college.
  • Chronic Hero Syndrome: Peter just cannot stop himself from attempting to do good no matter what. He gets hospitalized twice during the main story and despite being told he should rest, immediately gets back out into action as soon as he is conscious. His arc in Spider-Man 2 is largely about his ongoing failure to address this flaw, and the symbiote tempting him to indulge even deeper in it. By the end of the game he finally begins to make progress.
  • Clark Kent Outfit: Peter's gymnast-like physique doesn't show through his civilian wear. Compare this to this.
  • Classical Anti-Hero: Zig-zagged. He's still Spider-Man so it's unavoidable, but he has been crime-fighting for 8 years and clearly had time to mature and sort out his feelings on the issue.
  • Combo Platter Powers: He has the proportional strength, durability, agility, and reflexes of a spider as well as the ability to climb up walls on top of his signature Spider-Sense.
  • Combat Parkour: Spider-Man can leap around the battlefield with his agility and webs to keep enemies distracted. It's even called Parkour in the HUD.
  • Comic-Book Fantasy Casting: When unmasked, he looks like a fusion of his live-action film actors Tobey Maguire (who plays him in the Spider-Man Trilogy), Andrew Garfield (who plays him in The Amazing Spider-Man Series), and Tom Holland (who plays him in the Marvel Cinematic Universe and Sony's Spider-Man Universe). His original facial model looks more like Garfield, while the revised facial model looks closer to Holland.
  • Composite Character:
    • For his Advanced Suit of all things, as it has elements of all three film series' suits: the mechanical eyes representing Tom Holland's MCU Spider-Man, the Spider-Symbol on the chest representing Andrew Garfield's Amazing Spider-Man, and the Spider-Symbol on the back representing Tobey Maguire's Spider-Man Trilogy.
    • In the second game, Peter becomes the host of the Anti-Venom symbiote rather than Eddie Brock or Flash Thompson, though he retains the Spider-Man identity even after he ends up keeping the suit.
  • Cool Mask: Peter's mask has mechanically adjustable eyes, helping him control the sensory input from his Spider-Sense and emote. There's also a few more goodies that he's built into it, like a Bluetooth headset synced to his cellphone and a HUD built into the lenses that can help him track things.
  • Costume Evolution: Peter starts off the story in a modern version of the classic Spidey outfit, but, after it gets damaged in the fight against Fisk, he attempts to repair it in Otto's lab when the good doctor comes walking in on him in the process. Otto merely assumes that Peter is Spider-Man's "suit crafter" and decides to offer some ideas of his own for altering the suit. Among these ideas is the white spider insignia unique to this version of the character. As suggested by a poster seen in his apartment in the opening, his original Beta Outfit was the Wrestling Suit, which he can later unlock as an alternate costume.
  • Create Your Own Villain:
    • He helps create the neural interface that leads to Otto's descent into villainy.
    • His symbiote-induced falling out with Harry causes the latter's jealousy towards the former to bubble up, leading to the creation of Venom when Harry gets the symbiote back.
  • Dance Battler: A number of Spider-Man's attack animations are reminiscent of the very dance-like Capoeira.
  • Dating Catwoman: He used to be in a relationship with Black Cat years ago.
  • Deadpan Snarker: Unsurprisingly, the web-slinger's a veritable fountain of sass and wisecracks.
  • Defector from Decadence: According to one of the backpack commentaries, Peter quit his job at the Daily Bugle after Jameson used Peter's photos to blame Spider-Man for a killing spree perpetrated by Electro. Unable to stomach working there after being branded as a murderer, he left in outrage. He still remembers his time there fondly, though, and the feeling is mutual if the Bugle's farewell card is any indication.
  • Dented Iron: Downplayed. It doesn't hurt his performance, but Spidey cracks about the many, many serious injuries his foes have given him in the past. The events of the game also take their toll; after going through one boss fight while his Healing Factor is still working on fourteen broken bones, Spidey just passes out for most of the day.
  • Destructive Saviour: Peter himself, having 8 years of experience, actually takes great care to limit public damages, but by virtue of fighting super-powered villains or veritably insane terrorists in the densely-populated New York, damages rack up anyway. A promotional Daily Bugle article mentions that one of his battles with Rhino brought about millions of public damages for which the city takes up the tab, and his boss fight with Shocker ends up destroying the bank they're fighting in.
  • Determinator: Having fourteen broken bones and being hospitalized twice over won't stop Spidey from going out to do his job.
  • Don't Make Me Destroy You:
    • Throughout the Final Boss, he's desperately trying to reason with Otto and get him to stop, reminding him of the good man he once was. When Otto drops the bombshell that he knew Peter was Spider-Man all along, meaning he had planned the Sinister Six formation and release of Devil's Breath (which is killing Aunt May and countless other citizens as they speak) behind Peter's back and exploited the knowledge of their borderline father-son-esque relationship to best lure him into traps and danger, Peter stops holding back, acknowledging that Otto is too far gone to be saved.
    • During Silver Lining, he does the same with Yuri, who's been dismissed from the force after her near-fatal attack on Hammerhead. Spidey pleads with Yuri to stop and turn herself in before it's too late. Sadly, Yuri doesn't want to come back.
      Spider-Man: You're my friend, Yuri. I don't wanna come after you.
  • Dramatically Missing the Point: Perhaps the things that makes Spider-Man a beloved hero by many New York citizens is his moral compass and how he's prioritizing Civilian Safety over fixation on his enemies. Problem is Peter doesn't see it that way, and when he gets the Symbiote suit in 2, he is in awe of the power it provides, leading him to take a more brutal combat style and think this is what an ideal Spider-Man should be. But then it makes him lose his compassion and empathy, and to make it worse, become an endangerment to his companions more than he thinks. MJ and Miles lampshade this throughout the arc.
    Peter: I can't let this go. I'm finally everything everyone needs me to be!
  • Establishing Character Moment: At the start of the game, the camera pans around the room showing objects that communicate his history via visual storytelling. Then Peter wakes up after getting a crime alert about the Kingpin, quickly eats breakfast as he suits up, and gazes at a notice warning him about potential eviction before he decides to prioritize saving the city, and jumps out to take down the Kingpin, commenting on his essential selflessness and difficulty in maintaining a work/life balance.
  • Everyone Has Standards: Played With. While more aloof and aggressive under the symbiote's influence in the sequel, he's still morally heroic and wants to do the right thing, albeit completely twisted such that he believes everyone else to be incompetent and that he has to solve everything. Case in point, while he admonishes Miles for being not fully capable in hunting down Kraven and believes him to have slacked off, he becomes near-murderously violent upon learning that Miles was kidnapped and tears through Kraven's compound to save him.
  • Evil Laugh: In Miles Morales, "Holo-Pete" does this once Miles finishes all of the Spider-Training missions.
    Holo-Pete: Oh, wow. You've finished all the challenges. Guess there's nothing to do but... release the super-secret bonus ultimate challenge! Head to ESU... if you dare! [laughs evilly, but ends up coughing up a storm] Wow. Wow. Evil laughs are so much harder to pull off than they seem.
    Miles: [laughs evilly, but also ends up coughing up a storm] Oh. Man, he's right. Do bad guys take classes in this stuff?
  • Experienced Protagonist: At the start of the first game, he's 23-years-old and has been Spider-Man for 8 years, well past being a Kid Hero.
  • Expressive Mask: Lifted from the Marvel Cinematic Universe, the black outline of Spider-Man's eyes acts like a camera shutter to enable his mask to visibly emote. This is carried over into many, though not all, of his alternate outfits.
  • Extremity Extremist: While he does do a fair amount of punching, a good majority of his moves are kick-based.
  • Eye Scream: Very narrowly avoided this in the past during a fight with the Vulture. Apparently, one of his mask's eye lenses shattered from an impact and nearly blinded him, forcing him to look into sturdier materials to make them with.

    F-M 
  • Famed In-Story: Spider-Man has already built a name for himself by the events of the story, is implied to know the Avengers, and has millions of followers on his social media feed. People easily recognize him on sight and he's popular with most of New York's residents. He has also built up enough of a rapport with the PDNY to have an under-the-table deal with them to help out when traditional law enforcement can't.
  • Fatal Flaw: His "With great power comes great responsibility" mentality is deconstructed in the story as he puts a lot of pressure on himself because of his powers.
    • He and Mary Jane broke up in the past because Peter was overprotective of her and lacked faith in her. They begin making amends for a while before they end up fighting after Peter broke into the same Sable International base as MJ, which ruined her talk with a scientist. He also suggested taking her in as a sidekick but she adamantly refused and clarified how she wanted to be a work partner and didn't want to be superhero like him.
    • His relationship with Otto Octavius consists of Parker blaming himself for Otto's decisions and believing that he wasn't trying to stop the Kingpin, then he could have stopped Otto from losing his sanity. Peter tries so many times to talk Otto out of his villainy but Otto refuses to and admits in the final battle that he knows Peter is Spider-Man. This reveal shows that Otto was always in control of his actions, tried to kill Peter despite their friendship, caused Aunt May's death, and that Otto was planning everything from the beginning. Finally realizing that his friend and mentor was willing to sacrifice countless civilians to hurt Osborn and that their friendship meant nothing to him, Peter drops the special treatment and beats Otto before finally disowning him as a friend and idol.
    • In the second game, Peter's unwilling to realize he has limits on what he can do. That the Spider-Man gig is eating in his private life, keeping him from holding a job, or being there for MJ, who in turn has to push herself to help support him. This is best illustrated by a flashback to Aunt May telling a young Peter that she, back in school, once tried to do to much, only to find she couldn't manage it, until she learned to balance. At the end of the game, Peter decides to take a break from being Spider-Man, to focus on his life with MJ, and restarting the EMF.
  • First-Name Basis: This version of Spider-Man nearly always refers to his enemies by their first names, at least when face to face with them. This is both to annoy the more belligerent ones, and to always try to keep a personal connection with the ones he hopes to redeem.
  • Flaw Exploitation: He finally manages to capture Screwball in Silver Lining by exploiting her ego and pathological need to be at the center of attention.
  • Foil: To Norman Osborn. Both are extremely intelligent individuals who frequently involve themselves in super-powered activities. However, Norman is an old slightly robust man while Peter is athletic and a lot younger. Norman's ethics regarding science are questionable and seems to lean more towards profit which is in opposition to what Peter wants with science, which is to change the world for the better. Norman is willing to put the entire city at risk with Devil's Breath in order to possibly save Harry while Peter takes the higher ground and has to let Aunt May die in order to save the entire city.
  • Fragile Speedster: Rather than being the Lightning Bruiser or even Jack of All Stats that many other games would have made him, he's this here even at higher levels, presumably to encourage players to dodge more rather than trying to tank hits.
  • Gadgeteer Genius: Though a typical trait of Spider-Man, this version goes a few steps beyond, and fights crime with the aid of several web-based bombs and mines, which he seems to have made himself, along with remote drones, electrified webbing, and anti-gravity devices. Notably, when this version of Spider-Man appears in Spider-Geddon, the main way he's distinguished from others is he makes use of gadgetry beyond what other Peter Parker variants use.
  • Gameplay and Story Integration: In the sequel game, Spider-Man is heavily influenced by the symbiote, and said influence is shown both through the changes to how Peter fights, and the various dialogue he says during and after encounters. While still heavily following his Thou Shalt Not Kill rule, Peter's takedowns that use the symbiote are all vicious looking and every single attack he uses during the Symbiote Surge where he uses his tendrils to bash his opponents and will grab and brutally slam them onto the ground all serve to further emphasize how much Peter's losing himself to the black suit. And that's without going into the out of character threats he'll growl at criminals when dealing with crimes. These are all more pronounced when the black suit transforms into the more monstrous Symbiote suit, at which point any previous light-hearted remarks Peter would make during combat and solving crimes are all replaced with more aggressive and violent taunts.
    Spider-Man: I see any of you again, I won't be so nice!
  • Genius Bruiser: Can take on hordes of criminals and lift a construction crane, but is also a genius-level intellect who builds most of his gear from scratch.
  • Glass Cannon: While Spidey might be lacking in defenses, he more than makes up for it when he combines his strength and speed. With eight years of constant crime-fighting experience, he can easily go toe-to-toe with Kingpin and Rhino.
  • The Gloves Come Off: His final fight with Dr. Octopus is fairly even as Peter is trying to reach his friend through the insanity... until Ock reveals that he knew Peter and Spider-Man were the same person. Peter goes into Tranquil Fury and nearly instantly rips one of Dr. Octopus' tentacles off.
  • Gone Horribly Right: Following the events of the first game, Peter's left with a deep-seated issue that while he is doing well for himself as Spider-Man, he fears he's not doing enough. The Symbiote "helps" rectify this by attempting to make him a better Spider-Man, giving him access to a wide variety of abilities on top of enhancing what powers he already has. It comes at the cost of making him less empathetic and far more aggressive.
  • Green-Eyed Monster: It's played for laughs, but Peter notably displays some minor jealousy when Mary Jane reveals she dated other people after they broke up... even though he dated Felicia during that period, and reasonably believed for a while that he may have had a son with her. Mary Jane points out they weren't together at the time, so it would be unreasonable to hold it against one another for either side, but Peter still spends a few moments pondering, very uncomfortably, the idea of Mary Jane with someone else.
  • The Hero: The titular protagonist and New York's premier superhero.
  • Hardboiled Detective: Invokes this with his narration as "Spider-Cop", which annoys Yuri to no end.
  • Healing Factor: It's never mentioned, but Peter has a moderately powerful one that lets him heal quickly from minor wounds like bruises and cuts in no time. It would be hard to justify his not having one, considering some of the hits he takes late in the game.
  • Heroic RRoD: Late in the game, after going as Spider-Man almost non-stop and barely surviving his first encounter with the Sinister Six, Peter finally reaches his breaking point when attempting to rescue May, MJ and Miles from a burning building. Mid-rescue, he ends up passing out and actually ends up getting rescued himself by MJ and Miles, who carry him out of the building.
  • Heroic Willpower: Mr. Negative can usually possess people with but a mere touch, turning them into servants willing to commit murder or suicide on the slightest order. It takes some effort, but Spidey can resist it thanks to his refusal to submit to the Demon inside of Martin Li.
  • Heroism Won't Pay the Bills: He struggles to balance his crime-fighting heroics and paying his rent, especially when an Evil Power Vacuum looms over New York following the arrest of Fisk. The opening cutscene reveals that he's really behind on his rent, and soon enough during the middle of the game as he's evicted. He stays over at F.E.A.S.T. for the time being, but by the end of the story, he's able to move into a new apartment and, eventually, inherit May's house in Queens by Miles Morales.
    • Unfortunately as of 2 things have only gotten worse on this end. The teaching job he was excited to get got blown up due to abandoning his post to take down Sandman, leaving him jobless again. He inherited May's house but that also means inheriting the mortgage that came with it which he has no ability to pay off. MJ is trying her best to help out, but she's at her own wits' end struggling to keep a job with JJJ. Despite having countless more support systems than in the previous game, he is far worse off financially. His position by the end of the game is significantly more ambiguous, as it's not clear how much of the EMF's resources remain, how much was insured, or whether Norman will continue to bankroll it, but Peter argues during the Scream fight that he now has a steady job with the EMF, implying at least some of its financial resources remain.
  • Hero with Bad Publicity:
    • Both the Daily Bugle and Osborn's Mayoral Office run smear campaigns against him. Subverted as people on the street seem to recognize the good he does, with one woman him calling him, "everything I love about New York". He can even take selfies and high-five people on the street, which actually provides the "Spider-Man About Town" trophy after he interacts with ten different citizens. He also has a good number of more active fans, like an impersonator who put on a Spider-Man costume in hopes of helping and Miles Morales.
    • In Spider-Man 2, Peter's rep takes a huge hit after he gets the Black Suit. The public takes notice of Peter's newfound aggression and ruthlessness and express doubt of whether they're still safe even with him (arguably) at his new peak. Hell, even Danika, one of Pete and Miles' biggest supporters, starts growing fearful of him and criticizes him when she feels he's gone too far in how he handles criminals since bonding with the Symbiote.
  • His Story Repeats Itself: Aunt May becomes terminally ill with the Devil's Breath, and if Peter administers what little of the antidote is left to save her, there won't be enough left to save everyone else afflicted. It's a dark parallel to the death of Uncle Ben; this time, though, Peter's selfishness would instead save May's life, and doom pretty much everyone else. In the end, Peter decides to allow May to die, so that everyone else can be saved.
  • Hoist by His Own Petard: Doc Ock's tentacles prove so fast, agile and dangerous that he beats the tar out of Spider-Man, and Peter is forced to make a new suit to counter them. Thing is, much of the reason why the tentacles are so dangerous is because of Peter's own work on them. Several of the projects Peter can do in Octavius' lab clearly serve to make the tentacles more deadly in retrospect. This is especially true of the ones done later in the game. Peter's own improvements to the project are literally what Otto is using against him.
  • Homeless Hero: Partway through the game, Peter is evicted from his apartment because he didn't pay his rent, forcing him to sleep at F.E.A.S.T. overnight. He ends up agreeing to stay with Miles for a little while until he gets a new place, before Mary Jane offers to have him come live with her. By Miles Morales, Peter is a homeowner, having inherited May's home in Queens.
  • Humble Hero: Peter considers himself to just be "a guy from Queens."
  • Hyperspace Arsenal: He has a lot of gadgets available to use despite his skintight costume having nowhere to keep them. Even worse, he spends a fair amount of the game homeless, with no place to store his gadgets just in general, much less on his person.
  • Hypocrite: A minor case. As Spider-Man, he encourages Gloria to go to the F.E.A.S.T. homeless shelter despite her insistence she is fine without relying on charity. Later, after he's evicted, he admits to feeling uncomfortable taking F.E.A.S.T.'s resources for himself when there are others who need it more, with Gloria pointing out that right now he's the one in need. Peter concedes the point with a self-deprecating reference to his "Parker pride."
  • Hypocritical Humor: One of his inner monologues in the Turf Wars DLC has him note that Yuri's putting too much pressure on herself... and then he realizes how rich that is coming from him.
  • "I Know You're in There Somewhere" Fight:
    • Throughout the Final Boss, he desperately tries to reason with Otto, reminding him of the good man he once was and pleading with him to stop. When Otto reveals that he knew Peter was Spider-Man all along, meaning he had planned the Sinister Six's formation and release of Devil's Breath (which is killing Aunt May and countless other citizens as they speak) behind Peter's back and exploited the knowledge of their borderline father-son-esque relationship to best lure him into traps and danger; Peter descends into full Tranquil Fury, dishes out a No-Holds-Barred Beatdown, and is forced to acknowledge that Otto is beyond saving.
    • He himself is at the receiving end when after trying to kill Kraven, Miles stops him, which causes them to fight each other. After Peter struggles to regain control, the symbiote holds a tight grip on his psyche until Miles manages to get it off him.
  • Ineffectual Loner: Due to his guilt complex and slight naïvety, Peter takes too much responsibility as Spider-Man and automatically assumes the role of a protector when things go south. This was the reason why he and MJ broke up: Peter didn't fully trust her to do things on her own and became overprotective of her.
  • Ironic Nickname: Meta example. Due to the development team behind the games, this Peter has been nicknamed "Insomniac Spider-man" in both fan circles and official material (such as in Across the Spider-verse), but a mission in Spider-man 2 not only shows Peter falling asleep within seconds of going to bed, but also managing to stay asleep when the symbiote takes his body on a joyride that involves fighting waves of hunters, even when there are loud enough sounds to hurt the symbiote itself.
  • Kid Hero All Grown-Up: He started fighting crime at 15, and isn't showing any signs of slowing down 8 years into his career of superheroics.
  • The Knights Who Say "Squee!": At the end of Miles' game, he's still excited by how cool Miles' costume is.
  • Le Parkour: It's Spidey, after all. And an experienced one, too. He effortlessly vaults and flips over cars, trucks, and low walls, not to mention scaling buildings and running up the sides of them as easily as a normal person can walk on the ground.
  • Lethal Chef: Zigzagged. It's not so much that the food itself is bad, as MJ tells Peter that the chicken curry he made was "legit", and he has the qualifications to become a chef. It's just that Peter isn't exactly trustworthy in a kitchen, probably due to being so high-strung with all the stuff he has to do that he can't just sit down and focus on one thing. Apparently, he forced an evacuation of MJ's old apartment due to this. Thankfully, the one real attempt he has with this in the game itself manages to avoid this - barely.
  • Logical Weakness: He may have a Healing Factor, but it's not to the level of The Wolverine, meaning that he can still be killed if he takes too much damage or gets a fatal injury to his organs as Kraven demonstrates.
  • Loved I Not Honor More: The primary factor in why he and Mary Jane split up. Whilst she told Peter it was for her career, the real reason was that Peter's heroic nature and desire to protect his loved ones caused him to be overprotective to the point Mary Jane felt like he treated her like glass, and kept her chained to her laptop. Whilst Mary Jane does end up in real danger at several moments, Peter also jumps into a situation where she is in no danger and has control of the situation, accidentally hindering their attempt at gathering information on Devil's Breath. Part of Peter's development is learning to balance this aspect of his life so that he can both have Mary Jane in his life and be a hero.
  • MacGyvering: One of Octavius' audio files says that Peter managed to fix a malfunctioning component in one of their experiments with a toothbrush and solvent when Octavius was ready to throw in the towel and order a custom part.
  • Mama's Baby, Papa's Maybe: The Heist DLC has Peter reuniting with Felicia Hardy/Black Cat. Felicia claims that she's returned to a life of crime and is stealing for Hammerhead because he has her son held hostage. Peter does that math and realizes that it's very possible that any child of Felicia's could be his. Felicia turns out to have not been telling him the truth, but for a brief time, Peter had the fear of not only having a child he never knew about (one he may have conceived at a young age at that) but of that child potentially being in mortal danger.
  • Man of Kryptonite: After Martin Li purifies the remaining traces of the Symbiote within him, Peter gains the power to destroy Symbiotes with a Touch of Death. In gameplay, this manifests as Abilities that cause Symbiotes to take more damage from all attacks and No-Selling Symbiote attacks while using its version of Symbiote Surge.
  • Manly Tears: He quietly sobs when he realizes that Aunt May will have to die, since he can't cure her right away because it would mean the cure can not be studied and reproduced.
  • Misblamed: In-universe. J. Jonah Jameson constantly blames the worsening gang wars and the rise of the Demons solely on him because he took down Wilson Fisk, but that was actually caused by the police. The NYPD got the warrants and went to arrest Fisk by the books. Spider-Man's intervention just ensured their success, by preventing both his escape and the deletion of evidence that could be used against him.
  • Mistaken for Murderer: In Danika's podcast after Peter cures Connors after his rampage as the Lizard, she notes how while Spider-Man and the Lizard entered the sewers, only Spider-Man came out. While she's unaware of Connors' survival, the fact that only Spider-Man came out of the sewers, how unsettled she is by the Black Suit and how ruthless Spidey's become since getting it makes her worried that he might have actually killed the Lizard; a prospect that makes her greatly concerned and what it means if Spider-Man's now fully willing to kill his enemies. Learning of Connors' survival doesn't dismiss Danika's fears that Spider-Man might go too far sooner or later.
  • Multi-Armed and Dangerous: At some point after the Nuform incident, Peter was able to create collapsible spider legs (not unlike Doc Ock's tentacles and the Iron Spider suits of alternate universes) that give him an extra edge in melee combat.
  • My Greatest Failure: Outside of the obvious, Peter's failure to stop the bombing at City Hall and Jefferson Davis' death weighs on him for the rest of the game.
  • My Suit Is Also Super:
    • The primary suits used throughout the games are even called the Advanced Suits, designed for him by Otto Octavius after the prologue. Even before getting it, Peter packed an enormous amount of communication, surveillance, and analysis technology into his suit, most of it for the purpose of letting him apply his scientific prowess to crime-fighting. And that's all before he starts breaking out the gadget weapons and suit powers.
    • The Advanced Suit 2.0 integrated mechanical spider legs that work like a combination of Doc Ock's tentacles and the Tinkerer's programmable matter. The spider legs allow him to dish out extra damage in CQC, can propel him through the air, and can even shoot taser webs.
    • The Venom and Anti-Venom symbiotes can heal fatal wounds in seconds, increase Peter's already-superhuman strength and reflexes, and give him even more combat options such as the ability to slam multiple enemies into the ground at once and shoot spiny tendrils in all directions. The Anti-Venom suit's mere existence also gives Peter a wearable Kryptonite Factor to use against Venom and his symbiote drones.

    N-Z 
  • The Needs of the Many: What he ultimately does with the cure for the Devil's Breath. He studies it and has it mass-produced, thus letting his Aunt May die. The other option was instead to save her with the cure, but potentially letting everyone else die.
  • Nice Guy: As per Peter Parker standard, he's always proving he's the nicest superhero of them all, such as constantly offering to just talk things out with Shocker and regretting having to hurt him. Even more so as Peter Parker, wanting to work with Otto over Oscorp because he believes in what Otto is doing, and helping at the F.E.A.S.T. homeless shelter with his aunt and getting Miles a job there. This extends to how he interacts with the entire New York population, as Peter is able to greet and interact with people on the street as Spider-Man, high-fiving them, posing for pictures with them; and a number of the side quests in the game involve him just helping various people across New York because they asked him to or because he offered.
  • Nice Job Breaking It, Hero:
    • His defeat of Kingpin during the early part of the game leads to the Evil Power Vacuum that the Demons make efforts to fill. Fisk even warns him that his absence will create a void that will have Spider-Man and New York begging to have him back. While it never quite comes to that, Peter does end up conceding to himself in private that Fisk had a certain tilt towards keeping order in the underworld and his absence is making his life more complicated.
    • He also contributes to the creation of the neural interface that drives Otto to villainy.
  • Noodle Incident: He was apparently injured in the fifth grade in a manner that Harry considers worse than Kraven stabbing him, but Harry trails off before any specific details are revealed.
  • Older Than They Look: He may be in his mid-twenties, but while his original facial model does look his age (if not slightly older), his redesign in the remaster and Miles Morales makes him look younger than MJ (who is about his age) and Miles (who is 7 years younger than him). Averted in the sequel, where the more advanced visuals and face tracking make him look closer to his real age.
  • Omnidisciplinary Scientist: Peter works in bionics with Doctor Octavius, but throughout the game dabbles in virology, toxicology, robotics and Hollywood Hacking and has a working knowledge of pigeon ethology.
  • One-Man Army: It's telling that when Fisk's men have the police completely pinned down and unable to make any progress, Yuri's solution is to just okay Spider-Man to go in, and it works fabulously. This is especially true in the third act, where he's taking on an entire escaped prison full of inmates and a Private Military Contractor by himself. On occasion, some thugs will lampshade this, asking in disbelief how one person could take down their entire group all on his own.
  • O.O.C. Is Serious Business:
    • Throughout much of the first game, Peter is constantly talking smack, cracking jokes and quips in every fight he gets into. But once Otto reveals that he knew Peter was Spider-Man the whole time, all the jokes cease entirely.
    • While under the influence of the symbiote, combined with Harry's terminal condition, Peter acts noticeably more aggressive, aloof, and angry with his enemies, with him immediately going off to find Connors as soon as Miles gives him the tracker with no time wasted. And shortly before that, Peter had apathetically thrown an innocent citizen to the ground after saving him, showing no concern for him (something that takes Miles aback). Miles and Ganke quickly take note of Peter's behavior, and Miles is most definitely worried. Even MJ notes that Peter is "not himself", being unnerved by his drastic change of behavior and tries to hide from Black-Suit Spider-Man.
      Ganke: Um... He's not normally like that, right?
      Miles: No. He's never like that.
  • Parental Abandonment: Peter's parents were government agents who were killed in a plane crash, leaving Ben and May to raise him in their place. Then Ben is murdered by a common crook. Then he loses May to Devil's Breath, making him an orphan without any surviving family by the end of the game.
  • Parental Substitute: He becomes one for Miles in both Spider-Man PS4 and its DLC. Miles, after the death of his father, is clearly latching on to Spider-Man as a substitute and pesters Peter for training lessons and asking for training much like the Peter/Tony dynamic in Spider-Man: Homecoming. The post-credits scene of the Silver Lining DLC has him beginning to train Miles as a sidekick/successor.
  • Papa Wolf: He has a few of these moments with Miles ever since taking him under his wing. While he subverts it for the most part following the latter taking down Roxxon in his titular spinoff, it resurfaces in the worst way possible when learning he's been captured by Kraven combined with the symbiote's corruption over him.
    Peter: Tell me! Where! He! IS! TELL ME!
  • Perpetual Poverty: He quit the Daily Bugle years prior, turned down a job at Oscorp, is trying to work on prosthetic limb science with Octavius, and having severe issues balancing out his heroism and real-life even after 8 years of being Spider-Man. Consequently, he gets evicted from his apartment partway through the game due to a nasty landlord and a refusal to budge on payday timing. And loses his job around the same time, albeit for reasons out of his control.
  • Primary-Color Champion: As usual, Peter's superhero costume is red and blue, with black and white accents. note 
  • The Protagonist: Is the main playable character of the main game. He gets demoted to a supporting character in Miles' Spin-Off game.
  • Punctuated Pounding: After going full Broken Pedestal on Otto, he gives him a "The Reason You Suck" Speech while beating him down.
  • Put on a Bus: In Spider-Man: Miles Morales, Peter heads out of town for a few weeks to help Mary Jane report on the ongoing civil war in Symkaria, leaving New York City in Miles' care as its one and only Spider-Man.
  • Red Oni, Blue Oni: The blue to Otto's red in terms of their research into prostheses. Peter tends to be look deeper into problems and how to fix them rather than roll with the punches as Otto does, and is usually the more careful of the two concerning their advances. He's also the one to reason with Otto to try and fix the bugs in the neural interface after seeing the potential problems they could cause him.
  • Refuge in Audacity: In something of a Hidden in Plain Sight case, Peter's got an official not-Twitter blog for Spider-Man, under #NYCWallCrawler. He even casually has it open for the player to view from the map screen. Which means the person that JJJ continuously complains about having a Secret Identity is publicly blogging some of his more open thoughts, has quite a following despite the Hero with Bad Publicity thing, and is presumably not considered the real deal under Jameson's nose the entire time.
  • Replacement Goldfish: Peter serves as one for Miles' dad Jefferson Morales. By the time of the DLC, Peter is even making a point in pushing him to study and focus on applying physics and mathematics to web-swinging.
  • Resign in Protest: One of the backpack commentaries reveals that Jameson used one of Peter's photos to blame Spider-Man for Electro's murder of several cops. This was the final straw that led Peter, fed up with selling pictures to a paper that painted him as a criminal, to quit his job at the Daily Bugle.
  • Sadistic Choice: In the climax of the game, Peter is forced to choose between saving May from her Devil's Breath affliction with the meager amount of cure remaining and letting hundreds of thousands die or to withhold the cure from her in order to synthesize enough to save the majority of the victims. He ultimately chooses the latter, to his grief.
    • This comes up again in the sequel. If it weren't for Harry coming in at the last minute, Peter would've let two innocent civilians die in the destroyed roller coaster ride. By the time of the final battle against Venom, Peter is forced to eradicate the symbiote with the Anti-Venom suit to prevent its Assimilation Plot despite the possibility that it would also kill Harry due to their close bond. While Miles' Shock and Awe powers prevent Harry from dying, the latter still ends up in a coma, with a doctor diagnosing a low possibility that he'll ever be awakened.
  • Save the Villain: He does this for all his villains, which baffles many of them. He insists on saving Norman Osborn despite his sins, which baffles both Dr. Octopus and Mr. Negative. In Osborn's in-game bio, Peter personally admires Norman's positive qualities and feels conflicted for him being Harry's father, and thinks there is good in him even if he disagrees with his conduct as a businessman and mayor. The only villain that Spider-Man outright refuses to save the life of is Venom, and that's only because the Symbiote is Too Powerful to Live, and all attempts to contain it had already failed.
  • Saved by Canon: No matter what the outcome of Marvel's Spider-Man 2 is, the audience already knows that he will come out alive and well from it to join Miguel O'Hara's Spider-Society.
  • Science Hero: See Omnidisciplinary Scientist, but unlike most versions of the character who use their Spider-Sense to figure out where to aim their webs, this version explicitly mentions that he does complex physics equations in his head to calculate his web-swings.
    Miles: [...] Why are you making me do physics and calculus equations? Shouldn't I be practicing with web-shooters and gadgets and stuff?
    Peter: Okay, quiz time. If a pendulum is forty meters long and attached at a forty-five degree angle, how far will the pendulum fall at its lowest point?
    Miles: 11.72 meters, but why does that matter?
    Peter: It matters a lot when you're the pendulum.
  • Screw the Money, I Have Rules!: Finding the backpack containing the Fisk Science Award reveals that Peter won a substantial cash prize from a science fair in the past. Peter refused to take Fisk's money out of principle, but told people that he used the money for laser eye surgery to justify ditching his Nerd Glasses. He did, however, accept the lifetime supply of backpacks.
  • Shirtless Scene: After the Scorpion hallucinations we see him shirtless in his boxers. The man is totally shredded and ripped.
  • Significant Wardrobe Shift: Peter's decision to switch to the Advanced Suit as his primary suit in the series is a deliberate representation of his growth, maturity, and experience as Spider-Man for almost a decade. By donning the Advanced Suit, Peter showcases his expertise and proficiency in handling dangerous situations, which he has acquired over the years as a superhero.
  • Small Steps Hero: A number of the side quests in the game involve him just helping various people across New York because they asked him to or because he offered.
  • Something Only They Would Say: Played with and downplayed. After another failed test, Otto suddenly gets angry, surprising Peter and causing him to throw a joke. He then explains that he uses jokes to ease himself in tense situations. Otto, who already caught Peter with a Spider-Man suit but made the wrong conclusion, likely realized that both Peter and Spidey do so.
  • Something Person: "Spider" and "Man" with a hyphen in-between.
  • Spared by the Adaptation: Zigzagged and downplayed. Typically in Spider-Man media, comics included, whenever Miles Morales takes up the mantle of Spider-Man, it's when Peter Parker has died. Here, he's alive and well, and they both assume the superhero identity of Spider-Man. This continues into the sequel and gives Miles his blessing to continue being Spider-Man in favor of rebuilding the Emily-May Foundation.
  • Strong and Skilled: He has the proportionate powers of a spider, and is at the peak of his skills and abilities, having honed them for 8 years. This is shown in his fighting style, which incorporates a lot of wrestling, capoeira, and parkour.
  • Student–Master Team: With Miles in future games following the latter gaining his own spider-powers.
  • Superpower Lottery: The radioactive spider bite gave him superhuman strength, speed, durability, reflexes, the ability to climb and run up walls and a Spider-Sense that warns him of any danger.
  • Sure, Let's Go with That: After catching Peter repairing the Spider-Man costume, Octavius assumes that Peter is Spidey's gadget guy, promising to keep it a secret. Naturally, Peter just rolls with this.
  • Surrounded by Idiots: The first and strongest way in which the Venom symbiote twists Peter's personality is by turning his existing Chronic Hero Syndrome into this trope, feeding into the sense of power the suit gives him. By the end of the arc, he's openly contemptuous of the people around him as not being able to do anything without his help.
  • Tall, Dark, and Handsome: Word of God says that this Peter stands at 6 feet, making him the tallest incarnation yet. note . In the comics, he was always around average or little-above average height.
  • Taking the Bullet: The climax of the first act, with Mr. Negative and The Demons bombing City Hall actually sees Peter get taken out of commission for almost the entirety of it. He gets caught in the bomb, using his body to shield MJ, so he ends up unconscious during the resulting fallout.
  • Thou Shalt Not Kill: As with most iterations of the character, Spider-Man will never kill his enemies, no matter how personal the conflict between them is. However, this trope gets pushed to its limit in Spider-Man 2, where, thanks to the manipulations of Kraven the Hunter and the Black Suit, Peter comes to the brink of strangling the former in a Symbiote-fueled rage. He later outright abandons his no-kill rule with Venom, as the Symbiote is so powerful and dangerous, and all attempts to keep it contained have failed.
  • Took a Level in Badass: Even before the symbiote bonds with him, Peter's added mechanical spider legs similar to Doctor Otto Octavius and web wings to his suit. Once the symbiote bonds with him, he's even stronger than before, at one point easily lifting and throwing a car where before he would've struggled to stop it. Even after he loses it, Martin Li's assistance gives him the anti-Venom suit, allowing him to continue to throw around tentacles and take on the symbiotes.
  • Took a Level in Jerkass: As it does in most other media, the Symbiote dials up Peter's aggression and darker impulses in its efforts to make him a "better Spider-Man". After the Symbiote bonds to him, Peter initially starts off as being much colder to his allies like Miles and Mary-Jane and more hyper-focused, gradually dropping the quips in favor of threats and promises of pain. When the Black Suit "upgrades" into the Symbiote Suit, he gets even meaner to the point of outright ignoring his friends and allies at best or angrily pushing them away at worst. This is even reflected in his abilities after obtaining the Black Suit: His initial skills are all about stunning his opponents with his Iron-Spider Legs or electric shocks. The Black and Symbiote Suits' skills are all about manhandling and pummeling enemies into the ground.
  • Tranquil Fury: In the final battle, even despite Otto turning against him, even despite him being the cause of many people including Aunt May either dying or on their deathbeds from Devil's Breath, and even despite Otto's refusal to just surrender and stop all this, Peter's still trying to reach out to him. Then Octavius reveals that he always knew Spider-Man was Peter Parker. It takes him a couple moments to realize what this means - and that despite this, or perhaps because of it, Octavius knew better than anyone else how to counter Spider-Man. What follows is a gut-wrenching, visceral and chaotic No-Holds-Barred Beatdown where the quips cease and he stops trying to save Otto from himself.
  • Understanding Boyfriend:
    • Well, him and Mary Jane are split up at least until the end of the story, but Peter gradually starts trying to be like this instead of actively preventing her from doing what she feels she needs to. He gives her the lures he invented when he knows that she'll try to sneak into secure areas again, and later apologizes for making Mary Jane feel like she couldn't assist him after she and Miles save him from a burning building. The next time she's involved directly, they both have each other's full cooperation and support.
    • By the end of the DLC, he expresses worry for MJ when she says the Bugle is dispatching her right away to Symkaria. MJ tells her it's important for her story which could save lives, and she asks him if he trusts her. He does but he also admits that he needs her. MJ then tells him, "I love you" which he repeats back as she leaves on the phone.
  • Variant Power Copying: This Spidey seems to have a habit of either repurposing or otherwise obtaining powers/abilities of the Final Boss of a given game.
    • Although they appear in the first game as an optional suit power, by Spider-Man 2 Peter has started actively using extra robotic arms. But instead of fully relying on massive metallic limbs like Otto did, Peter's extra arms are small, sleek and used mostly as an extra pair of hands.
    • With some assistance from Mr. Negative, Peter gains Anti-Venom symbiote powers that not only are completely safe to use, they actively harm symbiotes; in stark contrast to Venom, who used his powers to corrupt, control and assimilate people.
  • The Worf Effect: The Spider-Sense seems to be as selective as always on who it works with, with Spidey having pretty much “turned it off” whenever Silver Sable was ready to impose herself on him, despite the fact the Spider-Sense cannot be blindsided at all under normal circumstances and any foe that can diminish its usefulness is always treated as a major threat to Spider-Man. This isn't the case when fought as a boss, but Sable's kick is so quick that he'll get hit in a split second the moment his Spider-Sense warns him, and has a counter move that cannot be stopped at all.
    • Within seconds of directly confronting Kraven in the sequel, Peter's got a machete to the midsection and would've bled out and died had the symbiote not left Harry and bonded with him.
  • Working with the Ex:
    • Stumbles across Mary Jane whilst investigating the Demons' crimes. They agree to work together towards stopping them, whilst Peter is desperate to repair their previous relationship, even if that mending means they only remain friends. Peter for his part isn't quite so keen on the idea that it means MJ will be putting herself into dangerous situations.
    • His ex-flame the Black Cat hornswoggles him into working with her to further her own agenda.
  • Worthy Opponent:
    • To Tombstone; and oddly enough, the respect is quite mutual on Peter's part, enough for him to try to convince the crime boss to turn straight, and regret arresting him when he fails to do so.
    • He's marked as one of Kraven's many targets for his "Great Hunt". While Kraven initially dismisses Peter after fatally wounding him, his tune immediately changes the second he sees Peter don the Black Suit. Much of 2 is Kraven trying to convince Peter to let his "inner beast" out and give him the challenge he desperately craves, which he eventually accomplishes when his continued escalation and the Symbiote's growing hold over him causes Peter to seriously try and kill him before Miles shows up.
  • Would Hit a Girl: Has no problems attempting to fight Silver Sable, given how badass she is. He also has no problems kicking the crap out of the female members of Kraven's Hunters or the Flame Cultists.
  • Wrestler in All of Us: Many of Peter's takedowns are inspired by lucha libre and pro wrestling moves. Fitting given how he tried to monetize his powers when he first got them.
  • You Are Not Alone: Peter goes through a significant transformation throughout the series as he learns the value of interdependence. He comes to terms with the fact that he doesn't have to bear the weight of his struggles by himself, whether he's in his Spider-Man suit or simply being Peter Parker. The story delves into the theme of accepting vulnerability and seeking help from those around us. As Peter discovers that he can rely on his friends, family, and fellow superheroes, he experiences a profound realization that true strength lies in working together. This turning point in Peter's journey leads him to mentor Miles Morales to become the next Spider-Man, passing down the lessons he has learned along the way.
  • You Fight Like a Cow: As always. Unlocking the "Vintage Comic Book Suit" even grants him the special ability of Quips, which lets him "insult [his enemies'] pride" at the press of a button. In Spider-Man: Miles Morales, his bio comments that he can "rattle off dad jokes like no other", and Miles is amazed at how Peter can keep up the humor while tackling a rampaging Rhino.

Peter Parker's Suits

Suits in Marvel's Spider-Man

    Advanced Suit 
https://static.tvtropes.org/pmwiki/pub/images/33af3ee1_1e5d_4f86_b5be_a46a3540ff94.png
First Appearance: Spider-Man (PS4)

Pete's newest costume. An updated version of his Classic Suit that looks more like modern athletic wear than spandex, with white carbon fiber armor reinforcements on the chest and back logos, backs of his hands, and knuckles.

In Marvel's Spider-Man, its unique power is "Battle Focus", which quickly refills the Focus Meter while active. In 2, it's unlocked after completing "Surface Tension".


  • Boring, but Practical: As far as Suit Powers go, just auto-filling your Focus Bars is not flashy in the least. But it doesn't need to be, because it can either provide faster Finishers to take out enemies one after the other, or make it easier to heal if you're taking a lot of damage and can't get Focus. Plus it works automatically as soon as it's activated with no need to position yourself in a way that maximizes effectiveness, so just let it roll while in a fight and it will be an immense help.
  • Canon Foreigner: One of the five suits created for the game.
  • Canon Immigrant: The suit has since appeared in the source material and in other adaptations.
  • Chest Insignia: A larger, white insignia than the one most comic book and movie watchers are familiar with. This is intentional, as Otto's notes say that the high contrast between it and the rest of the costume will offer up to 20 milliseconds of additional time before people recognize it as Spider-Man's logo.
  • Clothing Damage: Averted. Unlike its predecessor, this suit remains intact throughout the game, with the only damage it takes being mainly black marks caused when Spider-Man is attacked by some of his stronger foes. The suit even remains intact while the game's final suit becomes damaged during the final boss battle. Played straight in the PlayStation 5 remaster, where Spidey's encounter with the Sinister Six leaves him so battered that the paint on the suit is noticeably worn away, showing a green base layer underneath.
  • Composite Character: The Advanced suit takes Spider-Man's classic look and adds the white highlights from the symbiote suit (large white spider on the chest and back, and white patches on the back of the hands). In general, the suit also takes aspects of three live-action Spider-Man incarnations: the Expressive Mask is from the Marvel Cinematic Universe, the spider on the front resembling that of The Amazing Spider-Man Series, and the spider on the back resembling the one from Sam Raimi's Spider-Man Trilogy.
  • Costume Evolution: After his Classic Suit undergoes some Clothing Damage in the prologue, Peter tries to repair it - and Otto, thinking Peter's the go-to gadget guy for Spidey, actually customizes it while he's asleep. The result is Insomniac Games's take on the suit to give this game a unique look called the "White Spider", with white lining and a corresponding logo as well as a more technical-looking pair of gloves and shoes.
  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • In-Series Nickname: It's called the Advanced Suit, but occasionally people, even Peter himself, calls it the "White Spider".
  • Limit Break: Its special power, "Battle Focus" causes the Focus Meter to rapidly regenerate over time for a short period, which lets Spidey pull off more instant takedowns and lets him spend the meter to heal.
  • My Suit Is Also Super:
    • Otto's notes describe the suit being made of carbon-fibers wrapped around a graphene core, improving its durability without sacrificing flexibility. Graphene is a specially made carbon molecule with extreme tensile strength, allowing it to withstand more than three times the force of kevlar. Carbon fiber is similarly flexible and also durable while remaining lightweight.
    • Side materials also reveal that the suit's mask has built in cameras, radio, and communications equipment and provides his in-game HUD. It's also designed to be odor and scent-free, minimizing the need to wash it.
  • Mythology Gag: The suit styles in Spider-Man 2 contain a few.
    • Second Style: Web-Man, a color scheme shared with Classic and Advanced 2.0.
    • Third Style: The black suit.
    • Fourth Style: The Osborn Suit, from Zeb Wells' Amazing run.

    Classic Suit 
https://static.tvtropes.org/pmwiki/pub/images/2226f064_bd0c_47d3_a94d_85a4b9fefb40.png
Click here to see the damaged version
First Appearance: Amazing Fantasy #15

Peter Parker's classic costume, intended to be used for his rise to stardom instead became his superhero costume.

In Marvel's Spider-Man, it comes in two flavors: damaged and repaired. After acquiring the Advanced Suit, the damaged version can be switched to and you can spend tokens to get the repaired version. While the damaged version doesn't have a special power, the repaired version does: "Web Blossom", which fires a volley of web shots in a wide radius around Spidey. In 2, it's unlocked after completing "Surface Tension".


  • Area of Effect: Its special covers everything nearby in webbing.
  • Clothing Damage: It's to be expected after basically fighting his way through an entire day with crime all around and a No-Holds-Barred Beatdown involving Fisk. This leads to the creation of the Advanced Suit. Of course, you can still craft the Classic Suit immediately after with no real complications if that's your preference.
  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or using selfie mode on Photo Mode.
  • Iconic Outfit: It's Spidey's comic book look. It’s been designed to have a more detailed and realistic look, such as seams running up the limbs, and modernized to have the same HUD and built-in camera/communications system the Advanced Suit would later utilize.
  • My Suit Is Also Super: The suit's mask has built in cameras, radio, and communications equipment and provides his in-game HUD.
  • Mythology Gag: One of this suits' alternate styles in Spider-Man 2 replaces blue with black; this is how the suit was originally envisioned, but eventually the blue used to highlight the black parts became the base color, mostly due to ink and printing costs.

    Noir Suit 
https://static.tvtropes.org/pmwiki/pub/images/0991c419_ad4e_4d67_844b_303adcfa24c0.png
First Appearance: Spider-Man Noir #1

The shadowy costume worn by the Spider-Man of Earth-90214, made from Uncle Ben's World War I airman uniform. Its ability is "Sound of Silence", which prevents enemies from calling for backup. Unlocked at level 3.


  • Dark Is Not Evil: While it's the Noir version of Spider-Man's costume, under it is still the same ol' lovable Spidey.
  • EMP: "Sound of Silence" shuts off enemies' ability to summon reinforcements.
  • Ornamental Weapon: This suit retains the revolver Spidey Noir uses in the comics. This Spidey, however, doesn't use it at all.
  • Whole Costume Reference: To Spider-Man Noir, obviously.

    Scarlet Spider Suit 
https://static.tvtropes.org/pmwiki/pub/images/b8562926_b01c_4b2e_8f2a_4dfbcd19c38f.png
First Appearance: Web of Spider-Man #118

The costume worn by Ben Reilly, the Spider-Clone. Initially intended to wear it to help deal with a returned Venom, he was given the embarrassing moniker because of the all-red costume.

In Marvel's Spider-Man, it's unlocked at level 4. "Holo Decoy" is this suit's special power, creating holographic clones that can distract enemies. In 2, it's unlocked at Level 14.


  • Civvie Spandex: It's the Ben Reilly version of the costume, so it consists of a scarlet mask and bodysuit with a tattered sleeve-less blue hoodie.
  • Doppelgänger Spin: The suit's special creates Holographic copies of Spidey that distract opponents.
  • Mythology Gag: Two of them.
    • The outfit of Spidey's clone can create copies of himself.
    • The second is that one of the phrases the copies can say in the Japanese dub has them call itself an "Emissary from Hell", one of the phrases from the live-action Japanese Spider-Man show from 1978.

    Spider Armor MK II Suit 
https://static.tvtropes.org/pmwiki/pub/images/ca94d299_5ce0_4bb0_9dff_d032956267a5.png
First Appearance: Amazing Spider-Man #656

A special set of armor Peter developed to use against the mass murderer Massacre during a time his Spider-Sense had been burnt out and he couldn't dodge gunfire. This suit's power is "Bullet Proof", which renders Spidey impervious to firearms. Unlocked at level 5.


  • Adaptational Wimp: In the comics, its "Bullet Proof" feature is permanent from the get go. Here it has to be unlocked and once done, has a time limit.
  • No-Sell: Its "Bullet Proof" ability lets Spidey temporarily do this to gunfire, even sniper shots.
  • Tron Lines: The otherwise black suit is covered by several gold/yellow lines.

    Secret War Suit 
https://static.tvtropes.org/pmwiki/pub/images/896232a5_24ff_406f_a070_aa83a499d3ad.png
First Appearance: Secret War #1

A costume designed for Peter by the World War II hero and S.H.I.E.L.D. director Nick Fury for a secret invasion on Latveria. Its power is "Arms Race", which unleashes an EMP that stuns enemies and renders their weapons useless. Unlocked at level 7.


  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • EMP: The "Arms Race" power stuns enemies and disables their weapons.

    Stark Suit/Upgraded Classic Suit 
https://static.tvtropes.org/pmwiki/pub/images/e25dfd73_9c45_4ade_9e0f_016d92300b2b.png
First Appearance: Captain America: Civil War

The costume Tony Stark developed for the Spider-Man of Earth-199999 after recruiting him to help stop Captain America and his rogue team from spiriting away the Winter Soldier.

In Marvel's Spider-Man, its power is "Spider-Bro", a small robot drone that can distract enemies. Unlocked at level 9. In 2, it's unlocked at Level 35.


  • Attack Drone: The "Spider-Bro" power uses the drone that's mounted on the spider insignia to take down enemies.
  • Expressive Mask: In keeping with its portrayal in the films the suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Shock and Awe: The drone fires electric bolts that stuns its victims.
  • Whole Costume Reference: To Spider-Man: Homecoming.

    Negative Suit 
https://static.tvtropes.org/pmwiki/pub/images/25b32cc9_0b16_4921_b06a_4903e0b9e50a.png
First Appearance: Spider-Man #90

A costume based on the one Spidey got in Spider-Man issue 90 released 1998, where he had to rescue a trio of children from Yancy Street that had wandered into the Negative Zone, although the suit's design in this game is based on the Advanced Suit and Mr. Negative's dark energy. Its special power is "Negative Shockwave", which unleashes a radial burst of negative energy. Unlocked at level 11.


  • Composite Character: It has the original Negative Suit's gimmick, but appearance-wise it's the Advanced Suit.
  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Ground Punch: The Negative Shockwave attack allows him to punch the ground, causing a massive shockwave around him.
  • Palette Swap: It's the Advanced Suit but the colors switched to negative effect.

    Electrically-Insulated Suit 
https://static.tvtropes.org/pmwiki/pub/images/956acce9_ade7_4c38_9935_89812cdc6f31.png
First Appearance: Amazing Spider-Man #425

A suit designed to withstand Electro's increased power when he and Nate Grey, the universally-displaced mutant known as X-Man, battled the supervillain. Its power is "Electric Punch", which gives Spidey's attacks an electrically-charged boost. Unlocked at level 13.


  • Shock and Awe: The "Electric Punch" power allows Spidey to deliver extra damage by shocking them with each strike.

    Spider-Punk 
https://static.tvtropes.org/pmwiki/pub/images/ed2e21d9_88cc_49ff_99ac_e70710a20f7f.png
First Appearance: Amazing Spider-Man Vol. 3 #10

The costume worn by Hobie Brown, the Anarchic Spider-Man of Earth-138.

In Marvel's Spider-Man, its suit power is "Rock Out", which summons an electric guitar used to play a riff that stuns everyone around him. Unlocked at level 16, or automatically available if you preordered the game. In 2, it's unlocked at Level 26.


  • Area of Effect: Spidey pulls out a guitar and plays it, stunning everything around him.
  • Expressive Mask: The suit's eyes change shape depending on Peter's emotion. This can be seen in the cut scenes or if you use selfie mode on Photo Mode. Unlike some of the other suits, this does not appear to be a mechanical shutter system.
  • The Power of Rock: Spidey air guitars to send his foes sprawling on the ground.
  • Non-Indicative Name: He's called Spider-Punk but his special power is closer to Heavy Metal, i.e. blaring and blasting arena rock shockwaves rather than angsty, anti-authoritarian music.
  • Unusually Unintersting Sight: Averted. JJJ will actually comment on it if equipped.
  • Whole Costume Reference: One of the alternate Spideys from Spider-Verse.

    Wrestler Suit 
https://static.tvtropes.org/pmwiki/pub/images/1fdac9a8_bac6_4193_9c2c_0fda3ac03973.png
First Appearance: Ultimate Spider-Man #3

Peter Parker's first outfit when he jumped into the wrestling ring. This incarnation is based on the version in the Ultimate Spider-Man comic series, although with a spider emblem added to the front and back of it. Its power is "King of the Ring", which lets him perform web throws without the need web up his enemies first. Unlocked at level 19.


  • Beta Outfit: Whilst this costume was one of these in the source it originated from, a poster on Peter's apartment wall in the opening also suggests this design is canon to the game's continuity as well.
  • Composite Character: While it's primarily based on the Ultimate Spider-Man version, the shirt having a spider design on it is similar to the "Human Spider" costume.
  • Masked Luchador: The headpiece is a Mexican wrestling mask.
  • Wrestler in All of Us: "King of the Ring" lets Spidey throw enemies without having to web them up first.

    Fear Itself Suit 
https://static.tvtropes.org/pmwiki/pub/images/5e24b9f1_0499_459b_aab3_14e4e26d8374.png
First Appearance: Fear Itself #6

A special suit designed by Tony Stark and the Allfather Odin combining Earth technology and enchanted Uru metal, it was one of many designed to battle Sin and her army of Chosen warriors for the Serpent. Its power is "Quad Damage", which quadruples his damage output. Unlocked at level 21.


  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Magitek: As explained above, it has both scientific and mythical origins.
  • Super-Strength: Its Suit Power quadruples Spidey's attack power for a short time.

    Stealth ("Big Time") Suit 
https://static.tvtropes.org/pmwiki/pub/images/1dfab1c4_8acb_4682_9079_501f091e42b8.png
First Appearance: Amazing Spider-Man #650

Peter's first costume built after joining Horizon Labs, it was designed to combat the Phil Ulrich Hobgoblin's sonic laughter. It was later used by Kaine Parker, becoming his Scarlet Spider costume. Its power is "Blur Projector", which renders him invisible to enemies. Unlocked at level 23.


  • Invisibility: The suit bends light and sound to make Spider-Man invisible to his enemies, preventing him from alerting foes he hasn't already startled.
  • Tron Lines: The overall black suit is covered with green lines.

    Spider Armor - MK III Suit 
https://static.tvtropes.org/pmwiki/pub/images/792_7921118_s_spider_man_wiki_action_figure_hd_png.png
First Appearance: Amazing Spider-Man #682

An anti-Sinister Six armor designed by Peter in Horizon Labs. The suit was meant as a last resort and was forced to use it when Dr. Octopus sought to speed up the Greenhouse Effect and murder most of humanity by it. Its special power is "Titanium Alloy Plates", which deflect bullets from firearms (except for snipers) back at enemies. Unlocked at level 26.


  • Adaptational Wimp: In the comics, its bullet proof capabilities is permanent from the get go. Here it has to be unlocked and once done, has a time limit.
  • Attack Deflector: Non-sniper bullets bounce back at enemies with the Titanium Alloy Plates.

    Spider-Man 2099 Black Suit 
https://static.tvtropes.org/pmwiki/pub/images/spider_man_2099_black_suit_from_msm_render_7.png
First Appearance: Spider-Man 2099 #1

The costume that the Spider-Man of 2099, Miguel O'Hara, wears in the Spider-Man 2099 series. Notable for being one of the few non Peter Parker Spider-Men.

In Marvel's Spider-Man, its ability is "Low Gravity", which reduces the effects of Gravity on Spidey while airborne. Unlocked at level 29. In 2, it's unlocked at Level 11.


    Iron Spider Suit 
https://static.tvtropes.org/pmwiki/pub/images/iron_spider_suit_from_msm_render.png
First Appearance: Amazing Spider-Man #529, Spider-Man: Homecoming

A suit of armor developed by Tony Stark for the Spider-Man of Earth-199999 should he join the Avengers. Peter initially turned down both positions believing it to be a Secret Test of Character, but was granted both during Thanos's attack on Earth.

In Marvel's Spider-Man, its power is "Iron Arms", which produces appendages similar to a spider's legs to increase his damage output. Unlocked at level 31, or immediately available if you preordered the game. In 2, it's unlocked at Level 54.

The Iron Spider Suit is itself based on the Iron Spider Armor, a similar red-and-gold suit of armor that Tony Stark made for Earth-616 Spidey toward the end of the Spider-Man: The Other comic arc, a replacement for his original cloth suit which he wore until partway through the Civil War arc. For the original counterpart, see Iron Spider Armor.


  • Decomposite Character: This suit is an amalgam of the Spider Armor Mark IV and its namesake from the comics, but said suits are both available in the game.
  • Expressive Mask: In keeping with its portrayal in the films the suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Limit Break: The Iron Arms suit power not only gives Spider-Man a greater attack range, but also increases his attack power, allowing him to break through the defenses of shielded enemies, enemies with melee weapons, and even Brutes.
  • Multi-Armed and Dangerous: When the Iron Arms suit power is active, four metal appendages sprout out from Peter's back and give him more attack range.
  • Power Glows: Parts of the suit, including the eye lenses, glow white.
  • Whole Costume Reference: The suit is taken straight from the MCU.

    Velocity Suit 
https://static.tvtropes.org/pmwiki/pub/images/velocity_suit_from_msm_render.png
First Appearance: Spider-Man (PS4)

An original suit designed by acclaimed comic book artist and film character designer, Adi Granov, just for the game. Its power is "Blitz", which increases his sprinting speed and lets him tackle foes while running. Unlocked at level 33, or immediately available if the game was preordered.


  • Breakout Character: The suit is popular enough to get an Origin Story comic.
  • Canon Foreigner: One of the five suits created for the game.
  • Super-Speed: "Blitz" enhances Spidey's movement speed even more and transfers it into more kinetic force, which sends his foes flying farther away. In Spider-Man: Velocity, it increases his speed to the point that it looks like Time Stands Still from his perspective and letting him patrol all of New York in ten seconds. Unfortunately, he can't turn this speed off, meaning that he's essentially a ghost until he can fix it.
  • Tron Lines: It slightly resembles the Big Time suit due to this, only with Spidey's usual color scheme instead of black and the lines being blue green instead of light green.

    Spider Armor - MK IV Suit 
https://static.tvtropes.org/pmwiki/pub/images/spider_armor___mk_iv_suit_from_msm_render.jpg
First Appearance: Amazing Spider-Man vol 4 #1

The most advanced Spider-Armor to date. Using the incredible resources of Parker Industries at his disposal, Peter used this costume to become a globe-trotting superhero. Its power is "Defense Shield", which renders him completely impervious to harm. Unlocked at level 35.


  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Nigh-Invulnerable: The Defense Shield temporarily absorbs all damage.

    Spirit Spider 
https://static.tvtropes.org/pmwiki/pub/images/spirit_suit_from_msm_render.png
First Appearance: Amazing Spider-Man Annual #38

The Peter Parker of Earth-11638, he was originally a misguided hero called "Amazing Spider" until he realized what he was doing — luring alternate Spider-Men to his world and stealing their power — was not heroic and died stopping his misguided plan. He was later resurrected as "Ghost Spider" by the aid of his world's Sorcerer Supreme, Bruce Banner, and rescued Spider-Man, Deadpool and the Hulk from his world. The "Ghost Spider" moniker is now the new identity of Spider-Gwen. Its ability is "Spirit Fire", which projects blue flames around him. Unlocked at level 37.


    Spider-Man 2099 White Suit 
https://static.tvtropes.org/pmwiki/pub/images/spider_man_2099_white_suit_from_msm_render.png
First Appearance: Spider-Man 2099 vol 3 #1

A brand-new outfit given to the universally and time misplaced Miguel O'Hara of Earth-928 by Peter Parker as a gift. It uses various Parker Industries technologies. Its power is "Concussion Strike", which sends enemies flying with but a single strike. Unlocked at level 39.


    Vintage Comic Book Suit 
https://static.tvtropes.org/pmwiki/pub/images/vintage_comic_book_suit_from_msm_render.png
First Appearance: Amazing Fantasy #15

The original Classic Suit, adhering to the coloring style from 1962: red and blue with heavy black shadows. Its power is "Quips", which causes his enemies to stagger with his witty banter. Unlocked at level 41.


  • Art Shift: Wearing this suit will turn Spidey's design into the one from the comics.
  • Cel Shading: To resemble an actual comic book character, complete with an outline.
  • Expressive Mask: The suit's eyes change shape depending on Peter's emotion. This can be seen in the cut scenes or if you use selfie mode on Photo Mode. Unlike some of the other suits, this does not appear to be a mechanical shutter system, instead resembling the way Spider Man's Expressive Mask works in the comics.
  • Iconic Outfit: It is literally the costume from the comics.
  • You Fight Like a Cow: This suit's Quips power lets Spidey snark on the player's demand.

    Last Stand Suit 
https://static.tvtropes.org/pmwiki/pub/images/last_stand_suit_from_msm_render.png
First Appearance: Amazing Spider-Man vol. 2 #58

A uniform worn by a Peter Parker who murdered Kraven the Hunter in revenge for the deaths of Kaine Parker and Mattie Franklin and became an anti-hero because of it. It was also the uniform worn by an alternate Ezekiel Sims in repentance for allowing his Peter Parker to die in his stead. Its power is "Unrelenting Fury", which renders enemies' defenses (even shields) useless. Unlocked at level 45.


  • Bad Future: In the original future this came from (shown to Earth-616 Peter by Madame Webb), Peter brutally killed Kraven after Kaine’s and Mattie’s deaths, and he didn’t stop there. He killed more supervillains, including Doctor Octopus, lost his Aunt May, alienated his remaining friends and family, and was kicked out of the Avengers due to his brutality. He eventually refused to surrender to the NYPD, and was gunned down in his final battle with them.
  • Civvie Spandex: This costume gives Spidey a new mask, two-toned (red and black) leather jacket and gloves, and black jeans and boots.
  • Exactly What It Says on the Tin: The Peter Parker who originally wore this suit died in a last stand against police officers after refusing to surrender peacefully.
  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Last Stand: In his Bad Future, Last Stand Peter was killed in a last stand against the police.
  • Old Superhero: By the time he had his fatal final battle with the NYPD, he was married, had a son, and had grown grey hair on his temples.
  • Unblockable Attack: With the Unrelenting Fury, even shielded enemies can't stop Spidey's attacks.

    Undies 
https://static.tvtropes.org/pmwiki/pub/images/bfe84718_5a01_49c0_987b_c6fee85f65d5.png
First Appearance: Spider-Man (PS4)

Sometimes, things just don't go your way and you have to go stark naked. Its "suit" power is "Equalizer", which makes everyone go down in one hit—even Spidey. Obtained via 100% Completion.


  • Bragging Rights Reward: The reward you get for completing every side mission and objective in the game.
  • Brick Joke: Early in the game, when his Classic Suit gets damaged, Peter quips that he doesn't want the paparazzi taking photos of his three chest hairs. He's not kidding about that; if you look closely at his chest when he's wearing this suit, he does indeed have three chest hairs.
  • Early-Bird Cameo: Peter very briefly "wears" this costume for a few seconds right after curing himself of Scorpion's toxin, which obviously happens a while before you meet the requirements to unlock it.
  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Fanservice: It's Spider-Man wearing only boxers and a mask, revealing his entire musculature.
  • Glass Cannon: The ultimate example: while the Equalizer ability allows Spider-Man to knock out any enemy in one hit while it's active, he himself will also get knocked out in one hit.
  • Goofy Print Underwear: The suit is composed entirely of Spider-Man themed boxers, his iconic mask and web shooters.
  • Lethal Joke Item: The suit's special ability makes all enemies vulnerable to being taken out in one hit at the price of Spider-Man also being vulnerable to this....and looking completely silly.
  • Naked People Are Funny: Spider-Man is prancing around in his boxers.
  • Not Wearing Tights: Literally, sans mask, boxers and web shooters.
  • One-Hit Kill: For as long as it's active, the suit's ability will drop whoever Spidey hits in a single blow...
  • One-Hit-Point Wonder: ...at the cost of the same condition applying to Spidey.
  • Power at a Price: Good news: The suit's ability will knock out anyone Spider-Man hits in one go. Bad news: Spider-Man will die if anything hits him while the ability is active.
  • Walking Shirtless Scene: All Spidey wears are his eponymous undies, mask and web shooters.
  • Underwear of Power: Literally, though it also (justifiably) lowers Spidey's defense stats.

    Homemade Suit 
https://static.tvtropes.org/pmwiki/pub/images/4fa4d8b9_3d6e_4485_b207_9f3264aafa00.png
First Appearance: Captain America: Civil War

The very first costume of the Spider-Man of Earth-199999, made from various articles of clothing. He wore this until Tony Stark gave him the new costume.

In Marvel's Spider-Man, it's obtained by finding all 55 of the backpacks Spidey has hidden across Manhattan. In 2, it's unlocked at Level 23.


  • Beta Outfit: MCU Peter's first costume, and such isn't exactly high-tech.
  • Cosmetic Award: Has no powers.
  • Expressive Mask: In keeping with its portrayal in the films the suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Whole Costume Reference: Taken directly from the MCU.

    ESU Suit 
https://static.tvtropes.org/pmwiki/pub/images/esu_suit_from_msm_render.png
First Appearance: Spider-Man (PS4)

An original "suit" representing Peter's alma mater, Empire State University. Awarded for picturing all 50 secret landmarks.


  • Bragging Rights Reward: Unlike the other suits, this one doesn't contribute to 100% the game or any of the trophies. It's literally a prize for a completely optional post-game side-task.
  • Civvie Spandex: Technically isn't even a suit; it's Peter in a grey "Empire State University" T-shirt, his default jeans and shoes, and a Spider-man mask.
  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.

    The Final Suit (Unmarked Spoilers
https://static.tvtropes.org/pmwiki/pub/images/anti_ock_suit_from_msm_render.png
First Appearance: Spider-Man (PS4)

The Anti-Ock armor, a suit made to combat Doc Ock.

In Marvel's Spider-Man, Peter crafts this for the Final Battle, and its suit power is Resupply, constantly refilling Spidey's gadgets as long as it's active. In 2, it's unlocked at Level 17.


  • 11th-Hour Superpower: Is created by Peter specifically for the Final Boss fight to defeat Dr. Octopus.
  • Bottomless Magazines: Can be invoked with the Resupply power, which is almost tailor-made for the Ock fight due to its reliance on gadgets.
  • Canon Foreigner: One of the five suits created for the game.
  • Clothing Damage: Takes one helluva beating during the final boss fight, although the post-game version remains intact.
  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Hoist by His Own Petard: The suit is made using the same tech that Doc Ock used for his arms.
  • Nanomachines: The Resupply power uses "distributed nano-mesh" to refill ammo for Spidey's gadgets.
  • Powered Armor: Peter builds it prior to the final confrontation of the game in order to take on Dr. Octopus. It's made out of the same material and technology used to make Ock's mechanical arms, giving Peter an extra boost of power and protection.
  • Power Glows: The eyes and spider emblem glow yellow.
  • Walking Spoiler: Even the suit's name is a huge endgame spoiler.

    Dark Suit 
https://static.tvtropes.org/pmwiki/pub/images/2728214f_cf0f_4840_98d2_3fef08ce5255.png
First Appearance: Spider-Man/Deadpool #8

After returning from the afterlife after Deadpool killed him (long story, Deadpool didn't know his best bud Spidey and Peter are one and the same), Peter created this suit. It resembles the (in)famous Black Suit, but with a few differences, such as the white eyes and spider being red, the spider being shaped like two diamonds with spider legs coming off of them, the addition of claws on the tips of the fingers, and a widow mark on the palms of the gloves. In game, it was created by Felicia Hardy/Black Cat, much like how she made the cloth version of the Black Suit. It's awarded after completing the Black Cat Stakeout side missions and finding her hideout.


  • Absurdly Sharp Claws: Not that they do anything in game, but they're there.
  • Cosmetic Award: This suit has no powers. At least it doesn't consume tokens to unlock.
  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode.
  • Red and Black and Evil All Over: Well, not the case in the game, as ol' Webs is still as good a guy as ever. But in the comic it appeared in, Peter was in a very dark mindset.
  • Suspiciously Similar Substitute: This suit is the closest thing to the iconic Black Suit in the game. Insomniac has stated they are saving the Black Suit for a sequel (which ultimately came true with 2), so this suit's inclusion may be so players would have something similar to it.

    Resilient Suit 
https://static.tvtropes.org/pmwiki/pub/images/04b34cee_ac64_46a7_a156_4c59c0fe5901.png
First Appearance: Spider-Man (PS4)

An original suit designed by Marvel illustrator Gabriele Dell’Otto. Obtained after completing "The Maria", the first mission of The Heist DLC.


  • Canon Foreigner: One of the five suits created for the game.
  • Cosmetic Award: This suit has no associated powers.
  • Out of Focus: Of the five original-created suits in the game, this one is the least promoted.

    Spider-UK Suit 
https://static.tvtropes.org/pmwiki/pub/images/f8df3cf5_a819_4f7c_9ee0_b40b0451f904.png
First Appearance: Edge of Spider-Verse #2

The suit of the Spider-Man from Earth-833, former Captain Britain William "Billy" Braddock. Obtained after completing the main story of The Heist DLC.


    Scarlet Spider II Suit 
https://static.tvtropes.org/pmwiki/pub/images/244a4214_2288_4f93_ae86_f3a611590eb5.png
First Appearance: Scarlet Spider #1

The suit of Kaine Parker, another one of Peter's clones from the infamous "Clone Saga" comic arc. Formerly the Stealth Suit from the "Big Time" arc, its appearance was altered to its red and black color scheme by Madame Web to help him differentiate from Ben Reilly. Obtained after completing all of the district activities of The Heist DLC.


  • Cosmetic Award: Zig-zagged. While the suit doesn't have an associated power, it technically "shares" the Big Time Stealth suit's power due to them being the same suit.

    Spider Armor MK I 
https://static.tvtropes.org/pmwiki/pub/images/0052772e_182e_45bc_a9e2_942b263c56e4.png
First Appearance: Web of Spider-Man #100

The very first iteration of the Spider Armor, made to help Spidey combat the New Enforcers when they attacked New York with high-caliber firearms. Featuring a black-and-silver color scheme, the armored parts of the suit were made of a pseudo-metallic compound that Pete made at ESU. Unfortunately, the suit was destroyed by acid during the fight. Obtained by completing "Blindsided", the first mission of the Turf Wars DLC.


  • Armor Is Useless: Considering it's a Cosmetic Award with no added defense and is the one of the most "armor" like of the Spider Armors, second to MKIII.
  • Cosmetic Award: It has no associated suit power meaning its sole value is its classic look.

    Iron Spider Armor 
https://static.tvtropes.org/pmwiki/pub/images/iron_spider_armor_from_msm_render.png
First Appearance: Amazing Spider-Man #529

The original debut version of the Iron Spider suit from the Spider-Man: The Other and Civil War comic arcs: an all red suit with gold accents, the color scheme taken from Stark's Iron Man suit. During the Civil War arc, Pete abandoned this suit after he switched from the Pro-Registration side to the Anti-Registration side. An upgraded version of the suit was supplied to a trio of clones of Michael van Patrick. At one point, even Mary Jane herself donned the suit to help Spidey and Iron Man fight against Regent. Peter has since recreated the suit, using Parker Industries resources.

In Marvel's Spider-Man, it's obtained by completing the main story of the Turf Wars DLC. In 2, it's unlocked at Level 29.

For the MCU counterpart, see Iron Spider Suit.


  • Cosmetic Award: Zig-zagged again - it and the MCU version of the costume are technically alternate universe versions of the same suit, meaning it shares the Iron Arms suit power. A later update even makes it so when used by this suit, they change appearance to match the way they looked in the comics.
  • Mythology Gag: The suit styles in Spider-Man 2 contain two.
    • Second Style: Gold Goblin
    • Fourth Style: Aaron Davis' Iron Spider suit

    Spider-Clan Suit 
https://static.tvtropes.org/pmwiki/pub/images/0f790e2e_c20c_4bf6_8e04_e168c3e824f7.png
First Appearance: Marvel Mangaverse: Spider-Man #1

The outfit of the Peter Parker from Earth-2301, or the "Mangaverse". This version of Pete/Spidey is a ninja of the Spider Clan, rather than a high school student bitten by a special spider. Obtained by completing all the district activities in the Turf Wars DLC.


  • Art Shift: This costume is rendered more like the "Mangaverse" appearance rather than attempting to render it more realistically.
  • Cosmetic Award: It has no associated suit power.
  • Expressive Mask: The suit's eyes change shape depending on Peter's emotion. This can be seen in the cut scenes or if you use selfie mode on Photo Mode. Unlike some of the other suits, this does not appear to be a mechanical shutter system, instead resembling the way Spider Man's Expressive Mask works in the comics.

    Aaron Aikman Armor 
https://static.tvtropes.org/pmwiki/pub/images/8892096b_01b7_4dab_8a19_fb9d43513403.png
First Appearance: Edge of the Spider-Verse #3

The armored costume of Aaron Aikman, the Spider-Man of Earth-31411. Obtained by completing "Old Friends", the first story mission in the Silver Lining DLC.


    Cyborg Spider-Man Suit 
https://static.tvtropes.org/pmwiki/pub/images/decd91e9_d72f_4104_8aab_e889e7c7cd72.png
First Appearance: Spider-Man #21

The "costume" worn by Spider-Man during the Revenge of the Sinister Six storyline. This was a patchwork outfit for Spidey after the mercenary Solo grievously wounded the web-slinger thanks to Mysterio's illusions and he was rescued by the mysterious Cyborg X. Despite the '90s Anti-Hero look, it's actually done to help heal him, with the large metal arm actually being a hi-tech cast. Obtained by completing the main story of the Silver Lining DLC.


  • Expressive Mask: The suit's eyes feature a mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits. This can be seen in the cut scenes or if you use selfie mode on Photo Mode. Notably, both the right eye of the Spider-Man suit and the mechanical cyborg camera covering over the left eye are expressive.

    Into the Spider-Verse Suit 
https://static.tvtropes.org/pmwiki/pub/images/3fd4868a_ba3a_4994_88a2_2cdccd13a4b4.png

The costume was worn by Peter B. Parker, the Spider-Man of Earth-616B, who had grown disillusioned with his heroics despite his massive popularity, until he was dragged into Earth-1610B and, with the aid of other alternate reality Spiders, aided the fledgling Miles Morales from protecting the multiverse from the Kingpin's schemes. Obtained by completing all the district activities in the Silver Lining DLC.


  • Art Shift: This version of the classic suit is rendered like it is in Into the Spider-Verse.
  • Expressive Mask: The suit's eyes change shape depending on Peter's emotion. This can be seen in the cut scenes or if you use selfie mode on Photo Mode. Unlike some of the other suits, this does not appear to be a mechanical shutter system, instead resembling the way Spider Man's Expressive Mask works in the film.
  • Heroic Build: This version of Spidey has a much broader torso than most of his other incarnations.

    Webbed Suit 
https://static.tvtropes.org/pmwiki/pub/images/1ed7a008_3c41_4ac8_9ff4_7759a00098c3.png
First Appearance: Spider-Man 2

The costume worn by the Spider-Man of Earth-96283, who designed it following the death of Uncle Ben and his disastrous encounter with the robber who killed him.

In Marvel's Spider-Man, it was added with a free update on December 20, 2018. In 2, it's unlocked at Level 32.


  • Bling-Bling-BANG!: The web design and visors gloriously reflect the light.
  • Iconic Outfit: The one from the original Spider-Man film series. In fact it was the most requested suit in the game, which is a testament to its legacy.
  • Iconic Sequel Outfit: It uses the design from the second and third movies from the Spider-Man Trilogy, with a thicker spider on the front and a larger symbol on the back with more spindly legs compared to the suit worn in the first movie.
  • Red Is Heroic: It's distinguished from other suits for the fact that it's a much sharper and intense shade of red than others.
  • Whole Costume Reference: To the Sam Raimi Spider-Man trilogy, of course.

    Bombastic Bag-Man 
https://static.tvtropes.org/pmwiki/pub/images/2f520798_0ace_4439_82fe_bc44a35f4855.png
First Appearance: Amazing Spider-Man #258

Plagued by strange dreams and inexplicable exhaustion, Spider-Man approached the Fantastic Four for help over what was wrong with his mysterious black costume. To his surprise, Reed Richards let him know that the suit was alive and trying to bond with him. After freeing from the suit, Peter was given a spare classic Fantastic Four costume and was forced to make due with a paper bag for a mask. While Peter has donned other "Bag-Man" costumes, this one is the most iconic. Added with a free update on January 8, 2019.


  • Brown Bag Mask: It's the Fantastic Four costume with one of these.
  • Cosmetic Award: Has no associated suit power.
  • You Don't Look Like You: The video game costume retains the boots the comic book version lacked, as they were too thick for Spidey's wall-crawling abilities to be used, and lacks the "Kick Me" sign on the back. It also has drawn-on versions of the same eye lens shapes that the other costumes had, which it didn't have in the comic.

    Future Foundation 
https://static.tvtropes.org/pmwiki/pub/images/6d6863d0_e010_4db2_9c02_b858f9ac5cef.png
First Appearance: FF #1

After Johnny Storm was killed by the Annihilation Wave, his Last Will and Testament requested that Spider-Man take his place as Spidey had the brains to handle the team and they treated him like family. As the Fantastic Four had rebranded themselves as the Future Foundation, Peter was given a special black and white uniform that allowed him to alter its look to his liking. Added with a free update on January 8, 2019.


    Upgraded Suit (Peter Parker) 
https://static.tvtropes.org/pmwiki/pub/images/c5e0fb8b_d925_4d84_a58e_d335be4cecb6.png
First Appearance: Spider-Man: Far From Home

The costume the Spider-Man of Earth-199999 made for himself using the resources Tony Stark left for him after his death.

In Marvel's Spider-Man, it was added in a free update on July 2, 2019, coinciding with the release of Spider-Man: Far From Home. In 2, it's unlocked at Level 41.


    Stealth Suit 
https://static.tvtropes.org/pmwiki/pub/images/4869974d_54ea_477b_bba7_295503de9620.png
First Appearance: Spider-Man: Far From Home

A S.H.I.E.L.D. stealth suit provided to the Spider-Man of Earth-199999 to hide his identity in Europe. This disguise came to be known to the public as Spider-Man's European knock-off, "Night Monkey".

In Marvel's Spider-Man, it was added in a free update on July 2, 2019, coinciding with the release of Spider-Man: Far From Home. In 2, it's unlocked at Level 46.


    Amazing Suit 
https://static.tvtropes.org/pmwiki/pub/images/8300c0c9_e959_43e9_a9c5_48a7dfa90c47.png
First Appearance: The Amazing Spider-Man

A costume worn by the Spider-Man of Earth-120703. Inspired by wrestling outfits, he created this suit to protect his secret identity while hunting Uncle Ben’s killer, before stopping the Lizard’s bio-terror attacks.

In Marvel's Spider-Man, it is included with the remaster and was added to the original PS4 version in a free update on November 22, 2020. In 2, it's unlocked at Level 8.


    Arachnid Rider Suit 
https://static.tvtropes.org/pmwiki/pub/images/afa319fb_6fcf_4537_8e14_f6dc4575aa9f.png

An original suit themed around Kamen Rider. It is included with the remaster and was added to the original PS4 version in a free update on November 22, 2020.


  • Art Shift: This suit is rendered in a cel-shaded anime style in a similar vein to the Spider-Clan Suit above.
  • Cosmetic Award: Has no associated suit power.
  • Shout-Out: Towards Kamen Rider, especially the Heisei-era Riders.

    Armored Advanced Suit 
https://static.tvtropes.org/pmwiki/pub/images/f6fd7f2b_3332_4910_a60d_0e34b3d3b076.png

An original suit that serves as an upgrade to the Advanced Suit. It is included with the remaster and was added to the original PS4 version in a free update on November 22, 2020.


  • Canon Foreigner: The fifth suit created exclusively for the game.
  • Cosmetic Award: Has no associated suit power.
  • Exactly What It Says on the Tin: It's an armored version of the Advanced Suit.
  • Expressive Mask: Like the MCU and default/advanced suits, the eyes of this suit show Peter's expression in cutscenes or in Photo Mode. Unlike those suits, the frames of the lenses change shape instead of having the mechanical shutter design, similarly to the Into the Spider-Verse suit.

    Hybrid Suit 
https://static.tvtropes.org/pmwiki/pub/images/b2c7407c_cac5_445c_8213_e0907429453a.png
First Appearance: Spider-Man: No Way Home

The Upgraded Suit augmented with the nanobots of the Iron Spider armor by the Doctor Octopus of an alternate reality, worn by the Spider-Man of Earth-199999 during his battles with the reality-displaced villains.

It was added to Marvel's Spider-Man Remastered in a free update on December 10, 2021, coinciding with the release of Spider-Man: No Way Home, while in 2, it's unlocked at Level 6.


    Black and Gold Suit 
https://static.tvtropes.org/pmwiki/pub/images/11c3080a_04e1_4bdb_bcb8_0d029e019230.png
First Appearance: Spider-Man: No Way Home

The Upgraded Suit turned inside-out, worn by the Spider-Man of Earth-199999 after Mysterio supporters splattered paint on it. He used the suit temporarily as he searched for the Green Goblin and battled Electro.

It was added to Marvel's Spider-Man Remastered in a free update on December 10, 2021, coinciding with the release of Spider-Man: No Way Home, while in 2, it's unlocked at Level 60.


Suits in Marvel's Spider-Man 2

    Returning Suits 
  • Advanced Suit
  • Classic Suit
  • Spider-Man 2099 Black Suit
  • Scarlet Spider Suit
  • Spider-Punk Suit
  • Anti-Ock Suit
  • Stark Suit/Upgraded Classic Suit
  • Homemade Suit
  • Iron Spider Suit
  • Stealth Suit
  • Upgraded Suit
  • Black and Gold Suit
  • Hybrid Suit
  • Iron Spider Armor
  • Webbed Suit
  • Amazing Suit

    Advanced Suit 2.0 
https://static.tvtropes.org/pmwiki/pub/images/advanced_suit_20_7.JPEG
First Appearance: Marvel's Spider-Man 2

An update to the Advanced Suit made in the first game, this new suit has a slightly more traditional appearance to it and features four mechanical spider legs to help Peter in combat.


  • Costume Evolution: The new suit has a slightly different, more tactical design than the original Advanced Suit, as documented here. The suit has a deeper shade of red, a slightly smaller Chest Insignia, and a new belt design among other updates.
  • Expressive Mask: The suit's eyes carry on the mechanical shutter design, allowing them to change shape depending on Peter's emotion, similar to the MCU suits.
  • Mythology Gag: The new suit features four mechanical arms inspired by the Iron Spider suit(s).
  • Multi-Armed and Dangerous: Four mechanical spider arms can emerge from the back to aid Peter in combat.

    Black Suit 
https://static.tvtropes.org/pmwiki/pub/images/black_suit_1.JPEG
First Appearance: Marvel's Spider-Man 2

The Venom symbiote when bonded with Peter. For the symbiote itself, see its page.


  • Ambiguous Syntax: Peter growls that Kraven (gameplay trailer)/The Lizard (main game) "got away from us" seconds before Miles lands at his side, making it unclear whether he's talking to the fellow superhero, or it's another sign of the symbiote's corruption.
  • Bio-Armor: The suit is an armor made from a living symbiotic entity.
  • Combat Tentacles: Peter fights by using the symbiote's tentacles to lash out at enemies.
  • Composite Character: The suit has the white eyes and spider-emblem of the classic black suit, but the armor-like, plated texture of the black parts is a (less heavily armored) take on the militaristic look of Agent Venom. Which makes sense because before it bonds with Peter, the symbiote manifests as a take on the Agent Venom armor when bonded with Harry.
  • The Corruption: The symbiote is shown to turn Peter more aggressive and aloof.
  • Evil Costume Switch: While Peter is still heroic, he noticeably acts far more aggressive with the symbiote equipped.
  • Evil Is Visceral: The symbiote has a slimy design to it while bonded with Peter, and it definitely makes him act more aggressive.
  • Gameplay and Story Segregation: The symbiote is supposedly weak to loud noises, but this doesn't come up in regular gameplay, only scripted sequences.
  • Instant Armor: The suit resembles body armor, and Peter is shown forming it over his Advanced suit on command in the gameplay reveal.
  • Mythology Gag:
    • The armored look of the costume is reminiscent of Flash Thompson's Agent Venom costume from the comics.
    • One of the New Game Plus exclusive suit styles turns the spider symbol and the hand arrows red, to match the initial concept art from the 80'.
  • Palette Swap: Initially averted, as the story-related symbiote suits didn't have any suit styles until the March 2024 update. Even then, the styles are only available in NG+.
  • Rage Breaking Point: Peter audibly screams in distorted anger when some symbiote powers are used, symbiote surge being the most obvious example.
  • Super Mode: The Symbiote Surge ability causes the Black Suit to temporarily transform into the Symbiote Suit and greatly augments Spider-Man's powers, letting him perform brutal takedowns.

    Symbiote Suit 
https://static.tvtropes.org/pmwiki/pub/images/symbiote_suit.JPEG
First Appearance: Marvel's Spider-Man 2

The Black Suit's evolved form. At first, the Black Suit only assumes this form as its Super Mode when using Symbiote Surge, but it eventually adopts this form by default after touching the meteorite. For the symbiote itself, see its page.


  • Ax-Crazy: In this state, the Venom symbiote is capable of sending Peter into a blind rage, even causing him to attack his own friends.
  • Bio-Armor: Unlike the Black Suit, it's far more pronounced with its visible veins and looks less like a costume/armor and more like a second skin. Also, it's capable of puppeteering Peter's sleeping body for a whole night when being ambushed by Kraven's hunters, often roaring like an animal and attacking indiscriminately.
  • Combat Tentacles: Just like when it was the Black Suit, Peter fights by using the symbiote's tentacles to lash out at his enemies.
  • The Corruption: While the Black Suit already made Peter more aggressive and threatening, the Symbiote Suit makes him act openly hostile towards everyone around him, regardless of whether they're friend or foe, and eventually causes him to attack MJ and Miles.
    Peter: [while fighting Kraven] I'll tear you limb from limb.
  • Dark Is Evil: Downplayed as while it doesn't turn Peter into an outright villain, it does end up corrupting him even more than the Black Suit already was. The Symbiote Suit retains the Black Suit's dark color scheme and makes Peter act openly hostile towards everyone around him, regardless of whether they're friend or foe.
  • Evil Costume Switch: This is far more pronounced than with the Black Suit, the Symbiote Suit has a far more jagged spider emblem and several visible veins.
  • Evil Is Angular: Compared to the Black Suit, the eye lens and spider emblem become more jagged in design to help showcase just how much influence it now has on him.
  • Gameplay and Story Segregation: As with the black suit, the weakness to loud noises doesn't apply in regular gameplay, only scripted sequences.
  • More than Mind Control: In this state, the Venom Symbiote is capable of influencing Peter's thoughts and actions, such as convincing him that he needs to keep the symbiote to be a better Spider-Man when he was previously dead-set on giving it back to Harry, giving him commands when in combat, and making him attack his friends.
    Symbiote: [while Peter is fighting Kraven] Kill.
  • Mythology Gag: Like with the black suit, one of the New Game Plus exclusive suit styles is black and red, referencing the initial concept art for the comics version.
  • Palette Swap: Originally averted as with the other story-related symbiote suits. The March 2024 update added suit styles to them all, but only in NG+.
  • Superpowered Evil Side: The Symbiote Suit shows up when Spider-Man throws down with Kraven's hunters after obtaining the Black Suit for the first time, fighting much more viciously than usual—especially when it takes over Peter while he's asleep, roaring and snarling at Kraven's hunters as it brutally mauls them. As the symbiote's hold on Peter increases, this becomes its default appearance and it corrupts him into being vengeful and violent towards friend and foe alike.
  • Unstoppable Rage: During the black suit arc, the symbiote surge ability is treated this way; Peter lets out an angry, distorted scream and his regular acrobatics are replaced by much more brutal, tendril-aided beatdowns which can take out regular mooks in one or two hits.
  • Voice of the Legion: When wearing the symbiote, Peter's voice becomes distorted by Power Echoes as he succumbs to its control.
  • Wham Line: While it was unclear with the Black Suit, Peter's response to Doctor Connors' attempts to contact Oscorp to destroy the symbiote after being exposed to the meteorite leaves out any ambiguity regarding its corruption of the Spider hero.
    Dr.Connors: We need to call Oscorp. We need to destroy it.
    Peter: Destroy us? (beat)

    Scarlet III Suit 
https://static.tvtropes.org/pmwiki/pub/images/scarlet_iii_suit.JPEG
First Appearance: Ben Reilly: The Scarlet Spider #1

Ben Reilly's second, short lived, Scarlet Spider suit. Unlocked at Level 3.

  • Mythology Gag: The suit's second style is Kaine's scarlet spider color scheme.

    Kumo Suit 
https://static.tvtropes.org/pmwiki/pub/images/kumo_suit.JPEG
First Appearance: Marvel's Spider-Man 2

An original suit themed around Japanese media. Unlocked at Level 5.

    Amazing 2 Suit 
https://static.tvtropes.org/pmwiki/pub/images/amazing_2_suit.JPEG
First Appearance: The Amazing Spider-Man 2

The suit worn by the Peter Parker of Earth-120703 in his battles against Electro and Green Goblin. Unlocked at Level 9.

    Superior Spider-Man Suit 
https://static.tvtropes.org/pmwiki/pub/images/superior_suit.JPEG
First Appearance: Superior Spider Man #14

His body dying from years of punishment, Dr. Otto Octavius initiated a mad scheme to stay alive, swapping his personality and memories with Peter Parker's. As Peter died in Otto's body, he begged Otto to continue being a hero, which he tried to do as the so-called Superior Spider-Man. However, when Norman Osborn resurfaced and destroyed virtually everything he built up, Otto relinquished control of Peter's body to a remnant of Peter's personality, proving that there's only one Superior Spider-Man and that's Peter Parker. Unlocked at Level 15.


  • Multi-Armed and Dangerous: Like the two Iron Spider suits, this suit will change the shape and color of Peter's mechanical arms to match its debut appearance.
  • Mythology Gag: Its fourth color variation turns it into a The Superior Octopus' suit.

    Arachknight Suit 
https://static.tvtropes.org/pmwiki/pub/images/arachknight_suit.JPEG
First Appearance: Infinity Wars #3

When Gamora, daughter of the Mad Titan Thanos and member of the Guardians of the Galaxy, obtained the restored Infinity Stones, she stored the souls of the universe into the Soul Stone while “folding” the universe, fusing everyone’s souls together with another. Spider-Man found his fused with Moon Knight to create Arachknight, a Peter Parker who defends New York while dealing with the four personalities in his head. When Gamora’s damage was undone, Arachknight and the other “Infinity Warps” heroes were allowed to exist separately. Unlocked at Level 20, or immediately if you pre-ordered the game.


    Into the Spider-Verse Noir Suit 
https://static.tvtropes.org/pmwiki/pub/images/into_the_spider_verse_noir_suit.JPEG

The suit worn by the Peter Parker of Earth-90214B. Unlocked at Level 22.


  • Art Shift: The suit is rendered in the same style as it is in the film, and even comes with the Vibe the Verse suit mod, which alters Peter's frame rate to be on twos like in the film.
  • Badass Longcoat: Features a trenchcoat as part of its design.

    Secret Wars Civil War Suit 
https://static.tvtropes.org/pmwiki/pub/images/secret_wars_civil_war_suit.JPEG
First Appearance: Civil War Vol. 2 #1

When the Incursions that brought about the end of the Marvel Multiverse ended with the destruction of Earths-616 and -1610, Dr. Doom of Earth-616 used the stolen power of the Beyonders to bring together random remains of various worlds, creating Battleworld. One of those remains was the Warzone, where the Superhuman Civil War still rages on. Spider-Man is a member of General Steve Rogers’ army at the Blue, fighting to one day be reunited with Mary Jane and their daughter. Unlocked at Level 28.


  • Mythology Gag: Includes a backpack that deploys Falcon's wings when gliding.

    Webbed Black Suit 

https://static.tvtropes.org/pmwiki/pub/images/webbed_black_suit.JPEG
First Appearance: Spider-Man 3

The Black Suit of Earth-96283. One night, the Venom symbiote crash-landed on Earth inside a mysterious meteorite and hitched a ride on Peter's motorcycle, where it proceeded to bond with the hero. Under the influence of the symbiote, Peter became more aggressive and angry, ruining his relationship with Mary Jane before realizing that it was changing him. In desperation, he would tear off the suit and leave it behind in a church, where it would bond with disgraced Daily Bugle photographer Eddie Brock to become Venom. Unlocked at Level 31.


  • Gameplay and Story Integration: Despite being a variant of the Black Suit, which typically grants Peter black webbing made out of symbiote biomass and Combat Tentacles, the Webbed Black Suit uses the standard white webbing, and is basically a standard Spider-Man suit (that said, the suit is invulnerable to cosmetic damage like the other symbiote suits). This is actually faithful to its appearance in Spider-Man 3, where it's simply a Status Buff and doesn't give Peter any of the more esoteric symbiote powers, complete with retaining his white webs.
  • The Symbiote: It's the Black Suit of Earth-96283, revealed to be a symbiote and ultimately bonding with Eddie Brock to become Venom.

    New Blue Suit 
https://static.tvtropes.org/pmwiki/pub/images/new_blue_suit.JPEG
First Appearance: Fantastic Four Vol. 6 #22

During the Cotati Invasion, Franklin and Valeria Richards made a call to recruit the All-New Fantastic Four but only got Spider-Man and Wolverine. To the kids' surprise, Reed had made the two official members, feeling they were old and mature enough. Giving Spider-Man and Wolverine new costumes to replace their damaged ones, the four set out to rescue Jo-Venn and N’Kalla, Kree and Skrull children captured by the Cotati. Unlocked at Level 38.

    Classic Black Suit 
https://static.tvtropes.org/pmwiki/pub/images/classic_black_suit.JPEG
First Appearance: The Amazing Spider-Man #252

The Black Suit of Earth-616. While on Battleworld, Spider-Man attempted to find a machine to repair his costume and webshooters, only to find a strange ball that coated him in an alien costume. However, upon returning to Earth, Reed Richards revealed it was actually a symbiote and removed it from him. A failure to reclaim Peter led to the symbiote bonding with disgraced reporter Eddie Brock, creating Venom. Felicia Hardy, the Black Cat, designed a cloth variation for him, but PTSD from Venom scaring Mary Jane means that Peter only brings it out when it's serious. Unlocked at Level 50.


  • Mythology Gag: Each of the color styles is a reference to different symbiotes from other media
  • Purple Is the New Black: Its second Suit Style is tinted purple, based on the Earth-1610 version of Venom.
  • The Symbiote: It's the Black Suit of Earth-616, which was revealed to be a symbiote and later bonded to Eddie Brock to become one half of Venom.

    New Red and Blue Suit 

https://static.tvtropes.org/pmwiki/pub/images/new_red_and_blue_suit.JPEG
First Appearance: Spider-Man: No Way Home

On Earth-199999, after Doctor Strange erased all memory of Peter Parker with the Runes of Kof-Kol, Peter isolated himself from the world and resumed his career as Spider-Man anew, sewing himself a simpler costume with inspiration from the Webbed Suit and Amazing 2 Suit. Unlocked at Level 58.

    Life Story Suit 
https://static.tvtropes.org/pmwiki/pub/images/life_story_suit.JPEG
First Appearance: Spider-Man: Life Story #6

On Earth-19529, Peter Parker's heroics were untethered to the throes of Comic-Book Time and went from the 1960s to the 2010s. This costume is what Peter wore in his final adventure, trying to stop one last plan of Dr. Doom's alongside Miles Morales. In this reality, Peter instead obtains this suit as a final gift from Harry after completing all EMF missions.


  • Old Superhero: By the time Life Story Peter went on his final adventure in the suit featured in-game, he was 72 years old and had grey hair.

    Last Hunt Suit 
https://static.tvtropes.org/pmwiki/pub/images/last_hunt_suit.JPEG
First Appearance: Marvel's Spider-Man 2

An original suit based on Kraven the Hunter. Obtained after completing all Hunter Base missions.

    Saving Lives Suit 
https://static.tvtropes.org/pmwiki/pub/images/saving_lives_suit.JPEG
First Appearance: Marvel's Spider-Man 2

An original suit based on the Wraith. Obtained after completing all The Flame missions.

    The Final Suit (SPOILERS) 
https://static.tvtropes.org/pmwiki/pub/images/anti_venom_suit.JPEG
First Appearance: Marvel's Spider-Man 2

The Anti-Venom Symbiote, the result of Martin Li's powers purifying the remnants of the Venom symbiote in Peter's body.


  • Adaptational Backstory Change: While the symbiote's origins remain largely unchanged, having been created by Mister Negative's powers interacting with trace remains of the Venom symbiote, its first host is Peter instead of Eddie Brock and has a more beneficial relationship with him as it doesn't cause him any harm or attempts to remove his powers.
  • Adaptational Wimp: While the Anti-Venom symbiote retains the caustic effects on symbiotes and immunity to their standard weaknesses from its original incarnations, it also allowed Eddie Brock to purify people of diseases and toxins, heal the injuries of others, and regenerate from having his head blown apart by a shotgun blast. While this version of the Symbiote might posess some form of Healing Hands, it's regenerative properties are not displayed.
  • Adaptation Relationship Overhaul: The Anti-Venom Symbiote from the comics is originally hostile toward Peter; not out of any genuine malice, but out of a misguided attempt to "cure" him as it believes his superpowers are a disease. In this game, the symbiote has no actual will of its own and helps Peter as it gives him an extra advantage over the symbiote thralls and even Venom.
  • Ambiguous Situation: Nobody suggests giving the Anti-Venom symbiote to Harry, so it's currently unknown if it retains Venom's ability to keep illnesses in check, or whether or not Peter could even transfer the suit to anyone else.
  • Bio-Armor: The suit is an armor made from an organic entity, and unlike the Black and Symbiote Suits, Peter's the only one in control.
  • Combat Tentacles: Like the Black and Symbiote Suits, Peter fights by using the symbiote's tentacles to lash out at enemies.
  • Composite Character: Peter has never been the host of the Anti-Venom symbiote at all in past media. This usually falls to either Eddie Brock (as Anti-Venom) or Flash Thompson (as Agent Anti-Venom).
  • Discard and Draw: Replaces the Black Suit and retains all of its abilities, but also features some new ones, particularly being able to do extra damage to other symbiotes.
  • 11th-Hour Superpower: Gifted to Peter in the third act. It also grants him another set of skills to use in addition to the ones previously afforded to the black suit.
  • Gameplay and Story Integration: After obtaining this suit, Peter no longer yells in anger while using symbiote powers (letting out a grunt of effort instead), and the whispers heard during symbiote surge are absent.
  • Gameplay and Story Segregation:
  • Healing Hands: Its abilities allow Peter to cure the symbiote invasion.
  • It Can Think: A notable inversion. Despite being formed from traces of Venom left in Peter's system, Anti-Venom is the only symbiote in the game that never shows any signs of having a mind of its own, suggesting it isn't sapient (like in the 616 comics universe where it first appeared).
  • Light Is Good: A white symbiote that allows Peter to combat the symbiote invasion.
  • Magic Enhancement: It's created when Martin Li purifies the remnants of the Venom symbiote in Peter's body.
  • Man of Kryptonite: It deals extra damage toward Symbiote enemies, with Peter using it to purge Venom from Harry's body.
  • Mythology Gag: Its large eyes are designed to resemble Todd Mc Farlane’s distinct take on the Spider-Man costume.
  • Palette Swap: Initially averted, just like with the other two storyline-related symbiote suits. The New Game Plus update gave the suit three new styles, although they are exclusive to NG+.
  • Super Mode: Takes over as the suit used for Peter's Surge mode attacks after it's obtained.

    25th Century Suit 
https://static.tvtropes.org/pmwiki/pub/images/25th_century_suit.JPEG
First Appearance: Marvel's Spider-Man 2

An original suit exclusive to the Digital Deluxe Edition. Designed by Anthony Francisco, it sports an ultramodern design with heavy-duty gear and a fishbowl helmet.

    Apunkalyptic Suit 
https://static.tvtropes.org/pmwiki/pub/images/apunkalyptic_suit.JPEG
First Appearance: Marvel's Spider-Man 2

An original suit exclusive to the Digital Deluxe Edition. Designed by Jerad Marantz, it is based on cyberpunk and apocalyptic elements.

    Aurantia Suit 
https://static.tvtropes.org/pmwiki/pub/images/aurantia_suit.JPEG
First Appearance: Marvel's Spider-Man 2

An original suit exclusive to the Digital Deluxe Edition. Designed by Raf Grassetti, it sports a sleek, technical look.

    Stone Monkey Suit 
https://static.tvtropes.org/pmwiki/pub/images/stone_monkey_suit.JPEG
First Appearance: Marvel's Spider-Man 2

An original suit exclusive to the Digital Deluxe Edition. Designed by Victoria Ying, it is inspired by Chinese legends, particularly the Monkey King, Sun Wukong, from Journey to the West.

    Tactical Suit 
https://static.tvtropes.org/pmwiki/pub/images/tactical_suit.JPEG
First Appearance: Marvel's Spider-Man 2

An original suit exclusive to the Digital Deluxe Edition. Designed by Joel Mandish, it has a futuristic and lighter design.

    Hellfire Gala 2022 Suit 
First Appearance: Amazing Spider-Man #5 (2022)

A stylish suit designed by Russell Dauterman for a variant cover for X-Men's 2022 Hellfire Gala. Added in a free update on March 7, 2024.


    Fly Suit 
First Appearance: Marvel's Spider-Man 2

An original suit made in collaboration with Gameheads, an organization that supports underrepresented students in technology. Available for purchase from March 7, 2024 onwards, though it will also be available for free on a later date.



Alternative Title(s): Spider Man PS 4 Peter Parker Suits, Spider Man PS 4 Peter Parker, Spider Man Insomniac Peter Parker Suits

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